I didn’t expect to care about the outfits so much. The first time Kaylan walks into that smoky cantina wearing something that looks halfway between a pilot’s jacket and a dominatrix vest, I actually paused. Like, *why* does this cheap little visual novel manage to make leather look expensive? Everyone else’s clothes seem one breath away from falling off - especially that Twi’lek bounty hunter with the split skirt that screams “fight me but also ruin me.” It’s ridiculous, yet it works. Maybe it’s because the lighting’s uneven, like someone forgot to polish the render - makes the skin look more real somehow, less glossy doll, more sweaty body after a chase scene. I kept thinking, “This shouldn’t be hot,” but it was.
The sound though - it’s weirdly good. Not the music (that’s just spacey hums and random drum hits), but the way the moans are layered under the blaster sounds, almost like they belong together. There’s this one oral scene in the ship’s medbay where the hum of the engine mixes with her breathing, and it’s… unnerving? I mean, I replayed it twice, so maybe not *that* unnerving. And then suddenly they throw in some heavy drama about betrayal and destiny, like I didn’t just watch someone get pinned against a console five seconds ago. It’s jarring, but kind of perfect. You’re half turned on, half emotionally confused, which might be the point - or maybe the devs just didn’t plan it that way. Hard to tell.
What bugs me is the hair physics. I know, weird thing to fixate on when everyone’s naked half the time, but still. Her braid clips through his shoulder right when things get intense, and I can’t unsee it. Yet I’d still call it romantic, in that messy, sweaty, “we might die in hyperspace” sort of way. The whole thing feels like fanfiction that got drunk and decided to grow up. I’m not sure if I love it or if it just caught me off guard, but I haven’t closed the tab yet.