Mom's Halloween Special
Right, so the whole thing is basically a teaser for a bigger game they're cooking up, and you can tell. It's got that "we spent all the budget on the mom model" energy, which honestly, fair. She's a stacked MILF in a Halloween getup that's less "spooky" and more "I'm about to ruin your NNN." The art style is that specific brand of hentai where the shading on the tits gets more attention than the background, and I'm not even mad about it. The jiggle physics, if you can call them that, are dialed up to absurd. A slight head tilt and her whole chest moves like a waterbed in an earthquake.
The "gameplay" is a point and click where you either follow mommy to her room or poke around the house for spooky things. I clicked a pumpkin like five times expecting a jump scare and got a slightly different dialogue line. Riveting stuff. The real draw is the promise of what's behind door number one. The mom's voice is pure ASMR honey trap, all "special surprise" this and "good boy" that. It's the kind of saccharine sweet that makes you feel like you need a shower, but in the intended way. The incest angle is front and center, no subtlety, just straight to the point. They're not trying to trick you into a family drama, it's a porno with a family tree that's a straight line.
The Halloween theme is basically a costume rack they d*** over their existing mom model. A witch hat here, a cobweb there. It's the laziest seasonal overlay since Google changed their logo for a dead poet. But the core loop, clicking to get mom's attention, works. It's a flash game that knows it's a flash game. The dev thread on F95zone promises a full chapter based story, and this little demo is like a trailer that shows all the best bits. Dare to play it alone, or invite company?
The "gameplay" is a point and click where you either follow mommy to her room or poke around the house for spooky things. I clicked a pumpkin like five times expecting a jump scare and got a slightly different dialogue line. Riveting stuff. The real draw is the promise of what's behind door number one. The mom's voice is pure ASMR honey trap, all "special surprise" this and "good boy" that. It's the kind of saccharine sweet that makes you feel like you need a shower, but in the intended way. The incest angle is front and center, no subtlety, just straight to the point. They're not trying to trick you into a family drama, it's a porno with a family tree that's a straight line.
The Halloween theme is basically a costume rack they d*** over their existing mom model. A witch hat here, a cobweb there. It's the laziest seasonal overlay since Google changed their logo for a dead poet. But the core loop, clicking to get mom's attention, works. It's a flash game that knows it's a flash game. The dev thread on F95zone promises a full chapter based story, and this little demo is like a trailer that shows all the best bits. Dare to play it alone, or invite company?
⏰
👁 57.5K
★★★☆☆
Aeon’s Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And from "switches", we suggest "that they become supah uncovering, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even else, you knowthat anything is holding your focus.
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
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👁 6.7K
★★★★★
Slave Lords Of The Galaxy [v 0.2.5]
Right so Slave Trainer. That’s literally the working title. The game itself tells you it doesn’t have a name yet. The menu is a placeholder jpeg that looks like it was made in MS Paint during a hostage situation. I clicked start anyway because I’m a degenerate with curiosity.
You crash land on a desert continent, except the crash is like two lines of text. No animation, no sound effect, just “you crashed lol now walk.” There’s a queen’s palace full of slaves and you’re supposed to become her personal trainer. The whole thing runs in browser and feels like someone’s first Twine project but hornier. You click around this spaceship interior that’s just a static background with some buttons, then suddenly you’re on sand, then suddenly there’s a palace. The transitions are nonexistent. It’s almost beautiful how little it cares.
The training stuff. You get these vague quest prompts like “train slave 3” and then it’s just clicking through dialogue trees where the writing alternates between surprisingly decent degradation and stuff that reads like google translate had a stroke. One slave kept calling me “master lord sir” which honestly felt accurate for the fever dream quality of this thing. The exploration is clicking different rooms in the palace that all look identical. I spent ten minutes trying to find the throne room and it turned out I was in it the whole time, the background just didn’t change.
There’s something almost hypnotic about how unfinished it is. Like watching a car crash in slow motion but the car is made of horny placeholder art. The quest log is broken in a way where completed quests just linger there forever, haunting you. I kind of respect it. Most adult games try to hide their jank behind flashy renders, this one just wears its incompleteness like a badge. “Name of Game Undecided” indeed. At one point I clicked a door and it just reset my progress to zero. No warning, no error, just back to the crash landing text. I laughed. I cried. I clicked start again.
You crash land on a desert continent, except the crash is like two lines of text. No animation, no sound effect, just “you crashed lol now walk.” There’s a queen’s palace full of slaves and you’re supposed to become her personal trainer. The whole thing runs in browser and feels like someone’s first Twine project but hornier. You click around this spaceship interior that’s just a static background with some buttons, then suddenly you’re on sand, then suddenly there’s a palace. The transitions are nonexistent. It’s almost beautiful how little it cares.
The training stuff. You get these vague quest prompts like “train slave 3” and then it’s just clicking through dialogue trees where the writing alternates between surprisingly decent degradation and stuff that reads like google translate had a stroke. One slave kept calling me “master lord sir” which honestly felt accurate for the fever dream quality of this thing. The exploration is clicking different rooms in the palace that all look identical. I spent ten minutes trying to find the throne room and it turned out I was in it the whole time, the background just didn’t change.
There’s something almost hypnotic about how unfinished it is. Like watching a car crash in slow motion but the car is made of horny placeholder art. The quest log is broken in a way where completed quests just linger there forever, haunting you. I kind of respect it. Most adult games try to hide their jank behind flashy renders, this one just wears its incompleteness like a badge. “Name of Game Undecided” indeed. At one point I clicked a door and it just reset my progress to zero. No warning, no error, just back to the crash landing text. I laughed. I cried. I clicked start again.
⏰
👁 44.5K
★★★★☆
CREATE YOUR AI BITCH
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👁 6.4K
★★★★★
Vega Hunters [v 10.5]
Mildred got that look, the one where she knows you could space her and nobody would file the paperwork. I keep coming back to her intro scene, not for the tits though those are fine, but because the voice line about the docking fee being "negotiable" lives in my skull rent free. This whole thing is a Dranock bounty hunt for some chick called Bloody Otter, but honestly the plot is just a clothesline to hang fuck scenes on. You fly around, talk to rebel girls, and every single one of them is horny in a way that makes zero tactical sense. I love it.
The alien tag is doing heavy lifting. You got the weird skin, the claws, the whole "I am a dangerous predator" energy, but then the dialogue options are like "ask about her day" or "grab her by the throat." The seduce mechanic is basically a minigame where you pick the least unhinged thing to say and she acts like you just recited poetry. I once picked the option that said "I smell your heat" and she laughed. Laughed. Then we fucked in a cargo hold next to a crate labeled "biohazard." The humor is accidental half the time, which makes it better.
Combat is just clicking through text, no real challenge. I wish there was more actual bounty hunting, like tracking someone across three systems instead of just landing and getting your dick wet. But then again the scene with the twin hunters near the asteroid bar, the one where you can choose which sister goes first, that made me forget the missing gameplay loop entirely. The art is rough, no polish, but the faces are expressive in a way that sticks. I still don't know what a Dranock is supposed to be biologically and at this point I'm afraid to ask.
The alien tag is doing heavy lifting. You got the weird skin, the claws, the whole "I am a dangerous predator" energy, but then the dialogue options are like "ask about her day" or "grab her by the throat." The seduce mechanic is basically a minigame where you pick the least unhinged thing to say and she acts like you just recited poetry. I once picked the option that said "I smell your heat" and she laughed. Laughed. Then we fucked in a cargo hold next to a crate labeled "biohazard." The humor is accidental half the time, which makes it better.
Combat is just clicking through text, no real challenge. I wish there was more actual bounty hunting, like tracking someone across three systems instead of just landing and getting your dick wet. But then again the scene with the twin hunters near the asteroid bar, the one where you can choose which sister goes first, that made me forget the missing gameplay loop entirely. The art is rough, no polish, but the faces are expressive in a way that sticks. I still don't know what a Dranock is supposed to be biologically and at this point I'm afraid to ask.
⏰
👁 28.6K
★★★★☆
Epic Sexy Magic
The princess has tits that would make a succubus jealous. I spent way too long on the first screen just... looking. Not even clicking. The puzzle was right there, some obvious glowing thing I was supposed to interact with, but the artist really went off on her chest and I forgot what I was doing. That happens a lot in this game.
It's all five parts mashed together now, which I didn't play the originals so I can't compare. The point and click stuff is basic. Find the thing, use the thing, watch the scene. Sometimes the logic is that weird adventure game logic where you're rubbing a candle on a statue for no reason. I got stuck in the fairy forest section for like twenty minutes because I missed a tiny sparkle behind a bush. My fault probably. The succubus encounter though. Jesus. The dialogue is surprisingly funny, lots of fourth wall breaking and the princess character has this deadpan thing going on while everything around her gets increasingly ridiculous. There's a bit where she's negotiating with a magic mirror and the mirror is just done with her shit. I laughed. Then there was a sex scene and I stopped laughing.
The new ending they added wraps things up in a harem way that feels earned I guess. Everyone's there. It's messy and over the top and the writing doesn't take itself seriously at all. I wish there was more actual animation during the scenes instead of mostly still images with some jiggle physics slapped on. But the art style is consistent across all the parts which is nice. Some of these compilation games get weird when you can tell different artists worked on different sections. Not here.
The quest structure is whatever. Fetch this, talk to that creature, get distracted by a pair of breasts the size of your head. You know what you're getting into. I will say the humor saves it from being just another click through boobs simulator. There's actual personality here. The princess is kind of a bitch and I respect that.
It's all five parts mashed together now, which I didn't play the originals so I can't compare. The point and click stuff is basic. Find the thing, use the thing, watch the scene. Sometimes the logic is that weird adventure game logic where you're rubbing a candle on a statue for no reason. I got stuck in the fairy forest section for like twenty minutes because I missed a tiny sparkle behind a bush. My fault probably. The succubus encounter though. Jesus. The dialogue is surprisingly funny, lots of fourth wall breaking and the princess character has this deadpan thing going on while everything around her gets increasingly ridiculous. There's a bit where she's negotiating with a magic mirror and the mirror is just done with her shit. I laughed. Then there was a sex scene and I stopped laughing.
The new ending they added wraps things up in a harem way that feels earned I guess. Everyone's there. It's messy and over the top and the writing doesn't take itself seriously at all. I wish there was more actual animation during the scenes instead of mostly still images with some jiggle physics slapped on. But the art style is consistent across all the parts which is nice. Some of these compilation games get weird when you can tell different artists worked on different sections. Not here.
The quest structure is whatever. Fetch this, talk to that creature, get distracted by a pair of breasts the size of your head. You know what you're getting into. I will say the humor saves it from being just another click through boobs simulator. There's actual personality here. The princess is kind of a bitch and I respect that.
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👁 22K
★★★★☆
You ever get obsessed with one tiny thing in a game and it just breaks the whole experience? For me, it's the damn camera zoom. There's this new feature where it zooms in when you hit the next rip state during a battle, and I swear I spent more time trying to trigger that on the new Cuebone cosplayer than actually playing the RPG part. The animation is janky, the whole thing feels held together with tape, but that one close-up moment? Fuck, it works.
The game is basically a Pokemon parody where you wander around capturing these cosplay girls instead of monsters. You got your standard Nurse Joy, an Eevee girl with a two-part animation that I still haven't fully seen because she's "uncommon" or whatever. There's a new Umbreon cosplayer now too, ultra rare, which means I'll probably never find her without grinding for three hours. The combat is turn-based nonsense with spells that scale off your max MP, and there's this whole rock-paper-scissors thing with fire, grass, and lightning that I keep forgetting. Lightning does more damage when they're shocked but less if they have some healing debuff I can never remember the name of. It doesn't matter. Nobody's here for the strategy.
There's a Patreon code "friendzonedagain" that puts their clothes back on if you're into that kind of self-sabotage. I typed it in once just to see and immediately regretted it. The shop cutscenes trigger randomly now after you save certain characters, and I got one with the Nurse Joy that just... look, the dialogue is stupid, the art looks like a DeviantArt fever dream from 2010, and I've played through the beach area six times just to see if the new area past it has more of those cutscenes.
It's a mess. The shiny hunting mechanic barely works even after they patched it. The music is some fanmade Pokemon remix that gets stuck in your head like a parasite. I wish the boss fights let you run away still, but they changed that for some reason.
I just wanted to see the Eevee animation, man.
The game is basically a Pokemon parody where you wander around capturing these cosplay girls instead of monsters. You got your standard Nurse Joy, an Eevee girl with a two-part animation that I still haven't fully seen because she's "uncommon" or whatever. There's a new Umbreon cosplayer now too, ultra rare, which means I'll probably never find her without grinding for three hours. The combat is turn-based nonsense with spells that scale off your max MP, and there's this whole rock-paper-scissors thing with fire, grass, and lightning that I keep forgetting. Lightning does more damage when they're shocked but less if they have some healing debuff I can never remember the name of. It doesn't matter. Nobody's here for the strategy.
There's a Patreon code "friendzonedagain" that puts their clothes back on if you're into that kind of self-sabotage. I typed it in once just to see and immediately regretted it. The shop cutscenes trigger randomly now after you save certain characters, and I got one with the Nurse Joy that just... look, the dialogue is stupid, the art looks like a DeviantArt fever dream from 2010, and I've played through the beach area six times just to see if the new area past it has more of those cutscenes.
It's a mess. The shiny hunting mechanic barely works even after they patched it. The music is some fanmade Pokemon remix that gets stuck in your head like a parasite. I wish the boss fights let you run away still, but they changed that for some reason.
I just wanted to see the Eevee animation, man.
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👁 14.2K
★★★☆☆
Farm Stories
Fucking hell, the Unreal Engine purist in me is having a seizure. The LODs on that blonde farmhand's hair? Nonexistent. It's like a solid block of yellow plastic clipped straight from a 2006 asset flip. And the animation blending when she leans against the barn door... it's like watching two separate poses fight to the death with no interpolation. I spent twenty minutes just circling her, getting irrationally angry at the shadow map resolution on her neck. It's a jagged mess. But then she started talking about her daddy's tractor and I forgot all about the busted cascaded shadow maps because the writing is so aggressively, unapologetically horny it short-circuits the technical part of my brain.
The core loop is pure Lesson of Passion style grind. Click around Blue Creek, find a quest marker, do a fetch quest that's basically just a loading screen for a sex scene. There's this one brunette, a cowgirl obviously, who wants you to find her lost boot. The quest design is brainless. You click a haystack. That's it. But the payoff is a fully voiced, uncensored scene where she teaches you a "riding lesson" that has nothing to do with horses. The voice acting is so flat it wraps back around to being perfect, like a bored waitress reading a smutty script she found in the breakroom. I'm not kidding, I had to mute it once because the line delivery on "Oh, Aaron, you found my boot alright" was so deadpan I choked on my coffee.
The pacing is a total flatline. No buildup, no tension. You meet a girl, you do one thing, you fuck. It's like a party where you walk in and immediately get handed a drink and shoved into the coatroom with a stranger. No small talk. I respect that. The dating mechanics are a joke, just a single dialogue choice that's either the right answer or the wrong one, and the wrong one just loops the dialogue until you pick the right one. Why even pretend? Just let me click the "get laid" button. Oh wait, that's basically the whole game. I guess I'm complaining about a feature working as intended. The farm setting is just a backdrop, a few static JPEGs of a barn and a field that tile so badly I can see the seams. Don't care. Found the blonde.
The core loop is pure Lesson of Passion style grind. Click around Blue Creek, find a quest marker, do a fetch quest that's basically just a loading screen for a sex scene. There's this one brunette, a cowgirl obviously, who wants you to find her lost boot. The quest design is brainless. You click a haystack. That's it. But the payoff is a fully voiced, uncensored scene where she teaches you a "riding lesson" that has nothing to do with horses. The voice acting is so flat it wraps back around to being perfect, like a bored waitress reading a smutty script she found in the breakroom. I'm not kidding, I had to mute it once because the line delivery on "Oh, Aaron, you found my boot alright" was so deadpan I choked on my coffee.
The pacing is a total flatline. No buildup, no tension. You meet a girl, you do one thing, you fuck. It's like a party where you walk in and immediately get handed a drink and shoved into the coatroom with a stranger. No small talk. I respect that. The dating mechanics are a joke, just a single dialogue choice that's either the right answer or the wrong one, and the wrong one just loops the dialogue until you pick the right one. Why even pretend? Just let me click the "get laid" button. Oh wait, that's basically the whole game. I guess I'm complaining about a feature working as intended. The farm setting is just a backdrop, a few static JPEGs of a barn and a field that tile so badly I can see the seams. Don't care. Found the blonde.
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👁 14.1K
💬 1
★★★★☆
Sexy Redhead in RoPaS Castle
The Golden Goose award for “Most Dedicated Misuse of Castle Architecture” goes to this one, hands down. Something about a redhead named Ella and a castle, RoPaS, yeah? You start in this maze, right, and the walls look like they were textured with a potato while someone tells you a joke about medieval striptease. I spent way too long just clicking corners and somehow looping back to a tapestry of a duck. The duck does nothing. I clicked the duck for a minute, maybe more. The navigation feels like a browser game from a era we all pretend to forget, but there’s a raw pull, like a itch you know you shouldn’t scratch but do anyway because, well, Ella’s somewhere in there and she’s apparently quite busy figuring out what she fucks today.
That day’s schedule involves a quest where each cleared little puzzle unpeels a layer, literally, on this real model redhead. Can we talk about the resolution? My calculator has more pixels. But then she looks at the camera with that glint and a spear of pixel-blur goes through you, and who cares? The maze gimmick grates after a bit, not gonna lie, a wrong turn spits you back four spaces and breaks the striptease flow like a record scratch. You’d think a sorcerer’s castle would have better signposting. A door that only opens if you interact with a candelabra? Peak logic.
Wish they’d patch in a map or something but that’s never happening. The erotic bits, though? Uncensored and blunt, no soft focus to hide the rough edges. It’s got this grainy, voyeuristic thing going, like finding a lost VHS behind a tavern shelf. Pure quest for a quick wank with a castle gimmick, zero pretense. The duck still mocks me.
That day’s schedule involves a quest where each cleared little puzzle unpeels a layer, literally, on this real model redhead. Can we talk about the resolution? My calculator has more pixels. But then she looks at the camera with that glint and a spear of pixel-blur goes through you, and who cares? The maze gimmick grates after a bit, not gonna lie, a wrong turn spits you back four spaces and breaks the striptease flow like a record scratch. You’d think a sorcerer’s castle would have better signposting. A door that only opens if you interact with a candelabra? Peak logic.
Wish they’d patch in a map or something but that’s never happening. The erotic bits, though? Uncensored and blunt, no soft focus to hide the rough edges. It’s got this grainy, voyeuristic thing going, like finding a lost VHS behind a tavern shelf. Pure quest for a quick wank with a castle gimmick, zero pretense. The duck still mocks me.
⏰
👁 8.9K
★★★★☆
Pussymon 17
Pussymon Episode 17 has the energy of a sticky sketchbook found under a mattress, and I mean that as a twisted compliment. The whole thing is a furry adventure quest where you don't catch monsters, you tame them through these weird little minigames. The creator says they made them easy, and yeah, they're so simple it's almost insulting, like a rhythm game for someone with one finger. But then you fail one because you got distracted by the absurdly detailed pussmon design and suddenly you're locked out of a scene. That friction, the sloppy UI fighting against genuine curiosity, is the real gameplay.
The story this time goes hard into some myth about Hydragodon, but honestly I spent more time replaying the Lizardish and Lepllanny "battle" than following the lore. It's the fight everyone apparently wanted, and it delivers in the most literal pussymon way possible, all slapping flesh and bizarre anatomy. There are 23 new animations, and they range from surprisingly fluid to looking like two gummy worms having a domestic dispute. The new character Dara shows up, and there's a choice system now with five different endings, two of which tease some upcoming Master Forms. The branching paths are a nice touch, even if the writing sometimes reads like it was translated through three different languages and a hangover.
What sticks with me is the sheer handmade horniness of it all. The fisting tag isn't a joke, it's a promise, and the game delivers with a kind of earnest, unpolished glee. I wish the minigames had a bit more bite, maybe a fail state that was more interesting than just a locked door. The humor is accidental half the time, like a character's deadpan expression during a supposedly intense reveal. It's a mess, a furry fever dream coded in a basement, and the bugs are features if you squint hard enough. The whole thing feels like it could corrupt your save file at any moment, and that danger is part of the charm.
The story this time goes hard into some myth about Hydragodon, but honestly I spent more time replaying the Lizardish and Lepllanny "battle" than following the lore. It's the fight everyone apparently wanted, and it delivers in the most literal pussymon way possible, all slapping flesh and bizarre anatomy. There are 23 new animations, and they range from surprisingly fluid to looking like two gummy worms having a domestic dispute. The new character Dara shows up, and there's a choice system now with five different endings, two of which tease some upcoming Master Forms. The branching paths are a nice touch, even if the writing sometimes reads like it was translated through three different languages and a hangover.
What sticks with me is the sheer handmade horniness of it all. The fisting tag isn't a joke, it's a promise, and the game delivers with a kind of earnest, unpolished glee. I wish the minigames had a bit more bite, maybe a fail state that was more interesting than just a locked door. The humor is accidental half the time, like a character's deadpan expression during a supposedly intense reveal. It's a mess, a furry fever dream coded in a basement, and the bugs are features if you squint hard enough. The whole thing feels like it could corrupt your save file at any moment, and that danger is part of the charm.
⏰
👁 8.3K
★★★☆☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 5.9K
★★★★★
I love Laura
God the way she just stands there in the kitchen, that blonde hair falling over one eye while she pretends to read a magazine. You know she knows. The whole setup in Passion city feels like a fever dream where everyone's just waiting for you to make the wrong move, or maybe the right one, depending on how broken your moral compass is. I spent way too long clicking around the apartment trying to find the stupid massage oil, like the game wanted me to suffer before anything good happened. The 3d models have that glossy Lesson of Passion look where skin shines like polished plastic but somehow it works, especially when the camera lingers on her crossing her legs for the fifth time.
The threesome buildup is genuinely frustrating in a way I couldn't stop engaging with. You're this guy who's supposedly crazy about his girlfriend but every dialogue choice feels like walking a tightrope between "romantic gesture" and "obvious manipulation." I picked what I thought was the sweet option and she called me out immediately, which honestly made me laugh. The quest structure is barebones, just walking around collecting items like some horny errand boy, but the tension ratchets up when you realize how little control you actually have over the outcome. There's this one moment in the bedroom where the lighting hits just right and suddenly the whole thing feels less like a game and more like watching a car crash in slow motion.
I never figured out if the girlfriend was genuinely into the idea or just going along with it, and the game doesn't seem interested in answering that. The sex scenes hit hard when they finally arrive, all breathy moans and awkward positioning that somehow makes it hotter than anything polished. The ending I got left me staring at the screen feeling kind of hollow, which I think was the point. Or maybe I just fucked up the choices. Either way, the city map is too big for how little there is to actually do in it.
The threesome buildup is genuinely frustrating in a way I couldn't stop engaging with. You're this guy who's supposedly crazy about his girlfriend but every dialogue choice feels like walking a tightrope between "romantic gesture" and "obvious manipulation." I picked what I thought was the sweet option and she called me out immediately, which honestly made me laugh. The quest structure is barebones, just walking around collecting items like some horny errand boy, but the tension ratchets up when you realize how little control you actually have over the outcome. There's this one moment in the bedroom where the lighting hits just right and suddenly the whole thing feels less like a game and more like watching a car crash in slow motion.
I never figured out if the girlfriend was genuinely into the idea or just going along with it, and the game doesn't seem interested in answering that. The sex scenes hit hard when they finally arrive, all breathy moans and awkward positioning that somehow makes it hotter than anything polished. The ending I got left me staring at the screen feeling kind of hollow, which I think was the point. Or maybe I just fucked up the choices. Either way, the city map is too big for how little there is to actually do in it.
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👁 7K
★★★☆☆