Campus 2
The code thing already pissed me off. 12531333, there, saved you a google. Nothing like hunting down a password from some previous game just to watch a blonde college girl get ready for a party. Alyssa, she's the one from before, now she's on campus and it's that whole Dragon Quest vibe but with textbooks and beer pong instead of slimes. The 3D is... functional. Not winning awards, faces sometimes look like melted candles, but the body work is where the effort went, obviously.
You're basically her shoulder devil. Picking her outfit, deciding how many drinks, who she talks to. There's this one moment early on, she's in her dorm room, and you choose between a tight red dress or something more casual. I picked the red one because I'm not a coward. The way the fabric stretches over her ass when she bends to grab her purse, that's the whole game right there. It's not subtle. It doesn't want to be. It's a quest log where every completed objective leads to a different state of undress. The party itself is a mess of bad decisions and worse dialogue, but the tension of "will she or won't she" with the quarterback-looking guy by the keg is the main event. You can practically smell the cheap perfume and spilled vodka.
Wish the camera wasn't so janky during the more explicit scenes. You get a good angle and then she shifts and you're staring at a wall texture. And the student NPCs all share the same three voice clips, which gets weird when two girls say the exact same "oh my god, hi!" in a row. But then she's on her knees in a bathroom stall and you forget about the audio bugs. It's a quick hit, a party hookup that doesn't ask for your name. Just make sure you've got that code or you're locked out of the whole damn thing.
You're basically her shoulder devil. Picking her outfit, deciding how many drinks, who she talks to. There's this one moment early on, she's in her dorm room, and you choose between a tight red dress or something more casual. I picked the red one because I'm not a coward. The way the fabric stretches over her ass when she bends to grab her purse, that's the whole game right there. It's not subtle. It doesn't want to be. It's a quest log where every completed objective leads to a different state of undress. The party itself is a mess of bad decisions and worse dialogue, but the tension of "will she or won't she" with the quarterback-looking guy by the keg is the main event. You can practically smell the cheap perfume and spilled vodka.
Wish the camera wasn't so janky during the more explicit scenes. You get a good angle and then she shifts and you're staring at a wall texture. And the student NPCs all share the same three voice clips, which gets weird when two girls say the exact same "oh my god, hi!" in a row. But then she's on her knees in a bathroom stall and you forget about the audio bugs. It's a quick hit, a party hookup that doesn't ask for your name. Just make sure you've got that code or you're locked out of the whole damn thing.
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π 6.2K
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Pussymon: Episode 36
Fucking Liunahelm. The snow nation. You trudge through it and suddenly there's a new Pussymon that looks like it crawled out of a fever dream after watching too much Animal Planet. The sprite jiggles. Everything jiggles. That's the whole deal, right? 34 new animations and half of them involve Bridget doing things that would get you banned from a Discord server run by puritans. I skipped three battles just to see if KEY's side quest would finally let me... you know. It did. Sort of. The writing is over 1000 lines now, which is insane for what's basically a porn game with RPG elements bolted on like a spoiler on a Honda Civic.
The new character Laro has this whole thing with Lanigav that I won't spoil but let's just say the animators were not shy about fluids. At all. There's a boss Pussymon that's basically a walking HR violation and I spent twenty minutes trying to catch it because the capture mechanic is still that weird timing minigame nobody asked for. Why is it still like that? Nobody knows. The dev won't change it. Moving on.
Tayzakana is the other new area and it's got this desert vibe that reminds me of that one level in Golden Sun except everyone's horny and there's a legendary Pussymon locked behind the Patreon paywall. Classic. The cheat manager exists for people with more money than patience. I respect the hustle. Valentina's scenes are... look, if you're into the whole dommy mommy energy with fur and claws, episode 36 delivers. DASH gets some love too, finally. The story revelations are actually interesting if you've been following since episode 1, which I haven't, so I just nodded along while clicking through dialogue to get to the next animated loop of Lily doing unspeakable things. Four side quests. Nine main quests. The math doesn't add up but neither does my life so whatever.
The new character Laro has this whole thing with Lanigav that I won't spoil but let's just say the animators were not shy about fluids. At all. There's a boss Pussymon that's basically a walking HR violation and I spent twenty minutes trying to catch it because the capture mechanic is still that weird timing minigame nobody asked for. Why is it still like that? Nobody knows. The dev won't change it. Moving on.
Tayzakana is the other new area and it's got this desert vibe that reminds me of that one level in Golden Sun except everyone's horny and there's a legendary Pussymon locked behind the Patreon paywall. Classic. The cheat manager exists for people with more money than patience. I respect the hustle. Valentina's scenes are... look, if you're into the whole dommy mommy energy with fur and claws, episode 36 delivers. DASH gets some love too, finally. The story revelations are actually interesting if you've been following since episode 1, which I haven't, so I just nodded along while clicking through dialogue to get to the next animated loop of Lily doing unspeakable things. Four side quests. Nine main quests. The math doesn't add up but neither does my life so whatever.
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π 2.8K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And with "switches", we suggest "that they become supah uncovering, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
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π 11K
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MrPinku "Happiness is In The Field: Vignette 2
The third episode drops you back into that dusty village with the redhead and the blonde, and honestly the whole thing feels like a fever dream you had after scrolling through too many Patreon teasers. MrPinku knows what he's doing with those big tits, no subtlety whatsoever, just full on country bumpkin fantasy where every quest giver seems to have forgotten what a bra is. You wander around, click on shit, and the locals basically drag you through the story by the dick.
What gets me is how linear it all is. You think there's gonna be some branching path or at least a choice between the redhead and the blonde, but nah. You just walk from one location to the next and the game decides when you get to see some action. There's a moment with the redhead in a barn that almost made me alt tab because I thought someone was behind me, even though I live alone. The animation is rough as hell, like someone drew it on a napkin and scanned it, but somehow that adds to the charm. Or maybe I'm just broken from playing too many polished renpy games that all feel the same.
Wish there was more to do with the blonde. She shows up, looks incredible, then the quest just kind of forgets about her for a while. Typical village quest design, I guess. The whole thing runs in browser so no install bullshit, just click and you're in. If you've played the first two episodes you know the drill. If you haven't, you'll be lost but honestly who cares, you're not here for the plot. Just don't expect any kind of satisfying ending because episode 3 cuts off right when things get interesting. Classic Patreon bait. Still, those tits. Jesus.
What gets me is how linear it all is. You think there's gonna be some branching path or at least a choice between the redhead and the blonde, but nah. You just walk from one location to the next and the game decides when you get to see some action. There's a moment with the redhead in a barn that almost made me alt tab because I thought someone was behind me, even though I live alone. The animation is rough as hell, like someone drew it on a napkin and scanned it, but somehow that adds to the charm. Or maybe I'm just broken from playing too many polished renpy games that all feel the same.
Wish there was more to do with the blonde. She shows up, looks incredible, then the quest just kind of forgets about her for a while. Typical village quest design, I guess. The whole thing runs in browser so no install bullshit, just click and you're in. If you've played the first two episodes you know the drill. If you haven't, you'll be lost but honestly who cares, you're not here for the plot. Just don't expect any kind of satisfying ending because episode 3 cuts off right when things get interesting. Classic Patreon bait. Still, those tits. Jesus.
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π 5.8K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 10.8K
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FT: Wish Maze
Wandering around this dream maze thing and honestly the first door I opened was just a giant pair of tits with a face. Not even kidding. They talk. The whole setup is this dude's fever dream where the walls shift and every corner has something new, usually with curves that don't make anatomical sense but who's checking. The collection aspect sneaks up on you, suddenly you're not just lost, you're hunting for the next scene like some kind of perverted stamp collector.
The pov framing works weirdly well because you never see the protagonist, just what he sees, which makes the whole thing feel like you're the one trapped in this horny labyrinth. Some of the quest triggers are finicky though. Clicked on a floating ass three times before it registered and by then the moment was kinda dead. The picture quality varies wildly too, one scene looks crisp and the next looks like it was compressed through a potato. But then you stumble into a room where the lighting hits just right and forget what you were complaining about. The big tits tag isn't lying, there's a lot of that, but the maze itself has these dead ends that serve no purpose except to waste your time. No hidden scene, no collectible, just a wall. Why.
The talking body parts have more personality than they should. One pair of boobs gave me directions with this sarcastic tone that made me laugh, then immediately showed me something that made me forget I was laughing. The adventure part is thin, mostly just navigation, but the maze design gets under your skin. Started recognizing patterns in the wallpaper and using them to navigate. Felt smart for a second before realizing I'm memorizing wallpaper in a porn game. The labirynth spelling in the tags is fitting because it's not a clean maze, it's messy and confusing and sometimes you circle back to the same talking ass three times and it remembers you. That's a nice touch. Or creepy. Both.
Dare to play it alone, or invite company?
The pov framing works weirdly well because you never see the protagonist, just what he sees, which makes the whole thing feel like you're the one trapped in this horny labyrinth. Some of the quest triggers are finicky though. Clicked on a floating ass three times before it registered and by then the moment was kinda dead. The picture quality varies wildly too, one scene looks crisp and the next looks like it was compressed through a potato. But then you stumble into a room where the lighting hits just right and forget what you were complaining about. The big tits tag isn't lying, there's a lot of that, but the maze itself has these dead ends that serve no purpose except to waste your time. No hidden scene, no collectible, just a wall. Why.
The talking body parts have more personality than they should. One pair of boobs gave me directions with this sarcastic tone that made me laugh, then immediately showed me something that made me forget I was laughing. The adventure part is thin, mostly just navigation, but the maze design gets under your skin. Started recognizing patterns in the wallpaper and using them to navigate. Felt smart for a second before realizing I'm memorizing wallpaper in a porn game. The labirynth spelling in the tags is fitting because it's not a clean maze, it's messy and confusing and sometimes you circle back to the same talking ass three times and it remembers you. That's a nice touch. Or creepy. Both.
Dare to play it alone, or invite company?
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π 31.6K
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The Veteran of Enthusiasm - 1st alpha instalment v0.8
The first thing that hits you is the resolution. 896x630. Who the fuck decided that? It's like peeping through a keyhole at a succubus orgy, and not in a sexy way. The full size is locked behind their website, a patron bribe before you've even seen if Lust can get her demonic rocks off properly. And she does try, bless her pixelated heart. There's this one scene early on, a tentacle thing in what I think is supposed to be a slimy hell-pit, where the animation is just a looping jitter but the sound design is this wet, slapping mess that somehow works. I was disgusted and weirdly into it.
The combat is turn based, violent they said. My first fight was against a slime that looked like a melted gummy bear. Lust has a 'seduce' ability that, when it lands, triggers a short, explicit loop. It's hot for exactly two seconds before you realize you've seen the same three frames and the enemy's health bar barely moved. Then the slime crits and your demon is face down in the dirt. There's no real punishment, you just respawn, but the loading hiccup between realms made me think my browser died. I spent way too long trying to figure out if the 'evolving characters' tag meant their tits get bigger or they get new dialogue. I still don't know. The dialogue is... it's there. A lot of 'I will drain your mortal essence' stuff that feels like it was run through a translator twice. The 2nd circle of hell apparently has a grammar problem.
It's an alpha, they're very clear about that. Glitches are a feature. I had Lust's torso detach from her legs during a victory pose, floating there like a horny ghost. I reported it. I felt like a beta tester for a porn game, which is a new low or high, I can't decide. The Patron only content is dangled everywhere, locked doors in the hub world that whisper 'give us money to see the real filth'. It's a bold strategy. The core loop is fuck, fight, glitch, repeat. And I did repeat it, for an hour, chasing that one decent animation I found. The legend here isn't lust, it's the quest for a version that doesn't feel like it's held together with demonic cum and hope. The adventure tag is doing a lot of heavy lifting. It's more of a stumble through hell's waiting room.
The combat is turn based, violent they said. My first fight was against a slime that looked like a melted gummy bear. Lust has a 'seduce' ability that, when it lands, triggers a short, explicit loop. It's hot for exactly two seconds before you realize you've seen the same three frames and the enemy's health bar barely moved. Then the slime crits and your demon is face down in the dirt. There's no real punishment, you just respawn, but the loading hiccup between realms made me think my browser died. I spent way too long trying to figure out if the 'evolving characters' tag meant their tits get bigger or they get new dialogue. I still don't know. The dialogue is... it's there. A lot of 'I will drain your mortal essence' stuff that feels like it was run through a translator twice. The 2nd circle of hell apparently has a grammar problem.
It's an alpha, they're very clear about that. Glitches are a feature. I had Lust's torso detach from her legs during a victory pose, floating there like a horny ghost. I reported it. I felt like a beta tester for a porn game, which is a new low or high, I can't decide. The Patron only content is dangled everywhere, locked doors in the hub world that whisper 'give us money to see the real filth'. It's a bold strategy. The core loop is fuck, fight, glitch, repeat. And I did repeat it, for an hour, chasing that one decent animation I found. The legend here isn't lust, it's the quest for a version that doesn't feel like it's held together with demonic cum and hope. The adventure tag is doing a lot of heavy lifting. It's more of a stumble through hell's waiting room.
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π 31.5K
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AB: Hentai Halloween
Oh god, this one is a mess. A beautiful, horny mess. You get Rangiku Matsumoto from Bleach, and if you know, you know. Those tits are the whole point. The game is tagged big tits, titjob, halloween, quest, so you already know what you're getting into before you even click. It's a Newgrounds flash-style thing, runs in your browser, no downloads, no setup. You click, things happen, boobs bounce. Simple.
The quest part is basically nonexistent. You wander around a little, it's Halloween themed, and then boom, titjob. The animation is rough, like someone made it in a sleep-deprived haze, which they literally admit in the description. "Knocked this up in a couple of days without sleeping." Yeah, you can tell. The art has that early 2000s Newgrounds jank, which is honestly part of the charm. The sound design? There's a noise that's supposed to be a vibrator but honestly sounds like a dying cat. I laughed. Then I kept clicking.
What I wish was different? The length. It's so short. You blink and it's over. But maybe that's the point, it's a quick fap, not a dating sim. Also, the "bleach" tag just means the anime, not the cleaning product. Don't go in expecting laundry. I almost did.
If you're into Rangiku and don't mind that unpolished, thrown-together energy, this is a five minute distraction. The titjob scene itself is decent, the jiggle physics are... something. Not great, but they try. For a free browser game made in two days? It's fine. It's not winning any awards, but it gets the job done. Don't overthink it. Just click and enjoy the chaos.
The quest part is basically nonexistent. You wander around a little, it's Halloween themed, and then boom, titjob. The animation is rough, like someone made it in a sleep-deprived haze, which they literally admit in the description. "Knocked this up in a couple of days without sleeping." Yeah, you can tell. The art has that early 2000s Newgrounds jank, which is honestly part of the charm. The sound design? There's a noise that's supposed to be a vibrator but honestly sounds like a dying cat. I laughed. Then I kept clicking.
What I wish was different? The length. It's so short. You blink and it's over. But maybe that's the point, it's a quick fap, not a dating sim. Also, the "bleach" tag just means the anime, not the cleaning product. Don't go in expecting laundry. I almost did.
If you're into Rangiku and don't mind that unpolished, thrown-together energy, this is a five minute distraction. The titjob scene itself is decent, the jiggle physics are... something. Not great, but they try. For a free browser game made in two days? It's fine. It's not winning any awards, but it gets the job done. Don't overthink it. Just click and enjoy the chaos.
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π 14.2K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 10.4K
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Heroine Quest Alpha 0.1
A pixelated wolf gave me the side eye and I just knew, right then, this whole quest was gonna be a mess of awkward hitboxes and weirdly intense moments. My little heroine, she's got this bouncy sprite, the kind that makes you lean in close to the screen at midnight, not because it's beautiful but because you're trying to figure out if that's a smudge or a design choice. The music loops from some free archive, Rengoku Teien it says in the notes, and it's that tinny medieval fair sound that drills into your skull after twenty minutes. I spent way too long in the first village just walking into the same fence post, the collision is just a suggestion, honestly.
Then there's the goblin encounter, or whatever they are, just a mess of green pixels and a bad attitude. The combat isn't about strategy, it's about mashing the one button and watching a health bar drain while these little freaks get all up in your character's space. The tension isn't from the difficulty, it's from the way the game just stops on certain frames, a jittery pause after a hit that feels less like a bug and more like a deliberate, greasy stare. You're supposed to be on this big fantasy adventure, collecting junk and talking to NPCs who repeat the same three lines, but the whole thing has the energy of a patreon project that ran out of steam before the main course. I wish the inventory screen wasn't just a text list, but it's never changing, is it.
The whole thing is a throwback to those flash games you'd find on a forgotten corner of Newgrounds, the ones with a weirdly specific fetish and a donation button that was way too prominent. There's no grand journey here, just a sequence of tilesets and monsters that all kind of blend together into a horny, low budget haze. It's like a first date where they only talk about their weird hobbies and you're just nodding along, waiting to see if it gets worse. This game is that long term relationship you stumble into, the one where the flaws are so baked in you stop seeing them and just accept the jank as a personality trait. The patreon link is there, small, almost embarrassed, like the creator knows exactly what kind of monster they've unleashed into the browser tab.
Then there's the goblin encounter, or whatever they are, just a mess of green pixels and a bad attitude. The combat isn't about strategy, it's about mashing the one button and watching a health bar drain while these little freaks get all up in your character's space. The tension isn't from the difficulty, it's from the way the game just stops on certain frames, a jittery pause after a hit that feels less like a bug and more like a deliberate, greasy stare. You're supposed to be on this big fantasy adventure, collecting junk and talking to NPCs who repeat the same three lines, but the whole thing has the energy of a patreon project that ran out of steam before the main course. I wish the inventory screen wasn't just a text list, but it's never changing, is it.
The whole thing is a throwback to those flash games you'd find on a forgotten corner of Newgrounds, the ones with a weirdly specific fetish and a donation button that was way too prominent. There's no grand journey here, just a sequence of tilesets and monsters that all kind of blend together into a horny, low budget haze. It's like a first date where they only talk about their weird hobbies and you're just nodding along, waiting to see if it gets worse. This game is that long term relationship you stumble into, the one where the flaws are so baked in you stop seeing them and just accept the jank as a personality trait. The patreon link is there, small, almost embarrassed, like the creator knows exactly what kind of monster they've unleashed into the browser tab.
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π 7.8K
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1HG: Hikki
You know that feeling when you're scrolling through itch.io at 2am and something catches your eye not because it's polished but because the premise is so aggressively stupid it loops back around to genius? That's this game. Four years locked in her room, fine. Internet dies for four days, suddenly she's ready to end it all. Relatable queen behavior honestly.
The sprite work is deliberately janky, like someone learned pixel art specifically to make this one weird hikki fever dream and then never touched the software again. But here's the thing, the animation loops have this hypnotic quality. I kept clicking through dialogue just to see what fucked up thought she'd have next. There's a moment where she's just staring at her dead router and the facial expression changes so subtly I had to replay it three times to make sure I wasn't hallucinating. The quest system is barebones, find object, use object, get scene. Standard stuff. But the writing has these sharp little teeth. One line about her browser history made me laugh and then immediately feel called out.
I mod adult game assets sometimes, cleaning up janky anatomy or fixing clipping issues, and part of me wants to smooth out the rough edges here. But I think that would kill whatever weird magic is happening. The unpolished look actually serves the content. She's supposed to look like she hasn't seen sunlight in four years and by god she does.
The erotic content is... look, it goes places. Places I didn't expect from a game about a shut-in with no internet. There's a desperation to it that's uncomfortable in the right way. Not for everyone. If you need your hentai games to be slick and frictionless this ain't it. But if you want something that feels like finding a stranger's diary and the diary is horny and depressed and occasionally very funny, you could do worse. The onehandgame tag is accurate. I just wish the sound design wasn't three stock effects on loop. Small complaint.
The sprite work is deliberately janky, like someone learned pixel art specifically to make this one weird hikki fever dream and then never touched the software again. But here's the thing, the animation loops have this hypnotic quality. I kept clicking through dialogue just to see what fucked up thought she'd have next. There's a moment where she's just staring at her dead router and the facial expression changes so subtly I had to replay it three times to make sure I wasn't hallucinating. The quest system is barebones, find object, use object, get scene. Standard stuff. But the writing has these sharp little teeth. One line about her browser history made me laugh and then immediately feel called out.
I mod adult game assets sometimes, cleaning up janky anatomy or fixing clipping issues, and part of me wants to smooth out the rough edges here. But I think that would kill whatever weird magic is happening. The unpolished look actually serves the content. She's supposed to look like she hasn't seen sunlight in four years and by god she does.
The erotic content is... look, it goes places. Places I didn't expect from a game about a shut-in with no internet. There's a desperation to it that's uncomfortable in the right way. Not for everyone. If you need your hentai games to be slick and frictionless this ain't it. But if you want something that feels like finding a stranger's diary and the diary is horny and depressed and occasionally very funny, you could do worse. The onehandgame tag is accurate. I just wish the sound design wasn't three stock effects on loop. Small complaint.
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π 2.2K
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Space Paws (Alpha 0.25.1)
The password minigame is a fucking mess and I love it. You get this little terminal screen with blinking lights and you're supposed to figure out some code while the game gives you zero hints. I spent maybe twenty minutes just clicking random numbers, convinced my save was bugged, before I realized the solution was hidden in a crew log I'd skimmed past three days ago. Classic adventure game bullshit that somehow works because the rest of Space Paws is so aggressively horny you need these moments to breathe.
Alison's redesign caught me off guard. She went from generic anime girl to this sharp featured redhead with actual expressions, and her new dating route adds way more than I expected from a free release. The relationship system has these tiers now, talk, ask, date, give, girlfriend, and watching her status shift from "curious" to something steamier over multiple in game days feels like actual progression instead of just clicking through dialogue trees. The animated scenes use some new system that's smoother than the old ones, less janky frame transitions, though the static scenes they promise to animate later are still just sitting there like placeholders. The market character you can "interact" with now is a whole other thing I won't spoil but let's just say the pickup tag isn't there for decoration.
The 45 day limit stresses me out in a game that's otherwise about exploring a spaceship and flirting with dog planet furries. Why put a timer on my degeneracy? The mute button is a thoughtful addition though because those H sounds got a lot louder in this update and my apartment walls are thin. The grammar fixes help, earlier builds read like someone ran the script through Google Translate twice, but there's still moments where dialogue feels stitched together from different drafts. You can enter all the rooms now at certain story points which opens up some tucked away interactions, though the sprouts not being usable yet feels like a dangling thread they forgot to cut. The direct spaceship button saves so much backtracking I almost cried.
Alison's redesign caught me off guard. She went from generic anime girl to this sharp featured redhead with actual expressions, and her new dating route adds way more than I expected from a free release. The relationship system has these tiers now, talk, ask, date, give, girlfriend, and watching her status shift from "curious" to something steamier over multiple in game days feels like actual progression instead of just clicking through dialogue trees. The animated scenes use some new system that's smoother than the old ones, less janky frame transitions, though the static scenes they promise to animate later are still just sitting there like placeholders. The market character you can "interact" with now is a whole other thing I won't spoil but let's just say the pickup tag isn't there for decoration.
The 45 day limit stresses me out in a game that's otherwise about exploring a spaceship and flirting with dog planet furries. Why put a timer on my degeneracy? The mute button is a thoughtful addition though because those H sounds got a lot louder in this update and my apartment walls are thin. The grammar fixes help, earlier builds read like someone ran the script through Google Translate twice, but there's still moments where dialogue feels stitched together from different drafts. You can enter all the rooms now at certain story points which opens up some tucked away interactions, though the sprouts not being usable yet feels like a dangling thread they forgot to cut. The direct spaceship button saves so much backtracking I almost cried.
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π 11.7K
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