Serenia v1.1
Serenia hits that weird nostalgic nerve for me, like those sketchy Flash RPGs I found on Newgrounds and Armor Games when I was way too young for that stuff, just with way more tits and way less shame. Youβre playing this slightly awkward but powerful court wizard, Anno, who is supposed to save a whole kingdom from some dark lord prophecy, but letβs be honest, half the time it feels like heβs mostly βsavingβ his cum for the next monster girl he runs into. Itβs this mix of dungeon crawling and horny sandbox where you poke at everything just to see what you can fuck or corrupt or mindbreak. One room youβre trying to figure out a puzzle, next room youβre balls deep in some smug monster girl with a tail wrapped around your throat, doing that stupid ahegao face that somehow still works on me after all these years. The game lets you walk around town like a proper adventure, talk to milfs who absolutely should know better, tease virgins who clearly donβt, then go back into a maze full of traps, groping, and humiliating outcomes when you mess up. And you will mess up, because half the time youβre thinking with your dick, not your brain. Feels very authentic.
The porn here is loud, in your face, not shy at all. You got big tits that look like they were generated by an AI that masturbates, asses that take up half the screen, lots of dripping, bukkake all over faces and hair, creampies that stay in the story instead of vanishing like magic, even pregnancy stuff sneaking in when youβre not watching your shots. Some scenes are just βok cool blowjobβ, others turn into full gangbang group sex with multiple penetration and the poor girl mind controlled into begging for more even while sheβs clearly being used like a slave. It leans hard into male domination and humiliation, sometimes in a funny way, sometimes in a way thatβs just mean, but thatβs kind of the point of these games, no? One second youβre laughing because a proud monster girl with huge horns is getting reduced to a drooling cumdump, next second youβre actually enjoying the small bit of story where Anno talks about protecting the city and you sort of forget you were just watching him shove it up some furry girlβs ass. Combat is turn based, classic stuff, with status effects that conveniently strip clothes or leave someone open for βextra actionsβ. I like that enemies have personality, even if the dialogue is sometimes cheesy in that ESL-trying-its-best way that reminds me of those old RPGMaker porn projects on F95. Also, there is this one tiny UI button that is like two pixels to the left of where my brain thinks it should be and it pisses me off every single time I click the wrong thing. The art is a mix of AI CG with hand animated loops, so sometimes you get a face that looks too smooth then a nice little hip motion that feels very human. No music yet, which made me put on some random Spotify fantasy playlist while fucking a big titty spider girl, and honestly my brain will probably connect those songs to this game forever now. Itβs dirty, clumsy, sometimes hilarious, sometimes actually hot enough I had to alt tab from work and pretend Iβm answering emails instead of breeding pixel monster girls, which is kind of all I wanted anyway.
The porn here is loud, in your face, not shy at all. You got big tits that look like they were generated by an AI that masturbates, asses that take up half the screen, lots of dripping, bukkake all over faces and hair, creampies that stay in the story instead of vanishing like magic, even pregnancy stuff sneaking in when youβre not watching your shots. Some scenes are just βok cool blowjobβ, others turn into full gangbang group sex with multiple penetration and the poor girl mind controlled into begging for more even while sheβs clearly being used like a slave. It leans hard into male domination and humiliation, sometimes in a funny way, sometimes in a way thatβs just mean, but thatβs kind of the point of these games, no? One second youβre laughing because a proud monster girl with huge horns is getting reduced to a drooling cumdump, next second youβre actually enjoying the small bit of story where Anno talks about protecting the city and you sort of forget you were just watching him shove it up some furry girlβs ass. Combat is turn based, classic stuff, with status effects that conveniently strip clothes or leave someone open for βextra actionsβ. I like that enemies have personality, even if the dialogue is sometimes cheesy in that ESL-trying-its-best way that reminds me of those old RPGMaker porn projects on F95. Also, there is this one tiny UI button that is like two pixels to the left of where my brain thinks it should be and it pisses me off every single time I click the wrong thing. The art is a mix of AI CG with hand animated loops, so sometimes you get a face that looks too smooth then a nice little hip motion that feels very human. No music yet, which made me put on some random Spotify fantasy playlist while fucking a big titty spider girl, and honestly my brain will probably connect those songs to this game forever now. Itβs dirty, clumsy, sometimes hilarious, sometimes actually hot enough I had to alt tab from work and pretend Iβm answering emails instead of breeding pixel monster girls, which is kind of all I wanted anyway.
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π 2.5K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah unveiling, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or, you knowthat anything is holding your focus.
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 6.5K
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Pussymon 13
Brutemon Invasion, huh. The whole elemental chart thing got ripped out and I'm still mad about it because last month I had my team perfectly balanced for type advantages and now it's just... numbers. Pure raw numbers. But the new Pussymon animations are so fucking smooth that I forgot to be angry for like twenty minutes straight. There's this one capture scene with a ghost type that does this phasing trick during the struggle and I won't spoil it but let's just say the tentacle physics got an upgrade.
The quest structure is weirdly linear this time compared to the sandbox stuff from episode 12. You're basically funneled through eight new areas chasing Brutemon spawns and each zone has exactly one new creature to catch and one animation to unlock. Speedrunning the 100% gallery took me maybe two hours of resetting for optimal RNG on the boss fight because that bastard has a grab move that skips the whole corruption sequence if you don't break free fast enough. The cheat menu from Patreon lets you toggle invincibility which trivializes the combat but the real degenerates know you're here for the loss scenes anyway.
Speaking of Patreon, the $5 tier gives you a save file with all animations pre-unlocked and I wish I knew that before grinding the swamp area for the slime girl's third variant. The humor in the dialogue is hit or miss. Some NPCs reference 4chan greentexts and I cringed but then the rival character shows up with this deadpan delivery about "collecting them all" while gesturing at a pile of exhausted monster girls and I actually laughed. The story is setting up some big invasion arc that'll matter in future episodes apparently but right now it's mostly an excuse to chain encounters together. Not complaining. I'm here for the pixel titties and the completionist grind.
The quest structure is weirdly linear this time compared to the sandbox stuff from episode 12. You're basically funneled through eight new areas chasing Brutemon spawns and each zone has exactly one new creature to catch and one animation to unlock. Speedrunning the 100% gallery took me maybe two hours of resetting for optimal RNG on the boss fight because that bastard has a grab move that skips the whole corruption sequence if you don't break free fast enough. The cheat menu from Patreon lets you toggle invincibility which trivializes the combat but the real degenerates know you're here for the loss scenes anyway.
Speaking of Patreon, the $5 tier gives you a save file with all animations pre-unlocked and I wish I knew that before grinding the swamp area for the slime girl's third variant. The humor in the dialogue is hit or miss. Some NPCs reference 4chan greentexts and I cringed but then the rival character shows up with this deadpan delivery about "collecting them all" while gesturing at a pile of exhausted monster girls and I actually laughed. The story is setting up some big invasion arc that'll matter in future episodes apparently but right now it's mostly an excuse to chain encounters together. Not complaining. I'm here for the pixel titties and the completionist grind.
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π 11.6K
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Looking for Enjoy
Luke drives a delivery van now. That's the whole setup. His girlfriend Maya kicked him out because she got knocked up by her boss, and instead of doing anything remotely satisfying like burning her shit in the driveway, this guy just... starts doing side quests. I respect the pettiness of it honestly. The game is one of those Lesson of Passion RPG things where you click around a 3D town, talk to blonde women, and slowly unlock increasingly unhinged erotic scenes. It's janky as hell. The animations feel like someone rigged mannequins with rubber bands. But there's a weird charm to how seriously it takes Luke's pathetic little journey.
The quest structure is basically: deliver package, meet horny neighbor, deliver another package, accidentally walk in on someone changing. You know the drill. What got me was the dialogue. Luke narrates everything like he's in a self help audiobook while the women around him are clearly just waiting for him to stop talking. There's a scene with a yoga instructor that made me laugh out loud, not because it was hot but because the camera angle made her head clip through a wall. I kept playing anyway. The blonde tag is doing a lot of work here, every woman looks like she escaped from a mid 2000s flash game but with better lighting.
I wish there was more actual dating mechanics. It's mostly just clicking through dialogue trees until the clothes come off. But then again, maybe that's the point. Luke doesn't deserve a real romance system. He deserves to awkwardly grind against polygons while thinking about his ex. The game knows what it is. I don't know if that's a compliment. The sound design is whatever, I muted it after ten minutes and put on a podcast. Still finished it though. Not proud. Would probably replay if I was drunk enough. The ending is stupid but I won't spoil it. Just know that the van gets involved in a way that made me close my laptop and stare at the wall for a bit.
The quest structure is basically: deliver package, meet horny neighbor, deliver another package, accidentally walk in on someone changing. You know the drill. What got me was the dialogue. Luke narrates everything like he's in a self help audiobook while the women around him are clearly just waiting for him to stop talking. There's a scene with a yoga instructor that made me laugh out loud, not because it was hot but because the camera angle made her head clip through a wall. I kept playing anyway. The blonde tag is doing a lot of work here, every woman looks like she escaped from a mid 2000s flash game but with better lighting.
I wish there was more actual dating mechanics. It's mostly just clicking through dialogue trees until the clothes come off. But then again, maybe that's the point. Luke doesn't deserve a real romance system. He deserves to awkwardly grind against polygons while thinking about his ex. The game knows what it is. I don't know if that's a compliment. The sound design is whatever, I muted it after ten minutes and put on a podcast. Still finished it though. Not proud. Would probably replay if I was drunk enough. The ending is stupid but I won't spoil it. Just know that the van gets involved in a way that made me close my laptop and stare at the wall for a bit.
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π 20.8K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 6K
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Pussymon 14
Sometimes a game just knows what it is. Pussymon doesn't pretend, it's a furry fuckfest wrapped in a monster catching shell and I'm honestly surprised how much the battle changes matter. The new elemental chart with 9 types? Actually makes you think now, not just spam the strongest move. Caught a fire type early, got wrecked by some water pussymon in area 3 because I'm stupid and didn't check the chart in my bag. The bag rework is clean too, you can see all the stats and even name your creatures now. Named mine "FluffyButt" and the game just rolls with it, shows up in battle and everything.
The new hunt system means you're not just grinding the same thing over and over. Same species can pop up in different areas with alternate levels and ranks, three levels and three ranks for now. Found a rank 3 grass type hiding in one of the ten new areas and it absolutely demolished my team. Potions help, three types usable in and out of battle which saves so much backtracking. And there's a teleport skill at level 2, back to base, so you're not walking everywhere like some kind of animal. The save anywhere option in the bag should've been there from the start but whatever it's here now.
The spicy content... look, 66 original pussymon and 11 new animations this update including one easter egg. The animations aren't polished, the art feels like something from newgrounds circa 2008 but that's almost the charm? It's rough in a way that feels deliberate, like the creator knows exactly what corner of the internet this lives in. The furry designs range from kinda hot to what the fuck is that, and I respect the commitment. There's a new easter egg you can replay after finding it which is nice because usually these things are one and done. The story... exists. It's there. You're not here for the story.
Wish the rank system went deeper, three ranks feels like a tease. More interactions with already released pussymon would be good, the creator mentioned that's coming but who knows when. The battle interface is cleaner now but still janky in ways that'll never get fixed probably. That's fine. It's not trying to be AAA, it's trying to be a horny rpg with 66 monsters and monthly updates from someone who clearly gives a shit. The patreon has cheats apparently. Might check that out.
The new hunt system means you're not just grinding the same thing over and over. Same species can pop up in different areas with alternate levels and ranks, three levels and three ranks for now. Found a rank 3 grass type hiding in one of the ten new areas and it absolutely demolished my team. Potions help, three types usable in and out of battle which saves so much backtracking. And there's a teleport skill at level 2, back to base, so you're not walking everywhere like some kind of animal. The save anywhere option in the bag should've been there from the start but whatever it's here now.
The spicy content... look, 66 original pussymon and 11 new animations this update including one easter egg. The animations aren't polished, the art feels like something from newgrounds circa 2008 but that's almost the charm? It's rough in a way that feels deliberate, like the creator knows exactly what corner of the internet this lives in. The furry designs range from kinda hot to what the fuck is that, and I respect the commitment. There's a new easter egg you can replay after finding it which is nice because usually these things are one and done. The story... exists. It's there. You're not here for the story.
Wish the rank system went deeper, three ranks feels like a tease. More interactions with already released pussymon would be good, the creator mentioned that's coming but who knows when. The battle interface is cleaner now but still janky in ways that'll never get fixed probably. That's fine. It's not trying to be AAA, it's trying to be a horny rpg with 66 monsters and monthly updates from someone who clearly gives a shit. The patreon has cheats apparently. Might check that out.
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π 11.5K
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Love Hina Sim Date
Cheat code randomamv. Typed that in and now I'm staring at Motoko's panties while she's trying to kill me with a wooden sword. This is the quality content I signed up for.
The whole thing looks like someone drew it on a napkin during math class. Character sprites wobble around, the backgrounds are these washed out photos of what I think is supposed to be the Hinata Inn, and the text boxes sometimes just... forget to appear. You click and hope something happens. It's like playing a visual novel through a fogged up shower door. But here's the thing. When Naru's towel "accidentally" slips during the hot springs scene, the janky art somehow makes it hotter? Like finding a dirty sketch in your classmate's notebook. The RPG elements are completely busted by the way. You wander around collecting "affection points" and doing these tiny fetch quests. Shinobu wants tea. Su wants to blow something up. Standard Love Hina nonsense. But the stats don't seem to matter. I had zero points with Kitsune and she still dragged me into the storage closet. Not complaining. The sex scenes trigger almost randomly. One minute you're fixing the roof, next minute Motoko's kimono is open and there's this looping animation that looks like two marionettes having a seizure. The sound design is just... silence, then suddenly a stock moan that's way too loud. Scared my cat off the desk.
There's this one scene with Mutsumi in the bath that glitched out and repeated three times. I let it play. For science. The dialogue is machine translated nonsense. "Your eyes make my chest feel like melon bread." What does that even mean. But honestly? I've been sketching costume ideas from this mess for two hours now. The way they draw the girls' casual outfits, the little details on their pajamas, the way Naru's sweater hangs off one shoulder. It's giving me ideas for my next con. Just wish the gallery mode worked properly. Half the CGs are just black screens with text that says "image not found." Forkheads.info indeed.
The whole thing looks like someone drew it on a napkin during math class. Character sprites wobble around, the backgrounds are these washed out photos of what I think is supposed to be the Hinata Inn, and the text boxes sometimes just... forget to appear. You click and hope something happens. It's like playing a visual novel through a fogged up shower door. But here's the thing. When Naru's towel "accidentally" slips during the hot springs scene, the janky art somehow makes it hotter? Like finding a dirty sketch in your classmate's notebook. The RPG elements are completely busted by the way. You wander around collecting "affection points" and doing these tiny fetch quests. Shinobu wants tea. Su wants to blow something up. Standard Love Hina nonsense. But the stats don't seem to matter. I had zero points with Kitsune and she still dragged me into the storage closet. Not complaining. The sex scenes trigger almost randomly. One minute you're fixing the roof, next minute Motoko's kimono is open and there's this looping animation that looks like two marionettes having a seizure. The sound design is just... silence, then suddenly a stock moan that's way too loud. Scared my cat off the desk.
There's this one scene with Mutsumi in the bath that glitched out and repeated three times. I let it play. For science. The dialogue is machine translated nonsense. "Your eyes make my chest feel like melon bread." What does that even mean. But honestly? I've been sketching costume ideas from this mess for two hours now. The way they draw the girls' casual outfits, the little details on their pajamas, the way Naru's sweater hangs off one shoulder. It's giving me ideas for my next con. Just wish the gallery mode worked properly. Half the CGs are just black screens with text that says "image not found." Forkheads.info indeed.
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π 8.8K
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Pussymon 15
I still remember the exact moment Lizardish hit level 10 and that new animation unlocked. Not because it was particularly polished, but because the whole thing felt like finding a dirty magazine in the woods. That specific kind of janky, handmade filth that somehow works better than anything slick ever could.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
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π 4.7K
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Pussymon 8
Alright, here's the thing about that battle system. It's got elemental properties now, and my brain just makes the dialup sound. Fire beats grass, water beats fire, whatever. But then the enemy Crude uses something and my Pussymon gets absolutely wrecked and I'm just sitting there like a lemon. The interface changes are fine, I guess. You can see the type matchups if you squint. But the sexcards. Oh man. The new animated ones are the whole reason we're all here, let's be real. There's this one with a new ice type creature, and the animation is so janky in the best possible way, like a Flash cartoon from 2005 having a fever dream but it's incredibly hot.
Ten new monsters to catch and I still can't remember half their names. I just call them by what they do. The one that looks like a disapproving cloud, the bunny with the weird hips. Found an easter egg side story completely by accident while grinding in the new snowy areas, and it loops, which is a choice. You can just redo the steps and watch it again. A whole quest that's basically a button you press for smut. Respect.
Nine new areas is a lot of walking. Just so much walking. And the dialogue, some Patron named Guy Fawkes Guy helped with the text review and honestly, it shows. It's got that specific flavor of someone who learned English from forum posts and hentai subs. A character says something completely unhinged and then gives you a quest to find three berries. The tonal whiplash could kill a Victorian child. But then you unlock the second easter egg, and it's so aggressively weird and explicit that I forgot what I was complaining about. The whole thing feels like it's held together with tape and a very specific fetish, which, for a Christmas special, is exactly what I want.
Ten new monsters to catch and I still can't remember half their names. I just call them by what they do. The one that looks like a disapproving cloud, the bunny with the weird hips. Found an easter egg side story completely by accident while grinding in the new snowy areas, and it loops, which is a choice. You can just redo the steps and watch it again. A whole quest that's basically a button you press for smut. Respect.
Nine new areas is a lot of walking. Just so much walking. And the dialogue, some Patron named Guy Fawkes Guy helped with the text review and honestly, it shows. It's got that specific flavor of someone who learned English from forum posts and hentai subs. A character says something completely unhinged and then gives you a quest to find three berries. The tonal whiplash could kill a Victorian child. But then you unlock the second easter egg, and it's so aggressively weird and explicit that I forgot what I was complaining about. The whole thing feels like it's held together with tape and a very specific fetish, which, for a Christmas special, is exactly what I want.
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π 4.6K
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Insatiable Canyon: Zombies
The whole thing runs like it was coded by a guy who just discovered RPG Maker and a folder of stolen hentai gifs. Post apocalypse, zombies, whatever. You wander a brownish map, click on a shack, maybe find a survivor with tits the size of beach balls. The "horror" is just a dark filter and a stock groan sound. But then you get the sex tape mechanic. You literally record yourself banging a wasteland chick and the tape becomes an inventory item. I don't know why that made me laugh so hard. It's so dumb.
Combat is just clicking until numbers go down. Survival means eating a can of beans every five minutes. But the game knows what it is. The humor tag is doing heavy lifting. One zombie had a traffic cone on its head and I just stared at it. The big cock tag is not lying. The proportions are absurd. Like a third leg. And the sex scenes are these looping pixel animations with wet sounds that feel like someone slapping a ham. I've seen worse on itch.io. Actually I've seen better too. The writing is full of typos but somehow that adds to the charm. Like a horny postcard from a guy who gave up on grammar.
I wish there was more to do between fucks. The map is small and the same three zombie types keep respawning. But for a quick session it works. You don't need a story. You need a girl with a gas mask and her tits out. And this game delivers that. The sex tape thing is the only reason I kept playing. I wanted to collect them all like Pokemon cards. Then I realized there are only four. So yeah. It's a mess. But it's a mess that knows what your dick wants. And sometimes that's enough.
Combat is just clicking until numbers go down. Survival means eating a can of beans every five minutes. But the game knows what it is. The humor tag is doing heavy lifting. One zombie had a traffic cone on its head and I just stared at it. The big cock tag is not lying. The proportions are absurd. Like a third leg. And the sex scenes are these looping pixel animations with wet sounds that feel like someone slapping a ham. I've seen worse on itch.io. Actually I've seen better too. The writing is full of typos but somehow that adds to the charm. Like a horny postcard from a guy who gave up on grammar.
I wish there was more to do between fucks. The map is small and the same three zombie types keep respawning. But for a quick session it works. You don't need a story. You need a girl with a gas mask and her tits out. And this game delivers that. The sex tape thing is the only reason I kept playing. I wanted to collect them all like Pokemon cards. Then I realized there are only four. So yeah. It's a mess. But it's a mess that knows what your dick wants. And sometimes that's enough.
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π 25.9K
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Sim Girls Updated
The loading screen is a mess of JPEG artifacts and the font looks like it was ripped from a 2004 flash game. You pick your name from a dropdown that includes "Chad" and "Virgin-kun" and then you're dumped into a school hallway with three stats: Charm, Strength, and Intelligence. All at 1. The first girl you meet is wearing a sailor uniform that's been stretched to its absolute limit and she tells you her name is Yuki and she's the class president. Her dialogue box has a typo in the third sentence.
I spent twenty minutes grinding the library to raise Intelligence just so I could pass a dialogue check with the nurse character. She's got these glasses that catch the light in a way that hides her eyes completely and her sprite has exactly two poses, standing and leaning forward. The leaning forward one is what you're here for. When you finally trigger her scene the writing suddenly gets way more detailed than anything else in the game, like someone's personal fantasy just crashed through the broken English filter. The sound effect that plays is just a wet squelch looped three times. It's awful. I replayed it four times.
The pickup system is basically rock paper scissors with extra steps. Compliment, joke, or flex. Each girl has a hidden preference and if you pick wrong three times she calls you a creep and disappears from the map forever. There's no way to know what works without save scumming. The goth girl in the art room hates compliments but responds to flexing, which makes no sense because your character is built like a wet noodle at the start. The track team captain has a whole sidequest where you have to find her missing headband and if you do she just... the scene that follows involves a storage shed and some truly questionable anatomy. The art isn't good but it's enthusiastic, you know? Like someone really tried to make the tits bounce even though they clearly don't know how animation works. The uniform skirts are impossibly short and the camera angles during conversations keep drifting downward.
The city map is pointless. There's a convenience store where you can buy items that the game never explains how to use and a park where nothing happens except sometimes a random girl jogs by and you can catcall her which lowers your Charm permanently. Why is that even an option. The translation is held together with duct tape and hope, sentences like "Your muscle impress me maybe we go somewhere private" delivered with complete sincerity. The music is a thirty second loop of what I think is supposed to be smooth jazz but sounds more like a ringtone from a phone that's been underwater.
The new endings they added are mostly just variations on the same scene with different hair colors. Except for the librarian route which goes completely off the rails into some supernatural bullshit I still don't understand. Something about a cursed book and tentacles. It came out of nowhere and honestly it was the most interesting part of the whole experience. The rest is just a grind to see pixelated anime girls take their clothes off and the game knows it and doesn't pretend otherwise. That's almost refreshing.
I spent twenty minutes grinding the library to raise Intelligence just so I could pass a dialogue check with the nurse character. She's got these glasses that catch the light in a way that hides her eyes completely and her sprite has exactly two poses, standing and leaning forward. The leaning forward one is what you're here for. When you finally trigger her scene the writing suddenly gets way more detailed than anything else in the game, like someone's personal fantasy just crashed through the broken English filter. The sound effect that plays is just a wet squelch looped three times. It's awful. I replayed it four times.
The pickup system is basically rock paper scissors with extra steps. Compliment, joke, or flex. Each girl has a hidden preference and if you pick wrong three times she calls you a creep and disappears from the map forever. There's no way to know what works without save scumming. The goth girl in the art room hates compliments but responds to flexing, which makes no sense because your character is built like a wet noodle at the start. The track team captain has a whole sidequest where you have to find her missing headband and if you do she just... the scene that follows involves a storage shed and some truly questionable anatomy. The art isn't good but it's enthusiastic, you know? Like someone really tried to make the tits bounce even though they clearly don't know how animation works. The uniform skirts are impossibly short and the camera angles during conversations keep drifting downward.
The city map is pointless. There's a convenience store where you can buy items that the game never explains how to use and a park where nothing happens except sometimes a random girl jogs by and you can catcall her which lowers your Charm permanently. Why is that even an option. The translation is held together with duct tape and hope, sentences like "Your muscle impress me maybe we go somewhere private" delivered with complete sincerity. The music is a thirty second loop of what I think is supposed to be smooth jazz but sounds more like a ringtone from a phone that's been underwater.
The new endings they added are mostly just variations on the same scene with different hair colors. Except for the librarian route which goes completely off the rails into some supernatural bullshit I still don't understand. Something about a cursed book and tentacles. It came out of nowhere and honestly it was the most interesting part of the whole experience. The rest is just a grind to see pixelated anime girls take their clothes off and the game knows it and doesn't pretend otherwise. That's almost refreshing.
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Hentai Games
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