Advanced Rogue Intelligence Attack
I clicked through the tutorial, something about a mothership and feeding girls, and honestly I still don't know what the real goal is. The game says follow the tutorial to see your real goal but the tutorial is just a wall of text that I skimmed while trying to find the button that lets you get laid. That's the whole pitch, right? Train them, feed them, fuck them. Simple. Except nothing is simple because the UI is a disaster zone of floating panels and tiny icons that look like they were drawn in MS Paint during a hostage situation.
The battle system. You attack enemies when you're ready, it says. I sent my team out against some space pirates or whatever and watched numbers tick down. There's a planning phase where you pick who goes, but the choice feels meaningless because I don't know what any of the stats do. One girl has higher "technique" and another has better "synergy" and I'm just clicking things hoping someone loses their clothes. They didn't. The enemies exploded into credits and I got a popup about new areas discovered. Great. More menus to ignore.
Top 3 Moments You'll Want to Screenshot. One: the first time a training session actually triggered a lewd scene, and the girl's expression was this blank stare that made me laugh so hard I forgot to be horny. Two: the platforming section. Yes, this spaceship management sim has platforming for some reason, and your character moves like they're wading through molasses. Three: when I realized the "feed" mechanic is just dragging food icons onto portraits and watching a hunger bar fill up. Peak gameplay. The lewd scenes themselves are fine, I guess, if you like that particular brand of stiff animation where limbs rotate at impossible angles. I've seen worse. I've also seen much better. The whole thing feels like someone threw seventeen ideas at a wall and kept whatever stuck, polish be damned.
The battle system. You attack enemies when you're ready, it says. I sent my team out against some space pirates or whatever and watched numbers tick down. There's a planning phase where you pick who goes, but the choice feels meaningless because I don't know what any of the stats do. One girl has higher "technique" and another has better "synergy" and I'm just clicking things hoping someone loses their clothes. They didn't. The enemies exploded into credits and I got a popup about new areas discovered. Great. More menus to ignore.
Top 3 Moments You'll Want to Screenshot. One: the first time a training session actually triggered a lewd scene, and the girl's expression was this blank stare that made me laugh so hard I forgot to be horny. Two: the platforming section. Yes, this spaceship management sim has platforming for some reason, and your character moves like they're wading through molasses. Three: when I realized the "feed" mechanic is just dragging food icons onto portraits and watching a hunger bar fill up. Peak gameplay. The lewd scenes themselves are fine, I guess, if you like that particular brand of stiff animation where limbs rotate at impossible angles. I've seen worse. I've also seen much better. The whole thing feels like someone threw seventeen ideas at a wall and kept whatever stuck, polish be damned.
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to wild college girls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 best sex game on the planet. Why wait? It is free!
Play the #1 best sex game on the planet. Why wait? It is free!
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Ghost Story
The first thing that hits you is the priestess herself. Big tits, dark hair, that whole look. She's not some shy shrine girl either, she's got a job to do and the game wastes no time throwing her into this creepy mansion full of cursed souls. Six of them, each one more of a mess than the last. The ghost girl with the broken neck, the asian spirit who keeps whispering about her dead lover, all of them stuck in loops of their worst moments. And you're the one who has to decide how to handle it.
The choice system is where it gets interesting. You can play it pure, trying to cleanse them with rituals and kind words. Or you can let the corruption creep in. The game doesn't judge you for it either. Some of the best scenes come from picking the option that feels wrong, the one where you push the ghost against the wall instead of listening to her sob story. The rank system tracks how far you've fallen, and the endings actually change based on that. Not just a different text box, the whole final sequence shifts.
The hentai animations are the reward, obviously. They're not super long but they hit hard when they come. The priestess getting bent over an old altar while a spirit watches, that kind of thing. The art style is rough around the edges, like someone drew it with one hand, but that adds to the whole dirty vibe. It's not trying to be classy.
One thing that bugged me, the sound effects for the ghost moans are way too loud compared to everything else. Had to turn my volume down mid scene, which killed the mood a little. But then the next animation started and I forgot all about it.
If you're going in, don't rush. Let the bad choices happen. The game rewards you for being a little bit of a monster, and honestly that's the whole point.
The choice system is where it gets interesting. You can play it pure, trying to cleanse them with rituals and kind words. Or you can let the corruption creep in. The game doesn't judge you for it either. Some of the best scenes come from picking the option that feels wrong, the one where you push the ghost against the wall instead of listening to her sob story. The rank system tracks how far you've fallen, and the endings actually change based on that. Not just a different text box, the whole final sequence shifts.
The hentai animations are the reward, obviously. They're not super long but they hit hard when they come. The priestess getting bent over an old altar while a spirit watches, that kind of thing. The art style is rough around the edges, like someone drew it with one hand, but that adds to the whole dirty vibe. It's not trying to be classy.
One thing that bugged me, the sound effects for the ghost moans are way too loud compared to everything else. Had to turn my volume down mid scene, which killed the mood a little. But then the next animation started and I forgot all about it.
If you're going in, don't rush. Let the bad choices happen. The game rewards you for being a little bit of a monster, and honestly that's the whole point.
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Moonlust: The first-ever sting
The whole thing feels like someone animated a Newgrounds flash game from 2005 but forgot to add the irony. You got Mark, this freshly bitten vampire who looks like a rejected boy band member, and he needs to get his dick wet and his fangs in someone. That's it. That's the plot. And honestly? Werk.
The night club setting is giving budget Blade cosplay. Purple walls, one looping beat that drills into your skull after thirty seconds, and a blonde just standing there like she's waiting for a bus. The pickup system is basically a multiple choice quiz where wrong answers make her scoff. I picked something cheesy about her eyes and she literally rolled hers so hard I felt personally attacked. Then I chose the line about her neck, which is apparently the vampire equivalent of saying "nice shoes, wanna fuck?" and suddenly we're in a back alley.
The sex scene. Girl. The proportions. Her tits have their own gravitational pull, I swear. The animation is so stiff it looks like two action figures being mashed together by a very determined child. But there's this one moment where Mark bites her neck and the blood effect is just three red pixels that appear for half a second. I screamed. Not in a scared way, in a "this is so camp" way. I wish there was more buildup, maybe some actual club atmosphere instead of what feels like a waiting room with mood lighting. The game just ends after the bite. No aftermath, no "oops I killed her," nothing. Just fades to black like a TV getting unplugged.
For a browser game from Lesson of Passion, you know exactly what you're signing up for. It's trash, but it's my trash. The kind where you click through it once, laugh at the janky tits, and forget about it until you're bored again next Tuesday.
The night club setting is giving budget Blade cosplay. Purple walls, one looping beat that drills into your skull after thirty seconds, and a blonde just standing there like she's waiting for a bus. The pickup system is basically a multiple choice quiz where wrong answers make her scoff. I picked something cheesy about her eyes and she literally rolled hers so hard I felt personally attacked. Then I chose the line about her neck, which is apparently the vampire equivalent of saying "nice shoes, wanna fuck?" and suddenly we're in a back alley.
The sex scene. Girl. The proportions. Her tits have their own gravitational pull, I swear. The animation is so stiff it looks like two action figures being mashed together by a very determined child. But there's this one moment where Mark bites her neck and the blood effect is just three red pixels that appear for half a second. I screamed. Not in a scared way, in a "this is so camp" way. I wish there was more buildup, maybe some actual club atmosphere instead of what feels like a waiting room with mood lighting. The game just ends after the bite. No aftermath, no "oops I killed her," nothing. Just fades to black like a TV getting unplugged.
For a browser game from Lesson of Passion, you know exactly what you're signing up for. It's trash, but it's my trash. The kind where you click through it once, laugh at the janky tits, and forget about it until you're bored again next Tuesday.
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Fuck-a-thon Moon
You ever just click on a game knowing exactly what you're getting into? The title alone. Vampire girlfriend with big tits. Classic setup. The 3d models have that specific janky charm, like someone learned Blender last month and just went for it. Her boobs are massive, physics doing that weird floaty thing where they move a half second after she does. Her skin's too glossy, like she's been oiled up for a photoshoot. The brunette hair clips through her shoulder sometimes. I don't even care. It's almost better this way, the unpolished look makes it feel like some forbidden thing you found on a forgotten corner of the internet.
The plot is whatever. She's a vampire, she's hungry, you gotta fuck her. But there's this choice system that caught me off guard. You click around the room, pick dialogue options. One path had me trying to reason with her about her bloodlust and she just stared with those dead eyes, mouth slightly open. The next choice was basically "whip it out." The tonal whiplash is incredible. Like the game can't decide if it wants to be a horror thing or just pure porn logic. There's a quest marker that pops up sometimes? I think? I clicked on a bookshelf and got a text box about vampire lore that went on for way too long. Then immediately back to a close up of her fangs near my neck. The story is there but it's like the developer got bored writing it halfway through and just said fuck it, here's the sex scene.
The big cock tag is accurate. The player model is... equipped. It's almost comical, this massive thing just hanging there while you're supposed to be making life or death decisions. The sex scenes trigger based on choices that feel completely random. I picked a dialogue option about trusting her and suddenly we're fucking on the couch. No transition. Her big boobs just fill the screen. The animation loops are short, maybe three seconds, but the sound design is surprisingly wet and detailed. Someone spent time on the squelching noises. More time than on the vampire's face animations, honestly. Her expression barely changes. That thousand yard stare while moaning. It's unsettling in a way that kinda works for a vampire story? Or maybe I'm giving it too much credit. The game knows what it is. You're here to see a big titted vampire get railed, and on that front it delivers with the enthusiasm of a student project that stopped caring about grades.
The plot is whatever. She's a vampire, she's hungry, you gotta fuck her. But there's this choice system that caught me off guard. You click around the room, pick dialogue options. One path had me trying to reason with her about her bloodlust and she just stared with those dead eyes, mouth slightly open. The next choice was basically "whip it out." The tonal whiplash is incredible. Like the game can't decide if it wants to be a horror thing or just pure porn logic. There's a quest marker that pops up sometimes? I think? I clicked on a bookshelf and got a text box about vampire lore that went on for way too long. Then immediately back to a close up of her fangs near my neck. The story is there but it's like the developer got bored writing it halfway through and just said fuck it, here's the sex scene.
The big cock tag is accurate. The player model is... equipped. It's almost comical, this massive thing just hanging there while you're supposed to be making life or death decisions. The sex scenes trigger based on choices that feel completely random. I picked a dialogue option about trusting her and suddenly we're fucking on the couch. No transition. Her big boobs just fill the screen. The animation loops are short, maybe three seconds, but the sound design is surprisingly wet and detailed. Someone spent time on the squelching noises. More time than on the vampire's face animations, honestly. Her expression barely changes. That thousand yard stare while moaning. It's unsettling in a way that kinda works for a vampire story? Or maybe I'm giving it too much credit. The game knows what it is. You're here to see a big titted vampire get railed, and on that front it delivers with the enthusiasm of a student project that stopped caring about grades.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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Slut Crevasses
The whole thing runs on this greasy, almost hostile energy. The models, a blonde and a brunette from some photoshoot reject pile, stare at you like you just asked them to calculate a tip. The guy in the middle has the expression of a man who found a winning lottery ticket in a dumpster. You don't play so much as you click through a quiz that feels like it was coded during a lunch break. The questions are stupid, deliberately so. Name a position. Guess what happens next. It's the kind of trivia where the wrong answer probably still ends with a face full of something, so who even cares about the score.
The reverse gangbang setup is pure chaos logic. Five women, one dude, and the game treats this like a math problem to be solved with multiple choice. I clicked a random answer about what the blonde would do and suddenly the screen is just a tangle of limbs. The real model tag is doing a lot of heavy lifting here, the images look like they were compressed by a potato and then stretched to fit. It's not polished. It's aggressively unpolished. That's the point, maybe. Or maybe it's just a mess. The orgy scenes don't escalate so much as they just happen, a slideshow of bad decisions. You get a question right and it's like unlocking a slightly more explicit jpeg of a woman who definitely has a day job that isn't this.
I wish there was a button to just skip the quiz and watch the whole thing unfold like a nature documentary. The choice mechanic is a lie, a thin veil over a linear path to the same sticky conclusion. My favorite part is when the brunette looks directly into the camera, not at the guy she's supposedly with, but at me, the idiot clicking on a browser tab at 1 PM. It's a moment of pure, accidental honesty. The game doesn't even try to hide its file name, some string of numbers and letters that screams temporary folder. The sound design is non-existent, just the phantom click of my mouse and the faint hum of my laptop's fan working overtime for this nonsense. This isn't a game, it's a digital shrug.
The reverse gangbang setup is pure chaos logic. Five women, one dude, and the game treats this like a math problem to be solved with multiple choice. I clicked a random answer about what the blonde would do and suddenly the screen is just a tangle of limbs. The real model tag is doing a lot of heavy lifting here, the images look like they were compressed by a potato and then stretched to fit. It's not polished. It's aggressively unpolished. That's the point, maybe. Or maybe it's just a mess. The orgy scenes don't escalate so much as they just happen, a slideshow of bad decisions. You get a question right and it's like unlocking a slightly more explicit jpeg of a woman who definitely has a day job that isn't this.
I wish there was a button to just skip the quiz and watch the whole thing unfold like a nature documentary. The choice mechanic is a lie, a thin veil over a linear path to the same sticky conclusion. My favorite part is when the brunette looks directly into the camera, not at the guy she's supposedly with, but at me, the idiot clicking on a browser tab at 1 PM. It's a moment of pure, accidental honesty. The game doesn't even try to hide its file name, some string of numbers and letters that screams temporary folder. The sound design is non-existent, just the phantom click of my mouse and the faint hum of my laptop's fan working overtime for this nonsense. This isn't a game, it's a digital shrug.
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Die 4 Glory
I can't remember the last time a Lesson of Passion joint made me laugh this much without even trying. The whole thing is this weird, horny quest game that feels like it was coded in a fever dream, and I mean that as the highest compliment. You're Drake, right? Supposed to be some big damn hero, but you're stuck in Brimstone, a village so boring it hurts. There's this elf girl in the tavern. No wait, she's not just in the tavern. The tavern is like the nexus of the entire game, a pixelated shithole where dreams go to die and also where you can apparently train your charisma by... looking at your own reflection? The logic is so beautifully broken.
The CG art though. Fucking hell. That's where they put all the budget and it shows in the most glorious way. Every elf and potential tavern whore is rendered with this glossy, almost plastic sheen that somehow makes the lewd scenes hit harder. It's like those old Newgrounds flash games but if someone actually learned how to draw anatomy, you know? The design isn't polished in a AAA way. It's deliberately unpolished in a way that makes the erotic bits feel more raw, less airbrushed. There's this one choice early on where you can try to peep on a bather, and the resulting scene is both incredibly explicit and framed so awkwardly it becomes art.
But then the RPG elements. Christ. The stats are there, the quests are there, but half the time you're clicking through dialogue that goes in circles. The fantasy adventure part feels like it was written by someone who once heard a description of a D&D session from a friend. I got stuck for ten minutes trying to figure out why my charisma wasn't high enough to talk to the elf, only to realize I had to fail a different quest first. Made no sense. Yet I kept playing. The brokenness becomes the appeal. Like watching a car crash where everyone's suddenly naked and into it.
The CG art though. Fucking hell. That's where they put all the budget and it shows in the most glorious way. Every elf and potential tavern whore is rendered with this glossy, almost plastic sheen that somehow makes the lewd scenes hit harder. It's like those old Newgrounds flash games but if someone actually learned how to draw anatomy, you know? The design isn't polished in a AAA way. It's deliberately unpolished in a way that makes the erotic bits feel more raw, less airbrushed. There's this one choice early on where you can try to peep on a bather, and the resulting scene is both incredibly explicit and framed so awkwardly it becomes art.
But then the RPG elements. Christ. The stats are there, the quests are there, but half the time you're clicking through dialogue that goes in circles. The fantasy adventure part feels like it was written by someone who once heard a description of a D&D session from a friend. I got stuck for ten minutes trying to figure out why my charisma wasn't high enough to talk to the elf, only to realize I had to fail a different quest first. Made no sense. Yet I kept playing. The brokenness becomes the appeal. Like watching a car crash where everyone's suddenly naked and into it.
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Starlet Bang
Captain Kurt getting a high pressure enema while a gay Spock watches from the corner, that's the level we're operating at here. This Star Trek parody flash thing, I don't even know what to call it, a fever dream maybe. The art is deliberately shit, like someone drew it with their non-dominant hand while drunk, and honestly that makes the whole thing funnier. Six of Nine, our blonde protagonist with the obvious name, walks around this ship and every single encounter is some new form of unhinged depravity.
The Kingon blowjob scene caught me off guard because the alien's dick is just... a weirdly textured tube. And then there's the "space pussy box" which I won't even try to explain. The Whora character, a black woman who's clearly a play on Troi, has this lesbian scene with Six of Nine that's actually the most competently animated part of the whole mess. Which isn't saying much. The homo deck with Spook, yes they named him Spook, involves a rear rammer machine and the sound effects are just someone making "whirr" noises into a microphone I swear to god.
The dialogue choices are meaningless, every path leads to something absurd, and the whole thing feels like it was coded in a weekend by someone who really hates Rick Berman specifically. There's a doctor scene that's surprisingly vanilla compared to everything else, just regular sex, which almost feels out of place next to the enema fetish content. The game is aggressively not for homophobes, it wears that on its sleeve, and honestly the Spook stuff is so over the top it circles back to being hilarious. I wish the Kingon had more scenes, the one you get is too short and then it's back to whatever the hell else is happening. The whole thing crashes sometimes if you click too fast, but that feels intentional somehow, like the game itself is embarrassed.
The Kingon blowjob scene caught me off guard because the alien's dick is just... a weirdly textured tube. And then there's the "space pussy box" which I won't even try to explain. The Whora character, a black woman who's clearly a play on Troi, has this lesbian scene with Six of Nine that's actually the most competently animated part of the whole mess. Which isn't saying much. The homo deck with Spook, yes they named him Spook, involves a rear rammer machine and the sound effects are just someone making "whirr" noises into a microphone I swear to god.
The dialogue choices are meaningless, every path leads to something absurd, and the whole thing feels like it was coded in a weekend by someone who really hates Rick Berman specifically. There's a doctor scene that's surprisingly vanilla compared to everything else, just regular sex, which almost feels out of place next to the enema fetish content. The game is aggressively not for homophobes, it wears that on its sleeve, and honestly the Spook stuff is so over the top it circles back to being hilarious. I wish the Kingon had more scenes, the one you get is too short and then it's back to whatever the hell else is happening. The whole thing crashes sometimes if you click too fast, but that feels intentional somehow, like the game itself is embarrassed.
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College Life Part 1
You ever play a game that looks like it was coded during a lunch break and somehow still works? That's this one. Interface is bare, the art is that specific kind of amateur hentai where proportions shift between scenes, and the whole thing has this raw itch.io energy that's almost charming if you squint.
The premise is you get one day controlling Pierre, then one day as Sonia, and you're trying to get them to fuck by the end. It's a dating sim stripped down to its bones. You make choices, you see what sticks. The uniform tag is doing some heavy lifting here because Sonia's outfit is basically the only consistent design element. First time I got them together I actually laughed because the animation just. It happens. There's no buildup, just a transition and then bodies are doing things. The sex scenes are explicit enough, don't get me wrong, you see everything, but it's like watching paper dolls get pressed together.
What's weird is I kept replaying it. Not because it's good exactly, but because missing a scene on day two feels like failing a test you didn't study for. You start thinking about what choice leads where, and suddenly you're taking notes on a game that looks like a Newgrounds submission from 2006. The story is barely there, mostly just context for the scenes, but there's this one moment where Sonia's dialogue changes based on something Pierre did earlier and I actually went "oh shit" out loud.
I wish the choice system had more feedback. Sometimes you pick something and nothing visibly changes until much later, so you're just guessing. And the text speed is slow with no way to skip, which gets annoying when you're on your fourth run trying to unlock the last scene. But then you hit a new dialogue branch and forget why you were annoyed. The simulator tag is generous, it's more of a visual novel with extra steps. Still. For what it is, the game knows exactly what it wants to be and doesn't pretend otherwise. That's rare.
The premise is you get one day controlling Pierre, then one day as Sonia, and you're trying to get them to fuck by the end. It's a dating sim stripped down to its bones. You make choices, you see what sticks. The uniform tag is doing some heavy lifting here because Sonia's outfit is basically the only consistent design element. First time I got them together I actually laughed because the animation just. It happens. There's no buildup, just a transition and then bodies are doing things. The sex scenes are explicit enough, don't get me wrong, you see everything, but it's like watching paper dolls get pressed together.
What's weird is I kept replaying it. Not because it's good exactly, but because missing a scene on day two feels like failing a test you didn't study for. You start thinking about what choice leads where, and suddenly you're taking notes on a game that looks like a Newgrounds submission from 2006. The story is barely there, mostly just context for the scenes, but there's this one moment where Sonia's dialogue changes based on something Pierre did earlier and I actually went "oh shit" out loud.
I wish the choice system had more feedback. Sometimes you pick something and nothing visibly changes until much later, so you're just guessing. And the text speed is slow with no way to skip, which gets annoying when you're on your fourth run trying to unlock the last scene. But then you hit a new dialogue branch and forget why you were annoyed. The simulator tag is generous, it's more of a visual novel with extra steps. Still. For what it is, the game knows exactly what it wants to be and doesn't pretend otherwise. That's rare.
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Al Subeki
I keep clicking through this thing thinking maybe the next scene will have actual art instead of whatever the fuck this is. The redhead shows up and her tits are like someone described boobs to an alien over a bad phone connection. The whole game looks like it was drawn on a napkin during a lunch break but not in a charming way, more like the artist was actively angry at their own hands.
The protagonist is supposedly some manga obsessed dude who jerks off to comics which honestly is the most relatable part of this entire experience. He applies for a job as a manga artist and I'm sitting here thinking buddy you and the person who made this game have the same qualifications apparently. There's this one choice where you can either stare at the boss lady's chest or actually do your work and picking the obvious option leads to this awkward pov shot that made me laugh so hard I had to close my browser. Not because it was funny on purpose. The dialogue reads like someone ran hentai dialogue through google translate three times and then just shrugged and shipped it. At one point she says something about "your pencil is very hard today" and I lost it completely.
I wish there was more actual drawing stuff in it since that's the whole premise but nah it's just clicking through text boxes until the sex scenes happen. The office setting is barely there, just a grey background that could be anywhere. You know what this reminds me of, those old newgrounds games where you could tell someone's fetish was doing all the heavy lifting for the lack of any other quality. The big tits tag is doing a lot of work here, they're big sure but they move like water balloons filled with cement. I spent way too long trying to figure out if the artist was going for a specific style or if this is genuinely just what their skill level is. The choice system is basically "do you want to see the sex scene now or after three more clicks" which I guess is honest in its own way.
The protagonist is supposedly some manga obsessed dude who jerks off to comics which honestly is the most relatable part of this entire experience. He applies for a job as a manga artist and I'm sitting here thinking buddy you and the person who made this game have the same qualifications apparently. There's this one choice where you can either stare at the boss lady's chest or actually do your work and picking the obvious option leads to this awkward pov shot that made me laugh so hard I had to close my browser. Not because it was funny on purpose. The dialogue reads like someone ran hentai dialogue through google translate three times and then just shrugged and shipped it. At one point she says something about "your pencil is very hard today" and I lost it completely.
I wish there was more actual drawing stuff in it since that's the whole premise but nah it's just clicking through text boxes until the sex scenes happen. The office setting is barely there, just a grey background that could be anywhere. You know what this reminds me of, those old newgrounds games where you could tell someone's fetish was doing all the heavy lifting for the lack of any other quality. The big tits tag is doing a lot of work here, they're big sure but they move like water balloons filled with cement. I spent way too long trying to figure out if the artist was going for a specific style or if this is genuinely just what their skill level is. The choice system is basically "do you want to see the sex scene now or after three more clicks" which I guess is honest in its own way.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Hentai Games
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