Sleeping Kasumi
I swear the reflex games on gamcore have this specific jank that gets under your skin. Kasumi's just lying there, right? Dead to the world. And you're supposed to... well. The whole thing is a patience test wrapped in a DOA skin. Her chest rises and falls, that little red bar on the side creeping up if you get too handsy. Stop touching before it fills. Simple. Except the hitbox for her tits feels off sometimes, like the game decides you're being too rough when you barely grazed a pixel. I wish the sleep cycle had more variety but it won't ever get patched, these little flash things never do.
The localization is nonexistent, which is almost a blessing. No cringey "oh senpai" dialogue to butcher. Just the soft ambient sound and Kasumi's breathing. I found myself holding my own breath during the tense moments, which is stupid because it's just a browser game I alt-tabbed to from twitter. The art style is that specific era of hentai where the proportions are wildly exaggerated but somehow still charming. Her tits are massive, practically defying the sleeping position physics, but that's the whole draw isn't it. You're not here for realism.
Got caught twice because I got distracted by a discord ping. The punishment is just her waking up and the game resetting, no game over screen or anything dramatic. It's almost more humiliating that way, just a silent reset like the game is disappointed in you. The whole thing feels like a prototype for something bigger that never got made. Which is fine. Not everything needs to be a 40 hour epic. Sometimes you just want to poke a sleeping ninja's boobs and feel a little bit like a degenerate. The red bar mechanic is genuinely tense though, that split second where you're not sure if you can get one more squeeze in before she stirs. Dare to play it alone, or invite company?
The localization is nonexistent, which is almost a blessing. No cringey "oh senpai" dialogue to butcher. Just the soft ambient sound and Kasumi's breathing. I found myself holding my own breath during the tense moments, which is stupid because it's just a browser game I alt-tabbed to from twitter. The art style is that specific era of hentai where the proportions are wildly exaggerated but somehow still charming. Her tits are massive, practically defying the sleeping position physics, but that's the whole draw isn't it. You're not here for realism.
Got caught twice because I got distracted by a discord ping. The punishment is just her waking up and the game resetting, no game over screen or anything dramatic. It's almost more humiliating that way, just a silent reset like the game is disappointed in you. The whole thing feels like a prototype for something bigger that never got made. Which is fine. Not everything needs to be a 40 hour epic. Sometimes you just want to poke a sleeping ninja's boobs and feel a little bit like a degenerate. The red bar mechanic is genuinely tense though, that split second where you're not sure if you can get one more squeeze in before she stirs. Dare to play it alone, or invite company?
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π 297.9K
π¬ 8
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Prison Break
Hugh. That's the name. Hugh got caught, right, peeping on beach girls and handling himself. Now he's in a cell and the warden, she's got this uniform stretched tight across a chest that could stop a riot. Big tits, big attitude. The whole setup is dumb and horny and I'm here for it.
The game is a reflex thing. Click to fill a bar, time it right, don't get caught. The prison break minigame. Miss the timing and you get a game over screen with the warden looking disappointed, or something worse. The art is rough, deliberately unpolished like the description says, and honestly it fits. Feels like a dirty doodle you'd find on a napkin. The big cock tag is there for a reason, Hugh is packing and the game doesn't let you forget it. The police uniform on the warden is the main visual, she's got this power trip thing going on and you're just trying to slip past her. The reflex part gets twitchy after a bit, my finger cramped up which I guess is part of the experience but still, a smoother bar would've been nice. Wish the escape had more steps, more to see.
What sticks with me is the warden's face when you fail. That mix of disgust and something else. The game doesn't have a lot of scenes but the ones it has are direct. No plot about why Hugh thought spying was a good idea, just straight to the punishment and the escape. The jail setting is basic, a couple of walls and a door, but the focus is on the tension of the bar filling up. Forgot to mention the uniform tag, it's the whole aesthetic, that tight blue shirt. Anyway, the whole thing is a quick, messy fap game that knows what it is. The escape plan is just a minigame, no real strategy, just reflexes and hoping the warden doesn't turn around. The big tits bounce a little when you lose, a detail that's stupid but effective.
The game is a reflex thing. Click to fill a bar, time it right, don't get caught. The prison break minigame. Miss the timing and you get a game over screen with the warden looking disappointed, or something worse. The art is rough, deliberately unpolished like the description says, and honestly it fits. Feels like a dirty doodle you'd find on a napkin. The big cock tag is there for a reason, Hugh is packing and the game doesn't let you forget it. The police uniform on the warden is the main visual, she's got this power trip thing going on and you're just trying to slip past her. The reflex part gets twitchy after a bit, my finger cramped up which I guess is part of the experience but still, a smoother bar would've been nice. Wish the escape had more steps, more to see.
What sticks with me is the warden's face when you fail. That mix of disgust and something else. The game doesn't have a lot of scenes but the ones it has are direct. No plot about why Hugh thought spying was a good idea, just straight to the punishment and the escape. The jail setting is basic, a couple of walls and a door, but the focus is on the tension of the bar filling up. Forgot to mention the uniform tag, it's the whole aesthetic, that tight blue shirt. Anyway, the whole thing is a quick, messy fap game that knows what it is. The escape plan is just a minigame, no real strategy, just reflexes and hoping the warden doesn't turn around. The big tits bounce a little when you lose, a detail that's stupid but effective.
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π 64.2K
π¬ 1
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Poolside Peeping
Shit, I was not ready for how the water ripples in this thing. Thereβs this one moment, early on, where youβre hiding behind a stupid plastic lounge chair and the girl shifts her weight. The reflection of her tits just wobbles in the pool surface. I donβt know, man, itβs so janky but it got me. The whole point is to creep closer without that meter filling up. Her back is turned. You tap to move. Thatβs it. The brunette has this insane, physics-defying chest that somehow makes the terrible controls feel immersive, like youβre actually nervous your fat thumb is gonna slip and alert her.
The tapping rhythm is pure reflex game nonsense but my brain melted anyway. Youβre staring at her ass while she adjusts her towel, and if you mistime a tap she whips her head around and you lose all progress. The reset is instant, no mercy. Honestly, the peeping loop is repetitive as hell and the game barely qualifies as a game. But then thereβs this one animation where she bends over to pick up a bottle and her tits nearly spill out of her top, and I forgot what I was complaining about. The big cock tag isnβt just for show, the final scene is absurdly proportioned, like a parody of itself.
The poolside setting is so barebones itβs almost funny. No music, just ambient splashing and a weird, crunchy sound when you step on a twig or whatever. I got caught seven times because the hitbox for the hiding spots is straight up broken. Youβll be behind a bush and sheβll just stare directly into your soul. Doesnβt make sense. Still booted it up again though. The moment the screen fades to the fucking scene, her tits are so big itβs comical. Like two beach balls fighting for space. I canβt even call it good but my lizard brain has already moved on from thinking.
The tapping rhythm is pure reflex game nonsense but my brain melted anyway. Youβre staring at her ass while she adjusts her towel, and if you mistime a tap she whips her head around and you lose all progress. The reset is instant, no mercy. Honestly, the peeping loop is repetitive as hell and the game barely qualifies as a game. But then thereβs this one animation where she bends over to pick up a bottle and her tits nearly spill out of her top, and I forgot what I was complaining about. The big cock tag isnβt just for show, the final scene is absurdly proportioned, like a parody of itself.
The poolside setting is so barebones itβs almost funny. No music, just ambient splashing and a weird, crunchy sound when you step on a twig or whatever. I got caught seven times because the hitbox for the hiding spots is straight up broken. Youβll be behind a bush and sheβll just stare directly into your soul. Doesnβt make sense. Still booted it up again though. The moment the screen fades to the fucking scene, her tits are so big itβs comical. Like two beach balls fighting for space. I canβt even call it good but my lizard brain has already moved on from thinking.
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π 9.8K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to nasty schoolgirls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
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π 5.5K
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News Reporter
The voice acting in this thing. Jesus. It's like someone recorded it in their bathroom after three glasses of wine, and I mean that as the highest possible compliment. Nancy's got this breathy, slightly unhinged quality that makes every line sound like a secret she's dying to tell you. When she picks up that phone in her office and the mysterious voice starts talking, there's this moment where her breathing changes, just a tiny catch, and it's more effective than any fully animated scene could be. The sound design overall is weirdly good for something that looks like it was coded in a weekend. Creepy castle ambience, the wet sounds when the boob play starts, that specific squelch that makes you feel like you need to wash your hands.
The game itself is a reflex thing, which I normally hate, but here it's almost beside the point. You're clicking through this horror castle setting as Nancy the reporter, and the redhead's massive tits are basically the main character. There's a moment where you fail a sequence and she lets out this frustrated little moan that's half annoyance, half something else entirely, and I rewound it like five times. The big tits physics are absurd, obviously, bouncing around during the reflex challenges in ways that defy anatomy, but the voice actress commits so hard to every gasp and muttered curse that you almost forget you're just clicking circles on a screen.
The horror elements are... present. I guess. There's a castle and it's spooky and whatever. But honestly I kept failing on purpose just to hear Nancy's reactions. The reporter angle gives her an excuse to narrate everything in this hushed, intimate tone, even when she's describing something completely mundane. "I need to investigate this corridor" has never sounded so indecent. The game knows exactly what it is, a delivery system for a sexy redhead with enormous boobs and a voice that could make a grocery list sound filthy, and it doesn't pretend otherwise. The reflex gameplay is just the price of admission. Worth it for the audio alone, even if the actual game part made me want to throw my mouse across the room.
The game itself is a reflex thing, which I normally hate, but here it's almost beside the point. You're clicking through this horror castle setting as Nancy the reporter, and the redhead's massive tits are basically the main character. There's a moment where you fail a sequence and she lets out this frustrated little moan that's half annoyance, half something else entirely, and I rewound it like five times. The big tits physics are absurd, obviously, bouncing around during the reflex challenges in ways that defy anatomy, but the voice actress commits so hard to every gasp and muttered curse that you almost forget you're just clicking circles on a screen.
The horror elements are... present. I guess. There's a castle and it's spooky and whatever. But honestly I kept failing on purpose just to hear Nancy's reactions. The reporter angle gives her an excuse to narrate everything in this hushed, intimate tone, even when she's describing something completely mundane. "I need to investigate this corridor" has never sounded so indecent. The game knows exactly what it is, a delivery system for a sexy redhead with enormous boobs and a voice that could make a grocery list sound filthy, and it doesn't pretend otherwise. The reflex gameplay is just the price of admission. Worth it for the audio alone, even if the actual game part made me want to throw my mouse across the room.
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π 77.3K
π¬ 4
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CREATE YOUR AI BITCH
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π 4.9K
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Swimming Pool Monster: Utter Version
It's basically that gif of the wet floor sign falling over but the sign is a lifeguard and the mop is a tentacle. I kept clicking with the same frantic energy I use when I'm trying to skip a YouTube ad before the five seconds are up. The pool setting is just a collection of bright blues and skin tones that my brain registered as "target rich environment" before I even understood the controls. There's a meter on the side that fills up, and when it's full, the screen does this weird little wobble thing. I still don't know what it actually does but I felt proud every time.
The bikini designs deserve a moment of appreciation. They look like they were sketched by someone who really understands the structural engineering required to contain beach balls, you know? One wrong bounce in that game and physics would just give up. The monster hunter character who shows up later has this tiny little spear that is about as threatening as a pool noodle. I wish there was a version of this you could play with just the arrow keys so you could keep one hand free for, uh, a drink. Yeah, a drink.
You ever play one of those mobile games where you're merging fruit and suddenly it's been an hour and you've accomplished nothing but you're also not mad about it? This is that but with more squishing sounds. The reflex part is real though. I missed a blonde in a red two piece because I blinked and my score just tanked. Actually made me say "oh come on" out loud to my empty apartment. The whole thing feels like a very specific fetish mood board that accidentally became playable, and honestly? We've all been there. I don't know what that says about me that I immediately started optimizing my route. Probably nothing good.
The bikini designs deserve a moment of appreciation. They look like they were sketched by someone who really understands the structural engineering required to contain beach balls, you know? One wrong bounce in that game and physics would just give up. The monster hunter character who shows up later has this tiny little spear that is about as threatening as a pool noodle. I wish there was a version of this you could play with just the arrow keys so you could keep one hand free for, uh, a drink. Yeah, a drink.
You ever play one of those mobile games where you're merging fruit and suddenly it's been an hour and you've accomplished nothing but you're also not mad about it? This is that but with more squishing sounds. The reflex part is real though. I missed a blonde in a red two piece because I blinked and my score just tanked. Actually made me say "oh come on" out loud to my empty apartment. The whole thing feels like a very specific fetish mood board that accidentally became playable, and honestly? We've all been there. I don't know what that says about me that I immediately started optimizing my route. Probably nothing good.
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π 20.1K
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Date with Akali
The health bar is a lie. I spent maybe twenty minutes on the fight part, my fingers doing that stupid dance on the keyboard where you think you're reacting but you're really just mashing, and Akali's tits are bouncing with every hit and honestly that's the whole design philosophy right there. She's got this one kick animation that resets weird if you dodge left instead of right. The hitbox on her sweep is broken. I don't know why I'm telling you this because the game literally has a button that says "skip to the porn" and that's the real game. The fighting is just... there. Like a screensaver before the actual content.
The actual content. Right. So there's this brunette Akali model with proportions that would make a physics engine file a restraining order. The opening scene has her doing this thing where she's basically putting on a show, and the cumshot mechanic triggers based on... I actually don't know what triggers it. I clicked around like a confused tourist and suddenly things were happening. The sound design is just wet slapping noises that loop slightly out of sync, which somehow makes it more immersive? Like you're watching a video that's buffering but in a horny way. My neighbor probably thinks I was making smoothies at 2 PM on a Tuesday.
I wish the skip button was bigger. It's this tiny little thing in the corner like the developer was ashamed of it, or maybe proud of the janky fighting system nobody asked for. The whole thing reminds me of those old Newgrounds games where you could tell someone spent 90% of their time on the character model and the remaining 10% on everything else while a Monster energy drink slowly warmed on their desk. There's a specific frame during the climax animation where her expression glitches into something that looks like mild concern and I can't unsee it. The League of Legends purists are probably furious but they're not the target audience here. Nobody's building Nashor's Tooth in this timeline.
The actual content. Right. So there's this brunette Akali model with proportions that would make a physics engine file a restraining order. The opening scene has her doing this thing where she's basically putting on a show, and the cumshot mechanic triggers based on... I actually don't know what triggers it. I clicked around like a confused tourist and suddenly things were happening. The sound design is just wet slapping noises that loop slightly out of sync, which somehow makes it more immersive? Like you're watching a video that's buffering but in a horny way. My neighbor probably thinks I was making smoothies at 2 PM on a Tuesday.
I wish the skip button was bigger. It's this tiny little thing in the corner like the developer was ashamed of it, or maybe proud of the janky fighting system nobody asked for. The whole thing reminds me of those old Newgrounds games where you could tell someone spent 90% of their time on the character model and the remaining 10% on everything else while a Monster energy drink slowly warmed on their desk. There's a specific frame during the climax animation where her expression glitches into something that looks like mild concern and I can't unsee it. The League of Legends purists are probably furious but they're not the target audience here. Nobody's building Nashor's Tooth in this timeline.
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π 56.7K
π¬ 1
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Sakura sex doggystyle
I don't know what's wrong with me but the rock pushing mechanic has me in a chokehold. There's Naruto, right, doing his thing with Sakura bent over some cliffside, and this boulder keeps rolling back and the whole thing is about timing your thrusts to the tempo. Miss a beat and that rock slides back. The creampie finish is tied to keeping rhythm which, honestly, I've spent actual money on dumber gacha systems than this reflex loop. At least here when you fail you just get to watch them keep going.
The art is that old Flash game style, rough around the edges, Sakura's design lifted straight from early Shippuden era but with proportions pushed to hentai extremes. Her pussy is detailed enough that you can tell someone spent way too long on that specific asset while the background is basically a smear of green and brown. Naruto's expression never changes. Not once. The whole time he's got this determined look like he's still thinking about ramen or maybe his training regimen, which honestly fits the premise that he's multitasking. Training and fucking. Peak shinobi efficiency.
The setup is pure parody logic. Sasuke left, Sakura's coping by letting Naruto hit it raw outdoors, and somehow this moron decided to combine dick game with chakra control exercises. There's something almost endearing about how stupid it is. The cumshot lands and you get that split second where the rhythm clicks and the rock finally stays put and you feel this weird sense of accomplishment. Then you realize what you're celebrating and maybe question some life choices. The game doesn't care. It just resets, ready for another round, and I keep clicking. Something about that loop.
The art is that old Flash game style, rough around the edges, Sakura's design lifted straight from early Shippuden era but with proportions pushed to hentai extremes. Her pussy is detailed enough that you can tell someone spent way too long on that specific asset while the background is basically a smear of green and brown. Naruto's expression never changes. Not once. The whole time he's got this determined look like he's still thinking about ramen or maybe his training regimen, which honestly fits the premise that he's multitasking. Training and fucking. Peak shinobi efficiency.
The setup is pure parody logic. Sasuke left, Sakura's coping by letting Naruto hit it raw outdoors, and somehow this moron decided to combine dick game with chakra control exercises. There's something almost endearing about how stupid it is. The cumshot lands and you get that split second where the rhythm clicks and the rock finally stays put and you feel this weird sense of accomplishment. Then you realize what you're celebrating and maybe question some life choices. The game doesn't care. It just resets, ready for another round, and I keep clicking. Something about that loop.
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π 208.3K
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Next
Right, so the whole thing runs on this reflex test gimmick. Click fast, click accurate, the girl loses clothes. Miss and she doesn't. Simple enough that my cat could probably clear a stage if she walked across the keyboard, but the timing windows get weirdly tight on the later levels. Not hard exactly, just... specific. Like the game decided you need to prove you're not a bot, but the only reward is seeing a real model do a striptease.
The model herself. Blond, which is fine, whatever. The "real model" tag isn't lying, it's actual video clips, not some rendered thing. And the video quality is, let's say, deliberately unpolished. Looks like it was filmed on a phone from 2016, which somehow makes the whole thing feel more genuine? Less sterile than those hyper-produced hentai games. The stripping progression is the whole point. No dialogue trees, no inventory management, just click the targets and watch her go from fully dressed to, well, the test's end goal. I wish there was more of a fail state animation. Something funny. But it just resets the sequence.
The audio is basically nonexistent. Some generic clicks. You'll mute it within thirty seconds and put on your own playlist, trust me. And the UI, god, the UI looks like a spreadsheet had a baby with a low budget Flash game. But then you hit a perfect streak on a stage where the target is bouncing around like a caffeinated gnat and the video clip advances and suddenly you don't care about the ugly buttons anymore. It's a strip test. That's the mechanic. That's the whole game. It knows what it is and doesn't pretend otherwise. Just don't expect a deep narrative about why you're testing her reflexes. You're not. You're testing yours. For reasons.
The model herself. Blond, which is fine, whatever. The "real model" tag isn't lying, it's actual video clips, not some rendered thing. And the video quality is, let's say, deliberately unpolished. Looks like it was filmed on a phone from 2016, which somehow makes the whole thing feel more genuine? Less sterile than those hyper-produced hentai games. The stripping progression is the whole point. No dialogue trees, no inventory management, just click the targets and watch her go from fully dressed to, well, the test's end goal. I wish there was more of a fail state animation. Something funny. But it just resets the sequence.
The audio is basically nonexistent. Some generic clicks. You'll mute it within thirty seconds and put on your own playlist, trust me. And the UI, god, the UI looks like a spreadsheet had a baby with a low budget Flash game. But then you hit a perfect streak on a stage where the target is bouncing around like a caffeinated gnat and the video clip advances and suddenly you don't care about the ugly buttons anymore. It's a strip test. That's the mechanic. That's the whole game. It knows what it is and doesn't pretend otherwise. Just don't expect a deep narrative about why you're testing her reflexes. You're not. You're testing yours. For reasons.
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π 20.4K
π¬ 1
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Spice It Up
The first thing that hits you isn't the girl, it's the weirdly specific sound the arrows make. Like a wet click. Not sure if that's intentional or my browser is dying but it fits. You got this blonde staring at you, expression somewhere between bored and expectant, and these DDR arrows scrolling left. Miss one and the energy bar dips. Miss too many and... well, nothing happens. She just keeps looking at you. That's almost worse.
The whole thing is a reflex test wrapped in a blowjob simulator. Hit the right keys, the animation progresses. The facial at the end is the big reward, obviously. The cumshot physics are... let's say enthusiastic. Like a fire hose. I laughed out loud the first time, which I don't think was the intended reaction. The xxx animation itself is a bit stiff, looped in a way that reminds me of those old Flash games on Newgrounds where you could tell the artist only drew three frames and called it a day. But that's the charm, right? It's not trying to be some triple-A immersive experience. It's a fap game with a DDR pad duct-taped to it.
I spent more time than I'd like to admit trying to perfect the timing. The hit detection is a little off, or maybe my keyboard's ghosting. Probably my keyboard. The blonde's expression barely changes until the very end, which is a missed opportunity. A little smirk when you nail a combo would've gone a long way. Instead she just blinks. The whole thing is unpolished in a way that feels deliberate, like the creator said "fuck it, ship it" and honestly, respect. It's a quick, messy, one-handed rhythm challenge that doesn't pretend to be anything else. Just don't expect a deep narrative.
The whole thing is a reflex test wrapped in a blowjob simulator. Hit the right keys, the animation progresses. The facial at the end is the big reward, obviously. The cumshot physics are... let's say enthusiastic. Like a fire hose. I laughed out loud the first time, which I don't think was the intended reaction. The xxx animation itself is a bit stiff, looped in a way that reminds me of those old Flash games on Newgrounds where you could tell the artist only drew three frames and called it a day. But that's the charm, right? It's not trying to be some triple-A immersive experience. It's a fap game with a DDR pad duct-taped to it.
I spent more time than I'd like to admit trying to perfect the timing. The hit detection is a little off, or maybe my keyboard's ghosting. Probably my keyboard. The blonde's expression barely changes until the very end, which is a missed opportunity. A little smirk when you nail a combo would've gone a long way. Instead she just blinks. The whole thing is unpolished in a way that feels deliberate, like the creator said "fuck it, ship it" and honestly, respect. It's a quick, messy, one-handed rhythm challenge that doesn't pretend to be anything else. Just don't expect a deep narrative.
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π 5.9K
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Free AI Clothes Remover
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π 4K
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