FaithBound 2 v1.01
"FaithBound 2": Build Your Faith, Break the Rules
In "FaithBound 2", you take control of the decaying Temple of Aphrodite, an unconventional cult hiding behind the facade of a cathedral by day. Gather funds, grow your following, and invest your "harvest" into upgrading the temple, all while keeping the authorities off your scent. Expand your religion through weddings, baptisms, sermons, and other events that allow you to reach a wider audience. Youβll need to maintain appearances to avoid unwanted attention!
When night falls, the temple only gets more interesting... Participate in wicked ceremonies, summon creatures through dark rituals, or initiate new nuns into your faith. Only these activities will generate the profit needed to pull a forgotten religion out of ruin.
Once youβve collected your (perfectly legal) hard-earned money, you can invest it in numerous temple renovations. As you progress, youβll unlock new possibilities, such as tending to your own garden or sending missionaries to do the dirty work.β
In "FaithBound 2", you take control of the decaying Temple of Aphrodite, an unconventional cult hiding behind the facade of a cathedral by day. Gather funds, grow your following, and invest your "harvest" into upgrading the temple, all while keeping the authorities off your scent. Expand your religion through weddings, baptisms, sermons, and other events that allow you to reach a wider audience. Youβll need to maintain appearances to avoid unwanted attention!
When night falls, the temple only gets more interesting... Participate in wicked ceremonies, summon creatures through dark rituals, or initiate new nuns into your faith. Only these activities will generate the profit needed to pull a forgotten religion out of ruin.
Once youβve collected your (perfectly legal) hard-earned money, you can invest it in numerous temple renovations. As you progress, youβll unlock new possibilities, such as tending to your own garden or sending missionaries to do the dirty work.β
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π 4.8K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide variety, going from MILFs to insane college girls to offer, Heavy Metal Babes is sure to satisfy your kinkiest desires all. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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π 96.5K
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Suhper Mahrio World #1 v1.0 [Completed]
It's the "worlds" thing that gets me. Not the usual mushroom kingdom nonsense, but this grimy, looping purgatory of sewers and goblin camps. Mahrio, looking like he crawled out of a bargain bin AI generator, keeps promising Peaches a castle. She's over it. The narration, surprisingly decent for what this is, hammers home her exhaustion. Not just tired of walking. Tired of his stupid mustache, his empty promises, the way he fumbles at her dress with those gloved hands.
Then the goblins come. And here's the part that'll stick to your brain like gum. Peaches doesn't scream. The first one just grabs a fistful of that blonde hair and she... sighs. Like she's been waiting. The animation loops are janky, no doubt, but the voice work sells it. A bored, regal tone melting into something else entirely as a green hand shoves her to her knees. The blowjob scene is framed like a grotesque parody of a royal ceremony. She maintains eye contact with Mahrio, who's tied up watching, while her throat bulges. The domination angle isn't about chains. It's about her choosing to let these monsters use every hole just to spite her would-be hero. The anal scene in the later camp is brutally straightforward, her narration describing the stretch in clinical, detached terms that are somehow filthier than any screaming.
The AI art is a mess. Fingers melt, backgrounds shift, and in one scene a goblin's cock straight up disappears for two frames. I wish the story wasn't so fragmented, you get a juicy bit of her internal monologue and then it's just three static sex loops in a row. The fantasy world building is all in the text, barely on screen. But that text? It's doing heavy lifting. A princess weaponizing her own degradation. It's not polished, it's barely functional in spots, and the Mario parody feels slapped on with a copyright-dodging sticker. Yet I kept clicking. Not because it's good, but because Peaches' quiet, venomous narration in that AI-generated castle of horrors felt more honest than any triple-A romance. Don't expect a game. Expect a grimy, voiced storyboard where the princess finally gets to say what we all knew she was thinking in those damn pipes.
Then the goblins come. And here's the part that'll stick to your brain like gum. Peaches doesn't scream. The first one just grabs a fistful of that blonde hair and she... sighs. Like she's been waiting. The animation loops are janky, no doubt, but the voice work sells it. A bored, regal tone melting into something else entirely as a green hand shoves her to her knees. The blowjob scene is framed like a grotesque parody of a royal ceremony. She maintains eye contact with Mahrio, who's tied up watching, while her throat bulges. The domination angle isn't about chains. It's about her choosing to let these monsters use every hole just to spite her would-be hero. The anal scene in the later camp is brutally straightforward, her narration describing the stretch in clinical, detached terms that are somehow filthier than any screaming.
The AI art is a mess. Fingers melt, backgrounds shift, and in one scene a goblin's cock straight up disappears for two frames. I wish the story wasn't so fragmented, you get a juicy bit of her internal monologue and then it's just three static sex loops in a row. The fantasy world building is all in the text, barely on screen. But that text? It's doing heavy lifting. A princess weaponizing her own degradation. It's not polished, it's barely functional in spots, and the Mario parody feels slapped on with a copyright-dodging sticker. Yet I kept clicking. Not because it's good, but because Peaches' quiet, venomous narration in that AI-generated castle of horrors felt more honest than any triple-A romance. Don't expect a game. Expect a grimy, voiced storyboard where the princess finally gets to say what we all knew she was thinking in those damn pipes.
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π 1.3K
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Corrupt My Harem v2.0
Corrupt My Harem feels like something a horny edgelord wrote on a weekend, then accidentally made kind of addictive. You play this smug dude who gets hooked to a demon that basically says, βHere, have the keys to everyoneβs panties, just pay me with your soul later.β Itβs all about pushing girls slowly from normal into βok Iβll let you cum on my face if you just use your magic again.β The whole thing is one long tease of romance getting poisoned by lust, and the game really leans into that. One moment youβre picking sweet dialogue options, pretending to care about her feelings, next moment youβre nudging her with this dark magic so she stops blushing and starts asking if you like it rough. The tone flips fast, in a good way. I liked that you donβt just press βcorruptβ and boom, instant slut. The creep comes in stages: first she just smiles at your bullshit, then she stops saying no, then she starts asking you to go further. On paper it sounds deep. In practice itβs mostly βclick, click, tits,β but the slow burn works when the writing doesnβt trip over itself, which it still does sometimes with that weird half-teen, half-hentai dialogue.
What actually sold me is how messy the relationships feel. Itβs not just generic βI love you, senpai, please fuck me now.β Sometimes you push a girl too hard and she snaps at you, then later the demon whispers in your head like some cheap Discord mod trying to gaslight you into doubling down. You get those scenes where a girl is clearly into you, but you still use magic on her anyway, and that moment hits a bit dirty even if you came here to be dirty. There are a few scenes where sheβs crying and horny at the same time and yeah, I know, thatβs the point, but it still hits weird. Also, whoever coded the little choice branches that pretend to matter, only for the exact same sex scene to play out with two lines changed, I hope your coffee keeps getting cold right when you sit down. I had it open in Chrome and Opera GX, and on Opera it glitched the textbox so half the moans clipped off at the end and it drove me insane. Youβre in the middle of corruption-cocky mode, and the line just ends like βAhh, it feels so gββ and thatβs it. Still, when the MC finally takes full control and the girls start calling him things theyβd be ashamed of remembering later, I kinda forgot I was annoyed. Itβs clumsy, itβs horny, itβs not as dark as it pretends to be, and I still clicked through every route like some degenerate QA tester who keeps saying βlast sceneβ and then opens one more.
What actually sold me is how messy the relationships feel. Itβs not just generic βI love you, senpai, please fuck me now.β Sometimes you push a girl too hard and she snaps at you, then later the demon whispers in your head like some cheap Discord mod trying to gaslight you into doubling down. You get those scenes where a girl is clearly into you, but you still use magic on her anyway, and that moment hits a bit dirty even if you came here to be dirty. There are a few scenes where sheβs crying and horny at the same time and yeah, I know, thatβs the point, but it still hits weird. Also, whoever coded the little choice branches that pretend to matter, only for the exact same sex scene to play out with two lines changed, I hope your coffee keeps getting cold right when you sit down. I had it open in Chrome and Opera GX, and on Opera it glitched the textbox so half the moans clipped off at the end and it drove me insane. Youβre in the middle of corruption-cocky mode, and the line just ends like βAhh, it feels so gββ and thatβs it. Still, when the MC finally takes full control and the girls start calling him things theyβd be ashamed of remembering later, I kinda forgot I was annoyed. Itβs clumsy, itβs horny, itβs not as dark as it pretends to be, and I still clicked through every route like some degenerate QA tester who keeps saying βlast sceneβ and then opens one more.
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π 856
π¬ 1
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My Devil's Voice 1.0
You ever just watch a celestial bureaucracy in action and think, yeah, that tracks. This angel comes down, all pristine and glowing, and immediately tries to out-paperwork the demon. I spent the first twenty minutes just clicking through dialogue because the heavenly administration apparently runs on passive-aggressive memos. The demon's got this whole sleazy charm going on, a real feodosiy vibe like he just rolled out of a smoke-filled backroom deal, and he's supposed to corrupt a town. But the angel? She's not even fighting fair. She files complaints. Literally.
The whole thing plays out like a tug of war where the rope is some poor townie's moral compass. I got fixated on the baker. Just a side character, but the way his little pixel portrait sweats when you push the lust angle. The art's deliberately rough, like a doujin that got photocopied one too many times, and honestly it makes the lewd scenes hit different. Clean lines would ruin it. When the demon finally gets someone to fall, the screen goes all hazy and the sound design is just... wet. You know the sound. Don't pretend. I wish the angel had more corruptibility herself, a bit of a crack in that holy facade, but no, she's a brick wall of sanctimony and it gets a bit tedious.
Swiping between temptation options reminds me of those old choose-your-own-adventure apps on a busted phone, the ones where you'd accidentally click the wrong thing because the screen was shattered. Here, a wrong click means the angel gains influence and the demon throws a little tantrum. His frustration is the best part. There's a scene with a tailor, something about measuring inseams, and the demon's internal monologue during it is pure gold. Kept thinking about how this whole setup is just a cosmic game of sim city but with more tentacles and spreadsheets. The angel's spreadsheet, specifically. She definitely has one. Probably color-coded.
The whole thing plays out like a tug of war where the rope is some poor townie's moral compass. I got fixated on the baker. Just a side character, but the way his little pixel portrait sweats when you push the lust angle. The art's deliberately rough, like a doujin that got photocopied one too many times, and honestly it makes the lewd scenes hit different. Clean lines would ruin it. When the demon finally gets someone to fall, the screen goes all hazy and the sound design is just... wet. You know the sound. Don't pretend. I wish the angel had more corruptibility herself, a bit of a crack in that holy facade, but no, she's a brick wall of sanctimony and it gets a bit tedious.
Swiping between temptation options reminds me of those old choose-your-own-adventure apps on a busted phone, the ones where you'd accidentally click the wrong thing because the screen was shattered. Here, a wrong click means the angel gains influence and the demon throws a little tantrum. His frustration is the best part. There's a scene with a tailor, something about measuring inseams, and the demon's internal monologue during it is pure gold. Kept thinking about how this whole setup is just a cosmic game of sim city but with more tentacles and spreadsheets. The angel's spreadsheet, specifically. She definitely has one. Probably color-coded.
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π 639
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CREATE YOUR AI BITCH
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π 95.9K
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Galactic Athletes - Red League v0.2.0
Finn's clipboard is basically a betting slip with a medical degree taped to it. The whole setup of Galactic Athletes is so wonderfully stupid I couldn't stop clicking. Twenty events, all these musclebound hunks from different planets, and the official rule is the winner fucks the loser. Not in a private room later. Right there. Points are scored, then someone's getting railed over the high jump mat while the crowd goes wild. As the new medic, you're supposed to be keeping these guys healthy, but your real job is predicting who cums first and who comes last in every single event. Mess up your predictions and you're fired. No pressure.
The art has this rough, almost sketchy quality that somehow makes the hardcore scenes hit harder. Like finding a really explicit doodle in a notebook that someone tried to hide. The character designs lean hard into bara territory, thick thighs and broader shoulders than doorframes, with body hair rendered in these aggressive little strokes. There's this one swimmer from some water planet who has gills, and the first time he loses an event, the winner figures out those gills are sensitive in a way that made me put my phone down for a second. The writing doesn't try to be poetic about it either. Just blunt descriptions of what goes where, sounds included.
I wish the medical checkup scenes between events had more variety. You basically get the same three interactions with minor dialogue changes depending on who just got demolished in the pole vault. Would've loved some actual injury treatment minigames that get increasingly difficult to focus on because the athlete is still, uh, recovering from his loss. The prediction mechanic gets genuinely tense around event 15 when you've been wrong twice already and the league standings are a mess. Never thought I'd be stress-sweating over whether the furry bull-man from Rigel VII would place last in rhythmic gymnastics, but here we are. The champion's league versus redemption league split means the stakes keep shifting in ways that feel almost unfair sometimes, but I guess that's sports.
The art has this rough, almost sketchy quality that somehow makes the hardcore scenes hit harder. Like finding a really explicit doodle in a notebook that someone tried to hide. The character designs lean hard into bara territory, thick thighs and broader shoulders than doorframes, with body hair rendered in these aggressive little strokes. There's this one swimmer from some water planet who has gills, and the first time he loses an event, the winner figures out those gills are sensitive in a way that made me put my phone down for a second. The writing doesn't try to be poetic about it either. Just blunt descriptions of what goes where, sounds included.
I wish the medical checkup scenes between events had more variety. You basically get the same three interactions with minor dialogue changes depending on who just got demolished in the pole vault. Would've loved some actual injury treatment minigames that get increasingly difficult to focus on because the athlete is still, uh, recovering from his loss. The prediction mechanic gets genuinely tense around event 15 when you've been wrong twice already and the league standings are a mess. Never thought I'd be stress-sweating over whether the furry bull-man from Rigel VII would place last in rhythmic gymnastics, but here we are. The champion's league versus redemption league split means the stakes keep shifting in ways that feel almost unfair sometimes, but I guess that's sports.
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π 441
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Violet Sunset [Pre-alpha]
So the first time Violet pulls you into that little compartment behind the passenger car, right? Her tail is already curling around your thigh and she's got that look. You know the one. Like she's been waiting three centuries just to taste you again and the train's endless rocking only makes it worse, or better, depending. Her tongue, forked and impossibly long, traces down your stomach while her fingers, all six of them somehow, work at the clasps of your royal attire. And the sounds she makes, these wet little hums against your skin, it's like a hymn to some forgotten god of wanting. The voice work there, that breathy catch when you grab her horns, I've listened to it like twelve times. No shame.
But then you're back to the passengers and honestly some of these sinners have more compelling backstories than others. The nun who drowned her entire convent? Riveting, couldn't wait to unlock her final confession. The merchant who cheated on his wife with a harpy? Felt a bit phoned in, like the writer was just ticking boxes. The adjudication mechanic where you literally pick who gets reborn, it's brutal. You spend all this time romancing someone, maybe even getting their lewd scene, only to damn them back to the pit because you need their soul currency or whatever for Violet's next upgrade tier. The game never really explains why demon queens need soul currency but it's there, a little counter in the corner.
Wish the futanari content wasn't locked behind such a specific dialogue path with the elven rogue. Missed it completely on my first run and I was pissed. The game doesn't signal it at all, you just have to stumble into asking about her "hidden blade" at exactly the right moment. Which, fine, discovery and all that, but come on. At least the scene itself delivers, all desperate grinding and that moment when she's just, fully, impossibly, filling every available space. The voice actress for that character, whoever she is, deserves something nice. A trophy maybe. The whole thing runs in browser too, no fuss, though the save system likes to forget your choices sometimes. Which I guess is thematic? Memory and damnation and trains that never stop? Still annoying when you lose a good scene.
But then you're back to the passengers and honestly some of these sinners have more compelling backstories than others. The nun who drowned her entire convent? Riveting, couldn't wait to unlock her final confession. The merchant who cheated on his wife with a harpy? Felt a bit phoned in, like the writer was just ticking boxes. The adjudication mechanic where you literally pick who gets reborn, it's brutal. You spend all this time romancing someone, maybe even getting their lewd scene, only to damn them back to the pit because you need their soul currency or whatever for Violet's next upgrade tier. The game never really explains why demon queens need soul currency but it's there, a little counter in the corner.
Wish the futanari content wasn't locked behind such a specific dialogue path with the elven rogue. Missed it completely on my first run and I was pissed. The game doesn't signal it at all, you just have to stumble into asking about her "hidden blade" at exactly the right moment. Which, fine, discovery and all that, but come on. At least the scene itself delivers, all desperate grinding and that moment when she's just, fully, impossibly, filling every available space. The voice actress for that character, whoever she is, deserves something nice. A trophy maybe. The whole thing runs in browser too, no fuss, though the save system likes to forget your choices sometimes. Which I guess is thematic? Memory and damnation and trains that never stop? Still annoying when you lose a good scene.
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π 397
π¬ 2
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Galactic Athletes Blue League v0.2.0
Finn is built like a brick shithouse and I'm supposed to care about his medical license? lol ok. The whole setup is this sports complex where these absolute units, I mean muscles on muscles, compete in 20 events and the winner literally tops the loser. Not like in a points way. Like, physically. The game doesn't dance around it, which I respect. You're the medic, Finn, and your job is to predict who wins and who bottoms, basically, to keep your gig. The pressure is so stupidly specific I can't help but admire it.
The art is... a choice. It's got that unpolished, almost sketchy vibe, like someone drew it during a very specific kind of daydream. Some panels the anatomy is chef's kiss, a bicep that could crush a watermelon, and then the next panel the same guy's neck looks like a confused tube sock. It's jarring but also part of the charm? Like finding a really good, really filthy comic in a used bookstore. The dialogue is pure cheese, all grunts and "yeah bro" energy, which fits the locker room setting perfectly. I spent way too long on the first event, the wrestling one, just staring at the character select screen. The names are all like "Apex" and "Titan" which, of course they are.
The whole yaoi bara vibe is strong, it's not shy about the gay muscle worship. It's a visual novel so you're mostly clicking and reading, making a few choices that I think affect your predictions. Honestly I zoned out on the scoring system because the next scene loaded and one of the athletes was stretching in a way that defied physics and my brain just... static. There's a scene with a javelin thrower that I'm pretty sure is a metaphor but also just a guy with a very large... javelin. The game knows what it is. A protein shake of pure, unadulterated fantasy. Needs a DLC that's just a slideshow of the character art, no text, just the grunts.
The art is... a choice. It's got that unpolished, almost sketchy vibe, like someone drew it during a very specific kind of daydream. Some panels the anatomy is chef's kiss, a bicep that could crush a watermelon, and then the next panel the same guy's neck looks like a confused tube sock. It's jarring but also part of the charm? Like finding a really good, really filthy comic in a used bookstore. The dialogue is pure cheese, all grunts and "yeah bro" energy, which fits the locker room setting perfectly. I spent way too long on the first event, the wrestling one, just staring at the character select screen. The names are all like "Apex" and "Titan" which, of course they are.
The whole yaoi bara vibe is strong, it's not shy about the gay muscle worship. It's a visual novel so you're mostly clicking and reading, making a few choices that I think affect your predictions. Honestly I zoned out on the scoring system because the next scene loaded and one of the athletes was stretching in a way that defied physics and my brain just... static. There's a scene with a javelin thrower that I'm pretty sure is a metaphor but also just a guy with a very large... javelin. The game knows what it is. A protein shake of pure, unadulterated fantasy. Needs a DLC that's just a slideshow of the character art, no text, just the grunts.
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π 376
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Free AI Clothes Remover
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π 95.6K
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Twelve Faces v5 [Completed]
No inherited riches filled your pockets; instead, you sought the fierce pride of self-made success. Leaving behind the velvet cage of privilege, you plunged headfirst into a world where every dollar and desire must be wrestled from fate.
A faded legend of architecture took you under his wing, teaching you the delicate dance of design and survival in a cutthroat industry. Between sketches and site visits, you stumbled into a world where passion and power intertwined, complicating every decision you made.
Your charm ignited flames in the hearts of diverse, alluring women, turning your journey into a whirlwind of lust and longing. Each liaison tested your resolve, blending steamy intimacy with the tangled webs of trust and betrayal.
Your tangled romances werenβt just distractions; they were the pulse of a life being written on your own terms. As your skills sharpened, so did your understanding of the power you wielded over others - and yourself.
What starts as a quest for independence becomes a labyrinth of lust, power, and self-discovery, where every step is charged with electric tension. Create a life thatβs truly yours amid the chaos of passion and ambition, where every touch and whisper counts.
Will you rise above the ruins of past glories and claim your throne, or will the seductive allure of your new world consume you entirely? The stage is set, the players are ready, and your journey - steeped in desire, danger, and determination - begins now.
A faded legend of architecture took you under his wing, teaching you the delicate dance of design and survival in a cutthroat industry. Between sketches and site visits, you stumbled into a world where passion and power intertwined, complicating every decision you made.
Your charm ignited flames in the hearts of diverse, alluring women, turning your journey into a whirlwind of lust and longing. Each liaison tested your resolve, blending steamy intimacy with the tangled webs of trust and betrayal.
Your tangled romances werenβt just distractions; they were the pulse of a life being written on your own terms. As your skills sharpened, so did your understanding of the power you wielded over others - and yourself.
What starts as a quest for independence becomes a labyrinth of lust, power, and self-discovery, where every step is charged with electric tension. Create a life thatβs truly yours amid the chaos of passion and ambition, where every touch and whisper counts.
Will you rise above the ruins of past glories and claim your throne, or will the seductive allure of your new world consume you entirely? The stage is set, the players are ready, and your journey - steeped in desire, danger, and determination - begins now.
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π 361
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