Play the latest version 0.07 here!http://www.newgrounds.com/portal/view/695271 Con-Quest proceeds together with the continuation of this Poke-Con, newer and more powerful opponents, much more quests and fresh prizes and cartoons! We have taken user tips and continued the development of this first-ever Pokemon-themed scene! Con-Quest has evolved fairly a bit from the first-ever scene because of the aid, patronage and also user-suggestions in your Cuddle Pit Patreon along with also the newgrounds community! Patrons can vote on forthcoming creative options, submit improvements and suggestions directly the programmers, and get fresh variations of this game with EXP and Money bonuses! If you enjoy what we do and need to throw us several funbucks.https://www.patreon.com/cuddlepitgames Art from Emily Check out her athttp:/ / /puddingpack.deviantart.com/ Change Log ----------------- Additional covert revived versions of these prize photographs. The lag from the store room must be immobile. Added a jump button which skips dialogue in addition to a button from the options menu which disables the arbitrary cutscenes from the store. Additional two fresh covert quests to your Pikachu cosplayer. Additional the Bulbasaur cosplayer and trio quests between her. ( 1 narrative and two covert ). Additional arbitrary store cutscenes for your Bulbasaur cosplayer. Crossing some UI around. Spell buttons seem finer today and the store is somewhat less cluttered. Fixed a problem that permitted the text to become mixed up in the event the participant clicked thru it too rapid. The RNG was switched to your gashapon machine. Rarity of decals today decently reflects fall speed. Saved dolls finally have a opportunity to be summoned in battle after finishing their covert quest. Additional a bare-breasted personality portrait sprite to get Ivy for $ten as well as sponsors. Lowered the overwhelm likelihood of lightning storm because it had been way too strong. Lowered the harm and recovery of mothswarm. Fixed a couple bugs between the rescue function.
Discussion: Total Comments : 0