Candy Store - Gummy
You ever just want to know how the gummy gets its wobble? This game apparently decided that's a valid excuse for what happens next. There's a candy shop and a woman with tits that defy physics, more like actual beach balls glued to her chest. The setup is you're learning to make summer gummies, which is already a weirdly specific plot, and then the demonstration just goes off the rails into a full fuck session with the gummy lady herself. She's made of candy, I guess. The whole thing is fucking ridiculous and it knows it.
The animations are rough. Like, someone learned how to loop a basic thrust and called it a day. The cumshot effect is this stringy white mess that looks less like jizz and more like melted marshmallow getting flung around, which I suppose fits the candy theme but still looks silly as hell. There's this one moment where she's bouncing and her tits clip right through her own arms, and nobody bothered to fix it. Not a single fuck was given about polish. And yet I kept watching. The absurd humor is what carries it. Her expression stays this deadpan smile the whole time, like she's demonstrating how to pipe frosting while you're balls deep. It's so stupid it loops back around to being kinda great.
The mock award for this has to be "Most Unhinged Use of Confectionery as a Sexual Partner." No contest. You got your big tits, you got your gummy body that looks like it'd dissolve in water, and you got a premise so thin it's practically transparent. I tried to unlock all the scenes but the click path is a mess, doesn't remember your choices half the time. Actually, it's one of those where you just click the same spot and the scene changes when it feels like it. Or maybe I missed something. The whole thing feels like a joke a bunch of devs made while high on actual sugar. It's not hot in the way something polished is hot. It's the kind of thing you'd send to a friend at midnight just to see them type back "what the actual fuck." I can't even say the comedy is intentional, but it's there. The gummy girl's tits jiggle like they're filled with helium. I'm still not sure if I liked it.
The animations are rough. Like, someone learned how to loop a basic thrust and called it a day. The cumshot effect is this stringy white mess that looks less like jizz and more like melted marshmallow getting flung around, which I suppose fits the candy theme but still looks silly as hell. There's this one moment where she's bouncing and her tits clip right through her own arms, and nobody bothered to fix it. Not a single fuck was given about polish. And yet I kept watching. The absurd humor is what carries it. Her expression stays this deadpan smile the whole time, like she's demonstrating how to pipe frosting while you're balls deep. It's so stupid it loops back around to being kinda great.
The mock award for this has to be "Most Unhinged Use of Confectionery as a Sexual Partner." No contest. You got your big tits, you got your gummy body that looks like it'd dissolve in water, and you got a premise so thin it's practically transparent. I tried to unlock all the scenes but the click path is a mess, doesn't remember your choices half the time. Actually, it's one of those where you just click the same spot and the scene changes when it feels like it. Or maybe I missed something. The whole thing feels like a joke a bunch of devs made while high on actual sugar. It's not hot in the way something polished is hot. It's the kind of thing you'd send to a friend at midnight just to see them type back "what the actual fuck." I can't even say the comedy is intentional, but it's there. The gummy girl's tits jiggle like they're filled with helium. I'm still not sure if I liked it.
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π 6.3K
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Maid for You
The duel master angle is weird, right? You're not dueling anyone. It's just you, a messy room, and a maid in a uniform that's clearly been through a washing machine set to "shrink". The whole setup feels like one of those browser games you click through while waiting for something else to download. Then she starts cleaning and suddenly you're locked into a rhythm of choices that all lead to the same place.
The humor lands sometimes. A line about dust bunnies organizing a resistance movement got a snort out of me. But the writing is uneven, like they had two different people doing dialogue and one of them was horny on main while the other wanted to write a sitcom. The blowjob scene comes out of nowhere, almost like a jumpscare, but the cumshot animation has this janky charm that reminded me of old Flash games where you could see the seams. Not polished, not trying to be.
There's a moment where she finds a sock under the bed and the expression on her face is genuinely funny. Then the game forgets about the sock entirely. Never resolves it. What was the sock for? Why show it if you're not going to do anything with it? Small thing but it stuck with me.
Replay value is basically zero unless you want to see the same three poses again with slightly different dialogue. But for a one-sitting time killer, it does the job. The maid's design is standard hentai fare, big eyes, impossible proportions, the usual. If you've played one of these before, you know exactly what you're getting. The master character never shows up, which is probably for the best.
The humor lands sometimes. A line about dust bunnies organizing a resistance movement got a snort out of me. But the writing is uneven, like they had two different people doing dialogue and one of them was horny on main while the other wanted to write a sitcom. The blowjob scene comes out of nowhere, almost like a jumpscare, but the cumshot animation has this janky charm that reminded me of old Flash games where you could see the seams. Not polished, not trying to be.
There's a moment where she finds a sock under the bed and the expression on her face is genuinely funny. Then the game forgets about the sock entirely. Never resolves it. What was the sock for? Why show it if you're not going to do anything with it? Small thing but it stuck with me.
Replay value is basically zero unless you want to see the same three poses again with slightly different dialogue. But for a one-sitting time killer, it does the job. The maid's design is standard hentai fare, big eyes, impossible proportions, the usual. If you've played one of these before, you know exactly what you're getting. The master character never shows up, which is probably for the best.
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π 20.1K
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Candy Shop - Jawbreaker
Blowing a load onto a lollipop is one thing, but this factory setup is something else. The whole premise is that you're a quality control guy at a candy shop, and today's product is a jawbreaker. Not the tiny ones you remember from middle school that cut your tongue, but a massive, hard sphere that this hentai chick has to... test. The humor hits immediately because the game treats this like a legit industrial process. There's a clipboard, a checklist, and three sex positions to evaluate before the final test. I spent way too long on the first position just watching her struggle with the size. The cumshot mechanic is tied to a meter that fills up, and when it pops, the candy gets absolutely glazed. It's stupid funny but also, you know, effective.
The art style is deliberately rough, like a sketch that got colored in by someone who was way too excited to finish. The girl's expressions cycle between "this is my job" deadpan and sudden wide-eyed surprise when the jawbreaker goes where it shouldn't. There's a moment in the second position where she drops the candy and the game just... waits. No reset button, no prompt. You have to figure out that clicking on her makes her pick it up with her mouth. That kind of unpolished interaction is either lazy or genius, I can't decide. Probably both. The sound design is nonexistent except for a wet pop effect that plays at the end of each stage, which made me laugh the first time and then got weirdly Pavlovian by the third.
I wish there was more variety in the candy types. The description mentions this is just one product test, but you never see the others. What about gummy worms? Rock candy? Missed opportunity. The final test is just a repeat of the first position but faster, which feels like the developer ran out of ideas or budget. Still, for a browser game that loads in seconds and doesn't pretend to be anything more than a sticky, ridiculous time-waster, it delivers exactly what the tags promise. The jawbreaker itself is weirdly detailed, like someone really studied how light hits a glossy candy sphere. Why put that effort there and nowhere else? I don't know. It works.
The art style is deliberately rough, like a sketch that got colored in by someone who was way too excited to finish. The girl's expressions cycle between "this is my job" deadpan and sudden wide-eyed surprise when the jawbreaker goes where it shouldn't. There's a moment in the second position where she drops the candy and the game just... waits. No reset button, no prompt. You have to figure out that clicking on her makes her pick it up with her mouth. That kind of unpolished interaction is either lazy or genius, I can't decide. Probably both. The sound design is nonexistent except for a wet pop effect that plays at the end of each stage, which made me laugh the first time and then got weirdly Pavlovian by the third.
I wish there was more variety in the candy types. The description mentions this is just one product test, but you never see the others. What about gummy worms? Rock candy? Missed opportunity. The final test is just a repeat of the first position but faster, which feels like the developer ran out of ideas or budget. Still, for a browser game that loads in seconds and doesn't pretend to be anything more than a sticky, ridiculous time-waster, it delivers exactly what the tags promise. The jawbreaker itself is weirdly detailed, like someone really studied how light hits a glossy candy sphere. Why put that effort there and nowhere else? I don't know. It works.
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π 2.8K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide variety, going from MILFs to insane college girls to offer, Heavy Metal Babes is sure to satisfy all of your most kinky desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 hottest sex game on the planet. Why wait? It is free!
Play the #1 hottest sex game on the planet. Why wait? It is free!
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π 13K
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Sex Kitten: Prison Break
Prison Escape Sex Kitten. That name. It's like someone fed a hentai plot generator nothing but horny and a bad translation. The pixel art is deliberately crusty, that MS Paint charm where a character's tits are just two massive circles with a single pixel for a nipple. I live for this shit. The cellmate, this pink-haired mcslut, immediately starts grinding on the bars. Her idle animation is just a loop of her asscheeks clapping. No preamble, no lore, just pixelated clapping. I spent a good minute just watching that before I even touched the arrow keys.
The quest is a prison break, sure, but the logic is pure fever dream. You click on a guard and instead of a fight, you get a dialogue box that says "Suck?" with a yes/no prompt. Obviously you click yes. The animation that follows is three frames. Three. And the sound effect is a stock slurp noise that cuts off mid-way, every single time. It's so bad it wraps back around to being the hottest thing in the game. The humor is completely unintentional, which is the best kind. You find a key item, a "slutty shank," and the description just reads "For stabbing and stuff." The stuff is never elaborated on. You just have it now. The escape route involves distracting a warden by making your cellmate do a lewd dance on a table. The table is just a brown rectangle. Her dance is a two-frame hip sway. I failed the escape three times on purpose just to see that stupid, jerky hip sway again.
There's a point where you get a "sex kitten" power-up that turns your character's hair pink and makes your tits bigger, which is the entire gameplay loop. It doesn't change any mechanics. It just makes the pixels bigger. I'm still not sure if that was a bug or a feature. The final escape is a non-interactive cutscene where you just walk out the front door while everyone is busy in a massive, low-res orgy you triggered. The screen is just a mess of tangled, blocky limbs and the same slurp sound effect playing over itself a dozen times. My laptop fan kicked into high gear. It was beautiful. A masterpiece of trash.
The quest is a prison break, sure, but the logic is pure fever dream. You click on a guard and instead of a fight, you get a dialogue box that says "Suck?" with a yes/no prompt. Obviously you click yes. The animation that follows is three frames. Three. And the sound effect is a stock slurp noise that cuts off mid-way, every single time. It's so bad it wraps back around to being the hottest thing in the game. The humor is completely unintentional, which is the best kind. You find a key item, a "slutty shank," and the description just reads "For stabbing and stuff." The stuff is never elaborated on. You just have it now. The escape route involves distracting a warden by making your cellmate do a lewd dance on a table. The table is just a brown rectangle. Her dance is a two-frame hip sway. I failed the escape three times on purpose just to see that stupid, jerky hip sway again.
There's a point where you get a "sex kitten" power-up that turns your character's hair pink and makes your tits bigger, which is the entire gameplay loop. It doesn't change any mechanics. It just makes the pixels bigger. I'm still not sure if that was a bug or a feature. The final escape is a non-interactive cutscene where you just walk out the front door while everyone is busy in a massive, low-res orgy you triggered. The screen is just a mess of tangled, blocky limbs and the same slurp sound effect playing over itself a dozen times. My laptop fan kicked into high gear. It was beautiful. A masterpiece of trash.
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π 5.9K
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Katies diaries Ep. 7
Brandy's sheets have this weird satin thing going on, you can almost feel the slipperiness through the screen when she and Deina get tangled up. That's the first thing that hits you, the way the fabric sounds, a constant soft shushing that gets faster. Deina's a redhead with a chest that the animation doesn't quite know how to handle, it's like the physics engine is fighting itself, one moment they're weighty and the next they're floating a bit too much. It's distracting in a good way, you keep watching to see if it'll glitch out.
The whole setup is so blunt. Katie kicks Johny out, door slam, done. Then Brandy just walks in with her friend and they're on the bed in seconds. No build up, no dumb flirting mini-games. The sex scene is this loop of fumbling and grinding, and the sound design is all wet clicks and breathy moans that don't quite sync with the mouth movements. There's a moment where Deina's leg hooks over Brandy's hip and the ankle bends at a slightly wrong angle, and for some reason that's the hottest part, this tiny broken detail. The game forgets Katie exists for a long stretch. You're just watching these two, and the humor comes from how absurdly direct it is, like a porn sketch someone animated on their phone during a boring class. Then Brandy walks out, naked, and asks Katie to join. Katie just blushes and shakes her head. That's it. The scene cuts and you're left staring at the menu screen.
The replay button is right there though. The loop is short. You click it not for the story, which is basically a sticky note, but because the tactile stuff gets stuck in your brain, that satin sound, the weird boob physics. It's like a fidget spinner for your libido. The whole thing feels like a half-remembered dream where the faces are a little off but the sensations are sharp. I wish the Katie part was longer, or that her refusal led to something, but it just... stops. The animation in the main scene has this raw, unpolished smear to it, like the frames are melting together, and I kept replaying just to see Deina's hair stick to Brandy's shoulder. It's a mess, but a specific kind of mess.
The whole setup is so blunt. Katie kicks Johny out, door slam, done. Then Brandy just walks in with her friend and they're on the bed in seconds. No build up, no dumb flirting mini-games. The sex scene is this loop of fumbling and grinding, and the sound design is all wet clicks and breathy moans that don't quite sync with the mouth movements. There's a moment where Deina's leg hooks over Brandy's hip and the ankle bends at a slightly wrong angle, and for some reason that's the hottest part, this tiny broken detail. The game forgets Katie exists for a long stretch. You're just watching these two, and the humor comes from how absurdly direct it is, like a porn sketch someone animated on their phone during a boring class. Then Brandy walks out, naked, and asks Katie to join. Katie just blushes and shakes her head. That's it. The scene cuts and you're left staring at the menu screen.
The replay button is right there though. The loop is short. You click it not for the story, which is basically a sticky note, but because the tactile stuff gets stuck in your brain, that satin sound, the weird boob physics. It's like a fidget spinner for your libido. The whole thing feels like a half-remembered dream where the faces are a little off but the sensations are sharp. I wish the Katie part was longer, or that her refusal led to something, but it just... stops. The animation in the main scene has this raw, unpolished smear to it, like the frames are melting together, and I kept replaying just to see Deina's hair stick to Brandy's shoulder. It's a mess, but a specific kind of mess.
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π 4.6K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 12.1K
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Candy Shop - Peppermint
Right, so this Peppermint game from the Candy Shop crew. Already played their other stuff, you know the drill. Big tits, messy situations, that one specific art style where everyone looks like they're made of shiny plastic and bad decisions. This time it's Christmas themed, which means the girl's wearing a stupid little elf hat and not much else. The whole setup is you're some guy who walks into the shop and she needs help with... experiments? I don't know, man, the text is barely there. Something about holiday treats. Who cares.
The animation loop for the blowjob is actually pretty smooth though. Like, surprisingly competent. Her head bobs and there's this wet sound effect that's way too loud on my phone speaker. Had to scramble for the volume button because I forgot I wasn't using headphones. Classic mistake. The cumshot at the end is one of those ridiculous fountain moments, just absolutely painting her face and those massive tits. It's so over the top you can't help but laugh. The humor tag is earned, I guess. It's a funny game about getting your dick sucked by a candy seller.
But can we talk about the background? It's just a blurry mess of red and green. I think there's a candy cane somewhere. The whole thing feels like it was drawn during a lunch break. And the dialogue, oh god. "Let's start our experiment." She says it with the enthusiasm of someone reading a terms of service agreement. The peppermint twist is literally just her having a candy in her mouth at one point. That's it. That's the whole gimmick. They named the game after a thirty second segment.
Still, I've gone back to it like four times this week. It's quick, it's dumb, and it knows exactly what it is. A five minute distraction for when you're supposed to be doing something else. Just don't expect a full story or anything resembling logic. The Candy Shop team has one formula and they're sticking to it like glue. Or something else sticky.
The animation loop for the blowjob is actually pretty smooth though. Like, surprisingly competent. Her head bobs and there's this wet sound effect that's way too loud on my phone speaker. Had to scramble for the volume button because I forgot I wasn't using headphones. Classic mistake. The cumshot at the end is one of those ridiculous fountain moments, just absolutely painting her face and those massive tits. It's so over the top you can't help but laugh. The humor tag is earned, I guess. It's a funny game about getting your dick sucked by a candy seller.
But can we talk about the background? It's just a blurry mess of red and green. I think there's a candy cane somewhere. The whole thing feels like it was drawn during a lunch break. And the dialogue, oh god. "Let's start our experiment." She says it with the enthusiasm of someone reading a terms of service agreement. The peppermint twist is literally just her having a candy in her mouth at one point. That's it. That's the whole gimmick. They named the game after a thirty second segment.
Still, I've gone back to it like four times this week. It's quick, it's dumb, and it knows exactly what it is. A five minute distraction for when you're supposed to be doing something else. Just don't expect a full story or anything resembling logic. The Candy Shop team has one formula and they're sticking to it like glue. Or something else sticky.
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π 5.5K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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π 11.6K
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Intensity Girl: Pity Sex, Melon Sex
That moment when her glasses come off and the blonde hair spills out. You know the one. Every superhero identity reveal scene ever, but this time it's Power Girl and she's not just thanking some random citizen, she's... well. The whole setup is ridiculous in the best way. Some stringbean in a sweater vest, knees literally knocking together like a cartoon skeleton, tries to stop a mugging. Fails miserably, obviously. But she saw the attempt and now she's at his apartment and her tits are basically their own character in this thing.
The art style has this rough, almost sketchy quality that I normally hate but here it works. It's like someone drew it while horny and didn't go back to clean up the lines. Power Girl's proportions are absolutely absurd, which is canon accurate I guess, but the artist really leaned into it. Her boobs have their own gravitational pull. The geeky guy looks like he's never seen sunlight or a woman before, which makes the whole scenario feel like a very specific fantasy someone had after reading too many comics and not enough... anything else.
The dialogue is where it gets genuinely funny. He's stammering about comic book lore while she's trying to reward him and he keeps missing the point entirely. There's this bit where he starts explaining her own powers to her and she just. Stares. I've been that guy at parties, not gonna lie. The sex scene itself is fine, nothing groundbreaking, but the buildup is what makes it. Wish there was more interaction with the whole secret identity thing, like her switching between personas or something, but that's probably asking too much from what's essentially a wank comic with dialogue boxes. The criminal from the mugging just vanishes from the plot entirely, which feels like a missed opportunity for some weird threeway scenario but whatever.
The art style has this rough, almost sketchy quality that I normally hate but here it works. It's like someone drew it while horny and didn't go back to clean up the lines. Power Girl's proportions are absolutely absurd, which is canon accurate I guess, but the artist really leaned into it. Her boobs have their own gravitational pull. The geeky guy looks like he's never seen sunlight or a woman before, which makes the whole scenario feel like a very specific fantasy someone had after reading too many comics and not enough... anything else.
The dialogue is where it gets genuinely funny. He's stammering about comic book lore while she's trying to reward him and he keeps missing the point entirely. There's this bit where he starts explaining her own powers to her and she just. Stares. I've been that guy at parties, not gonna lie. The sex scene itself is fine, nothing groundbreaking, but the buildup is what makes it. Wish there was more interaction with the whole secret identity thing, like her switching between personas or something, but that's probably asking too much from what's essentially a wank comic with dialogue boxes. The criminal from the mugging just vanishes from the plot entirely, which feels like a missed opportunity for some weird threeway scenario but whatever.
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π 29.1K
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Amazon Island 2
Fucking escape sequences. This whole second act boils down to tapping hotspots on a still image while a big tittied ebony amazon glares at you. That's it. That's the mechanical depth here, yet I kept clicking. Not because the puzzle design is clever, the logic is basically "click rope then click sharp rock." We've all done this before in a hundred flash games from the late 2000s. What got me was the sheer audacity of the jiggle physics on a character who is supposed to be a threatening warrior priestess. She's trying to sacrifice your scrawny ass to some jungle god, and her tits have their own gravitational pull, distracting you from the task of not getting your heart ripped out. The art is rough, deliberately unpolished like the tag says, almost sketchy in a way that makes the exaggerated proportions feel more absurd than sexy.
The humor lands somewhere between unintentional and actually funny. The hero's internal monologue is this mix of panic and horny confusion that reminded me of browsing badly translated doujinshi. At one point you hide in a clay pot, and the way the scene plays out is so stupidly convenient you have to laugh. The ebony character model, and yeah her skin tone rendered in a kind of smudgy digital paint, dominates the frame so thoroughly that the actual Amazon jungle background feels like an afterthought. I spent an absurd amount of time just staring at how the artist decided to shade her abs, which is a weird thing to fixate on but there you go.
Now, the escape itself. You'd think escaping a human sacrifice would be tense. It's not. The pacing is a joke. You'll fumble around the temple room, find the dagger hidden in a basket because of course it is, and get caught immediately if your click precision on a hidden object is off. Getting caught just restarts the loop, but they make sure to replay the "captured" animation, which is just a boob press. So the game deliberately punishes failure with more gratuitous nudity. Is it a bug or a feature? Who cares. The whole thing plays like an adventure game designed by someone who only wanted to draw one specific body type over and over. And honestly, for a niche island adventure with big tits and an ebony queen, that's maybe enough. Don't expect an engaging story.
The humor lands somewhere between unintentional and actually funny. The hero's internal monologue is this mix of panic and horny confusion that reminded me of browsing badly translated doujinshi. At one point you hide in a clay pot, and the way the scene plays out is so stupidly convenient you have to laugh. The ebony character model, and yeah her skin tone rendered in a kind of smudgy digital paint, dominates the frame so thoroughly that the actual Amazon jungle background feels like an afterthought. I spent an absurd amount of time just staring at how the artist decided to shade her abs, which is a weird thing to fixate on but there you go.
Now, the escape itself. You'd think escaping a human sacrifice would be tense. It's not. The pacing is a joke. You'll fumble around the temple room, find the dagger hidden in a basket because of course it is, and get caught immediately if your click precision on a hidden object is off. Getting caught just restarts the loop, but they make sure to replay the "captured" animation, which is just a boob press. So the game deliberately punishes failure with more gratuitous nudity. Is it a bug or a feature? Who cares. The whole thing plays like an adventure game designed by someone who only wanted to draw one specific body type over and over. And honestly, for a niche island adventure with big tits and an ebony queen, that's maybe enough. Don't expect an engaging story.
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π 75.8K
π¬ 4
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SuperWoman on a Mission
This oneβs got a minigame where you help Superwoman change out of her costume. You click the zipper. Thatβs it. Just the zipper. I restarted this part four times because I thought I was missing something. Nope. Just a zipper pulling down sound that cuts off weird and her saying βoh myβ in a voice that sounds like sheβs reading a grocery list. The art for her is... sheβs got muscles? Maybe. Her shoulder looks like a boiled egg but the thighs are drawn with serious attention. Artist had a priority.
The whole setup is sheβs coaching this limp noodle of a guy who canβt talk to women. His face is literally just two dots and a line. Superwoman decides the best therapy is taking him to bed which is batman level logic honestly. The dialogue choices are pickup lines you select from a wheel. One option was βYour eyes are like my apartment, I get lost in themβ and she reacted with a heart meter ding. The game calls this βrizz buildingβ in the tutorial text. I laughed but not for the reason the dev wanted. The humor tag earning its keep right there.
I got stuck on a screen where her dialogue box just repeated the word βconfidenceβ and nothing else. The game didnβt crash or anything. She just... kept saying it. Had to refresh. Lost my progress. Thereβs no save feature by the way. You just click through the whole visual novel again while the music loops this one generic superhero theme thatβs just trumpets suffering.
For a hentai game the scenes are surprisingly shy. A lot of panning to her face or the curtain blowing. When it finally gets explicit itβs like two action figures rubbing together then a fade to black. The brunette tag is barely relevant, thereβs another character introduced in act three whoβs apparently his neighbor and she just appears in the hallway during one transition and is never seen again. Abandoned subplot or narrative efficiency? Who knows. The whole thing feels like a sketch that someone colored in halfway then uploaded anyway. I didnβt hate it. My brain just never fully accepted it was happening.
The whole setup is sheβs coaching this limp noodle of a guy who canβt talk to women. His face is literally just two dots and a line. Superwoman decides the best therapy is taking him to bed which is batman level logic honestly. The dialogue choices are pickup lines you select from a wheel. One option was βYour eyes are like my apartment, I get lost in themβ and she reacted with a heart meter ding. The game calls this βrizz buildingβ in the tutorial text. I laughed but not for the reason the dev wanted. The humor tag earning its keep right there.
I got stuck on a screen where her dialogue box just repeated the word βconfidenceβ and nothing else. The game didnβt crash or anything. She just... kept saying it. Had to refresh. Lost my progress. Thereβs no save feature by the way. You just click through the whole visual novel again while the music loops this one generic superhero theme thatβs just trumpets suffering.
For a hentai game the scenes are surprisingly shy. A lot of panning to her face or the curtain blowing. When it finally gets explicit itβs like two action figures rubbing together then a fade to black. The brunette tag is barely relevant, thereβs another character introduced in act three whoβs apparently his neighbor and she just appears in the hallway during one transition and is never seen again. Abandoned subplot or narrative efficiency? Who knows. The whole thing feels like a sketch that someone colored in halfway then uploaded anyway. I didnβt hate it. My brain just never fully accepted it was happening.
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π 13.3K
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