The Survival of Sarah Rose v0.9.9.9
Princess Sarah looks like the kind of girl who should be hanging in some palace gallery, not crawling through mud while a drunk mercenary decides if she’s going to pay for safe passage with coins or with her mouth. That contrast is basically the whole flavor here: fine perfume and rotten back alley mixed in one glass. The game really leans into her being this soft, educated royal girl who keeps getting dragged into situations she is absolutely not prepared for, and the hotter scenes are exactly when your “proper” choice brain fights with your nasty one. On Steam or itch I usually skip long text scenes, but here I caught myself reading everything on the phone in bed, auto forward off, just tapping slowly like some degenerate book club. The writing is simple but weirdly sharp at times, then suddenly clumsy in the next line, which kind of fits her whole fall-from-grace vibe.
The art is the main reason I even clicked it. Sarah’s body is not that plastic “porn gacha” style you see in a lot of browser stuff. She has this soft, almost painterly look, like someone spent real time deciding what her nipples look like in different lighting. Some CGs are insanely on point: her in a torn gown, cheeks wet, eyes half gone, that little royal necklace still on her throat like a joke. Then the next scene you get a weird hand that looks like it belongs to another species. It annoyed me for five seconds, then I was back zooming the screenshot on my tablet in Google Photos to check a tiny detail on her expression. The faces carry a lot of weight here. When she gives in, you can see the shift from panic to that dangerous “maybe I like this” flicker, and those are the moments where the lewd hits hardest. Also the sound is better than it has any right to be. No voice acting, but the moans and wet noises are just crunchy enough in my cheap HyperX Cloud II to make me lower the volume in Discord because I swear someone could tell what I’m doing through background echo. The subtle music loop when she’s trying to act noble at a feast and you know everything is about to fall apart is great, then later you hear a lonely variation of it when she is basically property in a tent. Stuff like that made me keep my headphones on even when I could have muted.
Gameplay wise it is just a wall of choices stacked like bad Tinder decisions, but the game is not shy about punishing you. You pick the “brave” option, suddenly you are half naked in a filthy barn, seed dripping down your thighs because you tried to stand up to the wrong guy. Pick the “coward” option, cool, now you belong to someone you hate and the scenes drag out that helpless roleplay. For example, I tried to keep her as untouched as possible on my first run, always taking the safest path, and I ended up in this weird survival route where she is constantly trading dignity piece by piece instead of one big collapse. On the second run I went full corrupt princess in about five clicks and somehow felt worse, because the game remembers what she was before. Little callbacks in the text stab you with “you used to be” while she is kneeling with a collar on. Consequences actually matter here, not in some number meter on the side, but in how the scenes are framed. Sometimes the same sex act plays completely different depending on how broken or proud she still is. One thing that annoyed the hell out of me: the skip and auto features sometimes jump you right past a line you wanted to savor, especially during longer gangbang setups, and of course there is no rewind, so you are stuck reloading an old save like a pervert perfectionist. Anyway, if you want to squeeze every dirty drop out of it, I’d say play “serious” the first time on PC with a decent screen, read slowly, don’t spam the quicksave like a coward, then go back in a second run on your phone or Steam Deck and deliberately ruin her, just to see how far the writers allow this princess to fall before the world finally eats her.
The art is the main reason I even clicked it. Sarah’s body is not that plastic “porn gacha” style you see in a lot of browser stuff. She has this soft, almost painterly look, like someone spent real time deciding what her nipples look like in different lighting. Some CGs are insanely on point: her in a torn gown, cheeks wet, eyes half gone, that little royal necklace still on her throat like a joke. Then the next scene you get a weird hand that looks like it belongs to another species. It annoyed me for five seconds, then I was back zooming the screenshot on my tablet in Google Photos to check a tiny detail on her expression. The faces carry a lot of weight here. When she gives in, you can see the shift from panic to that dangerous “maybe I like this” flicker, and those are the moments where the lewd hits hardest. Also the sound is better than it has any right to be. No voice acting, but the moans and wet noises are just crunchy enough in my cheap HyperX Cloud II to make me lower the volume in Discord because I swear someone could tell what I’m doing through background echo. The subtle music loop when she’s trying to act noble at a feast and you know everything is about to fall apart is great, then later you hear a lonely variation of it when she is basically property in a tent. Stuff like that made me keep my headphones on even when I could have muted.
Gameplay wise it is just a wall of choices stacked like bad Tinder decisions, but the game is not shy about punishing you. You pick the “brave” option, suddenly you are half naked in a filthy barn, seed dripping down your thighs because you tried to stand up to the wrong guy. Pick the “coward” option, cool, now you belong to someone you hate and the scenes drag out that helpless roleplay. For example, I tried to keep her as untouched as possible on my first run, always taking the safest path, and I ended up in this weird survival route where she is constantly trading dignity piece by piece instead of one big collapse. On the second run I went full corrupt princess in about five clicks and somehow felt worse, because the game remembers what she was before. Little callbacks in the text stab you with “you used to be” while she is kneeling with a collar on. Consequences actually matter here, not in some number meter on the side, but in how the scenes are framed. Sometimes the same sex act plays completely different depending on how broken or proud she still is. One thing that annoyed the hell out of me: the skip and auto features sometimes jump you right past a line you wanted to savor, especially during longer gangbang setups, and of course there is no rewind, so you are stuck reloading an old save like a pervert perfectionist. Anyway, if you want to squeeze every dirty drop out of it, I’d say play “serious” the first time on PC with a decent screen, read slowly, don’t spam the quicksave like a coward, then go back in a second run on your phone or Steam Deck and deliberately ruin her, just to see how far the writers allow this princess to fall before the world finally eats her.
⏰
👁 2.8K
★★★☆☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And from "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
⏰
👁 17.1K
★★★★★
Divimera vR13
The storm hits, your ship breaks, people scream, and then there is just water in your lungs and this weird calm feeling like you already fucked up your own story before it even started. When you open your eyes again, it’s hot, everything smells like salt and wet earth, and you are lying on a beach between a half-naked friend you can’t wake up and a dark-skinned girl with feathers in her hair who looks at you like she already knows what you will do to her later. That part made me smirk, honestly. The game doesn’t pretend to be “classy” about it. You drag yourself into this hidden British settlement on the island, with people acting strangely polite, like they are hosting some polite tea party while pretending not to stare at your crotch. They tell you your friend is dead. The way the old guy says “No one survives outside the village at night” is so calm it’s creepy, like he is almost hoping you try.
Sex doesn’t jump on you in the first two clicks and I kind of liked that, even if at one point I was yelling at my monitor because the village chief’s daughter kept teasing me with that loose white shirt and soft accent and still nothing. She keeps leaning in, her tits brushing your chest, voice half-whisper, asking about your dreams and fears. You can actually feel her breath in your ear when she promises to “take care of your tension” if you obey the rules. Virgin, my ass. When she finally drops to her knees in that narrow storage hut, with moonlight cutting through the wooden slats and dust floating around, the wet choking sounds are filthy in a very good way. She looks up at you with those “innocent” eyes while drool and cum drip from her lips. It’s not just click and fade to black. The game lingers on her tongue running along your shaft, on the way her throat tightens when you push a bit too deep, like it wants you to feel that tiny cruelty and enjoy it.
The female voices have this low, hungry warmth that sold the whole island mood for me. The Indian girl has this soft, careful tone at first, like she’s afraid you will break, then later she is ordering you to strip and spreading your legs with her foot on your chest. When she rides you in the jungle clearing, cicadas humming around, her ass bouncing in slow rhythm while she calls you “prey”, the mix between danger and romance feels weirdly right. I just wish the one church scene didn’t have that stupid squeaky floorboard that distracts from her moans; it annoyed me every single time and it will probably stay exactly like that forever. There is a nice contrast between the “good girl” promising love and safety, letting you cum deep inside her with that shaky “don’t pull out, please”, and the woman who makes you lick her clean after she milks you dry, thumb on your tongue, telling you you’re hers now. Sometimes the kissing and soft breathing get more erotic than the full-on creampie, sometimes not at all, and I kept changing my mind which I liked more. Then I remembered I was supposed to care about finding my missing friend and wandered back into the jungle, cock still half hard, trying to decide if the shadows whispering my name were in my head or not. The island doesn’t feel safe, the women definitely aren’t safe, and you keep chasing both anyway.
Sex doesn’t jump on you in the first two clicks and I kind of liked that, even if at one point I was yelling at my monitor because the village chief’s daughter kept teasing me with that loose white shirt and soft accent and still nothing. She keeps leaning in, her tits brushing your chest, voice half-whisper, asking about your dreams and fears. You can actually feel her breath in your ear when she promises to “take care of your tension” if you obey the rules. Virgin, my ass. When she finally drops to her knees in that narrow storage hut, with moonlight cutting through the wooden slats and dust floating around, the wet choking sounds are filthy in a very good way. She looks up at you with those “innocent” eyes while drool and cum drip from her lips. It’s not just click and fade to black. The game lingers on her tongue running along your shaft, on the way her throat tightens when you push a bit too deep, like it wants you to feel that tiny cruelty and enjoy it.
The female voices have this low, hungry warmth that sold the whole island mood for me. The Indian girl has this soft, careful tone at first, like she’s afraid you will break, then later she is ordering you to strip and spreading your legs with her foot on your chest. When she rides you in the jungle clearing, cicadas humming around, her ass bouncing in slow rhythm while she calls you “prey”, the mix between danger and romance feels weirdly right. I just wish the one church scene didn’t have that stupid squeaky floorboard that distracts from her moans; it annoyed me every single time and it will probably stay exactly like that forever. There is a nice contrast between the “good girl” promising love and safety, letting you cum deep inside her with that shaky “don’t pull out, please”, and the woman who makes you lick her clean after she milks you dry, thumb on your tongue, telling you you’re hers now. Sometimes the kissing and soft breathing get more erotic than the full-on creampie, sometimes not at all, and I kept changing my mind which I liked more. Then I remembered I was supposed to care about finding my missing friend and wandered back into the jungle, cock still half hard, trying to decide if the shadows whispering my name were in my head or not. The island doesn’t feel safe, the women definitely aren’t safe, and you keep chasing both anyway.
⏰
👁 248
★☆☆☆☆
Meet your private AI girlfriend: chat now (18+)
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Join millions of users, explore 200+ AI models and 350+ AI girls, and turn casual flirting into a lifelike, private romance - try free and upgrade for unlimited photos, videos and premium features.
⏰
👁 16.7K
★★★★★
Confined Town [Week 3] v1.0
Everything is falling apart and somehow you end up as the one guy sitting in the big chair. That is the feeling this game chases. Virus, empty streets, city quiet like a church at night, and then you open the interface and it just goes: “You’re the mayor now. Do what you want.” There is no slow heroic build up, no epic speech. It is more like waking up hungover and realizing you accidentally bought a whole city on Steam during a sale. Only this time the city is full of desperate, scared, very fuckable people who need food, safety, rules, and you are the one deciding what “rules” actually means.
What I like is how casual the corruption starts. You are not forced to be some cartoon villain. You begin with small decisions. Approve some ration cards, move a patrol here, give a special pass to that district. Then the game quietly asks if maybe that cute nurse can get extra medicine if she gives you a “private report” first. You say yes once, and like in WhatsApp chats you think “ok, only this time.” But the next scene remembers. Her sprite changes, her attitude softens, she starts calling you “Mr. Mayor” with this tiny blush. Then the CG kicks in and suddenly your office desk is not for paperwork anymore. The city is dying outside and you’re rearranging her underwear like it’s the most important problem in the world.
The survival layer actually feeds the porn instead of just being some menu in the corner. You cut funding to security so you can pour resources into building your private harem wing in city hall, and the game lets you do it. Crime rises, some people suffer, you still get a new scene where a former councilwoman crawls to you, begging for protection. And you sit there with your fake moral choices. “Sign this obedience contract if you want supplies for your district.” She hesitates for half a second, then the CG shows her on her knees between your legs, signing with her mouth busy. The writing is blunt, not poetic, and that fits. This world is not romantic, it is hungry. Bodies bargaining for safety, girls trading their pride for your signature. Sometimes the text goes a bit too edgy and silly and you roll your eyes, but then a new character pops up, maybe a local cop or a teacher, and the game nails that specific fantasy of slowly watching her standards rot away scene by scene.
What really got me is how the visual novel style makes your filth feel official. You click through council reports, infection stats, budget numbers, and then in the same interface you choose to personally “inspect” the shelter staff. No music swell, just a choice button that changes someone’s whole life. You can pretend to be caring, giving out resources like a kind leader, but the game keeps tempting you with that darker path: exclusive access passes in exchange for “night visits,” forced loyalty oaths while you fuck them over your desk, whole city districts run like your personal breeding grounds. The corruption is not just in them, it’s in you watching the next CG unlock and thinking, “Ok, just one more depraved law.” And it never really judges you. That’s maybe the most dangerous part. This is not a story about saving the city. It is about how good it feels when no one can tell you no.
What I like is how casual the corruption starts. You are not forced to be some cartoon villain. You begin with small decisions. Approve some ration cards, move a patrol here, give a special pass to that district. Then the game quietly asks if maybe that cute nurse can get extra medicine if she gives you a “private report” first. You say yes once, and like in WhatsApp chats you think “ok, only this time.” But the next scene remembers. Her sprite changes, her attitude softens, she starts calling you “Mr. Mayor” with this tiny blush. Then the CG kicks in and suddenly your office desk is not for paperwork anymore. The city is dying outside and you’re rearranging her underwear like it’s the most important problem in the world.
The survival layer actually feeds the porn instead of just being some menu in the corner. You cut funding to security so you can pour resources into building your private harem wing in city hall, and the game lets you do it. Crime rises, some people suffer, you still get a new scene where a former councilwoman crawls to you, begging for protection. And you sit there with your fake moral choices. “Sign this obedience contract if you want supplies for your district.” She hesitates for half a second, then the CG shows her on her knees between your legs, signing with her mouth busy. The writing is blunt, not poetic, and that fits. This world is not romantic, it is hungry. Bodies bargaining for safety, girls trading their pride for your signature. Sometimes the text goes a bit too edgy and silly and you roll your eyes, but then a new character pops up, maybe a local cop or a teacher, and the game nails that specific fantasy of slowly watching her standards rot away scene by scene.
What really got me is how the visual novel style makes your filth feel official. You click through council reports, infection stats, budget numbers, and then in the same interface you choose to personally “inspect” the shelter staff. No music swell, just a choice button that changes someone’s whole life. You can pretend to be caring, giving out resources like a kind leader, but the game keeps tempting you with that darker path: exclusive access passes in exchange for “night visits,” forced loyalty oaths while you fuck them over your desk, whole city districts run like your personal breeding grounds. The corruption is not just in them, it’s in you watching the next CG unlock and thinking, “Ok, just one more depraved law.” And it never really judges you. That’s maybe the most dangerous part. This is not a story about saving the city. It is about how good it feels when no one can tell you no.
⏰
👁 876
★★★★★
Goblin's TradeOFF v1.0
You’re stuck on night duty in a shitty little goblin prison camp, tired, bored, staring at torchlight and wooden fences, when this gobbo girl starts talking to you from her cage. That’s the whole vibe of the game: very small, very focused, kind of like reading a horny short story where you’re the idiot making the choices. It’s first person in the “inside your head” way, not like some twitchy shooter. You’re just standing there, listening to this green, sharp toothed, weirdly cute prisoner flirt with you, tease you, and slowly figure out what kind of guard you actually are. She doesn’t feel like a normal “monster girl” either. She’s got this mix of trashy goblin energy and weirdly sweet moments, like she’s trying to decide if she wants to fuck you, scam you, or both at the same time.
The erotic part hits harder because the whole place feels wrong. The camp is quiet, but not peaceful. You have that creepy feeling that there’s way more going on in the dark than the game tells you outright. Torches, shadows, distant noises, that sort of low-key tension. While you’re talking with her, you’re also thinking “If someone walks in on this, I’m fucked” and not in the fun way. The conversation slowly drifts from small talk to her asking questions about your body, your “meat”, your morals, making you pick if you’re a hard-ass guard or a pervert in uniform. She leans against the bars, presses herself out just enough, talks filthy in that goblin slang, and the game lets you actually decide how far you go with it. You can let her grind against you through the bars, listen to her describe what she’d do if she got her hands free, or you can do the pathetic thing and pretend you’re just “being professional” while your cock is clearly not on the same page. There’s romance in it, kind of, but in that messed up “is this affection or manipulation” way. You can feel a tiny bit of real connection under all the dirty talk, which almost makes it worse.
What I liked is that it doesn’t drag. It’s short, like one nasty little evening shift, so every choice feels heavier. You don’t spend half the game walking around, you’re just stuck at that fence, trapped in this strange, horny conversation with a monster girl who is a hundred percent smarter than your character. It really plays with that survival headspace too, not with hunger bars and shit, but survival of reputation, survival in a brutal camp where being soft gets you punished. You’re thinking “If I help her, what happens later? If I use her, what does that say about me?” Then you forget that and just think with your dick for a bit. The creepy tone creeps back in between the lewd lines, like when she laughs a little too long at something, or when she hints what goblins do to captured humans. It’s sexy, uncomfortable, funny in a dark way, and it ends before it gets boring, which in this genre is honestly rarer than a pure-hearted goblin.
The erotic part hits harder because the whole place feels wrong. The camp is quiet, but not peaceful. You have that creepy feeling that there’s way more going on in the dark than the game tells you outright. Torches, shadows, distant noises, that sort of low-key tension. While you’re talking with her, you’re also thinking “If someone walks in on this, I’m fucked” and not in the fun way. The conversation slowly drifts from small talk to her asking questions about your body, your “meat”, your morals, making you pick if you’re a hard-ass guard or a pervert in uniform. She leans against the bars, presses herself out just enough, talks filthy in that goblin slang, and the game lets you actually decide how far you go with it. You can let her grind against you through the bars, listen to her describe what she’d do if she got her hands free, or you can do the pathetic thing and pretend you’re just “being professional” while your cock is clearly not on the same page. There’s romance in it, kind of, but in that messed up “is this affection or manipulation” way. You can feel a tiny bit of real connection under all the dirty talk, which almost makes it worse.
What I liked is that it doesn’t drag. It’s short, like one nasty little evening shift, so every choice feels heavier. You don’t spend half the game walking around, you’re just stuck at that fence, trapped in this strange, horny conversation with a monster girl who is a hundred percent smarter than your character. It really plays with that survival headspace too, not with hunger bars and shit, but survival of reputation, survival in a brutal camp where being soft gets you punished. You’re thinking “If I help her, what happens later? If I use her, what does that say about me?” Then you forget that and just think with your dick for a bit. The creepy tone creeps back in between the lewd lines, like when she laughs a little too long at something, or when she hints what goblins do to captured humans. It’s sexy, uncomfortable, funny in a dark way, and it ends before it gets boring, which in this genre is honestly rarer than a pure-hearted goblin.
⏰
👁 17.4K
💬 3
★★★★☆