Brewing Curves v0.1.2
Office was dead quiet when I opened this in a side tab, pretending to be “checking Tableau dashboards”. Yeah, sure. This is not a numbers game, unless you count cup sizes like I do. The whole thing spins around this girl, Luna, who starts off feeling pretty average, kind of lost in routine. Nothing special on paper, basic student life, but the fun part is how quickly her “normal” becomes totally fucked in the best way once she finds that weird little shop. It feels like someone mashed a comfy slice‑of‑life VN with a horny growth spreadsheet, then forgot to clean up the formulas. You click through dialogue like usual, but every potion choice is basically a data point in a very perverted line chart. Tits go up, ass goes wide, clothes stop respecting physics, and you keep thinking “ok, that’s enough” then push one more increment anyway.
What I liked is how slow the ramp is at the start. The first time her bra feels tight, it’s described so plain and small that my analytics brain instantly went “ah, baseline shift detected”. Then suddenly she leans over her desk, button strains a bit, roommate notices something is off, and you realise, oh, we’re actually doing a full time series here, not just one jump cut. It’s a visual novel, sure, but it feels like a growth sim hiding in VN clothes. You pick ingredients from the shop that sound half harmless, half cursed, mix them up, and there’s this little thrill when you click to the next scene like you’re refreshing a dashboard after changing filters. Some routes keep it modest for a while, like she’s just getting a bit more curvy, more confident, still fitting in public transport seats. Other times, if you go greedy with the recipes, she turns into walking fanservice and the story doesn’t even pretend to be realistic anymore. Which is fine. We’re already in “magic boob lab” territory.
I got irrationally annoyed by one tiny thing though: sometimes the dialogue repeats her surprise again and again, even after you already boosted her three times with the same potion. Girl, you watched your ass grow out of two pairs of jeans already, you are not “confused” anymore, you are running A/B tests on your own body. At least it feels that way. Still, there is this nice, guilty pleasure vibe when she looks at herself in the mirror and you can tell she is half scared, half turned on. That kind of scene hits harder than the big “wow huge now” moment for me. Also, the game quietly tracks your choices in the background like some horny analyst, feeding you different little reactions depending what path you push her toward. I kept thinking of it like a perversion funnel: start with mild curiosity, end with her filling doorframes and pretending this is still a normal student life. And yeah, I know I should have been doing pivot tables in Google Sheets instead of watching a fictional girl outgrow every outfit she owns, but honestly, watching those curves “trend upward” felt more satisfying than any quarterly growth report I ever made.
What I liked is how slow the ramp is at the start. The first time her bra feels tight, it’s described so plain and small that my analytics brain instantly went “ah, baseline shift detected”. Then suddenly she leans over her desk, button strains a bit, roommate notices something is off, and you realise, oh, we’re actually doing a full time series here, not just one jump cut. It’s a visual novel, sure, but it feels like a growth sim hiding in VN clothes. You pick ingredients from the shop that sound half harmless, half cursed, mix them up, and there’s this little thrill when you click to the next scene like you’re refreshing a dashboard after changing filters. Some routes keep it modest for a while, like she’s just getting a bit more curvy, more confident, still fitting in public transport seats. Other times, if you go greedy with the recipes, she turns into walking fanservice and the story doesn’t even pretend to be realistic anymore. Which is fine. We’re already in “magic boob lab” territory.
I got irrationally annoyed by one tiny thing though: sometimes the dialogue repeats her surprise again and again, even after you already boosted her three times with the same potion. Girl, you watched your ass grow out of two pairs of jeans already, you are not “confused” anymore, you are running A/B tests on your own body. At least it feels that way. Still, there is this nice, guilty pleasure vibe when she looks at herself in the mirror and you can tell she is half scared, half turned on. That kind of scene hits harder than the big “wow huge now” moment for me. Also, the game quietly tracks your choices in the background like some horny analyst, feeding you different little reactions depending what path you push her toward. I kept thinking of it like a perversion funnel: start with mild curiosity, end with her filling doorframes and pretending this is still a normal student life. And yeah, I know I should have been doing pivot tables in Google Sheets instead of watching a fictional girl outgrow every outfit she owns, but honestly, watching those curves “trend upward” felt more satisfying than any quarterly growth report I ever made.
⏰
👁 379
★★★☆☆
Inflatawitch v1.0
Foggy forest, quiet as hell, and you’re lost with a hard-on you don’t want to admit you have. That’s pretty much the mood here. The trees feel wrong in that fairy-tale way, like they’re watching, but not in a horror movie thing, more like they’re just waiting for you to do something stupid and horny. Then this witch shows up, and she doesn’t look like the usual “I cast fireball” witch. She’s got that lazy smile that says she already knows what you’re going to click, and she smells like a toy store mixed with a bath bomb shop. Latex, sugar, soap, that weird clean-but-not-innocent vibe. The game doesn’t rush to shout what you’re in for, but yeah, if you’re into inflatables and transformation and that floaty, rubbery ownership of a body that stops being flesh and turns into a damn balloon, it hits that itch pretty directly.
The cool part is how low-key everything starts. It’s just you poking around her little forest corner, clicking stuff, poking at bottles, weird trinkets, that sort of thing. Half of it feels like background junk until you notice something reacts if you try again, or if you did another scene before. There was this moment where I accidentally triggered a change too early, and my character’s body started filling out, tight and squeaky, and I actually paused, staring at my screen like, “ok, I did not expect it to jump to that this fast.” The game is short, yeah, but it doesn’t waste your kinks. The inflation is not just “you get bigger.” It’s that slow, pressurised feeling in the text and art, the witch teasing you, almost casual about turning your body into her private float, testing how much air or magic you can hold. She treats the whole thing like a cozy craft project, while you’re the one struggling with how round you’re getting. It’s a weird mix of mystery and fetish, and I like that it doesn’t apologize for it even once. You’re not playing a hero, you’re playing a future decoration, and she knows it way before you do.
The forest itself is small, but it feels like one of those “hidden room” games where there’s always one last strange item you haven’t clicked in the right order. I spent way too long clicking the same damn stump because I was convinced it had a secret, and honestly I’m still annoyed it didn’t. But while I was being stubborn, I kept noticing little reactions: the witch’s comments changing, the way she hints at other “guests” she inflated before, maybe still around, maybe not in the shape you expect. There’s magic everywhere, but it’s that squishy, rubber-magic. You’re not slinging spells; you’re more like the spell result. A toy, a trophy, an experiment. The furry angle sneaks in too, with those hints that your body isn’t only filling with air, it’s shifting into something cutesy, animal-ish, then more object than creature. Ears, tail, then plastic sheen, then hollow. It’s honestly hot as hell if you’re into losing control and becoming a thing instead of a person. And the best part, or the worst, depending on your brain, is that the witch never seems cruel. She’s playful, almost seasonal, like some twisted holiday hostess inviting you to become part of the decorations, tucked between the trees, gleaming under moonlight, filled tight and waiting. You kind of know from the beginning this forest is not a place you walk out of on your own feet. You’re rolling, floating, squeaking your way out, if you leave at all.
The cool part is how low-key everything starts. It’s just you poking around her little forest corner, clicking stuff, poking at bottles, weird trinkets, that sort of thing. Half of it feels like background junk until you notice something reacts if you try again, or if you did another scene before. There was this moment where I accidentally triggered a change too early, and my character’s body started filling out, tight and squeaky, and I actually paused, staring at my screen like, “ok, I did not expect it to jump to that this fast.” The game is short, yeah, but it doesn’t waste your kinks. The inflation is not just “you get bigger.” It’s that slow, pressurised feeling in the text and art, the witch teasing you, almost casual about turning your body into her private float, testing how much air or magic you can hold. She treats the whole thing like a cozy craft project, while you’re the one struggling with how round you’re getting. It’s a weird mix of mystery and fetish, and I like that it doesn’t apologize for it even once. You’re not playing a hero, you’re playing a future decoration, and she knows it way before you do.
The forest itself is small, but it feels like one of those “hidden room” games where there’s always one last strange item you haven’t clicked in the right order. I spent way too long clicking the same damn stump because I was convinced it had a secret, and honestly I’m still annoyed it didn’t. But while I was being stubborn, I kept noticing little reactions: the witch’s comments changing, the way she hints at other “guests” she inflated before, maybe still around, maybe not in the shape you expect. There’s magic everywhere, but it’s that squishy, rubber-magic. You’re not slinging spells; you’re more like the spell result. A toy, a trophy, an experiment. The furry angle sneaks in too, with those hints that your body isn’t only filling with air, it’s shifting into something cutesy, animal-ish, then more object than creature. Ears, tail, then plastic sheen, then hollow. It’s honestly hot as hell if you’re into losing control and becoming a thing instead of a person. And the best part, or the worst, depending on your brain, is that the witch never seems cruel. She’s playful, almost seasonal, like some twisted holiday hostess inviting you to become part of the decorations, tucked between the trees, gleaming under moonlight, filled tight and waiting. You kind of know from the beginning this forest is not a place you walk out of on your own feet. You’re rolling, floating, squeaking your way out, if you leave at all.
⏰
👁 201
★★★★★
Aeon’s Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide variety, going from MILFs to crazy students to offer, Heavy Metal Babes is sure to satisfy your kinkiest desires all. Get to know your companions inside and out by talking with them via the story. What finer thing to do than sexting and fucking?
Play the #1 hottest sex game on earth. Why wait? It really is free!
Play the #1 hottest sex game on earth. Why wait? It really is free!
⏰
👁 93.3K
★★★★★
Lussuria Academy Chapter 2
Lussuria Academy feels like someone took all those “normal” magic school fantasies, poured a bucket of horny over them, then left the edges a bit rough on purpose. You’re the only human in a whole academy full of anthro girls, and that tiny detail never shuts up in the background. It’s in how they stare a bit too long, how their ears twitch when you walk past, how the teachers say “human” like it’s a spell that might backfire. The story moves like a slow finger tracing along your neck, not rushing, sometimes even stopping in awkward places. One moment you’re in a quiet corridor, sound of your own footsteps soft over some lazy background track, and then a fox-girl classmate catches you alone and the mood tilts from scholarly to “are we really doing this here?” without big fanfare. The music is simple, loops you’d normally ignore, but in this game they sneak under your skin. A calm, almost innocent melody during a late study session, then it fades, and suddenly all you hear is the little sounds: tails brushing fabric, a chair scraping, her breath hitching when you stand too close. The sex doesn’t crash into the screen with fireworks. It creeps in. A hand on your wrist a bit too long, a joke that turns dirty, a spell practice that somehow needs “body contact” for channeling. Then the CG hits and you just forget what the previous dialogue even said.
The visuals are that kind of slightly imperfect 2D where a line isn’t perfectly clean and colors sometimes look like the artist was horny and tired at the same time. And it works. Fur texture is suggested with a few strokes, not hyper-detailed, so your brain fills in the softness when her thighs wrap around your waist. Breasts are drawn bold, unapologetic, but not all the same copy-paste shape. Some girls are lean and sharp, with smug smiles, some are thick, heavy hips, tails curling around your leg while they ride you like they’re trying to milk a spell out of your cock. There’s a catgirl whose moans hit this weird mix of purr and whimper and it stays in your head long after the scene ends, way more than whatever magic exam you passed. The magic stuff itself is almost casual. You’re casting with them, learning, charming objects, and then out of nowhere a training room turns into a place to pin a wolf-eared student against the wall and fuck her while candles flicker and she tries not to howl. They use spells as excuses: “We need to test human stamina,” “We should explore cross-species bonding,” and you’re sitting there, pants open, thinking yeah, real scientific.
What I liked most is how the pace messes with you. It’s not smooth. Some routes drag, you click through lines that feel like someone wrote them half awake, and sometimes the translation vibe slips, a phrase sounds off, and you snort instead of getting horny. Then two screens later, a teacher pulls you after class, locks the door, tail slowly curling as she explains “private tutoring” and your brain just melts. There’s this one scene where a shy bunny student tries to thank you for helping her in a duel. She invites you to her dorm room, the background is quiet, only a soft hum like outside wind, and she keeps fidgeting with her skirt. The camera lingers on little details: her trembling fingers, her ears folding when you sit beside her, the tiny squeak when your hand slides over her thigh. It takes ages before anything explicit happens, and then when she finally climbs into your lap, grinding nervously, the game doesn’t cut away. You hear the rhythm pick up, that wet sound, the shaky breathing layered over the same simple loop, and suddenly this silly furry magic VN feels way too intimate. It’s messy, sometimes clumsy, horny as hell, and when a fox teacher presses your face into her furry tits to “calm your mana flow,” you completely forget you ever came here to study.
The visuals are that kind of slightly imperfect 2D where a line isn’t perfectly clean and colors sometimes look like the artist was horny and tired at the same time. And it works. Fur texture is suggested with a few strokes, not hyper-detailed, so your brain fills in the softness when her thighs wrap around your waist. Breasts are drawn bold, unapologetic, but not all the same copy-paste shape. Some girls are lean and sharp, with smug smiles, some are thick, heavy hips, tails curling around your leg while they ride you like they’re trying to milk a spell out of your cock. There’s a catgirl whose moans hit this weird mix of purr and whimper and it stays in your head long after the scene ends, way more than whatever magic exam you passed. The magic stuff itself is almost casual. You’re casting with them, learning, charming objects, and then out of nowhere a training room turns into a place to pin a wolf-eared student against the wall and fuck her while candles flicker and she tries not to howl. They use spells as excuses: “We need to test human stamina,” “We should explore cross-species bonding,” and you’re sitting there, pants open, thinking yeah, real scientific.
What I liked most is how the pace messes with you. It’s not smooth. Some routes drag, you click through lines that feel like someone wrote them half awake, and sometimes the translation vibe slips, a phrase sounds off, and you snort instead of getting horny. Then two screens later, a teacher pulls you after class, locks the door, tail slowly curling as she explains “private tutoring” and your brain just melts. There’s this one scene where a shy bunny student tries to thank you for helping her in a duel. She invites you to her dorm room, the background is quiet, only a soft hum like outside wind, and she keeps fidgeting with her skirt. The camera lingers on little details: her trembling fingers, her ears folding when you sit beside her, the tiny squeak when your hand slides over her thigh. It takes ages before anything explicit happens, and then when she finally climbs into your lap, grinding nervously, the game doesn’t cut away. You hear the rhythm pick up, that wet sound, the shaky breathing layered over the same simple loop, and suddenly this silly furry magic VN feels way too intimate. It’s messy, sometimes clumsy, horny as hell, and when a fox teacher presses your face into her furry tits to “calm your mana flow,” you completely forget you ever came here to study.
⏰
👁 213
★★★☆☆
Meet your private AI girlfriend: chat now (18+)
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Millions are already here, browse 200+ AI models and 350+ AI girls, and transform casual chats into an intimate AI romance - try it free; upgrade for unlimited images, videos and premium features.
Millions are already here, browse 200+ AI models and 350+ AI girls, and transform casual chats into an intimate AI romance - try it free; upgrade for unlimited images, videos and premium features.
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👁 92.6K
★★★★★
How I Became the Bodyguard of the Saintess! v0.9
You’re in a classic magic-and-knights world, but the game doesn’t really waste time pretending you’re some legendary hero. You’re just this kinda average dude who had the weird luck of growing up next to the most overpowered girl in the realm, the Saintess. Everyone worships her, prays to her, expects miracles, all that holy stuff. You? You know what she looked like with mud all over her dress when she was eight and crying because she lost some dumb toy. That’s the whole vibe. Publicly she’s this shining untouchable goddess, privately she’s a bratty, horny, emotional mess who keeps dragging you into situations where you’re stuck between protecting her and trying not to pop a boner. It doesn’t help that magic and demons and all that fantasy trash keep throwing you into danger, then two scenes later you’re in a candle-lit room with her on your lap, stroking you with this mix of innocence and “I know exactly what I’m doing.” The game loves going from “the world might end” to “her soft hand is wrapped around your cock and she’s whispering your name with that cute little tremble” in about five clicks.
Because yeah, it’s not just teasing and jokes. There’s a real focus on building this thing where you two are basically a messed-up holy power couple. She’s supposed to be this pure and sacred symbol, but she’s also the girl who grew up sharing a bed with you when storms scared her, clinging to you, kissing your cheek, slowly sliding into more. The fact she’s your childhood friend is not just background text, it actually shows up in how she acts when she kisses you for real the first time, or when she goes down on you, clearly nervous but totally determined, drooling on your shaft while her eyes look up at you like you’re the only person who really knows her. And yeah, that whole “we grew up like siblings” tension is very much there, the game doesn’t pretend it’s anything else. Especially when she starts playing with magic during sex, using little spells to pin you, heal you while riding you, or make you feel every little squeeze inside her even more. The humor is all over too, like you’re getting lectured by some knight about honor, while five minutes later you’re fucking her silly behind a holy statue, trying not to laugh as she bites your shoulder to keep from moaning your name so loud the whole temple hears. It’s messy, horny, kind of wrong, kind of sweet, and that weird mix is exactly what works here.
Because yeah, it’s not just teasing and jokes. There’s a real focus on building this thing where you two are basically a messed-up holy power couple. She’s supposed to be this pure and sacred symbol, but she’s also the girl who grew up sharing a bed with you when storms scared her, clinging to you, kissing your cheek, slowly sliding into more. The fact she’s your childhood friend is not just background text, it actually shows up in how she acts when she kisses you for real the first time, or when she goes down on you, clearly nervous but totally determined, drooling on your shaft while her eyes look up at you like you’re the only person who really knows her. And yeah, that whole “we grew up like siblings” tension is very much there, the game doesn’t pretend it’s anything else. Especially when she starts playing with magic during sex, using little spells to pin you, heal you while riding you, or make you feel every little squeeze inside her even more. The humor is all over too, like you’re getting lectured by some knight about honor, while five minutes later you’re fucking her silly behind a holy statue, trying not to laugh as she bites your shoulder to keep from moaning your name so loud the whole temple hears. It’s messy, horny, kind of wrong, kind of sweet, and that weird mix is exactly what works here.
⏰
👁 208
★★★★★