Tied Up Hooker
The whole thing feels like a sketch someone drew on a napkin then coded in a weekend. That blonde, tied up, big tits, the usual setup. You poke her, she squirms, some minigame pops up where you gotta rub the right spot or whatever. I kept messing up the timing on purpose just to see if the game would punish me. It doesn't. She just waits, mouth open, eyes half closed. Honestly the lack of any real reaction after the first few touches is the biggest letdown. You'd think a tied up whore offering all her holes would at least flinch differently when you go from her tits to her ass. But no, same looped moan, same canned animation.
And here's the thing, the bondage tag is doing a lot of heavy lifting. There's rope, sure, but it's decorative. You can't tighten it, can't reposition her, can't even smack her thigh and see a red mark. For a game that's basically one room and one girl, the interactivity is thinner than a wet napkin. The touch minigames are fine for like two minutes, then you realize you're just clicking circles to fill a meter. I've seen flash games from 2007 with more personality.
But I won't lie, I came back to it twice. Something about the way she's just there, legs spread, no escape, and you can zoom in on her face while you work the meter. It's cheap but it scratches a specific itch. If you're into the fantasy of a completely passive blonde with huge tits who can't say no, this delivers exactly that and nothing else. The humor tag is a joke though, unless you count the absurdity of the whole premise as funny. Which maybe I do. Wish there was a way to make her beg or at least change her expression. Not gonna happen, I know.
And here's the thing, the bondage tag is doing a lot of heavy lifting. There's rope, sure, but it's decorative. You can't tighten it, can't reposition her, can't even smack her thigh and see a red mark. For a game that's basically one room and one girl, the interactivity is thinner than a wet napkin. The touch minigames are fine for like two minutes, then you realize you're just clicking circles to fill a meter. I've seen flash games from 2007 with more personality.
But I won't lie, I came back to it twice. Something about the way she's just there, legs spread, no escape, and you can zoom in on her face while you work the meter. It's cheap but it scratches a specific itch. If you're into the fantasy of a completely passive blonde with huge tits who can't say no, this delivers exactly that and nothing else. The humor tag is a joke though, unless you count the absurdity of the whole premise as funny. Which maybe I do. Wish there was a way to make her beg or at least change her expression. Not gonna happen, I know.
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah uncovering, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
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Pussymon Ten
The Pussymon Hunter Society has a real problem with paperwork. I spent maybe twenty minutes just reading lore dumps in the new hub area, and I'm not even mad about it. This monthly update is the one year anniversary version, and the dev basically said "no battles this time, go nuts." So it's a free hunt across 14 areas, which sounds like a lazy excuse until you realize there are 37 of these creatures to catch. 37. That's a lot of pussy.
The catching mechanic is just the old bump into them thing, but now every single one has a clean and a cum version animation card. I found this one Pussymon in the swamp area, looked like a goth catgirl with extra bits, and the cum animation actually has, like, physics? The sound design is new too, which caught me off guard. Original music and moans and squelches. I had my volume up because I forgot what kind of game this is. My neighbor definitely heard something.
The interface changed. I don't like the new font. It's too round. But the story actually goes somewhere now, with more about the Hunter Society and why we're all out here collecting these things. There's a whole section where an NPC explains the breeding history of a specific Pussymon type and I zoned out thinking about whether the dev has a biology degree. Probably not. The free hunt structure means you can sequence break like crazy, just wander into high level zones and get jumpscared by animations you weren't ready for. Which is the point, I guess. Still no actual taming mechanics yet, that's next month apparently. This update is just pure collection and vibes and cum variants. Works for me.
The catching mechanic is just the old bump into them thing, but now every single one has a clean and a cum version animation card. I found this one Pussymon in the swamp area, looked like a goth catgirl with extra bits, and the cum animation actually has, like, physics? The sound design is new too, which caught me off guard. Original music and moans and squelches. I had my volume up because I forgot what kind of game this is. My neighbor definitely heard something.
The interface changed. I don't like the new font. It's too round. But the story actually goes somewhere now, with more about the Hunter Society and why we're all out here collecting these things. There's a whole section where an NPC explains the breeding history of a specific Pussymon type and I zoned out thinking about whether the dev has a biology degree. Probably not. The free hunt structure means you can sequence break like crazy, just wander into high level zones and get jumpscared by animations you weren't ready for. Which is the point, I guess. Still no actual taming mechanics yet, that's next month apparently. This update is just pure collection and vibes and cum variants. Works for me.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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BlazBlue Litchi Sex Sesh
The frame rate chugs like a browser from 2007 trying to run Crysis. Not a joke. Actual stuttering on a sprite based animation loop that has maybe four unique frames total. The optimization is so nonexistent I checked if my CPU was thermal throttling. It wasn't. The game just runs like that.
Litchi Faye-Ling's tits are the entire physics engine. They bounce with a weird, disconnected momentum that defies any known gravity setting, jiggling independently of her body like water balloons in zero G. The titsfuck animation is basically a slideshow where her massive rack engulfs the cock model, which clips through her sternum about 40% of the time. The deepthroat sequence has this bizarre audio cue, a wet gurgle that loops so aggressively it sounds like someone unclogging a drain with a plunger. Voice acting is one repeated moan sample, pitched up and down randomly. At one point it glitched and played three instances simultaneously. Sounded like a demonic choir.
The cumshot mechanics are... a choice. You get a single button that triggers the money shot, and the splatter pattern is always identical. Always lands on her belly first, then a second delayed spurt hits her face, then a third somehow ends up on her ass despite zero position change. The texture for the cum is this flat, opaque white blob that doesn't blend with the skin shader at all. Looks like someone pasted a PNG of spilled paint. The BlazBlue parody angle is barely there, just her character design and a background that might be a fighting stage if you squint. No sound effects from the source material, no moveset references. Missed opportunity for a gag where her staff technique gets repurposed. Won't happen though. These things never get updated. The whole thing runs in a browser tab that eats RAM like Chrome with 50 tabs open, and closing it feels like freeing system resources from a hostage situation.
Litchi Faye-Ling's tits are the entire physics engine. They bounce with a weird, disconnected momentum that defies any known gravity setting, jiggling independently of her body like water balloons in zero G. The titsfuck animation is basically a slideshow where her massive rack engulfs the cock model, which clips through her sternum about 40% of the time. The deepthroat sequence has this bizarre audio cue, a wet gurgle that loops so aggressively it sounds like someone unclogging a drain with a plunger. Voice acting is one repeated moan sample, pitched up and down randomly. At one point it glitched and played three instances simultaneously. Sounded like a demonic choir.
The cumshot mechanics are... a choice. You get a single button that triggers the money shot, and the splatter pattern is always identical. Always lands on her belly first, then a second delayed spurt hits her face, then a third somehow ends up on her ass despite zero position change. The texture for the cum is this flat, opaque white blob that doesn't blend with the skin shader at all. Looks like someone pasted a PNG of spilled paint. The BlazBlue parody angle is barely there, just her character design and a background that might be a fighting stage if you squint. No sound effects from the source material, no moveset references. Missed opportunity for a gag where her staff technique gets repurposed. Won't happen though. These things never get updated. The whole thing runs in a browser tab that eats RAM like Chrome with 50 tabs open, and closing it feels like freeing system resources from a hostage situation.
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Sue: After The Valley
Milton is 28, single, and his company party is basically a networking bloodbath where everyone brings arm candy to close deals. So he hires Sue. Not a hooker exactly, more like a professional plus one who also happens to have a PhD in riding cock. The whole setup is peak lesson of passion energy, you know the drill, awkward guy, impossibly hot woman, zero buildup before she's moaning about how much she loves his dick.
The visual novel part is weirdly bare. You get a few choice prompts but they barely matter, it's mostly clicking through dialogue while Sue's tits bounce with that cheap idle animation. There's this one scene where she's under his desk at the office and the game asks if you want to finish on her face or inside. I picked inside because I'm not a monster, and the next screen just shows a static cumshot with the same three sound effects from every other scene. The pickup tag is a lie, there's no actual dating sim mechanics, just a linear fuckfest with a party backdrop.
But honestly? The party itself is the funniest part. Milton's coworkers are these cardboard cutouts who say things like "wow Milton, your date is very attractive" while Sue is literally grinding on his lap under the table. The game doesn't even try to hide it. And the lesson of passion here is apparently that hiring a professional date leads to the best sex of your life, which is either sad or aspirational depending on how you look at it.
Sue's dialogue is pure male fantasy nonsense, she says stuff like "your cock is my new favorite hobby" and I laughed out loud. The art is rough, the writing is rougher, but there's a charm to how unpolished it all is. Like a dev just said fuck it, here's a hot girl who loves sucking dick, enjoy. And I did, for about twenty minutes. Then I closed the tab and forgot about it until now.
The visual novel part is weirdly bare. You get a few choice prompts but they barely matter, it's mostly clicking through dialogue while Sue's tits bounce with that cheap idle animation. There's this one scene where she's under his desk at the office and the game asks if you want to finish on her face or inside. I picked inside because I'm not a monster, and the next screen just shows a static cumshot with the same three sound effects from every other scene. The pickup tag is a lie, there's no actual dating sim mechanics, just a linear fuckfest with a party backdrop.
But honestly? The party itself is the funniest part. Milton's coworkers are these cardboard cutouts who say things like "wow Milton, your date is very attractive" while Sue is literally grinding on his lap under the table. The game doesn't even try to hide it. And the lesson of passion here is apparently that hiring a professional date leads to the best sex of your life, which is either sad or aspirational depending on how you look at it.
Sue's dialogue is pure male fantasy nonsense, she says stuff like "your cock is my new favorite hobby" and I laughed out loud. The art is rough, the writing is rougher, but there's a charm to how unpolished it all is. Like a dev just said fuck it, here's a hot girl who loves sucking dick, enjoy. And I did, for about twenty minutes. Then I closed the tab and forgot about it until now.
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Battle for the Galaxy
The sprite for the Space Marine, when he dies, does this little stumble. Left foot catches on nothing, torso tilts maybe 15 degrees, then the whole model just pops into a ragdoll. I spent longer than I should admit watching that tilt. The animator knew something about the body giving up before the physics engine takes over. Or maybe it's a bug. Probably a bug. But in a game where everything else is chrome plated mechs and laser beams that scream "look at me," that tiny stumble is the most honest thing.
The mechs though. Christ. They're supposed to be these towering war machines but the scale is all wrong next to the barracks. One minute you're placing rocket troopers who look like action figures, the next a mech walks past and it's like someone photoshopped a fridge into a dollhouse. The tutorial voice, some gruff commander type, tells you to "think of smart positioning" but doesn't mention your defenders will clip through the reactor building if you put them too close. Saw a whole squad of marines just... merge with the power core. Became one with the electricity. Very spiritual. Not great for defense.
Joined a corporation because the button was blinking. Now I'm in some chat with people speaking what I think is Portuguese and a guy named "Xx_DeathMech69" who keeps sending coordinates to attack. The clan war interface is a mess of timers and red arrows. I sent my battle cruisers, all shiny and promising, to a base that looked weak. They got shredded by rocket troopers hidden behind three layers of walls. The kill feed scrolled my name like a public shaming. The music during all this? Actually kind of a banger. Synth heavy, makes you feel like you're in an 80s training montage even while your army turns to scrap. Graphics are... there's a lot of bloom. So much bloom. Every explosion looks like a small sun being born and dying in half a second. It's excessive. I love it.
The mechs though. Christ. They're supposed to be these towering war machines but the scale is all wrong next to the barracks. One minute you're placing rocket troopers who look like action figures, the next a mech walks past and it's like someone photoshopped a fridge into a dollhouse. The tutorial voice, some gruff commander type, tells you to "think of smart positioning" but doesn't mention your defenders will clip through the reactor building if you put them too close. Saw a whole squad of marines just... merge with the power core. Became one with the electricity. Very spiritual. Not great for defense.
Joined a corporation because the button was blinking. Now I'm in some chat with people speaking what I think is Portuguese and a guy named "Xx_DeathMech69" who keeps sending coordinates to attack. The clan war interface is a mess of timers and red arrows. I sent my battle cruisers, all shiny and promising, to a base that looked weak. They got shredded by rocket troopers hidden behind three layers of walls. The kill feed scrolled my name like a public shaming. The music during all this? Actually kind of a banger. Synth heavy, makes you feel like you're in an 80s training montage even while your army turns to scrap. Graphics are... there's a lot of bloom. So much bloom. Every explosion looks like a small sun being born and dying in half a second. It's excessive. I love it.
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The Vet of Enthusiasm - Sweetie (2nd update)
The combat in Legend of Lust has this weird rhythm where you're clicking through turn based attacks and then suddenly there's a full on succubus riding scene with animation that actually loops smooth. I spent way too long just replaying the Hottie encounter because the multi scene thing they added, it's got these little variations depending on what you do in battle first. Or maybe it doesn't. I couldn't tell if I was imagining the differences or if the game actually tracks that stuff. The resolution thing bugs me though, 896x630 feels cramped on my monitor and I kept squinting at the text boxes like I was reading a terms of service agreement on my phone.
The demoness Hottie shows up and honestly her design is ridiculous in the best way. Those tits are just, they're physics defying in a way that makes you laugh and then immediately want to see what happens next. The game knows what it is. A lust demon from the second circle of hell running around doing turn based strategy stuff while collecting, I don't know, sexual conquests? The writing has this broken english charm where sometimes a dialogue line hits perfectly filthy and other times you're reading it three times trying to parse what the succubus is actually saying about the hidden secret plot thing they teased.
Wish the inventory system made more sense. I kept clicking on items expecting a description and nothing happened. Just silence. Like the game was judging me for wanting to read flavor text on a health potion. The Patron content being locked is whatever, you can still get through the main bits without it but you'll notice the gaps where something extra was clearly supposed to happen. The combat animations for the violent parts are surprisingly crunchy though, there's this one attack where Lust just demolishes an enemy and the sound effect is way more satisfying than it has any right to be in a porn game. I reloaded that fight twice just to see it again. The website has bigger resolution versions apparently but I couldn't be bothered to switch browsers mid session. Maybe next update they'll fix the window size thing but they probably won't since it's designed at 1280x900 and this is just the scaled down itch.io version. Whatever. The Hottie scenes are worth the download alone if you're into succubus content that doesn't take itself too seriously.
The demoness Hottie shows up and honestly her design is ridiculous in the best way. Those tits are just, they're physics defying in a way that makes you laugh and then immediately want to see what happens next. The game knows what it is. A lust demon from the second circle of hell running around doing turn based strategy stuff while collecting, I don't know, sexual conquests? The writing has this broken english charm where sometimes a dialogue line hits perfectly filthy and other times you're reading it three times trying to parse what the succubus is actually saying about the hidden secret plot thing they teased.
Wish the inventory system made more sense. I kept clicking on items expecting a description and nothing happened. Just silence. Like the game was judging me for wanting to read flavor text on a health potion. The Patron content being locked is whatever, you can still get through the main bits without it but you'll notice the gaps where something extra was clearly supposed to happen. The combat animations for the violent parts are surprisingly crunchy though, there's this one attack where Lust just demolishes an enemy and the sound effect is way more satisfying than it has any right to be in a porn game. I reloaded that fight twice just to see it again. The website has bigger resolution versions apparently but I couldn't be bothered to switch browsers mid session. Maybe next update they'll fix the window size thing but they probably won't since it's designed at 1280x900 and this is just the scaled down itch.io version. Whatever. The Hottie scenes are worth the download alone if you're into succubus content that doesn't take itself too seriously.
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Island Life Pt. 1
The demo ends with a screen that just says something like "you got them all" and I sat there thinking about the blonde with the toy. That's the whole thing really. You're on an island after a cruise ship sinks, which is funny because nobody looks wet or panicked. Just a bunch of girls standing around waiting for you to click them. The brunette near the palm tree has this bdsm scene where she's tied up but the rope texture looks like someone drew it with a mouse in MS Paint. I don't know why I keep thinking about that rope.
The sex scenes are static images mostly. You click a girl, she says something like "oh you found me" and then there's a picture. Sometimes there's a toy involved. The blonde one with the toy, I think she's near the beach, her scene has this weird zoom where her face is cut off at the top. Like the artist forgot to frame it. But the toy is there. Very detailed toy. More detailed than her face which is a choice.
I played it on my phone during a boring zoom call and the browser version worked fine. No sound. Actually I don't remember if there was sound. Probably not. The island background is the same image every time, just with different girls pasted on top. One of them, the brunette again, she's standing in a spot where her feet don't touch the sand. Just floating. I laughed but then the bdsm scene started and I forgot about it. The demo is short, maybe ten minutes if you click slow. I clicked fast. Still saw everything. The end screen came too quick and I felt like I missed something but I didn't. That's the whole game. The toy scene was good though. I keep thinking about the toy.
The sex scenes are static images mostly. You click a girl, she says something like "oh you found me" and then there's a picture. Sometimes there's a toy involved. The blonde one with the toy, I think she's near the beach, her scene has this weird zoom where her face is cut off at the top. Like the artist forgot to frame it. But the toy is there. Very detailed toy. More detailed than her face which is a choice.
I played it on my phone during a boring zoom call and the browser version worked fine. No sound. Actually I don't remember if there was sound. Probably not. The island background is the same image every time, just with different girls pasted on top. One of them, the brunette again, she's standing in a spot where her feet don't touch the sand. Just floating. I laughed but then the bdsm scene started and I forgot about it. The demo is short, maybe ten minutes if you click slow. I clicked fast. Still saw everything. The end screen came too quick and I felt like I missed something but I didn't. That's the whole game. The toy scene was good though. I keep thinking about the toy.
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Help on the Road
There's something about the way the redhead's tits sit in that Ferrari that makes you forget you're supposed to be playing a game. Not that there's much game here anyway. The whole thing is basically a slideshow with a few clicks, but the artist clearly spent 90% of their time on the cumshot frames. The other 10% went to the Mustang. I'm not even a car person but the way the chrome catches the desert sun, you can tell someone actually cared about that detail. Unlike the blowjob animation which loops like a broken GIF from 2004.
The setup is whatever, you're driving through Arizona or Nevada, your classic American road trip fantasy, and you find this classy lady broken down by the side of the road. Her Ford, sorry, her sports car won't start. I keep mixing up the brands because honestly the cars are more memorable than the dialogue. She's got this whole sophisticated vibe going on, expensive sunglasses, red hair that probably costs more than my rent to maintain. And then five clicks later she's going down on you like it's a contractual obligation. The pacing is like microwaving a frozen burrito, cold in the middle, nuclear hot on the edges, and you're not sure if you're enjoying it or just committed at this point.
I wish there was more buildup. A conversation maybe? Some reason to care about this encounter beyond the obvious? But that's not what these games do and I've made my peace with that. The big tits physics are nonexistent, they just sort of appear in different positions like someone's shuffling static images. Which they are. The whole thing feels like someone's first project, deliberately rough around the edges, like they knew they couldn't make it polished so they leaned into the sketchy aesthetic. The classy lady from the roadside deserves better writing but she won't get it. And yet I clicked through all twelve scenes anyway because sometimes you just want to see a redhead in a Ferrari get what's coming to her. Or what's coming on her. The cumshot at the end is surprisingly detailed for something that looks like it was drawn on a trackpad during a lunch break.
The setup is whatever, you're driving through Arizona or Nevada, your classic American road trip fantasy, and you find this classy lady broken down by the side of the road. Her Ford, sorry, her sports car won't start. I keep mixing up the brands because honestly the cars are more memorable than the dialogue. She's got this whole sophisticated vibe going on, expensive sunglasses, red hair that probably costs more than my rent to maintain. And then five clicks later she's going down on you like it's a contractual obligation. The pacing is like microwaving a frozen burrito, cold in the middle, nuclear hot on the edges, and you're not sure if you're enjoying it or just committed at this point.
I wish there was more buildup. A conversation maybe? Some reason to care about this encounter beyond the obvious? But that's not what these games do and I've made my peace with that. The big tits physics are nonexistent, they just sort of appear in different positions like someone's shuffling static images. Which they are. The whole thing feels like someone's first project, deliberately rough around the edges, like they knew they couldn't make it polished so they leaned into the sketchy aesthetic. The classy lady from the roadside deserves better writing but she won't get it. And yet I clicked through all twelve scenes anyway because sometimes you just want to see a redhead in a Ferrari get what's coming to her. Or what's coming on her. The cumshot at the end is surprisingly detailed for something that looks like it was drawn on a trackpad during a lunch break.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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Bulma's Saiyan Pummel
There's something about the way Bulma's pixel tits bounce in this thing that keeps me clicking restart. Not because it's good, exactly. More like finding a crumpled page from a notebook someone drew during detention, all exaggerated curves and frantic lines. The beach background is just... blue. And sand colored. You know what I mean? It's barely there, but somehow that makes the whole thing feel more private, like you're peeking at something not meant to be polished.
The mechanic is simple. You thrust, a pleasure bar fills, and there's this stress meter creeping up alongside it. Touch her wrong, go too fast when she's not ready, and the stress spikes. First few times I just hammered away and got the failure screen. Which is just... nothing. It resets. You learn to watch her face, that little pixel expression shifting from annoyed to something else entirely. There's no tutorial, no explanation. You figure out the rhythm or you don't.
The cumshot when you finally get there is surprisingly detailed for something so rough around the edges. It lands across those massive hentai proportions in a way that feels almost deliberate, like the artist spent all their effort on that one frame and let everything else fall apart. The pigtails bounce. That's the only animation that really works consistently. Sometimes the thrusting desyncs from the sound, which is just a looped wet noise that cuts off abruptly. I wish the stress mechanic was clearer. Sometimes it spikes for no reason I can figure out and I'm back to square one, Bulma's face reset to that blank stare. The whole thing runs in browser, no save, no settings. Just you and this broken little loop of Dragon Ball fantasy that somehow works better than it should.
The mechanic is simple. You thrust, a pleasure bar fills, and there's this stress meter creeping up alongside it. Touch her wrong, go too fast when she's not ready, and the stress spikes. First few times I just hammered away and got the failure screen. Which is just... nothing. It resets. You learn to watch her face, that little pixel expression shifting from annoyed to something else entirely. There's no tutorial, no explanation. You figure out the rhythm or you don't.
The cumshot when you finally get there is surprisingly detailed for something so rough around the edges. It lands across those massive hentai proportions in a way that feels almost deliberate, like the artist spent all their effort on that one frame and let everything else fall apart. The pigtails bounce. That's the only animation that really works consistently. Sometimes the thrusting desyncs from the sound, which is just a looped wet noise that cuts off abruptly. I wish the stress mechanic was clearer. Sometimes it spikes for no reason I can figure out and I'm back to square one, Bulma's face reset to that blank stare. The whole thing runs in browser, no save, no settings. Just you and this broken little loop of Dragon Ball fantasy that somehow works better than it should.
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