You start as this worn-out priest, the kind of man who’s seen too much war and not enough peace. He’s got that quiet authority, the type that doesn’t need to shout to make people obey. The town he moves into looks calm at first glance - green hills, soft light, all that - but it hides a mess of broken souls and dirty secrets. Slavery’s legal here, though not exactly cheap, so what you end up with are girls who’ve been through things. They flinch when touched, they test your patience, they crave attention in ways they don’t even understand. And you? You’re supposed to “train” them. Whatever that means depends on how far you’re willing to go.
It’s not just about spanking or groping, though there’s plenty of that if you push the right buttons. It’s about control, slow corruption, the way someone starts looking at you differently after a few nights of discipline mixed with affection. One moment she’s trembling, the next she’s begging for more. There’s something raw about it, something that feels wrong but also weirdly tender. The game doesn’t rush you; it lets you breathe between the filth. Sometimes you just sit there watching her try to please you, clumsy and shy, and you can almost forget she used to be terrified of you. Then she slips up, says something defiant, and you remember exactly who’s in charge.
The fantasy world stuff - elves, magic, holy symbols - it’s mostly background noise for the real thing: power and surrender. You can play gentle priest or ruthless master, or both depending on your mood. The animations hit that sweet spot between awkward and hot, like someone actually trying instead of posing. There’s even a bit of romance buried under all the punishment, if you squint. Not perfect, not polished, but maybe that’s why it works. It feels messy, human, like lust written by someone who’s lived it instead of imagined it.