Love Next Door
The whole thing feels like it was coded in a weekend by someone who just discovered RPG Maker and said fuck it, good enough. The UI is clunky, the text sometimes overlaps in weird ways, and there's this one sound effect during the sex scenes that sounds like a printer jamming. I love it. Not in an ironic way either, there's something raw about a game that doesn't try to hide its seams.
You play this corporate guy who just got VP and moves into a new place. Standard setup. But the way the dialogue handles his whole "I'm too busy for love" thing is actually kind of funny, he says shit like "my spreadsheets don't cheat on me" with a straight face while obviously eye-fucking the neighbor through the peephole. The two women are classic archetypes, the bubbly one and the reserved one, but the writing gives them these little moments that caught me off guard. The bubbly neighbor has this thing where she bites her lip when she's nervous and the game mentions it like six times and I started looking forward to it. That's weird, right? Getting conditioned to anticipate a lip bite. The threesome route unlocks way earlier than I expected and the CG art for it is genuinely hot even though the anatomy goes a bit Picasso in one frame, her elbow just... I don't know what happened there.
The businessman tag is doing a lot of heavy lifting because honestly the protagonist's job barely matters after the first ten minutes. He could be a dog walker for all the plot cares. But the power dynamic stuff creeps in during the flirtation scenes and I found myself picking the more dominant dialogue options without thinking about it. The game doesn't judge you for it either, which I appreciate. No moral hand-wringing, just two neighbors who are increasingly down bad and a guy who stopped pretending he wasn't interested around the time the second button on her blouse gave up. The CG hentai scenes are static but well drawn, and there's this one angle during the threesome where the perspective shifts and suddenly you're looking up at them and I actually said "oh damn" out loud. My cat looked at me. Whatever.
You play this corporate guy who just got VP and moves into a new place. Standard setup. But the way the dialogue handles his whole "I'm too busy for love" thing is actually kind of funny, he says shit like "my spreadsheets don't cheat on me" with a straight face while obviously eye-fucking the neighbor through the peephole. The two women are classic archetypes, the bubbly one and the reserved one, but the writing gives them these little moments that caught me off guard. The bubbly neighbor has this thing where she bites her lip when she's nervous and the game mentions it like six times and I started looking forward to it. That's weird, right? Getting conditioned to anticipate a lip bite. The threesome route unlocks way earlier than I expected and the CG art for it is genuinely hot even though the anatomy goes a bit Picasso in one frame, her elbow just... I don't know what happened there.
The businessman tag is doing a lot of heavy lifting because honestly the protagonist's job barely matters after the first ten minutes. He could be a dog walker for all the plot cares. But the power dynamic stuff creeps in during the flirtation scenes and I found myself picking the more dominant dialogue options without thinking about it. The game doesn't judge you for it either, which I appreciate. No moral hand-wringing, just two neighbors who are increasingly down bad and a guy who stopped pretending he wasn't interested around the time the second button on her blouse gave up. The CG hentai scenes are static but well drawn, and there's this one angle during the threesome where the perspective shifts and suddenly you're looking up at them and I actually said "oh damn" out loud. My cat looked at me. Whatever.
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π 18.6K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And from "switches", we suggest "that they become supah exposing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 2.4K
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Sin to Heaven
The first thing I noticed was the landlady's tits. Not in a "wow, great art" way, more like the artist spent three extra hours on them while the rest of the background looks like it was colored with a half-dead marker. Sin to Heaven is one of those visual novels where a guy comes back from boarding school and suddenly every woman in his life wants to sit on his face. The premise is thin, but you're not here for the plot about reconnecting with family, you're here for the CG hentai scenes and the choice system that pretends your decisions matter.
The choices do matter, sort of. Pick the wrong dialogue option and you'll get a cold shoulder instead of a handjob. The game tracks your relationships with the mom, the sister, the landlady, and a few college girls who show up for no reason. The writing is clunky in that specific translated way, like someone ran it through Google Translate twice and then added "he said" to every line. But the sex scenes are explicit enough to make up for it. There's a scene with the landlady in the kitchen that goes from zero to anal in about four clicks, and honestly, I respect the efficiency.
What bugs me is the save system. You get like twelve slots, which is fine, but the game doesn't tell you when a choice is a point of no return. I locked myself out of the sister route by being too nice to the mom, which makes no sense narratively. Also, the sound effects are just stock wet noises that loop badly. If you've played other western-made "family reunion" VNs, you know the drill. This one's not breaking new ground, but it gets the job done when you need something quick and dirty. The CG count is decent, maybe thirty or forty scenes, and the milf content is stronger than the college stuff. Just don't expect emotional depth or a coherent ending.
The choices do matter, sort of. Pick the wrong dialogue option and you'll get a cold shoulder instead of a handjob. The game tracks your relationships with the mom, the sister, the landlady, and a few college girls who show up for no reason. The writing is clunky in that specific translated way, like someone ran it through Google Translate twice and then added "he said" to every line. But the sex scenes are explicit enough to make up for it. There's a scene with the landlady in the kitchen that goes from zero to anal in about four clicks, and honestly, I respect the efficiency.
What bugs me is the save system. You get like twelve slots, which is fine, but the game doesn't tell you when a choice is a point of no return. I locked myself out of the sister route by being too nice to the mom, which makes no sense narratively. Also, the sound effects are just stock wet noises that loop badly. If you've played other western-made "family reunion" VNs, you know the drill. This one's not breaking new ground, but it gets the job done when you need something quick and dirty. The CG count is decent, maybe thirty or forty scenes, and the milf content is stronger than the college stuff. Just don't expect emotional depth or a coherent ending.
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π 8.5K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 2.3K
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Nya!
the catgirl maid thing is so overdone but this one got me anyway. maybe its the pov angle, you're just some guy and she's there in the little outfit with the ears twitching. the cg hentai style is rough around the edges, like someone drew it on a tablet while half asleep, but that's almost the charm. the cumshot scene hits different when she's looking right at you with those big dumb cute eyes. i kept clicking through the dialogue like yeah yeah get to the good part, and then the good part came and i was like oh. okay.
the maid uniform stays on the whole time which is a choice. some people want it off, i respect the commitment. the nekogirl energy is strong, she does that little head tilt thing and says nya unironically. i cringed but also my hand was already on the mouse. the visual novel format means you're just reading and clicking, no real choices, but who needs choices when the art does the work. one thing that bugged me, the background is just a flat color, like they forgot to draw a room. she's moaning in a void. maybe that's the point, you're supposed to focus on her.
the cumshot is the payoff and it's fine, nothing revolutionary, but the pov framing makes it feel personal. like she's doing it for you specifically. i've seen better catgirls, i've seen worse maids. this one sits in the middle but the middle is still warm. the cg hentai tag is accurate, it's all static images with text, no animation. if you need motion you'll be bored. if you just want a cute nekogirl in a maid outfit saying nya while things escalate, this does exactly that and nothing more. the end.
the maid uniform stays on the whole time which is a choice. some people want it off, i respect the commitment. the nekogirl energy is strong, she does that little head tilt thing and says nya unironically. i cringed but also my hand was already on the mouse. the visual novel format means you're just reading and clicking, no real choices, but who needs choices when the art does the work. one thing that bugged me, the background is just a flat color, like they forgot to draw a room. she's moaning in a void. maybe that's the point, you're supposed to focus on her.
the cumshot is the payoff and it's fine, nothing revolutionary, but the pov framing makes it feel personal. like she's doing it for you specifically. i've seen better catgirls, i've seen worse maids. this one sits in the middle but the middle is still warm. the cg hentai tag is accurate, it's all static images with text, no animation. if you need motion you'll be bored. if you just want a cute nekogirl in a maid outfit saying nya while things escalate, this does exactly that and nothing more. the end.
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π 6.9K
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Photo Hunt
Camera's got a weird weight to it in this one, you know? Not like a real camera, more like a promise that keeps getting heavier. Photo Hunt drops you into this washed up photographer's shoes, broke and kinda pathetic, and honestly the first few minutes I was just clicking around thinking this is another one of those games where the girls just fall out of their clothes because you exist. But then something shifted.
The photoshoot mechanic is janky as hell. You're supposed to frame shots, adjust angles, and the game pretends this matters but really you're just waiting for the meter to fill up. Except when you're not. There's this one scene with a model named Sasha, big tits obviously because that's the whole aesthetic here, and she's doing this thing where she's pretending to be shy but her eyes keep flicking to the lens like she's daring you to look harder. And I caught myself actually holding my breath. Not because the CG hentai was particularly mindblowing, it's decent but nothing revolutionary, but because the whole power dynamic flipped for a second. She was in control. I was just the idiot with the camera.
Visual novel structure means lots of reading between the lewd bits. Some of it's filler, conversations that go nowhere, but there's this underlying tension about the city changing and you not fitting in anymore that hits different when you're scrolling through your phone at 2PM on a Tuesday wondering where your life went. The game doesn't earn that depth, not really, but it stumbles into it occasionally. Like when you're editing photos and the interface is deliberately clunky and you realize you're doing digital busywork for fake money and somehow that's the most honest part of the whole experience.
The big tits tag is accurate, I guess. But the game's more interested in what happens between the photoshoots, the weird transactional intimacy of telling a girl she looks beautiful while you're both thinking about the cash. Camera becomes this barrier and a bridge at the same time. Sometimes the CGs are hot, sometimes they're just... there. Depends on how much you've bought into the fantasy by that point.
The photoshoot mechanic is janky as hell. You're supposed to frame shots, adjust angles, and the game pretends this matters but really you're just waiting for the meter to fill up. Except when you're not. There's this one scene with a model named Sasha, big tits obviously because that's the whole aesthetic here, and she's doing this thing where she's pretending to be shy but her eyes keep flicking to the lens like she's daring you to look harder. And I caught myself actually holding my breath. Not because the CG hentai was particularly mindblowing, it's decent but nothing revolutionary, but because the whole power dynamic flipped for a second. She was in control. I was just the idiot with the camera.
Visual novel structure means lots of reading between the lewd bits. Some of it's filler, conversations that go nowhere, but there's this underlying tension about the city changing and you not fitting in anymore that hits different when you're scrolling through your phone at 2PM on a Tuesday wondering where your life went. The game doesn't earn that depth, not really, but it stumbles into it occasionally. Like when you're editing photos and the interface is deliberately clunky and you realize you're doing digital busywork for fake money and somehow that's the most honest part of the whole experience.
The big tits tag is accurate, I guess. But the game's more interested in what happens between the photoshoots, the weird transactional intimacy of telling a girl she looks beautiful while you're both thinking about the cash. Camera becomes this barrier and a bridge at the same time. Sometimes the CGs are hot, sometimes they're just... there. Depends on how much you've bought into the fantasy by that point.
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π 6K
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Double Delight
Double Delight. Right. Another visual novel where two friends discover they like each other. How original. I've seen this setup more times than I've deleted my browser history.
The cg hentai is actually decent though. Not polished, deliberately unpolished maybe? The blonde and brunette thing is so predictable it hurts. Like picking characters from a catalog. But the art has this rough quality that somehow works better than those overproduced games with perfect shading and zero soul. The cosplay scenes, when they happen, have this awkward energy that feels more real than it should.
I spent way too long on one choice where they're deciding whether to recreate their college "incident." The game doesn't tell you what happened back then. You piece it together through fragments. That's actually clever. Most games would dump the backstory in a text wall. Here you're guessing. Were they drunk? Experimenting? Something darker? The uncertainty makes the reunion scenes tense in a way that surprised me.
The big tits tag is accurate but the game doesn't just shove them in your face constantly. Well, it does sometimes. But there's this one moment where they're just talking on a couch, fully clothed, and the tension is thicker than any explicit scene. The voice acting, if you can call the minimal sound effects that, is basically nonexistent. Some wet sounds. A moan track that loops awkwardly. It's almost funny.
The friends dynamic feels rushed in places. They haven't seen each other in years but jump into things like no time passed. Maybe that's the point? Or maybe the writer got lazy. I can't decide. The lesbian content is straightforward, no male gaze nonsense, which I appreciate. But then a scene will end abruptly and you're staring at a menu screen wondering what just happened.
I wish there was more aftermath. What happens after they reconnect? The game just stops. No resolution. Maybe that's realistic. Friends with benefits situations rarely have clean endings. Still annoying though.
The cg hentai is actually decent though. Not polished, deliberately unpolished maybe? The blonde and brunette thing is so predictable it hurts. Like picking characters from a catalog. But the art has this rough quality that somehow works better than those overproduced games with perfect shading and zero soul. The cosplay scenes, when they happen, have this awkward energy that feels more real than it should.
I spent way too long on one choice where they're deciding whether to recreate their college "incident." The game doesn't tell you what happened back then. You piece it together through fragments. That's actually clever. Most games would dump the backstory in a text wall. Here you're guessing. Were they drunk? Experimenting? Something darker? The uncertainty makes the reunion scenes tense in a way that surprised me.
The big tits tag is accurate but the game doesn't just shove them in your face constantly. Well, it does sometimes. But there's this one moment where they're just talking on a couch, fully clothed, and the tension is thicker than any explicit scene. The voice acting, if you can call the minimal sound effects that, is basically nonexistent. Some wet sounds. A moan track that loops awkwardly. It's almost funny.
The friends dynamic feels rushed in places. They haven't seen each other in years but jump into things like no time passed. Maybe that's the point? Or maybe the writer got lazy. I can't decide. The lesbian content is straightforward, no male gaze nonsense, which I appreciate. But then a scene will end abruptly and you're staring at a menu screen wondering what just happened.
I wish there was more aftermath. What happens after they reconnect? The game just stops. No resolution. Maybe that's realistic. Friends with benefits situations rarely have clean endings. Still annoying though.
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π 6K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Hentai Games
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π 1.6K
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Old Friends and Public Transport
The soundtrack in Old Friends and Public Transport is doing something weird to my brain. It's this lo-fi beat thing that sounds like it was recorded in someone's bathroom, all muffled bass and these little synth stabs that come in at the wrong moments. During the bus scene where James first spots his mom's old friend, the music just... stops. Dead silence for like four seconds while she's adjusting her blouse. Then this single piano note drops and I swear I felt it in my teeth. Not in a good way either, more like when you bite aluminum foil by accident. The whole audio mix is kinda fucked honestly, levels jumping around like the dev just dragged sliders randomly. But here's the thing, it works for the horny parts. When they're back at her place and she's pouring wine, there's this bassline that's way too loud and it vibrates through my shitty laptop speakers in a way that made me check if someone was actually knocking. The sex scenes have these breathy vocal samples that are probably from some free sound pack, you know the ones, where the actress is clearly just reading lines in a booth. "Oh James, your mother can never know about this" delivered with all the passion of someone ordering a sandwich. But the reverb on it is so excessive it becomes this ghostly echo that hangs around way after the line ends. I keep thinking about that one track during the kitchen scene, the one with the weird flute thing. It's supposed to be seductive I guess but it sounds more like a ringtone from 2006. Can't get it out of my head though. Been humming it at work. People stare. The whole OST is like eight tracks total and three of them are just variations on the same melody but pitched differently. Lazy as hell but I've definitely heard worse in these VN games. At least it's not the same thirty second loop for two hours like that one game about the demon girls and the... wait what was I talking about. Right, the milf. She's got these absolutely ridiculous proportions, like her back must be made of titanium or something. The CG art is actually pretty decent when it finally shows up, which takes forever because the game really wants you to read every single line of dialogue about bus schedules and apartment hunting. James is boring as fuck obviously, just a blank slate with a dick, but the friend's mom character has this one expression where she bites her lip and looks away that the artist clearly spent way more time on than anything else. Respect the priorities. Wish there was a gallery mode though, having to replay the whole thing just to see the one scene where she's bent over the couch is annoying. The writing is whatever, typical "oh no I'm so lonely in this new city" setup that exists purely to get to the part where she answers the door in a robe. But that one CG where her tits are basically defying several laws of physics? Worth the twenty minutes of clicking through text about James's boring job. The jiggle animation is so over the top it loops back around to being hypnotic. Like watching jello in an earthquake. I don't know man, the game knows what it is. The audio is a mess, the pacing is glacial, but when it finally delivers the goods it's like... yeah okay fine. Just fix the volume mixing next time. My ears are still ringing from that one transition.
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π 5.9K
π¬ 2
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Come Inside
The voice acting in Come Inside, or the lack of it, is the first thing that hits you. It's a visual novel, right, and you're clicking through dialogue boxes, waiting for that breathy moan or that sharp intake of air when a character leans in close. And it never comes. Just the click of the mouse. For a game that's all about the CG hentai scenes, that silence is a deliberate choice, like a canvas left intentionally rough. The artist tag isn't just about the protagonist, it's the whole vibe. The lines are a bit messy, the anatomy sometimes goes wild, a tit here is noticeably bigger than its twin and nobody cared to fix it. It's that unpolished, almost sketchy feel that makes the explicit bits land differently. You're not looking at a perfectly airbrushed pinup, you're looking at something that feels like it was drawn in a frenzy at 3 AM, which honestly adds to the grimy, coming home to a town you don't recognize anymore atmosphere.
The whole premise is this artist dude going back to his hometown, and the game just uses that as a clothesline to hang big tits on. You get these choices, but they're mostly about which memory to replay, which person from your past you're going to end up in a sweaty, badly drawn but weirdly hot scene with. There's a moment with a childhood friend in her family's kitchen that's so awkwardly framed you can almost see the artist erasing and redrawing a thigh in real time. I wish the choice system had more bite, maybe a way to be a real bastard to these people, but the game shies away from that. It wants you to come inside, in every sense, and it's not going to let a little thing like narrative consequence get in the way.
I was scrolling through some forum the other day, the kind where people trade save files for games like this, and someone had modded in some sound effects from a completely different title. Just slapped some generic wet noises over the static images. It was a trainwreck, completely out of sync, but it also made me realize how much the original's silence is part of its charm. It forces you to focus on the art, on the way a character's expression barely changes from one panel to the next while the dialogue describes something filthy. The replay value is just seeing if picking a different option unlocks a new CG with an even more improbable chest size. It's not a masterpiece, it's a sticky note sketch that someone left on your monitor.
The whole premise is this artist dude going back to his hometown, and the game just uses that as a clothesline to hang big tits on. You get these choices, but they're mostly about which memory to replay, which person from your past you're going to end up in a sweaty, badly drawn but weirdly hot scene with. There's a moment with a childhood friend in her family's kitchen that's so awkwardly framed you can almost see the artist erasing and redrawing a thigh in real time. I wish the choice system had more bite, maybe a way to be a real bastard to these people, but the game shies away from that. It wants you to come inside, in every sense, and it's not going to let a little thing like narrative consequence get in the way.
I was scrolling through some forum the other day, the kind where people trade save files for games like this, and someone had modded in some sound effects from a completely different title. Just slapped some generic wet noises over the static images. It was a trainwreck, completely out of sync, but it also made me realize how much the original's silence is part of its charm. It forces you to focus on the art, on the way a character's expression barely changes from one panel to the next while the dialogue describes something filthy. The replay value is just seeing if picking a different option unlocks a new CG with an even more improbable chest size. It's not a masterpiece, it's a sticky note sketch that someone left on your monitor.
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π 5.2K
π¬ 1
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Scarlet Ashbringer
My first thought staring at the menu was did a twelve year old design these buttons. Theyre huge and clunky and the font choice belongs in a PowerPoint from 2003. Accessibility wise its a mess. No contrast options, no text scaling, the clickable areas overlap in ways that made me miss half the dialogue triggers until I figured out you have to click slightly to the left of where your brain says the button is. My hand cramped from trying to scroll through the inventory which isnt even really an inventory its just a list of things youve clicked on and cant use.
The Ashbringer gets stolen by Naxxramas and suddenly everyone wants to fuck. I mean everyone
The Ashbringer gets stolen by Naxxramas and suddenly everyone wants to fuck. I mean everyone
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π 4.2K
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Someone Said Yoga?
You know what I can't stand? When hentai games pretend they're deep visual novels with 40 hours of text about childhood trauma. Just give me the good stuff. Someone Said Yoga? gets this. It's basically a delivery system for yoga pants and the specific way they hug everything, and I respect that honesty.
The "gameplay" is just clicking through CG scenes but the artist clearly spent time on how fabric stretches across a thigh. There's this one pose where the girl is in downward dog and the seam of her leggings is doing the lord's work. You know exactly what I mean. The sport uniform tag is doing heavy lifting here because half the appeal is that tight athletic wear that looks painted on. Sometimes I'd click forward just to see if the next angle would finally, you know, deliver, and then it does and you feel like a degenerate for being so predictable.
I kept getting distracted by the background art though. There's a plant in the yoga studio that looks like someone drew it from memory after seeing a plant once in 2007. Why do I notice these things? My brain is broken. The girls are rendered with this glossy finish that makes them look vaguely like they're made of expensive soap, which is either a bug or a feature depending on your... preferences. I'm not judging. Okay I'm judging a little. The whole thing has this unpolished charm like a doujin you'd find buried on a hard drive and then forget about until you're reorganizing folders and suddenly it's there and you're like "oh right, yoga." That specific feeling. The therapist would probably say something about my relationship with idealized body images but she's not here and I'm just trying to describe why the third scene with the stretching instructor works better than it should, the way the perspective shifts low and the whole composition just
The "gameplay" is just clicking through CG scenes but the artist clearly spent time on how fabric stretches across a thigh. There's this one pose where the girl is in downward dog and the seam of her leggings is doing the lord's work. You know exactly what I mean. The sport uniform tag is doing heavy lifting here because half the appeal is that tight athletic wear that looks painted on. Sometimes I'd click forward just to see if the next angle would finally, you know, deliver, and then it does and you feel like a degenerate for being so predictable.
I kept getting distracted by the background art though. There's a plant in the yoga studio that looks like someone drew it from memory after seeing a plant once in 2007. Why do I notice these things? My brain is broken. The girls are rendered with this glossy finish that makes them look vaguely like they're made of expensive soap, which is either a bug or a feature depending on your... preferences. I'm not judging. Okay I'm judging a little. The whole thing has this unpolished charm like a doujin you'd find buried on a hard drive and then forget about until you're reorganizing folders and suddenly it's there and you're like "oh right, yoga." That specific feeling. The therapist would probably say something about my relationship with idealized body images but she's not here and I'm just trying to describe why the third scene with the stretching instructor works better than it should, the way the perspective shifts low and the whole composition just
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π 2.6K
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