Adventures of Alessandra
The first thing that hits you is the art. It's got this raw, unpolished look, like someone's personal sketchbook that got a little too ambitious. Alessandra, the captain, has these absolutely massive tits that the game's camera is just obsessed with. There's a CG scene early on where she's sneaking through the forest and her chest is practically a separate character, defying all known laws of physics and fabric. I spent a solid minute just staring at the way her armor was struggling, a detail so lovingly rendered it made me forget the janky walk cycle for a second.
The game is a weird mashup of a visual novel and a minigame about hiding from werewolves. You're supposed to be finding a portal, but that plot is thinner than the elf's excuse for being naked in the woods. Yes, there's an elf. The encounter is abrupt and the dialogue is pure, uncut fantasy cheese. "Oh, brave warrior, let me reward you with a blowjob for no reason." And then the CG pops up, and it's so explicit and strangely detailed that you just have to shrug and accept it. The werewolf monster scenes have a similar energy, a kind of clumsy but earnest horniness that's hard to stay mad at. I wish the hiding minigame had more tension, but the monster's AI is about as sharp as a bag of wet leaves. You can practically waltz past it.
The whole thing feels like a fever dream I had after scrolling through a certain booru site for too long. The RPG elements are barely there, just a thin coat of paint over a series of increasingly improbable sexual encounters. There's a moment where you find a "secret" path that's just a straight line to another CG, and the game doesn't even pretend it was hard to find. I'm still not sure if the portal was ever actually found. I got distracted. The game knows you will.
The game is a weird mashup of a visual novel and a minigame about hiding from werewolves. You're supposed to be finding a portal, but that plot is thinner than the elf's excuse for being naked in the woods. Yes, there's an elf. The encounter is abrupt and the dialogue is pure, uncut fantasy cheese. "Oh, brave warrior, let me reward you with a blowjob for no reason." And then the CG pops up, and it's so explicit and strangely detailed that you just have to shrug and accept it. The werewolf monster scenes have a similar energy, a kind of clumsy but earnest horniness that's hard to stay mad at. I wish the hiding minigame had more tension, but the monster's AI is about as sharp as a bag of wet leaves. You can practically waltz past it.
The whole thing feels like a fever dream I had after scrolling through a certain booru site for too long. The RPG elements are barely there, just a thin coat of paint over a series of increasingly improbable sexual encounters. There's a moment where you find a "secret" path that's just a straight line to another CG, and the game doesn't even pretend it was hard to find. I'm still not sure if the portal was ever actually found. I got distracted. The game knows you will.
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π 21K
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Hookup Kitty RPG 2 - MindFuck
That goddamn catgirl keeps stealing my items. I'm supposed to be working on the quarterly report but instead I'm alt-tabbing between spreadsheets and this browser game where some furry with fox ears just pickpocketed my health potions. Slutty McSlut, that's the character name, and I gotta respect the honesty there. She's exactly what it says on the tin.
The premise is basically just an excuse to throw you into weird dimensions. Something about a nexus universe connecting realms, portal hopping, whatever. You click around, you fight slimes, you lose your clothes. The battle system's basic as hell but then out of nowhere there's this redhead boss who completely wiped my party and I'm still mad about it. Her attack patterns didn't even make sense. But I kept playing. The writing's got this self-aware humor that actually made me laugh once or twice, rare for these games where the dialogue's usually just filler between scenes. There's a bit where the main character complains about grinding levels and I felt personally attacked. The pixel art's deliberately rough, like someone embraced the jank instead of hiding it. Some scenes look almost good.
The furry content caught me off guard. Not my thing usually, but here it's played so absurd that it loops back around to amusing. Got a scene with this wolf merchant that was genuinely funny before it got spicy. The game knows exactly what it is and doesn't pretend otherwise. I wish the inventory system wasn't such a mess though. Why can't I sort items. Why does the catgirl keep taking my stuff. I'll probably never finish this game but I keep opening it during meetings with my camera off.
The premise is basically just an excuse to throw you into weird dimensions. Something about a nexus universe connecting realms, portal hopping, whatever. You click around, you fight slimes, you lose your clothes. The battle system's basic as hell but then out of nowhere there's this redhead boss who completely wiped my party and I'm still mad about it. Her attack patterns didn't even make sense. But I kept playing. The writing's got this self-aware humor that actually made me laugh once or twice, rare for these games where the dialogue's usually just filler between scenes. There's a bit where the main character complains about grinding levels and I felt personally attacked. The pixel art's deliberately rough, like someone embraced the jank instead of hiding it. Some scenes look almost good.
The furry content caught me off guard. Not my thing usually, but here it's played so absurd that it loops back around to amusing. Got a scene with this wolf merchant that was genuinely funny before it got spicy. The game knows exactly what it is and doesn't pretend otherwise. I wish the inventory system wasn't such a mess though. Why can't I sort items. Why does the catgirl keep taking my stuff. I'll probably never finish this game but I keep opening it during meetings with my camera off.
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π 6.9K
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Basement Orgy Slave Level 2
Azula in a grid maze with RPG elements. That's the pitch. And honestly the first time I saw her sprite I laughed, not in a mean way, just this weird janky energy that somehow works. The whole thing feels like someone's first RPG Maker project they uploaded at midnight after too much coffee, and I mean that as a compliment. Sort of.
The maze itself is confusing in that way where you're never quite sure if the dead ends are intentional or if the developer just got tired of placing walls. You wander around, bump into monsters, and the combat is this strange dance where you attack then immediately have to arrow-key away to a water fountain to refill energy. It's clunky as hell but there's something almost hypnotic about the rhythm once you settle into it. The suspects tag makes me think there's supposed to be some mystery element but honestly I couldn't tell you what it is, I was too busy trying not to get grabbed.
Because getting caught, right, that's the thing. Any monster touches you and it's back to the start. Not a game over screen, just poof, beginning. And sometimes the game freezes when it happens, which the description warns you about. There's a sperm button you can click if nothing happens. I don't know why that's the solution but it is what it is. The whole experience feels held together with tape and questionable decisions.
The adult content is there, obviously, with Azula in various situations when you lose fights. It's not polished animation or anything, more like static scenes that just appear. The alternatives tag probably refers to different outcomes but I kept dying to the same slime thing so who knows. What I actually want is a DLC where the maze makes sense, or at least a minimap. Something. Anything. But that won't happen. These weird little browser games just exist as they are, frozen in their imperfect state forever. Like catching a bug in amber except the bug is slightly broken and you have to click a sperm button sometimes.
The maze itself is confusing in that way where you're never quite sure if the dead ends are intentional or if the developer just got tired of placing walls. You wander around, bump into monsters, and the combat is this strange dance where you attack then immediately have to arrow-key away to a water fountain to refill energy. It's clunky as hell but there's something almost hypnotic about the rhythm once you settle into it. The suspects tag makes me think there's supposed to be some mystery element but honestly I couldn't tell you what it is, I was too busy trying not to get grabbed.
Because getting caught, right, that's the thing. Any monster touches you and it's back to the start. Not a game over screen, just poof, beginning. And sometimes the game freezes when it happens, which the description warns you about. There's a sperm button you can click if nothing happens. I don't know why that's the solution but it is what it is. The whole experience feels held together with tape and questionable decisions.
The adult content is there, obviously, with Azula in various situations when you lose fights. It's not polished animation or anything, more like static scenes that just appear. The alternatives tag probably refers to different outcomes but I kept dying to the same slime thing so who knows. What I actually want is a DLC where the maze makes sense, or at least a minimap. Something. Anything. But that won't happen. These weird little browser games just exist as they are, frozen in their imperfect state forever. Like catching a bug in amber except the bug is slightly broken and you have to click a sperm button sometimes.
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π 22.5K
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Aeonβs Echo
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π 6.4K
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Tower [v 0.36.1 Light]
The load bar sits there like a fat goblin refusing to move, and I almost closed the tab. Then the Dark Lord universe finally pops and I'm staring at these towers, each one stuffed with monster girls who want to either kill me or drain my balls dry. Probably both. The quest structure is loose, you just wander, poke at locations, and hope the next floor doesn't have a lamia with a grabby tail.
Combat is basically a visual novel with extra steps. You pick a move, she counters with a titty flash or a hip grind, and suddenly your HP is gone but you're not even mad. There's this one succubus on floor three who does a whole "you're already inside me" bit before the fight even starts. I screenshotted that. Twice. The RPG elements are thin, leveling feels like an afterthought, but the monster girl designs carry it. Some are genuinely creepy, others are just... aggressively horny. The contrast works.
I wish the tower floors had more variety. After the fourth one you start recognizing the same room layouts, just with different colored slime girls. And the quest log is useless, half the time I forgot what I was supposed to be doing and just clicked every glowing thing. But then a harpy sits on your face and you remember why you're here. It's not polished, it's not balanced, and the loading screen alone could make a man soft. Still pulled three more pulls after that. Gacha brain rot is real.
Combat is basically a visual novel with extra steps. You pick a move, she counters with a titty flash or a hip grind, and suddenly your HP is gone but you're not even mad. There's this one succubus on floor three who does a whole "you're already inside me" bit before the fight even starts. I screenshotted that. Twice. The RPG elements are thin, leveling feels like an afterthought, but the monster girl designs carry it. Some are genuinely creepy, others are just... aggressively horny. The contrast works.
I wish the tower floors had more variety. After the fourth one you start recognizing the same room layouts, just with different colored slime girls. And the quest log is useless, half the time I forgot what I was supposed to be doing and just clicked every glowing thing. But then a harpy sits on your face and you remember why you're here. It's not polished, it's not balanced, and the loading screen alone could make a man soft. Still pulled three more pulls after that. Gacha brain rot is real.
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π 11.1K
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Sim Girl Part 1
The whole thing feels like someone started making a game, got distracted halfway through, and just uploaded whatever was on their hard drive. You got 100 days to get the girl, which sounds straightforward until you realize the stat grinding is basically a second job. Work, train, repeat. The girl's dialogue tree unlocks based on your experience points, which is such a weirdly clinical way to handle seduction. Like, "Sorry, you need 50 more pushups before I'll tell you my favorite color."
There's a cheat code, testbug, that the description literally tells you to use if you don't know how to play. That's not a feature, that's a cry for help. The sex scenes are there, I guess, but they hit with all the passion of a spreadsheet updating. You level up, you date, you fuck. The progression is so mechanical it circles back around to being almost hypnotic. I spent twenty minutes just clicking through work shifts, watching numbers go up, completely forgetting why I was even doing it. Maybe that's the real fantasy, having a clear objective.
The art's got that default RPG Maker look, characters standing around waiting for you to have enough stats to interact with them. No animations to speak of, just static images that change when you've grinded sufficiently. The whole thing runs in browser, which is convenient, but also means you can just... close the tab. And you will. Probably. Unless you're the type who needs to see a number reach 100, in which case, god help you, this game knows exactly what it's doing. The pickup lines you eventually unlock are so bad they're almost charming, like reading a phrasebook written by an alien who only studied human mating rituals through 90s sitcoms.
There's a cheat code, testbug, that the description literally tells you to use if you don't know how to play. That's not a feature, that's a cry for help. The sex scenes are there, I guess, but they hit with all the passion of a spreadsheet updating. You level up, you date, you fuck. The progression is so mechanical it circles back around to being almost hypnotic. I spent twenty minutes just clicking through work shifts, watching numbers go up, completely forgetting why I was even doing it. Maybe that's the real fantasy, having a clear objective.
The art's got that default RPG Maker look, characters standing around waiting for you to have enough stats to interact with them. No animations to speak of, just static images that change when you've grinded sufficiently. The whole thing runs in browser, which is convenient, but also means you can just... close the tab. And you will. Probably. Unless you're the type who needs to see a number reach 100, in which case, god help you, this game knows exactly what it's doing. The pickup lines you eventually unlock are so bad they're almost charming, like reading a phrasebook written by an alien who only studied human mating rituals through 90s sitcoms.
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π 6.7K
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CREATE YOUR AI BITCH
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π 6.1K
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Sim Day and Night
I don't know what I expected from a game that looks like it was coded in a weekend by someone who just discovered RPG Maker and porn at the same time. The menus are clunky, the text sometimes overlaps in weird ways, and the whole thing has this raw, unpolished feel that's honestly kind of refreshing? Like finding an old zine instead of a glossy magazine.
You got this 24 hour cycle where you either grind at some boring dayjob or go out partying. I spent most of my first run just working, trying to get promoted, thinking that's how you unlock the good stuff. It's not. Well, it is, but also it isn't. The real action happens when you start following these weird signs around town, meeting characters who clearly want something from you. There's this one scene in a back alley that caught me off guard, not gonna lie. The dialogue is blunt as hell, no dancing around what's happening. She just straight up tells you what she wants and how much she'll pay. Dirty money indeed.
The sex scenes are... functional? The writing during those parts is actually better than the rest of the game, which makes me think the developer had very clear priorities. Some of the descriptions get surprisingly detailed, the kind where you're like okay, this person has definitely thought about this specific act before. A lot. But then you go back to the work minigame and it's just clicking buttons and watching numbers go up. I still don't understand the study mechanic fully. Sometimes I pass exams, sometimes I don't, and I'm pretty sure the game doesn't either.
The party scenes are where things get messy in a good way. You meet these special characters who have their own little storylines, and getting to hidden locations feels like you're actually discovering something instead of just following quest markers. One girl's arc involves some pretty intense power dynamics that I wasn't ready for. The game doesn't hold your hand at all, which I respect even when I'm lost for twenty minutes trying to figure out where to go next.
You got this 24 hour cycle where you either grind at some boring dayjob or go out partying. I spent most of my first run just working, trying to get promoted, thinking that's how you unlock the good stuff. It's not. Well, it is, but also it isn't. The real action happens when you start following these weird signs around town, meeting characters who clearly want something from you. There's this one scene in a back alley that caught me off guard, not gonna lie. The dialogue is blunt as hell, no dancing around what's happening. She just straight up tells you what she wants and how much she'll pay. Dirty money indeed.
The sex scenes are... functional? The writing during those parts is actually better than the rest of the game, which makes me think the developer had very clear priorities. Some of the descriptions get surprisingly detailed, the kind where you're like okay, this person has definitely thought about this specific act before. A lot. But then you go back to the work minigame and it's just clicking buttons and watching numbers go up. I still don't understand the study mechanic fully. Sometimes I pass exams, sometimes I don't, and I'm pretty sure the game doesn't either.
The party scenes are where things get messy in a good way. You meet these special characters who have their own little storylines, and getting to hidden locations feels like you're actually discovering something instead of just following quest markers. One girl's arc involves some pretty intense power dynamics that I wasn't ready for. The game doesn't hold your hand at all, which I respect even when I'm lost for twenty minutes trying to figure out where to go next.
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π 5.1K
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Pussymon: Episode 36
Fucking Liunahelm. The snow nation. You trudge through it and suddenly there's a new Pussymon that looks like it crawled out of a fever dream after watching too much Animal Planet. The sprite jiggles. Everything jiggles. That's the whole deal, right? 34 new animations and half of them involve Bridget doing things that would get you banned from a Discord server run by puritans. I skipped three battles just to see if KEY's side quest would finally let me... you know. It did. Sort of. The writing is over 1000 lines now, which is insane for what's basically a porn game with RPG elements bolted on like a spoiler on a Honda Civic.
The new character Laro has this whole thing with Lanigav that I won't spoil but let's just say the animators were not shy about fluids. At all. There's a boss Pussymon that's basically a walking HR violation and I spent twenty minutes trying to catch it because the capture mechanic is still that weird timing minigame nobody asked for. Why is it still like that? Nobody knows. The dev won't change it. Moving on.
Tayzakana is the other new area and it's got this desert vibe that reminds me of that one level in Golden Sun except everyone's horny and there's a legendary Pussymon locked behind the Patreon paywall. Classic. The cheat manager exists for people with more money than patience. I respect the hustle. Valentina's scenes are... look, if you're into the whole dommy mommy energy with fur and claws, episode 36 delivers. DASH gets some love too, finally. The story revelations are actually interesting if you've been following since episode 1, which I haven't, so I just nodded along while clicking through dialogue to get to the next animated loop of Lily doing unspeakable things. Four side quests. Nine main quests. The math doesn't add up but neither does my life so whatever.
The new character Laro has this whole thing with Lanigav that I won't spoil but let's just say the animators were not shy about fluids. At all. There's a boss Pussymon that's basically a walking HR violation and I spent twenty minutes trying to catch it because the capture mechanic is still that weird timing minigame nobody asked for. Why is it still like that? Nobody knows. The dev won't change it. Moving on.
Tayzakana is the other new area and it's got this desert vibe that reminds me of that one level in Golden Sun except everyone's horny and there's a legendary Pussymon locked behind the Patreon paywall. Classic. The cheat manager exists for people with more money than patience. I respect the hustle. Valentina's scenes are... look, if you're into the whole dommy mommy energy with fur and claws, episode 36 delivers. DASH gets some love too, finally. The story revelations are actually interesting if you've been following since episode 1, which I haven't, so I just nodded along while clicking through dialogue to get to the next animated loop of Lily doing unspeakable things. Four side quests. Nine main quests. The math doesn't add up but neither does my life so whatever.
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π 2.8K
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The Vet of Enthusiasm - Sweetie (2nd update)
The combat in Legend of Lust has this weird rhythm where you're clicking through turn based attacks and then suddenly there's a full on succubus riding scene with animation that actually loops smooth. I spent way too long just replaying the Hottie encounter because the multi scene thing they added, it's got these little variations depending on what you do in battle first. Or maybe it doesn't. I couldn't tell if I was imagining the differences or if the game actually tracks that stuff. The resolution thing bugs me though, 896x630 feels cramped on my monitor and I kept squinting at the text boxes like I was reading a terms of service agreement on my phone.
The demoness Hottie shows up and honestly her design is ridiculous in the best way. Those tits are just, they're physics defying in a way that makes you laugh and then immediately want to see what happens next. The game knows what it is. A lust demon from the second circle of hell running around doing turn based strategy stuff while collecting, I don't know, sexual conquests? The writing has this broken english charm where sometimes a dialogue line hits perfectly filthy and other times you're reading it three times trying to parse what the succubus is actually saying about the hidden secret plot thing they teased.
Wish the inventory system made more sense. I kept clicking on items expecting a description and nothing happened. Just silence. Like the game was judging me for wanting to read flavor text on a health potion. The Patron content being locked is whatever, you can still get through the main bits without it but you'll notice the gaps where something extra was clearly supposed to happen. The combat animations for the violent parts are surprisingly crunchy though, there's this one attack where Lust just demolishes an enemy and the sound effect is way more satisfying than it has any right to be in a porn game. I reloaded that fight twice just to see it again. The website has bigger resolution versions apparently but I couldn't be bothered to switch browsers mid session. Maybe next update they'll fix the window size thing but they probably won't since it's designed at 1280x900 and this is just the scaled down itch.io version. Whatever. The Hottie scenes are worth the download alone if you're into succubus content that doesn't take itself too seriously.
The demoness Hottie shows up and honestly her design is ridiculous in the best way. Those tits are just, they're physics defying in a way that makes you laugh and then immediately want to see what happens next. The game knows what it is. A lust demon from the second circle of hell running around doing turn based strategy stuff while collecting, I don't know, sexual conquests? The writing has this broken english charm where sometimes a dialogue line hits perfectly filthy and other times you're reading it three times trying to parse what the succubus is actually saying about the hidden secret plot thing they teased.
Wish the inventory system made more sense. I kept clicking on items expecting a description and nothing happened. Just silence. Like the game was judging me for wanting to read flavor text on a health potion. The Patron content being locked is whatever, you can still get through the main bits without it but you'll notice the gaps where something extra was clearly supposed to happen. The combat animations for the violent parts are surprisingly crunchy though, there's this one attack where Lust just demolishes an enemy and the sound effect is way more satisfying than it has any right to be in a porn game. I reloaded that fight twice just to see it again. The website has bigger resolution versions apparently but I couldn't be bothered to switch browsers mid session. Maybe next update they'll fix the window size thing but they probably won't since it's designed at 1280x900 and this is just the scaled down itch.io version. Whatever. The Hottie scenes are worth the download alone if you're into succubus content that doesn't take itself too seriously.
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π 6K
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Free AI Clothes Remover
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π 5.3K
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The Legend of LUST - Dungeon (5th update)
The sound design in Legend of Lust is a goddamn mess and I mean that as the highest compliment. Every squelch and wet slap lands with this crunchy, almost distorted quality, like the audio was recorded through a busted mic in someone's basement. The combat grunts have this weird echo that makes no spatial sense. I spent twenty minutes just triggering the same succubus attack animation because the moan that plays has this tiny crackle at the peak that does something to my brain. The new threesome scene they added, the interactive one, has this layered vocal track where the two demons overlap slightly out of sync and it creates this chaotic wall of sound that somehow works better than any polished AAA porn game audio I've heard. It's raw. Uncomfortable almost.
The turn based combat is whatever, standard RPG fare with some genuinely nasty finishing moves, but the real game is in how the soundscape shifts when you enter different circles of hell. The second circle has this low hum underneath everything, barely audible, that made my subwoofer vibrate in a way that felt... intentional. I wish the inventory management wasn't such a pain though. Why do I need to click three times to equip a new skill? Nobody's playing this for the menu navigation.
The art style change they mentioned in the patch notes is jarring at first. Lust herself looks different in the new area, more angular maybe, and the lighting in that room makes her tits cast shadows that don't quite match the environment. It's like they hired a different artist for one specific sex scene and just left it in. The threesome positioning is awkward too, there's this moment where the third character just kind of hovers for a second before snapping into place. But the sounds during that scene, fuck me. There's this wet noise that plays on a loop that has just enough variation to not feel repetitive, and the succubus's voice actor goes absolutely feral in the second half. I've played a lot of hentai games with big titty demons doing the usual stuff, but something about the unpolished edges here makes it hit different. The game knows it's rough and doesn't apologize.
The turn based combat is whatever, standard RPG fare with some genuinely nasty finishing moves, but the real game is in how the soundscape shifts when you enter different circles of hell. The second circle has this low hum underneath everything, barely audible, that made my subwoofer vibrate in a way that felt... intentional. I wish the inventory management wasn't such a pain though. Why do I need to click three times to equip a new skill? Nobody's playing this for the menu navigation.
The art style change they mentioned in the patch notes is jarring at first. Lust herself looks different in the new area, more angular maybe, and the lighting in that room makes her tits cast shadows that don't quite match the environment. It's like they hired a different artist for one specific sex scene and just left it in. The threesome positioning is awkward too, there's this moment where the third character just kind of hovers for a second before snapping into place. But the sounds during that scene, fuck me. There's this wet noise that plays on a loop that has just enough variation to not feel repetitive, and the succubus's voice actor goes absolutely feral in the second half. I've played a lot of hentai games with big titty demons doing the usual stuff, but something about the unpolished edges here makes it hit different. The game knows it's rough and doesn't apologize.
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π 7.4K
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