Yumi's Temptation Chapter 1
It’s messy in a way that feels uncomfortably real, like watching someone make the worst decisions possible and still finding yourself leaning forward, curious where her next excuse will lead. Yumi moves through the story with this almost painful self-awareness - she knows she’s being watched, both by the player and the game’s world, but she never really stops preening for it. The first time she opens her blouse just slightly too far during that office scene, there’s no sound cue, no dramatic pause - just the soft rustle of fabric and that flicker of doubt on her face. I swear, that moment hit harder than any of the explicit stuff later. The game tries to sell corruption as gradual, but honestly, it’s more about how easily she adjusts to attention. Maybe that’s what makes it so believable.
Then again, sometimes it overplays its hand. There’s this one animation loop during a handjob scene where her eyes cross weirdly, and it pulled me straight out of it; felt more comedic than erotic - like a reaction meme frozen mid-spasm. But that’s part of its charm, right? It’s too earnest to be slick. Even the blackmail thread with Thompson manages to feel less like some grand scheme and more like the world’s creepiest HR problem spiraling out of control. Which, depending on your mood, could be hot or just exhausting. And yet, when Yumi whispers something half-hearted before giving in, it lands. Maybe because the voice acting doesn’t try to sound sultry - it sounds confused, nervous, real.
The lighting deserves attention though. Somebody clearly obsessed over skin tone gradients because every sweat bead looks deliberate. The husband scenes are quieter, tender even, though they carry that slow dread of knowing he’s already losing her. I found myself irrationally annoyed by his tie color - gray, always gray - as if that dull choice symbolized everything wrong with him. Maybe that’s reading too much into it. Or maybe the game wanted that reaction. Anyway, it lingers. You finish a session and keep thinking about those tiny hesitations, how desire can look like guilt when the camera holds just a second too long.
Then again, sometimes it overplays its hand. There’s this one animation loop during a handjob scene where her eyes cross weirdly, and it pulled me straight out of it; felt more comedic than erotic - like a reaction meme frozen mid-spasm. But that’s part of its charm, right? It’s too earnest to be slick. Even the blackmail thread with Thompson manages to feel less like some grand scheme and more like the world’s creepiest HR problem spiraling out of control. Which, depending on your mood, could be hot or just exhausting. And yet, when Yumi whispers something half-hearted before giving in, it lands. Maybe because the voice acting doesn’t try to sound sultry - it sounds confused, nervous, real.
The lighting deserves attention though. Somebody clearly obsessed over skin tone gradients because every sweat bead looks deliberate. The husband scenes are quieter, tender even, though they carry that slow dread of knowing he’s already losing her. I found myself irrationally annoyed by his tie color - gray, always gray - as if that dull choice symbolized everything wrong with him. Maybe that’s reading too much into it. Or maybe the game wanted that reaction. Anyway, it lingers. You finish a session and keep thinking about those tiny hesitations, how desire can look like guilt when the camera holds just a second too long.
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👁 487
★★☆☆☆
Vicekeeper Victor v0.0.2 demo
Victor runs this filthy little tavern where the beer is basically background noise and the real menu is the girls. It all looks pretty normal on the surface at first, like any fantasy inn in those generic RPGs, wooden tables, drunk idiots, that kind of thing. Then you start poking around the back rooms, into the “training” areas, and suddenly it’s less about ale and more about how far you can push some poor blonde barmaid who thought she was just here to serve drinks. You’re not babysitting them or slowly teasing them over a hundred days, you’re just taking control and testing how much humiliation they can swallow before they break and start enjoying it. One minute you’re deciding prices for a special “service”, next minute you’ve got a shy girl on her knees under a table while a noble tries to pretend he’s still classy. It’s very honest filth. No fake romance padding, no “oh no I’m innocent” for ten hours, they start cracking fast, and that’s kind of the hook.
What I liked is how your choices feel petty and cruel in a small, believable way. Like, you’re not some god of the world, you’re just a bastard with a tavern key and too much free time. You decide if that blonde barmaid gets the cute outfit or the one that shows basically everything, and the game quietly tracks how ashamed she is when you send her out like that. You can drag her into the storeroom to “explain” what special attention rich customers expect, and it’s not some fade to black, you get clear CG of her biting her lip, eyes wet, still trying to keep dignity while you grab her by the hair and make her practice. There’s this one scene where you tell her to entertain a full table alone, no help, and every time she comes back to you she looks a little more broken, makeup smudged, clothes slipping, but also a bit more obedient. The art sells that so well that I actually paused a couple times, not because it was too much, more because it was exactly the right amount of mean. Then of course I sent her back anyway. I’m not proud. Actually I am.
The funny thing is the tavern management part is almost boring if you look at it from “normal game” eyes, but here it just works as a reason to keep degrading your staff. Money in, money out, upgrade this room so more drunks can watch a girl get used on a stage in front of everyone. You juggle which girl you push harder, who gets more humiliating tasks, who has to kneel next to the bar and service whoever drops enough coins. The fantasy world outside barely matters, it’s all about your little pocket of vice. The domination angle feels very intimate, sometimes almost too close, like when you force a desperate girl to thank you for using her, and the CG catches that exact second her fake smile turns into real, dirty excitement. I kind of hate how much that stuck in my brain. There is one tiny thing that annoyed me: a character kept fixing her hair in every damn scene and I started watching that instead of the actual sex, which is ridiculous, but then again it also made her feel like a real nervous wreck trying to look “presentable” while her throat is already sore. Anyway, this is not a gentle corruption story, it’s more like running your own pervert factory where shame is just another resource you squeeze until there’s nothing left.
What I liked is how your choices feel petty and cruel in a small, believable way. Like, you’re not some god of the world, you’re just a bastard with a tavern key and too much free time. You decide if that blonde barmaid gets the cute outfit or the one that shows basically everything, and the game quietly tracks how ashamed she is when you send her out like that. You can drag her into the storeroom to “explain” what special attention rich customers expect, and it’s not some fade to black, you get clear CG of her biting her lip, eyes wet, still trying to keep dignity while you grab her by the hair and make her practice. There’s this one scene where you tell her to entertain a full table alone, no help, and every time she comes back to you she looks a little more broken, makeup smudged, clothes slipping, but also a bit more obedient. The art sells that so well that I actually paused a couple times, not because it was too much, more because it was exactly the right amount of mean. Then of course I sent her back anyway. I’m not proud. Actually I am.
The funny thing is the tavern management part is almost boring if you look at it from “normal game” eyes, but here it just works as a reason to keep degrading your staff. Money in, money out, upgrade this room so more drunks can watch a girl get used on a stage in front of everyone. You juggle which girl you push harder, who gets more humiliating tasks, who has to kneel next to the bar and service whoever drops enough coins. The fantasy world outside barely matters, it’s all about your little pocket of vice. The domination angle feels very intimate, sometimes almost too close, like when you force a desperate girl to thank you for using her, and the CG catches that exact second her fake smile turns into real, dirty excitement. I kind of hate how much that stuck in my brain. There is one tiny thing that annoyed me: a character kept fixing her hair in every damn scene and I started watching that instead of the actual sex, which is ridiculous, but then again it also made her feel like a real nervous wreck trying to look “presentable” while her throat is already sore. Anyway, this is not a gentle corruption story, it’s more like running your own pervert factory where shame is just another resource you squeeze until there’s nothing left.
⏰
👁 152
★★★★★
Aeon’s Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And by "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
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👁 445
★★★★★
Let's Split Up Gang v7
This Scooby-Doo parody hits different when you realize they actually made Fred watch from the corner. The gang's got this new guy who's basically speedrunning corruption routes faster than you can say "jinkies," and honestly? The outfits are what got me first - Velma's sweater gets progressively tighter each scene until it's basically painted on, while Daphne's whole wardrobe screams "I'm definitely not the innocent one anymore." But then the writing kicks in and suddenly you're watching Fred get absolutely demolished emotionally while this newcomer just... takes over everything. The animation style works surprisingly well for what they're going for, though I kept getting distracted by how Velma's glasses somehow stay perfectly positioned during the most ridiculous situations. Like, physics much?
The sandbox elements let you corrupt at your own pace, which sounds great until you realize there's actually optimal paths and you've been doing everything wrong for hours. Mystery-solving takes a backseat to mystery-creating, if you catch my drift. Daphne's scenes escalate way faster than Velma's, but that might just be because redheads are apparently easier targets in this universe. The group dynamics get wild when everyone's involved - there's this one sequence where the van is literally rocking and Fred's just standing outside looking confused. Poor guy never saw it coming. The dialogue tries too hard to be funny sometimes, throwing in "zoinks" every other sentence like we forgot what show this is parodying. But when the corruption really kicks in and the girls start suggesting their own "investigations," the writing actually gets pretty clever about subverting expectations.
What really sells it though is how they handle the trainer aspects - you're not just clicking through scenes, you're actively choosing who gets corrupted how and watching the ripple effects. The netorare elements aren't subtle at all, which honestly works better than trying to be coy about it. Fred's reactions range from oblivious to devastated, and watching that progression while Velma discovers she likes being watched is genuinely hot. Just don't expect any mystery-solving by the end.
The sandbox elements let you corrupt at your own pace, which sounds great until you realize there's actually optimal paths and you've been doing everything wrong for hours. Mystery-solving takes a backseat to mystery-creating, if you catch my drift. Daphne's scenes escalate way faster than Velma's, but that might just be because redheads are apparently easier targets in this universe. The group dynamics get wild when everyone's involved - there's this one sequence where the van is literally rocking and Fred's just standing outside looking confused. Poor guy never saw it coming. The dialogue tries too hard to be funny sometimes, throwing in "zoinks" every other sentence like we forgot what show this is parodying. But when the corruption really kicks in and the girls start suggesting their own "investigations," the writing actually gets pretty clever about subverting expectations.
What really sells it though is how they handle the trainer aspects - you're not just clicking through scenes, you're actively choosing who gets corrupted how and watching the ripple effects. The netorare elements aren't subtle at all, which honestly works better than trying to be coy about it. Fred's reactions range from oblivious to devastated, and watching that progression while Velma discovers she likes being watched is genuinely hot. Just don't expect any mystery-solving by the end.
⏰
👁 938
★★★★☆
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👁 296
★★★★★
Dimitrescu's Trial Update 20
This Resident Evil parody throws you straight into Lady Dimitrescu's castle, and honestly? The devs knew exactly what they were doing. You're playing some poor bastard who's gotta survive Alcina's "trial" - which basically means getting dominated by a nine-foot vampire mommy and her equally stacked daughters. The turn-based combat system feels clunky at first, like they copy-pasted it from some RPG maker tutorial, but once you realize the real gameplay is about managing your stamina while getting your face buried in supernatural cleavage, it starts making sense. There's this one scene where Dimitrescu pins you against the wall and the camera angle is just... chef's kiss. The 3DCG models look decent enough, though Lady D's proportions are so exaggerated she looks like she'd topple over in real life.
Combat encounters blend into these weird BDSM scenarios where losing actually feels like winning. You'll find yourself deliberately failing just to see what creative punishment awaits. The spanking animations have more effort put into them than the actual sword fighting mechanics, which tells you where the priorities were. Sandbox elements let you explore the castle freely, groping your way through dark corridors while avoiding or seeking out the various monster girls lurking around. Some of the dialogue during sex scenes made me laugh out loud - not sure if that was intentional. The ahegao faces during climax moments are over-the-top ridiculous but somehow work within this campy horror-porn aesthetic.
What really caught me off guard was how they handled the size difference fetish stuff. Tall vs short dynamics play out in every interaction, from handjobs where your character can barely reach to titfuck scenes that look physically impossible. The harem aspect kicks in later when you're juggling multiple supernatural ladies, each with their own domination preferences. Voice acting ranges from surprisingly good to hilariously bad, but the moaning sounds authentic enough. Fair warning though - the grinding gets repetitive and some animations loop awkwardly.
Combat encounters blend into these weird BDSM scenarios where losing actually feels like winning. You'll find yourself deliberately failing just to see what creative punishment awaits. The spanking animations have more effort put into them than the actual sword fighting mechanics, which tells you where the priorities were. Sandbox elements let you explore the castle freely, groping your way through dark corridors while avoiding or seeking out the various monster girls lurking around. Some of the dialogue during sex scenes made me laugh out loud - not sure if that was intentional. The ahegao faces during climax moments are over-the-top ridiculous but somehow work within this campy horror-porn aesthetic.
What really caught me off guard was how they handled the size difference fetish stuff. Tall vs short dynamics play out in every interaction, from handjobs where your character can barely reach to titfuck scenes that look physically impossible. The harem aspect kicks in later when you're juggling multiple supernatural ladies, each with their own domination preferences. Voice acting ranges from surprisingly good to hilariously bad, but the moaning sounds authentic enough. Fair warning though - the grinding gets repetitive and some animations loop awkwardly.
⏰
👁 1K
★★★☆☆