Thousand Days Later
There's this moment, right after the thousand day skip, where the game just sits with you. No music, just the sound of waves and this awful, heavy silence between the cousins. You know what you did. She knows what you did. And the game doesn't let you forget it, not for a second. The writing in this thing is rough around the edges, translation's a bit janky in places, but that almost makes it hit harder. Like reading someone's actual confession instead of a polished script.
The setup is simple enough. Stranded on an island with your cousin, things go very, very wrong one night. You assault her. She nearly kills you. Then fate or whatever gives you another shot at this whole mess. Nine endings, all of them varying degrees of fucked up. Some are about redemption, some are about... not that. The choice system feels genuinely dangerous because you can feel yourself slipping back into that headspace if you pick the wrong dialogue option. The swimsuit stuff is there but it's not fanservice, it's almost uncomfortable given the context. The game knows what it's doing.
Voice acting is nonexistent, sound design is minimal, and honestly the art looks like it was drawn by someone's talented friend rather than a pro studio. But that scrappy quality works for this story. Wouldn't hit the same if it was all slick and pretty. The humor tag is doing some heavy lifting though, it's more like gallows humor. Dark chuckles between trauma dumps. If you need trigger warnings this entire game is one big trigger warning. Not for everyone. But if you want a visual novel that actually makes you feel complicit in its worst moments, this does the job. The "Crusoe had it easy" reference in the title is earned.
The setup is simple enough. Stranded on an island with your cousin, things go very, very wrong one night. You assault her. She nearly kills you. Then fate or whatever gives you another shot at this whole mess. Nine endings, all of them varying degrees of fucked up. Some are about redemption, some are about... not that. The choice system feels genuinely dangerous because you can feel yourself slipping back into that headspace if you pick the wrong dialogue option. The swimsuit stuff is there but it's not fanservice, it's almost uncomfortable given the context. The game knows what it's doing.
Voice acting is nonexistent, sound design is minimal, and honestly the art looks like it was drawn by someone's talented friend rather than a pro studio. But that scrappy quality works for this story. Wouldn't hit the same if it was all slick and pretty. The humor tag is doing some heavy lifting though, it's more like gallows humor. Dark chuckles between trauma dumps. If you need trigger warnings this entire game is one big trigger warning. Not for everyone. But if you want a visual novel that actually makes you feel complicit in its worst moments, this does the job. The "Crusoe had it easy" reference in the title is earned.
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π 27.3K
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Inspector J Sequence 4
Right, so Inspector J is back and the whole thing feels like someone filmed a porno in their apartment and forgot to clean up first. Not the set, I mean the game itself. The real model tag is doing a lot of heavy lifting here, and I respect the hustle. Michelle is the third link in a chain of missing girls and your job is to, uh, interrogate her thoroughly. The logic is flawless: two women vanish, both knew this one person, so obviously the correct detective work is to fuck her for clues. No notes.
The video clips are grainy in that specific way that makes you check if your browser zoom is at 110% or if it's just the compression. It's the compression. The striptease bits are awkward in a charming way, like watching someone's first camshow where they haven't figured out what to do with their hands. There's a choice system that pops up now and then, and I picked the wrong one once and got a game over screen that felt almost passive aggressive. Like the game was disappointed in my interrogation technique. Fair.
I wish the investigation part had more meat. You're an inspector, supposedly, but the detective work is just clicking through dialogue until clothes fall off. A little notebook mechanic where you actually piece together clues would've been nice, but that's never happening. The story is there, barely, a thin thread connecting the scenes. At one point Michelle says something about the other girls and I genuinely forgot who we were talking about because the focus had shifted entirely to her tits. Which, mission accomplished I guess. The whole thing has the energy of a late night download you'd find on a forum with a cryptic title and no screenshots. That's not a complaint.
The video clips are grainy in that specific way that makes you check if your browser zoom is at 110% or if it's just the compression. It's the compression. The striptease bits are awkward in a charming way, like watching someone's first camshow where they haven't figured out what to do with their hands. There's a choice system that pops up now and then, and I picked the wrong one once and got a game over screen that felt almost passive aggressive. Like the game was disappointed in my interrogation technique. Fair.
I wish the investigation part had more meat. You're an inspector, supposedly, but the detective work is just clicking through dialogue until clothes fall off. A little notebook mechanic where you actually piece together clues would've been nice, but that's never happening. The story is there, barely, a thin thread connecting the scenes. At one point Michelle says something about the other girls and I genuinely forgot who we were talking about because the focus had shifted entirely to her tits. Which, mission accomplished I guess. The whole thing has the energy of a late night download you'd find on a forum with a cryptic title and no screenshots. That's not a complaint.
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π 14.5K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide variety, going from MILFs to nasty schoolgirls to offer, Heavy Metal Babes is sure to satisfy your kinkiest desires all. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
Play the #1 hottest sex game in the world. Why wait? It's free!
Play the #1 hottest sex game in the world. Why wait? It's free!
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π 2.7K
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Candy Supermarket - Cookie Dough
You know that feeling when you're playing a porn game and suddenly realize the devs were absolutely cackling while making it? That's this. The whole premise is some candy factory experiment gone wrong, or right depending on how you look at it, where they're trying to make a new sexy creature out of cookie dough. I don't know who approved this R&D budget but I want their job.
The art style is deliberately rough, like someone threw together wild CG scenes while on a sugar high and honestly it works. There's this one character with absolutely massive tits that defy physics in a way that made me laugh out loud before I got turned on. The whole thing has this unpolished charm that reminds me of those old Newgrounds games before everything got so serious and optimized. Remember when flash games just went for it? Same energy. The oral scenes are messy in the best way and the cumshot moments have this exaggerated splatter quality that feels like someone painting with... well, you get it.
The story is supposedly following some experiment but let's be real, you're here for the threesome content and the humor lands more often than it should. There's a cookie joke that I'm still thinking about and I can't tell if it's genius or if I've just been playing too many of these games. The dialogue has this broken English charm that somehow makes everything funnier, like when you're reading a meme that's been through Google Translate three times and emerged as something beautiful. I wish there was more variety in the positions but then again, the big tits physics alone kept me entertained longer than I'd like to admit. The candy shop setting is barely used which is a shame because imagine the possibilities with lollipops and frosting but whatever, I'm not here to design their game for them.
The art style is deliberately rough, like someone threw together wild CG scenes while on a sugar high and honestly it works. There's this one character with absolutely massive tits that defy physics in a way that made me laugh out loud before I got turned on. The whole thing has this unpolished charm that reminds me of those old Newgrounds games before everything got so serious and optimized. Remember when flash games just went for it? Same energy. The oral scenes are messy in the best way and the cumshot moments have this exaggerated splatter quality that feels like someone painting with... well, you get it.
The story is supposedly following some experiment but let's be real, you're here for the threesome content and the humor lands more often than it should. There's a cookie joke that I'm still thinking about and I can't tell if it's genius or if I've just been playing too many of these games. The dialogue has this broken English charm that somehow makes everything funnier, like when you're reading a meme that's been through Google Translate three times and emerged as something beautiful. I wish there was more variety in the positions but then again, the big tits physics alone kept me entertained longer than I'd like to admit. The candy shop setting is barely used which is a shame because imagine the possibilities with lollipops and frosting but whatever, I'm not here to design their game for them.
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π 5.7K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 2K
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College Life Part 1
You ever play a game that looks like it was coded during a lunch break and somehow still works? That's this one. Interface is bare, the art is that specific kind of amateur hentai where proportions shift between scenes, and the whole thing has this raw itch.io energy that's almost charming if you squint.
The premise is you get one day controlling Pierre, then one day as Sonia, and you're trying to get them to fuck by the end. It's a dating sim stripped down to its bones. You make choices, you see what sticks. The uniform tag is doing some heavy lifting here because Sonia's outfit is basically the only consistent design element. First time I got them together I actually laughed because the animation just. It happens. There's no buildup, just a transition and then bodies are doing things. The sex scenes are explicit enough, don't get me wrong, you see everything, but it's like watching paper dolls get pressed together.
What's weird is I kept replaying it. Not because it's good exactly, but because missing a scene on day two feels like failing a test you didn't study for. You start thinking about what choice leads where, and suddenly you're taking notes on a game that looks like a Newgrounds submission from 2006. The story is barely there, mostly just context for the scenes, but there's this one moment where Sonia's dialogue changes based on something Pierre did earlier and I actually went "oh shit" out loud.
I wish the choice system had more feedback. Sometimes you pick something and nothing visibly changes until much later, so you're just guessing. And the text speed is slow with no way to skip, which gets annoying when you're on your fourth run trying to unlock the last scene. But then you hit a new dialogue branch and forget why you were annoyed. The simulator tag is generous, it's more of a visual novel with extra steps. Still. For what it is, the game knows exactly what it wants to be and doesn't pretend otherwise. That's rare.
The premise is you get one day controlling Pierre, then one day as Sonia, and you're trying to get them to fuck by the end. It's a dating sim stripped down to its bones. You make choices, you see what sticks. The uniform tag is doing some heavy lifting here because Sonia's outfit is basically the only consistent design element. First time I got them together I actually laughed because the animation just. It happens. There's no buildup, just a transition and then bodies are doing things. The sex scenes are explicit enough, don't get me wrong, you see everything, but it's like watching paper dolls get pressed together.
What's weird is I kept replaying it. Not because it's good exactly, but because missing a scene on day two feels like failing a test you didn't study for. You start thinking about what choice leads where, and suddenly you're taking notes on a game that looks like a Newgrounds submission from 2006. The story is barely there, mostly just context for the scenes, but there's this one moment where Sonia's dialogue changes based on something Pierre did earlier and I actually went "oh shit" out loud.
I wish the choice system had more feedback. Sometimes you pick something and nothing visibly changes until much later, so you're just guessing. And the text speed is slow with no way to skip, which gets annoying when you're on your fourth run trying to unlock the last scene. But then you hit a new dialogue branch and forget why you were annoyed. The simulator tag is generous, it's more of a visual novel with extra steps. Still. For what it is, the game knows exactly what it wants to be and doesn't pretend otherwise. That's rare.
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π 4.6K
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Illuminati - The Game
The quest log says "seduce the senator's wife" but what it means is click through three dialogue boxes until a static image of tits appears. That's the whole loop. I kept playing anyway, which says more about my Tuesday afternoon than the game.
The Illuminati angle is just window dressing, a coat of conspiracy paint over a standard RPG maker skeleton. You grind reputation, unlock scenes, repeat. The writing has this weird charm though, like someone translated a porno script through three languages and gave up halfway. One character tells you "your ambition makes my loins do the forbidden dance" and I actually laughed out loud in my cubicle. Then the next scene is just... there. No buildup, no payoff, just a jpeg and a stat increase.
Combat is nonexistent. Choices matter about as much as choosing between two identical doors. But the art, when it actually shows up, has that hand drawn roughness that feels more honest than the polished renders you see everywhere now. The hentai scenes are explicit, sure, but they're also weirdly clinical. Like the artist was horny but also filing taxes at the same time.
I don't know why I finished it. Maybe because the story, what little there is, has this accidental sincerity. You're climbing a ladder made of other people's bad decisions, and the game never pretends otherwise. The ending just stops, no resolution, no catharsis. Just a text box saying you've reached the top. And then nothing. Like real ambition, I guess.
The Illuminati angle is just window dressing, a coat of conspiracy paint over a standard RPG maker skeleton. You grind reputation, unlock scenes, repeat. The writing has this weird charm though, like someone translated a porno script through three languages and gave up halfway. One character tells you "your ambition makes my loins do the forbidden dance" and I actually laughed out loud in my cubicle. Then the next scene is just... there. No buildup, no payoff, just a jpeg and a stat increase.
Combat is nonexistent. Choices matter about as much as choosing between two identical doors. But the art, when it actually shows up, has that hand drawn roughness that feels more honest than the polished renders you see everywhere now. The hentai scenes are explicit, sure, but they're also weirdly clinical. Like the artist was horny but also filing taxes at the same time.
I don't know why I finished it. Maybe because the story, what little there is, has this accidental sincerity. You're climbing a ladder made of other people's bad decisions, and the game never pretends otherwise. The ending just stops, no resolution, no catharsis. Just a text box saying you've reached the top. And then nothing. Like real ambition, I guess.
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π 4.5K
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Sonika Part 1
Princess Sonika, right. Three years of being the best fighter in Lain or whatever. And the first thing you notice is the menu looks like a windows 95 screensaver had a baby with a hentai sketchbook. Not that I'm complaining. You get these little stat bars for her characteristics, like strength and something about her "resistance" which I thought was for poison but nope. It's for other stuff. The choice system is weird, man. You pick what she does and the story branches, but half the time I picked something thinking it would lead to a fight and instead she's suddenly in a room with some court advisor who has very specific ideas about royal duties. The suspects tag? There's a whole interrogation thing but you can also just... not. Let her get distracted. The story is there if you squint, something about a plot against the kingdom, but I kept forgetting because the princess would get sidetracked by a guard with a big sword. And I mean big sword. The fantasy setting is just an excuse for elves with huge tits and a dragon that doesn't breathe fire, if you catch my drift. Soryu, that's the dragon guy, he's got this whole brooding thing but then he's also got two dicks. Not a spoiler, it's on the loading screen. The art is inconsistent, some scenes look like a pro drew them and others look like a teenager's first tablet attempt. The sound is just royalty free lute music that loops until you want to stab your ears. But the weirdest part is the torture tag. Not like, dark web stuff, more like tickle torture with feathers and then suddenly she's into it. The game never explains why she's so okay with everything. One minute she's a proud warrior, next she's on her knees for a stable boy because he said please. And the choices don't matter that much, they just change which hole gets the attention. I wish there was a way to make her actually fight back, like a resistance stat that actually resisted something. But no. Anyway, the princess has a nice ass. That's the review.
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π 4.4K
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Whakawai
Ahoroa's little flower stand gets zero respect and honestly the whole setup feels like one of those flash games from 2007 where you click a bush and a tits pops out. No build up, no mood, just mouse spam until the next scene unlocks. The island looks like someone smeared mango juice over a jpeg and called it tropical. But the quest line, if you can call it that, has this weird charm. You click the tourist, he wants more than a necklace, she acts shocked, then two clicks later she's bent over a barrel of coconuts. The logic is insane. I respect that.
Chat, I need you to understand the pacing is broken in the best way. One minute you're collecting shells, next minute some dude with a camera is asking for a private photo session and Ahoroa just goes along with it. No dialogue tree, no choice, just click and her top vanishes. The story tag is doing heavy lifting because the "story" is basically a horny slideshow. But the summer vacation vibe? Kinda there. The waves loop in the background and there's this one seagull sound that plays every ten seconds and it drove me nuts. I muted the tab and put on lo-fi instead.
The hentai scenes are okay. Not great, not terrible. Ahoroa's face barely changes expression, like she's thinking about her taxes while getting railed on a beach towel. There's this one moment where she's supposed to look shy but her eyes are dead as a fish. I laughed out loud. Then I kept clicking because the next scene had a waterfall and I'm weak. The community mods for this thing are unhinged by the way. Someone replaced all the tourists with shrek. I can't unsee it. Wish the base game had that energy. The ending just stops, no payoff, like the dev ran out of time. Still, for a free browser game, it's a solid waste of an afternoon.
Chat, I need you to understand the pacing is broken in the best way. One minute you're collecting shells, next minute some dude with a camera is asking for a private photo session and Ahoroa just goes along with it. No dialogue tree, no choice, just click and her top vanishes. The story tag is doing heavy lifting because the "story" is basically a horny slideshow. But the summer vacation vibe? Kinda there. The waves loop in the background and there's this one seagull sound that plays every ten seconds and it drove me nuts. I muted the tab and put on lo-fi instead.
The hentai scenes are okay. Not great, not terrible. Ahoroa's face barely changes expression, like she's thinking about her taxes while getting railed on a beach towel. There's this one moment where she's supposed to look shy but her eyes are dead as a fish. I laughed out loud. Then I kept clicking because the next scene had a waterfall and I'm weak. The community mods for this thing are unhinged by the way. Someone replaced all the tourists with shrek. I can't unsee it. Wish the base game had that energy. The ending just stops, no payoff, like the dev ran out of time. Still, for a free browser game, it's a solid waste of an afternoon.
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π 4.3K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Hentai Games
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π 1.5K
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Wendy bday party Part 1
Wendy turns 19 and the only dick on the guest list is Frank. Thatβs the whole setup, a premise so bleak it loops back around to being hilarious. I felt that in my soul, you know? You plan something big, you hype yourself up, and then reality delivers exactly one (1) man named Frank. The game doesn't even pretend to be polished. The 3d models have that specific plastic sheen of a forgotten Newgrounds animation, the kind where hair doesn't move and eyes stare directly into the abyss. Itβs a quest, technically, but the quest is just aggressively poking Frank until he uses his phone. You click, you hold, you drag on hot spots, trying to manifest a threesome out of thin air. The interface feels like you're operating a slightly sticky touchscreen.
The whole thing is a party planning simulator from hell. You're not just a guest, you're a logistical coordinator for sexual adventures, which is a job title I never thought I'd relate to. Thereβs a weird tension in forcing this one dude to spam his contacts. I kept clicking on a beer bottle thinking it was a crucial item, but no, it was just set dressing. The sound design is non-existent except for a weird squelch when you successfully drag something, a noise that made me want to delete my browser history. I genuinely forgot what I was doing halfway through, just staring at Frankβs vacant expression while trying to find the next interactive pixel. Itβs a mess, a beautiful, horny mess that doesn't care about your feelings or your standards. The birthday cake sits there, untouched, a monument to forgotten narrative threads.
The whole thing is a party planning simulator from hell. You're not just a guest, you're a logistical coordinator for sexual adventures, which is a job title I never thought I'd relate to. Thereβs a weird tension in forcing this one dude to spam his contacts. I kept clicking on a beer bottle thinking it was a crucial item, but no, it was just set dressing. The sound design is non-existent except for a weird squelch when you successfully drag something, a noise that made me want to delete my browser history. I genuinely forgot what I was doing halfway through, just staring at Frankβs vacant expression while trying to find the next interactive pixel. Itβs a mess, a beautiful, horny mess that doesn't care about your feelings or your standards. The birthday cake sits there, untouched, a monument to forgotten narrative threads.
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π 3.3K
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Taunting Holidays Part 1
Alyssa packs her bag and the whole thing feels like that weird limbo between semesters where you're supposed to be productive but your brain has already melted. The cousin, Emilee, has other plans entirely. I spent the first ten minutes just clicking around the dorm room, looking at posters, and I swear the texture on that desk lamp is from 2006. It's that specific kind of unpolished where the dev definitely focused on one thing and let the environment be an afterthought. The walking animation has that slidey feet thing going on, like she's on a conveyor belt.
The hint is BIKE. I typed it in because the game tells you to and then something unlocks, I guess? There's a whole quest structure buried under janky dialogue trees where Emilee basically drags Alyssa into increasingly horny situations. One moment you're talking about finding a job, the next you're playing wingman for a cousin who views vacation as a contact sport. The camera during the sex scenes does this weird snap zoom thing that made me laugh out loud, not in a bad way, but like when a cat misjudges a jump. It's charmingly broken. The audio cuts out sometimes, then comes back louder. I don't know why.
There's this one scene by the pool where the dialogue options are just... unhinged. You can basically steer Alyssa into being a complete degenerate or pretend she's still thinking about her resume. The story branches feel like they were written by someone who had three different ideas and just stapled them together. Emilee's character model has these dead eyes that follow you, but during the lewd parts the animation gets weirdly smooth, like all the budget went into exactly that polygon count. The vacation setting is just a backdrop for a series of escalating hookups, and honestly the game doesn't pretend to be anything else. I still don't know what the bike actually did.
The hint is BIKE. I typed it in because the game tells you to and then something unlocks, I guess? There's a whole quest structure buried under janky dialogue trees where Emilee basically drags Alyssa into increasingly horny situations. One moment you're talking about finding a job, the next you're playing wingman for a cousin who views vacation as a contact sport. The camera during the sex scenes does this weird snap zoom thing that made me laugh out loud, not in a bad way, but like when a cat misjudges a jump. It's charmingly broken. The audio cuts out sometimes, then comes back louder. I don't know why.
There's this one scene by the pool where the dialogue options are just... unhinged. You can basically steer Alyssa into being a complete degenerate or pretend she's still thinking about her resume. The story branches feel like they were written by someone who had three different ideas and just stapled them together. Emilee's character model has these dead eyes that follow you, but during the lewd parts the animation gets weirdly smooth, like all the budget went into exactly that polygon count. The vacation setting is just a backdrop for a series of escalating hookups, and honestly the game doesn't pretend to be anything else. I still don't know what the bike actually did.
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π 3.3K
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