Hearth of the Bunker v0.1
The elf girl’s tits are massive, like two pale moons pushing against the glass of her tank. I spent maybe ten minutes just clicking to make the diver guy grope her through the water, the animation looping that slow squish. Felt like a degenerate on the bus, phone tilted away from the guy next to me reading his boring news app. You’re in this bunker, right, underwater, and there’s monster girls everywhere. The android chick has a panel on her back you gotta play a stupid wiring minigame to open, and if you mess up she just stares at you with those dead eyes. Frustrating as hell but then you finally get her shirt off and, well, worth the thumb cramp.
The whole thing is a point and click sandbox but also a puzzle adventure? I don’t know. You click around, fix broken pipes, some voyeur stuff where you peek through vents at the sci-fi elf lady polishing her... equipment. The art is 2D hand-drawn, really nice actually, but the animations are like three frames on a loop. Sometimes it feels unfinished on purpose, like a sketch that got out of hand. The music is trying to be all moody and deep but then you’re doing a hacking puzzle that’s basically just matching colors and it totally kills the vibe. I forgot what I was talking about. The story is survival and trust but honestly I just wanted to see the big ass monster girl get teasing again.
There’s this one scene where the protagonist is fixing a water filter and the shark-girl (wait, is she a shark?) comes up behind him and starts rubbing against his back, and you have to choose between turning around or just letting it happen. I let it happen. The choice system is there but it’s not like, deep. It’s more like, do you want the boobs now or later. The groping mechanic is the best part, just click and drag to squeeze, and the girls react with these little shivers. I wish the whole game was just that. But then you’re back to fixing a generator and I’m like, why. The alien elf has secrets or whatever but her tits are right there. Priorities.
The whole thing is a point and click sandbox but also a puzzle adventure? I don’t know. You click around, fix broken pipes, some voyeur stuff where you peek through vents at the sci-fi elf lady polishing her... equipment. The art is 2D hand-drawn, really nice actually, but the animations are like three frames on a loop. Sometimes it feels unfinished on purpose, like a sketch that got out of hand. The music is trying to be all moody and deep but then you’re doing a hacking puzzle that’s basically just matching colors and it totally kills the vibe. I forgot what I was talking about. The story is survival and trust but honestly I just wanted to see the big ass monster girl get teasing again.
There’s this one scene where the protagonist is fixing a water filter and the shark-girl (wait, is she a shark?) comes up behind him and starts rubbing against his back, and you have to choose between turning around or just letting it happen. I let it happen. The choice system is there but it’s not like, deep. It’s more like, do you want the boobs now or later. The groping mechanic is the best part, just click and drag to squeeze, and the girls react with these little shivers. I wish the whole game was just that. But then you’re back to fixing a generator and I’m like, why. The alien elf has secrets or whatever but her tits are right there. Priorities.
⏰
👁 715
★★★☆☆
Anita's Internship v0.52
The puzzle minigame in this one is a crime against interface design. You have to rotate these little gear things, and the hitbox is about three pixels wide. I spent maybe fifteen minutes on one lock, clicking like a madman, while Anita just stands there in her internship outfit. The whole point is to get to the teasing scene with the stepbrother character, but the game makes you work for it in the most annoying way possible. And then when you finally get there, the animation loops are... fine? The oral stuff has this weird clipping where her hair phases through his thigh. I laughed. Not in a good way.
The trans tag is handled in a way that feels both central and completely ignored. Anita's situation at home with her mother's partner and his son creates this tension that the writing sometimes nails, like during a dinner scene where nobody says what they mean. But then you get a masturbation sequence that triggers almost randomly after a work minigame, and it's like the game forgets what tone it was going for. The vaginal sex scene later has a camera angle that makes it look like two action figures being smashed together. I've seen better rigging in free Ren'Py projects on itch.io.
The adventure elements are basically just clicking through dialogue trees that sometimes lock you out of content for no clear reason. I missed an entire scene with the mother because I chose to eat breakfast instead of shower. Who designs this? The teasing scenes are the only parts with any energy, probably because the writer actually cared about the power dynamics there. Everything else feels like filler between the bits that made me keep clicking. The 3DCG models have that plastic sheen you get from older Daz3D renders, but honestly, the weird lighting sometimes works for the more uncomfortable moments. Not sure if that's intentional or just happy accidents from someone who didn't know how to place light sources.
The trans tag is handled in a way that feels both central and completely ignored. Anita's situation at home with her mother's partner and his son creates this tension that the writing sometimes nails, like during a dinner scene where nobody says what they mean. But then you get a masturbation sequence that triggers almost randomly after a work minigame, and it's like the game forgets what tone it was going for. The vaginal sex scene later has a camera angle that makes it look like two action figures being smashed together. I've seen better rigging in free Ren'Py projects on itch.io.
The adventure elements are basically just clicking through dialogue trees that sometimes lock you out of content for no clear reason. I missed an entire scene with the mother because I chose to eat breakfast instead of shower. Who designs this? The teasing scenes are the only parts with any energy, probably because the writer actually cared about the power dynamics there. Everything else feels like filler between the bits that made me keep clicking. The 3DCG models have that plastic sheen you get from older Daz3D renders, but honestly, the weird lighting sometimes works for the more uncomfortable moments. Not sure if that's intentional or just happy accidents from someone who didn't know how to place light sources.
⏰
👁 591
💬 2
★★★☆☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah unsheathing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or, you knowthat anything is holding your focus.
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
⏰
👁 93.6K
★★★★★
Puzzle Date v1.0 [Final]
So Tora Productions, right? The people who do those really long, slow-burn visual novels with actual character arcs. This ain't that. This is what happens when the writer gets bored while the artist is busy. It's a match-3 game. Like, Bejeweled. You're swapping gems to make lines of three while a date happens around you.
The gimmick, and I use that word lovingly, is that the puzzle board is supposed to be a metaphor for the date itself. When you're doing well, clearing the board, the conversation flows and clothes start coming off. When you get stuck, the date gets awkward. It's a cute idea that kinda falls apart the moment you actually need to focus on not failing the puzzle while a perfectly looped animation of a girl with absolutely massive tits is getting her ass fingered on the side of the screen. You have a male path and a lesbian path, which is nice, but the lesbian one feels like someone just swapped the pronouns and called it a day. The 3DCG models are... look, they're from that era, you know the one. Slightly plastic skin, hair that doesn't quite move right, but the animators knew what they were doing with the jiggle physics. I'll give them that.
The anal scene in the swinging couple's route caught me off guard, not gonna lie. You're trying to line up four blue gems and suddenly there's a close-up of a tongue going somewhere that made me drop my phone. The multiple protagonist thing is weird because you switch perspectives and it's like, wait, who am I supposed to be horny for now? The teasing parts work better than the actual sex sometimes, that little dance of the puzzle getting harder as the clothes come off. Wish there was more group stuff that wasn't locked behind perfect scores. The oral animations loop too fast, it's like watching a dog lap water. But that one match-3 power-up that clears the whole board while the character on screen has a very vocal reaction? That's good game design, I don't care what anyone says.
The gimmick, and I use that word lovingly, is that the puzzle board is supposed to be a metaphor for the date itself. When you're doing well, clearing the board, the conversation flows and clothes start coming off. When you get stuck, the date gets awkward. It's a cute idea that kinda falls apart the moment you actually need to focus on not failing the puzzle while a perfectly looped animation of a girl with absolutely massive tits is getting her ass fingered on the side of the screen. You have a male path and a lesbian path, which is nice, but the lesbian one feels like someone just swapped the pronouns and called it a day. The 3DCG models are... look, they're from that era, you know the one. Slightly plastic skin, hair that doesn't quite move right, but the animators knew what they were doing with the jiggle physics. I'll give them that.
The anal scene in the swinging couple's route caught me off guard, not gonna lie. You're trying to line up four blue gems and suddenly there's a close-up of a tongue going somewhere that made me drop my phone. The multiple protagonist thing is weird because you switch perspectives and it's like, wait, who am I supposed to be horny for now? The teasing parts work better than the actual sex sometimes, that little dance of the puzzle getting harder as the clothes come off. Wish there was more group stuff that wasn't locked behind perfect scores. The oral animations loop too fast, it's like watching a dog lap water. But that one match-3 power-up that clears the whole board while the character on screen has a very vocal reaction? That's good game design, I don't care what anyone says.
⏰
👁 361
💬 1
★★★★☆
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
⏰
👁 93.3K
★★★★★
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 93K
★★★★★
That's all we got, try searching for Puzzle Hentai Videos instead?