Pussymon 15
I still remember the exact moment Lizardish hit level 10 and that new animation unlocked. Not because it was particularly polished, but because the whole thing felt like finding a dirty magazine in the woods. That specific kind of janky, handmade filth that somehow works better than anything slick ever could.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
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Pussymon 8
Alright, here's the thing about that battle system. It's got elemental properties now, and my brain just makes the dialup sound. Fire beats grass, water beats fire, whatever. But then the enemy Crude uses something and my Pussymon gets absolutely wrecked and I'm just sitting there like a lemon. The interface changes are fine, I guess. You can see the type matchups if you squint. But the sexcards. Oh man. The new animated ones are the whole reason we're all here, let's be real. There's this one with a new ice type creature, and the animation is so janky in the best possible way, like a Flash cartoon from 2005 having a fever dream but it's incredibly hot.
Ten new monsters to catch and I still can't remember half their names. I just call them by what they do. The one that looks like a disapproving cloud, the bunny with the weird hips. Found an easter egg side story completely by accident while grinding in the new snowy areas, and it loops, which is a choice. You can just redo the steps and watch it again. A whole quest that's basically a button you press for smut. Respect.
Nine new areas is a lot of walking. Just so much walking. And the dialogue, some Patron named Guy Fawkes Guy helped with the text review and honestly, it shows. It's got that specific flavor of someone who learned English from forum posts and hentai subs. A character says something completely unhinged and then gives you a quest to find three berries. The tonal whiplash could kill a Victorian child. But then you unlock the second easter egg, and it's so aggressively weird and explicit that I forgot what I was complaining about. The whole thing feels like it's held together with tape and a very specific fetish, which, for a Christmas special, is exactly what I want.
Ten new monsters to catch and I still can't remember half their names. I just call them by what they do. The one that looks like a disapproving cloud, the bunny with the weird hips. Found an easter egg side story completely by accident while grinding in the new snowy areas, and it loops, which is a choice. You can just redo the steps and watch it again. A whole quest that's basically a button you press for smut. Respect.
Nine new areas is a lot of walking. Just so much walking. And the dialogue, some Patron named Guy Fawkes Guy helped with the text review and honestly, it shows. It's got that specific flavor of someone who learned English from forum posts and hentai subs. A character says something completely unhinged and then gives you a quest to find three berries. The tonal whiplash could kill a Victorian child. But then you unlock the second easter egg, and it's so aggressively weird and explicit that I forgot what I was complaining about. The whole thing feels like it's held together with tape and a very specific fetish, which, for a Christmas special, is exactly what I want.
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Horny Hero
You know what's weird about redheads in hentai games? They're always either shy librarians or complete psychos. This one's neither. She's just... there. Waiting. And the whole game is basically her standing around while you figure out what to do. The quest tag is doing some heavy lifting here because it's more like "click on things until something happens" than actual questing.
The art is deliberately rough, like someone drew it on a napkin during lunch break but then decided "fuck it, this is the final version." And honestly? Kind of works for what it is. The big tits are there, obviously, because the commissioner specifically asked for that. You can tell this was a commission because it has that very specific energy of someone's very specific fantasy. The POV thing makes it feel like you're just some dude standing there while this redhead exists in your general direction. No complex dialogue trees, no branching paths, just... her. And some futanari content that shows up like a surprise party nobody warned you about. The description says "Warning: Contains Futanari" but it's more like "Warning: This Will Happen Whether You're Ready Or Not."
I spent way too long trying to figure out if there was a puzzle element or if I was just bad at clicking. Turns out it's just simple. Like, aggressively simple. The kind of simple where you wonder if you missed something but nope, that's the whole thing. Reminds me of those old Flash games on Newgrounds where the creator was clearly working through something personal and you're just along for the ride. The redhead doesn't really react much, which is either a bug or a feature depending on how you look at it. She's just there, being redheaded, while you poke around the screen hoping for something to happen. And then things happen. Eventually. Maybe. The pacing is like waiting for a microwave to finish but the timer's broken.
The art is deliberately rough, like someone drew it on a napkin during lunch break but then decided "fuck it, this is the final version." And honestly? Kind of works for what it is. The big tits are there, obviously, because the commissioner specifically asked for that. You can tell this was a commission because it has that very specific energy of someone's very specific fantasy. The POV thing makes it feel like you're just some dude standing there while this redhead exists in your general direction. No complex dialogue trees, no branching paths, just... her. And some futanari content that shows up like a surprise party nobody warned you about. The description says "Warning: Contains Futanari" but it's more like "Warning: This Will Happen Whether You're Ready Or Not."
I spent way too long trying to figure out if there was a puzzle element or if I was just bad at clicking. Turns out it's just simple. Like, aggressively simple. The kind of simple where you wonder if you missed something but nope, that's the whole thing. Reminds me of those old Flash games on Newgrounds where the creator was clearly working through something personal and you're just along for the ride. The redhead doesn't really react much, which is either a bug or a feature depending on how you look at it. She's just there, being redheaded, while you poke around the screen hoping for something to happen. And then things happen. Eventually. Maybe. The pacing is like waiting for a microwave to finish but the timer's broken.
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide variety, going from MILFs to crazy students to offer, Heavy Metal Babes is sure to satisfy all of your most kinky desires. Get to know your companions inside and out by talking with them via the story. What finer thing to do than sexting and fucking?
Play the #1 hottest sex game on earth. Why wait? It really is free!
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Orgy Kitten: Armageddon!
God, I remember playing the first one of these back when I actually had a sleep schedule. The world's totally fucked now, like literally Armageddon happened, and Slutty McSlut is still out here with her tits out trying to build a spaceship. Priorities. The redhead is back obviously, and there's some furry character now because why not. It's a parody of everything, including itself at this point.
The quiz mechanics are still there but they feel even more unhinged now. One question asked me about the correct way to seduce a sex kitten during the apocalypse and I just sat there staring at my screen. You pick answers, you get picturs. Simple. Some of the big tits shots are genuinely hot in that deliberately jank hentai way, like someone drew them with their left hand while doing something else with their right. I screenshotted one where she's bent over a console panel and her expression is just... completely checked out. Like "yes, the world ended, whatever, my ass is out." That's the whole vibe. I'm not even mad about it.
The spaceship building stuff is just clicking through dialogue mostly. There's this one furry character who shows up halfway through and I still don't understand if they're supposed to be a crew member or a sex thing or both. The game doesn't explain. It doesn't explain anything really. You just keep clicking and Slutty McSlut keeps slutting and occasionally there's a quiz about something completely unrelated to space travel. I failed three in a row and got the same pictur each time which felt passive aggressive. The humor lands maybe forty percent of the time but when it does it's that specific kind of stupid that gets me. You know the kind where you laugh and immediately question your life choices.
I wish the quest structure had more actual branching instead of just funneling you back to the same outcomes. But then again the whole point is it's a mess. The Armageddon setting is just window dressing for more of what the first game did. No real resolution. No grand finale. Just more questions and more tits and that one furry character who I still think about sometimes. Not in a horny way. More in a "what were they thinking" way.
The quiz mechanics are still there but they feel even more unhinged now. One question asked me about the correct way to seduce a sex kitten during the apocalypse and I just sat there staring at my screen. You pick answers, you get picturs. Simple. Some of the big tits shots are genuinely hot in that deliberately jank hentai way, like someone drew them with their left hand while doing something else with their right. I screenshotted one where she's bent over a console panel and her expression is just... completely checked out. Like "yes, the world ended, whatever, my ass is out." That's the whole vibe. I'm not even mad about it.
The spaceship building stuff is just clicking through dialogue mostly. There's this one furry character who shows up halfway through and I still don't understand if they're supposed to be a crew member or a sex thing or both. The game doesn't explain. It doesn't explain anything really. You just keep clicking and Slutty McSlut keeps slutting and occasionally there's a quiz about something completely unrelated to space travel. I failed three in a row and got the same pictur each time which felt passive aggressive. The humor lands maybe forty percent of the time but when it does it's that specific kind of stupid that gets me. You know the kind where you laugh and immediately question your life choices.
I wish the quest structure had more actual branching instead of just funneling you back to the same outcomes. But then again the whole point is it's a mess. The Armageddon setting is just window dressing for more of what the first game did. No real resolution. No grand finale. Just more questions and more tits and that one furry character who I still think about sometimes. Not in a horny way. More in a "what were they thinking" way.
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Sex Kitten: Mexico
Slutty McSlut is back and this time she spent your entire border-crossing fund on a mountain of coke. Not even joking. The sequel to Sex Kitten: Prison Break drops you right into the aftermath of her PMS rampage, now with a nationwide manhunt on your ass and the Federal Rape-Me-in-the-Ass Bureau of Investigation sniffing around. Classic setup.
The quiz and quest structure is basically the same stupid nonsense as before, but now there's cheats built in so you can skip the grind if you just want to see nekogirl tits and weird hentai humor. I used one cheat early on because honestly the money earning loop gets tedious fast. The art is a grab bag from Gelbooru and Google search, so some scenes look polished and others look like a 2007 forum signature. That inconsistency bugged me more than it should, especially when a funny dialogue moment gets paired with a blurry jpeg. But the writing carries it. Slutty McSlut is exactly the unhinged disaster you remember, and the humor lands more often than not. There's a bit where she tries to seduce a border guard using only a sombrero and pure audacity, and I laughed out loud.
It's not a game you play for deep mechanics. It's a game you play because you want to see what dumb shit happens next. The voice acting is surprisingly decent for a free browser thing, Hanzo and Seika chew the scenery like they're getting paid in Pringles. Which, according to the credits, someone ate all of. AFH, you know what you did.
Anyway, if you liked the first one, this is more of that but hornier and dumber. If you didn't like the first one, this won't change your mind. The Mexico premise is barely used beyond a few jokes, and the ending feels rushed, like they ran out of coke money too. But for a quick fap and some genuine laughs, it does the job. Just don't expect a coherent story. Expect Slutty McSlut trying to fuck a cactus.
The quiz and quest structure is basically the same stupid nonsense as before, but now there's cheats built in so you can skip the grind if you just want to see nekogirl tits and weird hentai humor. I used one cheat early on because honestly the money earning loop gets tedious fast. The art is a grab bag from Gelbooru and Google search, so some scenes look polished and others look like a 2007 forum signature. That inconsistency bugged me more than it should, especially when a funny dialogue moment gets paired with a blurry jpeg. But the writing carries it. Slutty McSlut is exactly the unhinged disaster you remember, and the humor lands more often than not. There's a bit where she tries to seduce a border guard using only a sombrero and pure audacity, and I laughed out loud.
It's not a game you play for deep mechanics. It's a game you play because you want to see what dumb shit happens next. The voice acting is surprisingly decent for a free browser thing, Hanzo and Seika chew the scenery like they're getting paid in Pringles. Which, according to the credits, someone ate all of. AFH, you know what you did.
Anyway, if you liked the first one, this is more of that but hornier and dumber. If you didn't like the first one, this won't change your mind. The Mexico premise is barely used beyond a few jokes, and the ending feels rushed, like they ran out of coke money too. But for a quick fap and some genuine laughs, it does the job. Just don't expect a coherent story. Expect Slutty McSlut trying to fuck a cactus.
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Whakawai
Ahoroa's little flower stand gets zero respect and honestly the whole setup feels like one of those flash games from 2007 where you click a bush and a tits pops out. No build up, no mood, just mouse spam until the next scene unlocks. The island looks like someone smeared mango juice over a jpeg and called it tropical. But the quest line, if you can call it that, has this weird charm. You click the tourist, he wants more than a necklace, she acts shocked, then two clicks later she's bent over a barrel of coconuts. The logic is insane. I respect that.
Chat, I need you to understand the pacing is broken in the best way. One minute you're collecting shells, next minute some dude with a camera is asking for a private photo session and Ahoroa just goes along with it. No dialogue tree, no choice, just click and her top vanishes. The story tag is doing heavy lifting because the "story" is basically a horny slideshow. But the summer vacation vibe? Kinda there. The waves loop in the background and there's this one seagull sound that plays every ten seconds and it drove me nuts. I muted the tab and put on lo-fi instead.
The hentai scenes are okay. Not great, not terrible. Ahoroa's face barely changes expression, like she's thinking about her taxes while getting railed on a beach towel. There's this one moment where she's supposed to look shy but her eyes are dead as a fish. I laughed out loud. Then I kept clicking because the next scene had a waterfall and I'm weak. The community mods for this thing are unhinged by the way. Someone replaced all the tourists with shrek. I can't unsee it. Wish the base game had that energy. The ending just stops, no payoff, like the dev ran out of time. Still, for a free browser game, it's a solid waste of an afternoon.
Chat, I need you to understand the pacing is broken in the best way. One minute you're collecting shells, next minute some dude with a camera is asking for a private photo session and Ahoroa just goes along with it. No dialogue tree, no choice, just click and her top vanishes. The story tag is doing heavy lifting because the "story" is basically a horny slideshow. But the summer vacation vibe? Kinda there. The waves loop in the background and there's this one seagull sound that plays every ten seconds and it drove me nuts. I muted the tab and put on lo-fi instead.
The hentai scenes are okay. Not great, not terrible. Ahoroa's face barely changes expression, like she's thinking about her taxes while getting railed on a beach towel. There's this one moment where she's supposed to look shy but her eyes are dead as a fish. I laughed out loud. Then I kept clicking because the next scene had a waterfall and I'm weak. The community mods for this thing are unhinged by the way. Someone replaced all the tourists with shrek. I can't unsee it. Wish the base game had that energy. The ending just stops, no payoff, like the dev ran out of time. Still, for a free browser game, it's a solid waste of an afternoon.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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Summer Spectacular 2: Lucy's Teaching
Lucy's in that locker room, bored out of her skull, waiting for some trainer who's probably stuck in traffic or whatever. The whole setup is basically an excuse to watch this blonde get herself off while trying not to get caught. You know the drill. It's a minigame thing where you click around to keep her occupied, building up her meter while keeping an eye on the door. The cg scenes unlock as you go, and honestly some of them are pretty decent. The artist clearly spent time on Lucy's expressions, that half lidded look she gets when she's really into it.
The locker room background is static as hell though. Like, they didn't even try to add any ambient stuff, no steam, no dripping showers in the distance. Just this flat image that looks like it was ripped from a 2006 flash game. And the trainer character never actually shows up, which feels like a missed opportunity. You just get this vague threat of being discovered that never really pays off in an interesting way. The whole quest structure is basically "do the thing, get the scene, repeat" without much variation. I kept clicking through expecting some twist that never came.
The masturbation animations are where it's at though. Lucy's got these little mannerisms, the way she bites her lip or glances toward the locker door. There's this one moment where she hears a noise and freezes, hand still down there, and the tension is actually kind of hot. But then it just resets and you're back to the grind. The sound design is nonexistent, had to pull up some asmr on my phone just to fill the silence. For what it is, a quick browser game with some explicit cg, it works. Just don't expect the locker room to feel alive or the quest to go anywhere unexpected. The blonde gets what she wants eventually, and you get your scenes. Simple as that.
The locker room background is static as hell though. Like, they didn't even try to add any ambient stuff, no steam, no dripping showers in the distance. Just this flat image that looks like it was ripped from a 2006 flash game. And the trainer character never actually shows up, which feels like a missed opportunity. You just get this vague threat of being discovered that never really pays off in an interesting way. The whole quest structure is basically "do the thing, get the scene, repeat" without much variation. I kept clicking through expecting some twist that never came.
The masturbation animations are where it's at though. Lucy's got these little mannerisms, the way she bites her lip or glances toward the locker door. There's this one moment where she hears a noise and freezes, hand still down there, and the tension is actually kind of hot. But then it just resets and you're back to the grind. The sound design is nonexistent, had to pull up some asmr on my phone just to fill the silence. For what it is, a quick browser game with some explicit cg, it works. Just don't expect the locker room to feel alive or the quest to go anywhere unexpected. The blonde gets what she wants eventually, and you get your scenes. Simple as that.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Pussymon 31
You ever mod a sprite and realize the original artist left a weird seam? That's this whole game's energy. Not a bug, a feature. Pussymon episode 31, right? So I'm poking through the assets, trying to fix the walk cycle for Lizardish, and the tail rigging is a nightmare. Someone just parented it to the spine with zero weight painting. Looks like a wet noodle during the new animations. And there's 27 of those, by the way.
But that's what I'm here for, isn't it? The Easter eggs in area 06, after the boss, they're tied to a time of day check. Sloppy conditional in the script, you can just set your system clock instead of waiting. Typical. One of them involves Valentina and a very specific use of her tongue that made me forget about the janky tail physics entirely. The dev said it's a "very enjoyable gift" and I mean, anatomically questionable but the tweening is smooth. Can't argue with 27 new loops. The reworked unfinished Pussymon, three of them, they finally have scenes. Not just placeholder grunts. Actual, you know, encounters. Lepllanny's new scene has this weird fog effect I had to disable in the code because it was tanking the framerate.
The boss joins your team later. That's a choice. 350 lines of text and I skimmed most of it, something about revelations. The real story is the modding potential. The folder structure is a disaster, texture atlases named "asdf2.png". So many unoptimized PNGs. But the core loop, catching and then watching, it's there. Just don't expect the dialogue to win any awards. Unless the award is for most creative use of the word "moist", which I think I saw. The cheat manager in the Special Edition is a joke, a simple bool toggle. I could've written that in my sleep.
But that's what I'm here for, isn't it? The Easter eggs in area 06, after the boss, they're tied to a time of day check. Sloppy conditional in the script, you can just set your system clock instead of waiting. Typical. One of them involves Valentina and a very specific use of her tongue that made me forget about the janky tail physics entirely. The dev said it's a "very enjoyable gift" and I mean, anatomically questionable but the tweening is smooth. Can't argue with 27 new loops. The reworked unfinished Pussymon, three of them, they finally have scenes. Not just placeholder grunts. Actual, you know, encounters. Lepllanny's new scene has this weird fog effect I had to disable in the code because it was tanking the framerate.
The boss joins your team later. That's a choice. 350 lines of text and I skimmed most of it, something about revelations. The real story is the modding potential. The folder structure is a disaster, texture atlases named "asdf2.png". So many unoptimized PNGs. But the core loop, catching and then watching, it's there. Just don't expect the dialogue to win any awards. Unless the award is for most creative use of the word "moist", which I think I saw. The cheat manager in the Special Edition is a joke, a simple bool toggle. I could've written that in my sleep.
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Pussymon 4
Alright, so this Pussymon thing. It's an RPG Maker joint, you know the type, but the whole gimmick is catching these... creatures. And the sex cards. The animated ones. That's the pull, right? I spent way too long in the first forest just grinding encounters because the dev patched the wild AI to be more aggressive. Says so in the notes. They attack more now. Which is fine, I guess, if you want the game to be harder, but I was just trying to see the new interface. The inventory screen actually works now, you can see your items and skills without squinting. That's a genuine improvement.
The skill system for unlocking areas is weird. You don't talk to some NPC anymore, you just... use a skill on the map. Like, you learn "Cut" or whatever and then you walk up to a bush and press the button. It's more direct, I suppose. But I wandered around for fifteen minutes because I forgot I even had the damn skill. The map design doesn't exactly scream "use your new ability here." There's a spot near the second town, a weird looking tree, and I just walked past it five times. My fault? Probably. But still.
The new Pussymons. Ten of them. Some are furry bait, obviously. A bunny one with proportions that defy physics. The sex cards are what you're here for. The animations are... look, they're not winning any awards for smoothness, but the scenes are explicit. No fade to black, no coy bullshit. You beat a wild Pussymon and you get a card. The bunny one's card is... enthusiastic. Lots of bouncing. The sound design is just stock squelching, which is hilarious. Honestly, the whole thing feels like a fever dream coded in a basement, and the patreon link is right there in the menu, no shame. I respect the hustle. The FAQ for future updates isn't in yet, so who knows where this trainwreck is heading next. Probably more bunnies.
The skill system for unlocking areas is weird. You don't talk to some NPC anymore, you just... use a skill on the map. Like, you learn "Cut" or whatever and then you walk up to a bush and press the button. It's more direct, I suppose. But I wandered around for fifteen minutes because I forgot I even had the damn skill. The map design doesn't exactly scream "use your new ability here." There's a spot near the second town, a weird looking tree, and I just walked past it five times. My fault? Probably. But still.
The new Pussymons. Ten of them. Some are furry bait, obviously. A bunny one with proportions that defy physics. The sex cards are what you're here for. The animations are... look, they're not winning any awards for smoothness, but the scenes are explicit. No fade to black, no coy bullshit. You beat a wild Pussymon and you get a card. The bunny one's card is... enthusiastic. Lots of bouncing. The sound design is just stock squelching, which is hilarious. Honestly, the whole thing feels like a fever dream coded in a basement, and the patreon link is right there in the menu, no shame. I respect the hustle. The FAQ for future updates isn't in yet, so who knows where this trainwreck is heading next. Probably more bunnies.
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