Shadow of the Clones v0.2
You wake up as Lieutenant Arkay, already balls deep in Empire bullshit and not even sure if you’re the bad guy or just the horny one who signed the wrong paper. General Orbius dumps you on this secret research station called S.H.A.D.O.W., floating in space, quiet and cold, with that soft humming sound in the background that makes everything feel like it’s vibrating under your feet. Doors slide open with that smooth hiss, lights bloom across the floor, and every corridor feels like it’s hiding some dirty secret around the corner. It’s all very sci-fi and serious at first, then the “research” part hits: monster girls in containment, clone soldiers that look almost the same until you notice their tits or their eyes or the way they bite their lip when you grab them by the throat. There’s this weird mix of military discipline and pure filth that actually works. You’re still writing daily reports for the Empire, but between lines you’re thinking “yeah, I made her cum 3 times and then filled her ass, is that classified too, sir?”
The game plays like a sandbox of bad decisions. One moment you’re pretending to do your duty, checking data on some console like a good officer, next you’re cornering a clone in a maintenance bay, hand on her neck, thumb pressing into her pulse while the other one slides into her panties. The detail is nice in a dirty way: her breath getting shorter when you grope her, the way her thighs press together when you tease instead of fuck, the sticky sound when you finally push in after too much teasing. There is one scene where you’re in this observation room, watching a monster girl train with a group of clone girls. It starts as “combat exercise” and ends as you, behind one-way glass, jerking off while the monster girl pins one clone to the floor and licks her all over, and the others pile in. Full on group sex, tails wrapping around waists, hands everywhere, one of them riding a toy while you decide if you join them or just keep being the pervy voyeur. I actually liked the titfuck scenes more than I expected, which is stupid, because usually I skip those. Here, one MILF scientist in a tight uniform kneels in front of you in some random lab, pops her tits out of the white coat, grabs your cock and presses her soft boobs around it, slow, sticky strokes, leaving little smears of precum on her skin. You can feel in your mind that warm, slick slide, her glasses slightly crooked because you pulled her hair too hard. And I still think the anal scenes are the best part, except they kinda aren’t, except they are. The pacing is a bit strange: sometimes you spend too long just walking around the station, touching consoles, listening to Orbius talk about “important projects” while you’re just here waiting to creampie another clone. At one point I got stuck wondering if the clones even remember who fucked them yesterday or if it’s all blended into one long mission report titled “Arkay abuses his authority again.” Anyway, I got distracted by this tiny thing: the sound of doors. They always make the same noise, and now my brain links it with “someone is about to get groped.” It’s annoying. I kinda love it. I was going to say something about the fantasy part with the monster girls wielding strange powers, but now I just remember the way one of them clamps down around your cock when you push in her pussy while her tentacles hold another girl open for you, and yeah, whatever, lore can wait.
The game plays like a sandbox of bad decisions. One moment you’re pretending to do your duty, checking data on some console like a good officer, next you’re cornering a clone in a maintenance bay, hand on her neck, thumb pressing into her pulse while the other one slides into her panties. The detail is nice in a dirty way: her breath getting shorter when you grope her, the way her thighs press together when you tease instead of fuck, the sticky sound when you finally push in after too much teasing. There is one scene where you’re in this observation room, watching a monster girl train with a group of clone girls. It starts as “combat exercise” and ends as you, behind one-way glass, jerking off while the monster girl pins one clone to the floor and licks her all over, and the others pile in. Full on group sex, tails wrapping around waists, hands everywhere, one of them riding a toy while you decide if you join them or just keep being the pervy voyeur. I actually liked the titfuck scenes more than I expected, which is stupid, because usually I skip those. Here, one MILF scientist in a tight uniform kneels in front of you in some random lab, pops her tits out of the white coat, grabs your cock and presses her soft boobs around it, slow, sticky strokes, leaving little smears of precum on her skin. You can feel in your mind that warm, slick slide, her glasses slightly crooked because you pulled her hair too hard. And I still think the anal scenes are the best part, except they kinda aren’t, except they are. The pacing is a bit strange: sometimes you spend too long just walking around the station, touching consoles, listening to Orbius talk about “important projects” while you’re just here waiting to creampie another clone. At one point I got stuck wondering if the clones even remember who fucked them yesterday or if it’s all blended into one long mission report titled “Arkay abuses his authority again.” Anyway, I got distracted by this tiny thing: the sound of doors. They always make the same noise, and now my brain links it with “someone is about to get groped.” It’s annoying. I kinda love it. I was going to say something about the fantasy part with the monster girls wielding strange powers, but now I just remember the way one of them clamps down around your cock when you push in her pussy while her tentacles hold another girl open for you, and yeah, whatever, lore can wait.
⏰
👁 299
💬 1
★★★★★
Forbidden Dungeon v0.1.4
Corruption is not just a bar on the screen here, it feels like a mood that slowly crawls under your skin while you click “next room” again like a degenerate. Forbidden Dungeon throws you into a fantasy world that pretends to care about saving kingdoms and slaying monsters, but everyone knows why you’re actually there. You start with these “heroes” who look serious for about five seconds, then the game starts stripping them, shoving them into traps with tentacles and cursed toys, and suddenly every combat choice is also a sex choice. You’re staring at a turn-based fight, thinking about buffs and debuffs, but also thinking “ok if she loses here, how badly is the dungeon going to fuck her this time?” Then you lose on purpose. Or you tell yourself it was a mistake. Sure.
What I like is how the dungeon feels hungry. Rooms are not just “fight skeletons, get loot”. You open a door, get a weird altar with a glowing toy on it, and you have that awful nice feeling like when you know you shouldn’t click “accept” but you do anyway. Take the blessing, your stats go up, your “purity” goes down, next encounter she is more sensitive, more aroused in the art, more easy to push over the edge. At start I was trying to play “correct” like it is some hardcore roguelike. After a few runs I was basically feeding my party to every corrupted slime just to unlock new scenes. There is that one event with the breeding pit where you think “ok, this is just some background lore thing”, then suddenly your character is on all fours, tentacles holding them open, multiple penetration from things that do not even have a name, and you are sitting there like, yeah, this is fine. Also the little text line that casually mentions the chance of pregnancy like it’s just another status effect, that got me. It is not like a soft romance thing, it feels more like the dungeon is marking them, making sure they stay its toys forever.
The parody bits are funny in a really trashy way. If you know those edgy solo-leveling memes or you played Darkest Dungeon, you will recognize some scenes twisted into horny nonsense. A “heroic” speech turns into a submissive pledge to serve the dungeon, that kind of thing. It keeps trying to pretend there is a noble path, but the more you progress, the more the skills, gear and even the AI-generated CG push you toward naked, chained, displayed in front of monsters. Exhibition stuff hits hard here because the game keeps throwing you into situations where the character should be ashamed, and the UI pops up like “Gain +10% damage if you let them watch.” Grind a bit, unlock another protagonist, and suddenly the same corridors feel different because you know exactly which trap will drag them into that familiar tentacle nest. I really wish the game let me corrupt the town hub more, like turn the whole support cast into willing dungeon slaves or something, but I guess that’s my brain asking for DLC already. Anyway, if you like your runs to end with your party fully broken in some dark corner of the map, soaked, pregnant, and still going back in because loot, then yeah, this dungeon knows exactly what kind of player you are.
What I like is how the dungeon feels hungry. Rooms are not just “fight skeletons, get loot”. You open a door, get a weird altar with a glowing toy on it, and you have that awful nice feeling like when you know you shouldn’t click “accept” but you do anyway. Take the blessing, your stats go up, your “purity” goes down, next encounter she is more sensitive, more aroused in the art, more easy to push over the edge. At start I was trying to play “correct” like it is some hardcore roguelike. After a few runs I was basically feeding my party to every corrupted slime just to unlock new scenes. There is that one event with the breeding pit where you think “ok, this is just some background lore thing”, then suddenly your character is on all fours, tentacles holding them open, multiple penetration from things that do not even have a name, and you are sitting there like, yeah, this is fine. Also the little text line that casually mentions the chance of pregnancy like it’s just another status effect, that got me. It is not like a soft romance thing, it feels more like the dungeon is marking them, making sure they stay its toys forever.
The parody bits are funny in a really trashy way. If you know those edgy solo-leveling memes or you played Darkest Dungeon, you will recognize some scenes twisted into horny nonsense. A “heroic” speech turns into a submissive pledge to serve the dungeon, that kind of thing. It keeps trying to pretend there is a noble path, but the more you progress, the more the skills, gear and even the AI-generated CG push you toward naked, chained, displayed in front of monsters. Exhibition stuff hits hard here because the game keeps throwing you into situations where the character should be ashamed, and the UI pops up like “Gain +10% damage if you let them watch.” Grind a bit, unlock another protagonist, and suddenly the same corridors feel different because you know exactly which trap will drag them into that familiar tentacle nest. I really wish the game let me corrupt the town hub more, like turn the whole support cast into willing dungeon slaves or something, but I guess that’s my brain asking for DLC already. Anyway, if you like your runs to end with your party fully broken in some dark corner of the map, soaked, pregnant, and still going back in because loot, then yeah, this dungeon knows exactly what kind of player you are.
⏰
👁 614
💬 1
★★★☆☆
Aeon’s Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And with "switches", we suggest "that they become supah exposing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
⏰
👁 452
★★★★★
Vampire Alchemy Release 1
It’s messy in the best way. You’re some kind of half-drunk alchemist in a vampire’s den, tossing glowing ingredients into a cauldron that looks suspiciously alive, waiting to see if it spits out gold, slime, or a moaning succubus with tits like forbidden fruit. The game doesn’t explain much, just lets you mix weird shit - holy water, demon ichor, maybe a drop of your own sweat - and then bam, the screen flashes and suddenly you’re staring at a futa nun grinding against a bound werewolf priest. It’s ridiculous, but you can’t stop clicking. The logic makes no sense and that’s kind of the point. Sometimes you get a soft scene, a slow kiss between a vampire girl and her human pet. Other times, tentacles, everywhere, like the game’s trying to outdo itself in how far it’ll go before you blush or laugh.
There’s something about the tone - half gothic, half horny fever dream - that makes it feel like the devs were just daring each other to see what the next transmutation would unlock. The art shifts between elegant and unhinged; one moment you’re admiring the lighting on a pale thigh, next you’re staring at a corrupted angel with too many wings and not enough shame. The alchemy system feels more like foreplay than crafting. You think you’re mixing for power, but really you’re just chasing the next perverse reveal. I tried to keep track of the endings but gave up after the third one involved a talking dildo that might’ve been sentient.
The weirdest part? It’s kind of beautiful. Between the absurd fetishes and over-the-top transformations, there’s this pulse of dark humor and lust that keeps it alive. It’s not about winning or finishing - it’s about curiosity, that itch that says “what if I mix blood and holy oil again?” Do it. The game rewards the reckless.
There’s something about the tone - half gothic, half horny fever dream - that makes it feel like the devs were just daring each other to see what the next transmutation would unlock. The art shifts between elegant and unhinged; one moment you’re admiring the lighting on a pale thigh, next you’re staring at a corrupted angel with too many wings and not enough shame. The alchemy system feels more like foreplay than crafting. You think you’re mixing for power, but really you’re just chasing the next perverse reveal. I tried to keep track of the endings but gave up after the third one involved a talking dildo that might’ve been sentient.
The weirdest part? It’s kind of beautiful. Between the absurd fetishes and over-the-top transformations, there’s this pulse of dark humor and lust that keeps it alive. It’s not about winning or finishing - it’s about curiosity, that itch that says “what if I mix blood and holy oil again?” Do it. The game rewards the reckless.
⏰
👁 398
★★★☆☆
Devil Hunter Trainer v0.3b
Denji’s trapped again, but this time it’s not about blood or blades. It’s a damn maze of moans and bad decisions. The walls hum like they’re watching, the air sticky with that half-sinful, half-desperate energy only Chainsaw Man chaos could pull off. Kobeni trembles like always - except now she’s trembling for different reasons. You can almost taste her panic when your hand slides under her shirt, that mix of fear and wanting that shouldn’t feel this hot but somehow does. Himeno’s smirk cuts through the tension like a knife dipped in smoke; she knows exactly what you’re thinking before you even move. She plays dirty, whispering things that make you forget which way is out, makes you think maybe getting lost forever wouldn’t be so bad.
The game doesn’t rush. It teases. One second you’re grinding through dialogue choices that seem stupidly simple, and then suddenly it hits you - this isn’t about saving anyone, it’s about corrupting them just enough to see who breaks first. Internal view scenes hit hard, no filter, no mercy. The sound design’s nasty in a good way - sticky breaths, little gasps, wet slaps echoing through the infinite corridor like applause. There’s humor too, weirdly enough. Power barges in at the worst possible moment, yells something ridiculous, and you still can’t help but laugh even as the screen flashes another throbbing close-up. It’s gross and sexy and kinda tragic all at once.
And yeah, the endings. Plural. You’ll probably screw up the first one, because some options look harmless until you realize they change everything. There’s a scene where Denji just stares at his own hands, covered in… well, you know, and it lingers longer than comfortable. That’s the thing - nothing here feels safe, even the pleasure. It’s messy, horny, strangely tender in places where it shouldn’t be. Like the game itself is laughing at you for getting turned on by its cruelty. And maybe it’s right.
The game doesn’t rush. It teases. One second you’re grinding through dialogue choices that seem stupidly simple, and then suddenly it hits you - this isn’t about saving anyone, it’s about corrupting them just enough to see who breaks first. Internal view scenes hit hard, no filter, no mercy. The sound design’s nasty in a good way - sticky breaths, little gasps, wet slaps echoing through the infinite corridor like applause. There’s humor too, weirdly enough. Power barges in at the worst possible moment, yells something ridiculous, and you still can’t help but laugh even as the screen flashes another throbbing close-up. It’s gross and sexy and kinda tragic all at once.
And yeah, the endings. Plural. You’ll probably screw up the first one, because some options look harmless until you realize they change everything. There’s a scene where Denji just stares at his own hands, covered in… well, you know, and it lingers longer than comfortable. That’s the thing - nothing here feels safe, even the pleasure. It’s messy, horny, strangely tender in places where it shouldn’t be. Like the game itself is laughing at you for getting turned on by its cruelty. And maybe it’s right.
⏰
👁 770
💬 1
★★★★★
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👁 261
★★★★★