Pokestars v0.20.0
Pokestars sits in this weird space where it knows exactly what it is but keeps pretending it has gameplay. The point and click stuff, right? You click on a map node, maybe get a battle screen that feels like someone described Pokemon to an alien who only had half the notes, then it’s back to the real reason anyone’s here. May’s route kicked off with her being all competitive about training and five minutes later she’s on her knees in the dorm room. The animated scenes have that slightly stiff 3DCG look where hair doesn’t quite move right but the oral sequences, man, they put effort into the tongue work. Misty’s voice acting caught me off guard. Actually decent. Not hentai-dub levels of checked out, she sounds like she’s having fun with it.
The resort setup is paper thin. You’re some guy who got a free pass to this elite training place and every female character from the Hoenn and Sinnoh era is inexplicably single and forward. Dawn’s introduction scene has her bending over to pick up a pokeball in a way that would throw out a real person’s back. I laughed. Then I kept clicking. The harem management is barely there, you just pick who to visit each day and the other girls get mildly jealous in text boxes but it never locks you out of content. There’s this one scene with May in the hot springs where the steam effects actually look good and the vaginal animation synced up with the sound design in a way that made me forget I was playing a parody game for a solid minute.
The battle system though. Why is it here? It’s rock paper scissors with extra steps and the difficulty spikes randomly. I lost to a trainer with a Rattata because I clicked wrong twice and had to sit through a game over screen that just dumps you back to the menu. No punishment, no scene, just wasted time. The writing during sex scenes leans hard into the girls being “crazy for pleasure” as the description says, which means dialogue like “give me your pokeballs” delivered completely straight. Misty says that. With her whole chest. Voice acted. I respect the commitment even if I had to put my phone down for a second.
The resort setup is paper thin. You’re some guy who got a free pass to this elite training place and every female character from the Hoenn and Sinnoh era is inexplicably single and forward. Dawn’s introduction scene has her bending over to pick up a pokeball in a way that would throw out a real person’s back. I laughed. Then I kept clicking. The harem management is barely there, you just pick who to visit each day and the other girls get mildly jealous in text boxes but it never locks you out of content. There’s this one scene with May in the hot springs where the steam effects actually look good and the vaginal animation synced up with the sound design in a way that made me forget I was playing a parody game for a solid minute.
The battle system though. Why is it here? It’s rock paper scissors with extra steps and the difficulty spikes randomly. I lost to a trainer with a Rattata because I clicked wrong twice and had to sit through a game over screen that just dumps you back to the menu. No punishment, no scene, just wasted time. The writing during sex scenes leans hard into the girls being “crazy for pleasure” as the description says, which means dialogue like “give me your pokeballs” delivered completely straight. Misty says that. With her whole chest. Voice acted. I respect the commitment even if I had to put my phone down for a second.
⏰
👁 1.9K
💬 4
★★★★☆
My Futa Family v0.17
The aunt's house has this weird layout where the bathroom connects to two bedrooms. I spent maybe twenty minutes just walking Riko back and forth through that door, timing it so he'd "accidentally" walk in on someone showering. The game doesn't punish you for this. It barely acknowledges it. The girl just stands there, soapy, mildly annoyed, and the scene resets like nothing happened.
That's the whole vibe, really.
Riko moves in with his aunt and three cousins. All women. He's this bundle of nerves who can barely make eye contact, and the game gives you this sandbox where you just... hover. Click on a door. Click on a couch. Wait for someone to bend over. The groping mechanics are straightforward, almost too straightforward. You click, you touch, the meter fills, they react or they don't. Sometimes they're asleep. Sometimes they're "asleep." The incest angle is there from minute one, no buildup, no pretense. Auntie's got these massive tits that the 3D models can't quite decide how to handle, physics-wise. They jiggle wrong. Or right, depending on what you're here for.
The futanari content caught me off guard because it's not tagged as optional. One cousin just... has it. No explanation. The game treats it like a completely normal thing, which is honestly funnier than if they'd made a big deal about it. The humor lands sometimes by accident. Dialogue options are bizarre. Riko will be mid-conversation about school and suddenly there's a choice between "comfort her" and "stare at chest." The school setting exists but barely. You go there, there's a teasing scene with a classmate, then you're back home for more family time.
The animations are stiff. The sandbox loop gets repetitive fast. But there's this one scene where the petite cousin is doing homework and you can just keep poking her shoulder until she snaps at you, and I don't know why that made me laugh so hard. The game doesn't know if it wants to be a comedy or a fantasy fulfillment thing, and that confusion is almost charming. Almost.
That's the whole vibe, really.
Riko moves in with his aunt and three cousins. All women. He's this bundle of nerves who can barely make eye contact, and the game gives you this sandbox where you just... hover. Click on a door. Click on a couch. Wait for someone to bend over. The groping mechanics are straightforward, almost too straightforward. You click, you touch, the meter fills, they react or they don't. Sometimes they're asleep. Sometimes they're "asleep." The incest angle is there from minute one, no buildup, no pretense. Auntie's got these massive tits that the 3D models can't quite decide how to handle, physics-wise. They jiggle wrong. Or right, depending on what you're here for.
The futanari content caught me off guard because it's not tagged as optional. One cousin just... has it. No explanation. The game treats it like a completely normal thing, which is honestly funnier than if they'd made a big deal about it. The humor lands sometimes by accident. Dialogue options are bizarre. Riko will be mid-conversation about school and suddenly there's a choice between "comfort her" and "stare at chest." The school setting exists but barely. You go there, there's a teasing scene with a classmate, then you're back home for more family time.
The animations are stiff. The sandbox loop gets repetitive fast. But there's this one scene where the petite cousin is doing homework and you can just keep poking her shoulder until she snaps at you, and I don't know why that made me laugh so hard. The game doesn't know if it wants to be a comedy or a fantasy fulfillment thing, and that confusion is almost charming. Almost.
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👁 15.1K
💬 12
★★★☆☆
Aeon’s Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
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👁 1.2K
★★★★★
Milfheim: The twisted v0.1
The first time Damian peeks through the crack in Helen’s door, it’s almost an accident. Almost. The game doesn’t punish you for it, which is the whole point really. You’re this college kid back in Milfheim, crashing at this milf’s house, and the voyeurism system is just... there. No tutorial, no big announcement. You just click on doors. The 3DCG is rough, like someone learned Blender last summer and decided to make a porn game anyway. Helen’s tits clip through her nightgown sometimes. I laughed, then kept clicking.
The groping mechanics are what’ll split the forum. You can “accidentally” brush against her in the kitchen, and the animation loops are stiff but weirdly effective. There’s this one scene where she’s reaching for a high shelf and you can just... let your hand wander. The game tracks a hidden corruption stat or something, because her reactions shift from nervous laughter to this quiet, heavy breathing. The oral sex scene unlocked way later than I expected, and the animation quality suddenly jumps, like the dev spent 80% of the budget on that one sequence. Helen’s eyes watering, the sound design is just wet noises and silence. It’s uncomfortable. I mean that as a compliment? I think.
The school setting tag is misleading. You’re on break, so it’s mostly flashbacks and one weird dream sequence with a teacher that goes nowhere. The real meat is the house, the slow unraveling of why Helen flinches when you mention the orphanage. The writing is translated, clearly. Sentences like “Damian feels a storm of emotions” pop up unironically. But the teasing, the way she starts wearing looser robes, leaving the bathroom door ajar... it gets under your skin. I wish the other women mentioned in the description actually showed up more. There’s a foster mother character who appears in two scenes and then vanishes. Maybe in a future update, but these games never finish. The big ass tag is accurate, at least. Helen’s model from behind is the main attraction, and the dev knew it.
The groping mechanics are what’ll split the forum. You can “accidentally” brush against her in the kitchen, and the animation loops are stiff but weirdly effective. There’s this one scene where she’s reaching for a high shelf and you can just... let your hand wander. The game tracks a hidden corruption stat or something, because her reactions shift from nervous laughter to this quiet, heavy breathing. The oral sex scene unlocked way later than I expected, and the animation quality suddenly jumps, like the dev spent 80% of the budget on that one sequence. Helen’s eyes watering, the sound design is just wet noises and silence. It’s uncomfortable. I mean that as a compliment? I think.
The school setting tag is misleading. You’re on break, so it’s mostly flashbacks and one weird dream sequence with a teacher that goes nowhere. The real meat is the house, the slow unraveling of why Helen flinches when you mention the orphanage. The writing is translated, clearly. Sentences like “Damian feels a storm of emotions” pop up unironically. But the teasing, the way she starts wearing looser robes, leaving the bathroom door ajar... it gets under your skin. I wish the other women mentioned in the description actually showed up more. There’s a foster mother character who appears in two scenes and then vanishes. Maybe in a future update, but these games never finish. The big ass tag is accurate, at least. Helen’s model from behind is the main attraction, and the dev knew it.
⏰
👁 3.1K
★★★★☆
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👁 635
★★★★★
Incel Revolution Prologue
I wasn't ready for the sound design. It's genuinely unnerving, like a broken modem having a panic attack, and it loops in a way that gets stuck behind your eyes. The whole thing looks like it was rendered on a phone from 2016, all shiny 3DCG skin and dead-eyed models. It's ugly on purpose, I think. Or maybe not. Hard to tell with these things.
The incel revenge fantasy framing is just window dressing for a very specific mechanical loop. You just click. You click on the MILF's mouth, you click on her ass. Each click escalates, unlocks the next position, the next violation. There's a camera involved, always recording. The blackmail system isn't deep, it's just a meter that fills up. But my dick didn't care about the depth. The ahegao face unlock felt earned in a way that unsettled me a little. You're stripping away dignity one mouse click at a time and the animation doesn't flinch. The exhibitionism tag is doing a lot of work here. The whole thing is one long public use scene, simulated. The male domination is so absolute it wraps back around to being almost abstract. Like, is this a cry for help? A shitpost? Doesn't matter, my hand was busy.
I wish there was more actual game in my porn game, you know? A fail state, a puzzle. Something beyond clicking to make the humiliation numbers go up. But that's not what this is. This is a delivery system for a vibe, and that vibe is "the world's most uncomfortable boner. " The oral sex animations clip through the model's chin sometimes. I cursed out loud. Didn't stop me. That's the review, honestly.
The incel revenge fantasy framing is just window dressing for a very specific mechanical loop. You just click. You click on the MILF's mouth, you click on her ass. Each click escalates, unlocks the next position, the next violation. There's a camera involved, always recording. The blackmail system isn't deep, it's just a meter that fills up. But my dick didn't care about the depth. The ahegao face unlock felt earned in a way that unsettled me a little. You're stripping away dignity one mouse click at a time and the animation doesn't flinch. The exhibitionism tag is doing a lot of work here. The whole thing is one long public use scene, simulated. The male domination is so absolute it wraps back around to being almost abstract. Like, is this a cry for help? A shitpost? Doesn't matter, my hand was busy.
I wish there was more actual game in my porn game, you know? A fail state, a puzzle. Something beyond clicking to make the humiliation numbers go up. But that's not what this is. This is a delivery system for a vibe, and that vibe is "the world's most uncomfortable boner. " The oral sex animations clip through the model's chin sometimes. I cursed out loud. Didn't stop me. That's the review, honestly.
⏰
👁 404
★★★★★
One Piece: Amazon Love v0.3
Boa Hancock’s tits were the first thing that made me forget about that stupid Devil Fruit. I mean the game says I washed up on Maiden Island and suddenly I’m less interested in the One Piece parody plot and more interested in the slider for Nami’s biceps. The whole premise is a flimsy excuse to turn these iconic pirate ladies into musclebound amazons, which, honestly, is a genre I didn’t know I needed a visual novel for. The art is 2D and kind of rough, like a doujin you’d find buried on a hard drive, but that’s the charm. It’s got this unpolished, frantic energy, especially when you realize you’re managing a food supply so your hulking creations don’t go feral.
Wait, what was I saying? Oh right, the muscle tiers. Four sizes. Four. The jump from size two to size three on Hancock made me make a sound I’m not proud of. Her ass literally distorts the frame. But here’s the thing: the humor is so dumb. The dialogue is pure shitpost energy. You click through a scene expecting a hot moment and instead you get a gag about the food storage running low because somebody ate too many sea kings. And then I’m stressed? I’m supposed to be horny, not a supply chain manager. The game just throws you into this sandbox and half the time I’m clicking random spots on the island hoping to trigger a scene with a new character, completely ignoring the main goal.
One time I got Nami to max muscle and the game just... let her walk off screen. No fanfare. I think I broke a script. That’s the experience. It’s a broken, beautiful mess of big boobs and bigger lats, and the noai tag means it has that genuine, hand-coded jank. My GIF folder is full of frames where the transition between sizes causes a visual glitch that looks like a bicep trying to escape her skin. 10/10 for that specific bug. Don’t ask me about the actual plot with the marines, I blacked out after seeing what a max-size thigh does to a bikini bottom.
Wait, what was I saying? Oh right, the muscle tiers. Four sizes. Four. The jump from size two to size three on Hancock made me make a sound I’m not proud of. Her ass literally distorts the frame. But here’s the thing: the humor is so dumb. The dialogue is pure shitpost energy. You click through a scene expecting a hot moment and instead you get a gag about the food storage running low because somebody ate too many sea kings. And then I’m stressed? I’m supposed to be horny, not a supply chain manager. The game just throws you into this sandbox and half the time I’m clicking random spots on the island hoping to trigger a scene with a new character, completely ignoring the main goal.
One time I got Nami to max muscle and the game just... let her walk off screen. No fanfare. I think I broke a script. That’s the experience. It’s a broken, beautiful mess of big boobs and bigger lats, and the noai tag means it has that genuine, hand-coded jank. My GIF folder is full of frames where the transition between sizes causes a visual glitch that looks like a bicep trying to escape her skin. 10/10 for that specific bug. Don’t ask me about the actual plot with the marines, I blacked out after seeing what a max-size thigh does to a bikini bottom.
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👁 2.6K
★★★★☆
Incubus Isekai v0.08
Woke up in some pixel fantasy land with a boner and a sword, classic isekai nonsense. The incubus thing they tag it with, that's just fluff really, you're some horny dude who gets dropped into a monster fight loop. Pixel art is chunky like old Gameboy Color games but the tits bounce with more frames than the walking animation. Priorities, I guess. My partner was watching me click through the first slime battle and we both laughed at how the victory screen is just the girl you saved bending over. No subtlety.
The android tag is a lie, tried it on my tablet and the touch controls are sticky, like the button areas don't match the art. Had to switch to laptop. You click, you grind, numbers go up, a catgirl flashes her panties. There's this one scene with an elf in a tavern, the dialogue is so bad it loops back to being hot, she says something about polishing your sword and my brain just turned off. The pixel fucking is actually detailed, weirdly so, like someone spent hours on the cum animation but forgot to add a sound effect. Dead silence during the raunchy bits, just the grinding loop music.
Wish the leveling mattered more, you just get strong enough to unlock the next titty pic. There's no real loss state, you die and respawn with all your gold. Makes the monster fights feel like a form you fill out. But then the dark mage lady steps on you and suddenly I'm clicking through her dialogue again. The game knows what it is. A cheap, horny loop with enough jiggle to keep you from closing the tab. My partner stole the mouse during a slime girl scene and we ended up critiquing the anatomy more than playing. The left boob is always bigger. Always. Someone has a type on the dev team.
The android tag is a lie, tried it on my tablet and the touch controls are sticky, like the button areas don't match the art. Had to switch to laptop. You click, you grind, numbers go up, a catgirl flashes her panties. There's this one scene with an elf in a tavern, the dialogue is so bad it loops back to being hot, she says something about polishing your sword and my brain just turned off. The pixel fucking is actually detailed, weirdly so, like someone spent hours on the cum animation but forgot to add a sound effect. Dead silence during the raunchy bits, just the grinding loop music.
Wish the leveling mattered more, you just get strong enough to unlock the next titty pic. There's no real loss state, you die and respawn with all your gold. Makes the monster fights feel like a form you fill out. But then the dark mage lady steps on you and suddenly I'm clicking through her dialogue again. The game knows what it is. A cheap, horny loop with enough jiggle to keep you from closing the tab. My partner stole the mouse during a slime girl scene and we ended up critiquing the anatomy more than playing. The left boob is always bigger. Always. Someone has a type on the dev team.
⏰
👁 723
★★★★★
Unto Starlight v0.2.0
The whole thing runs on a weird dream logic that I can't decide if it's lazy writing or intentional. You show up in Tokyo for college, standard enough, but then there's talk about five unusual incidents and a mysterious girl literally descending from somewhere. The game calls itself a sandbox but it's more like a loosely connected series of animated scenes where you poke around until something triggers. The 3DCG models have that plastic sheen some people hate, though I found myself weirdly into how the light catches on skin during the pov blowjob sequences. Mouth animations are stiff but the creampie finishes have a specific weight to them that most games skip over.
The harem setup unfolds without much resistance. One minute you're wandering Shibuya-ish streets, next you're balls deep in a classmate while some fantasy element hovers in the background completely ignored. There's this one scene with the mysterious girl where she rides you reverse cowgirl and her wings, or whatever those energy things are, flicker in and out of existence. Nobody mentions it after. The vaginal sex animations loop a bit too cleanly, like watching a gif that resets every eight seconds, but the sound design carries a lot of the weight. Wet noises are actually wet, not that dry slapping you get in cheaper games.
I wish the romance tag meant something more than "she likes you now because you clicked her three times." The Tokyo setting feels wasted too. Could be any city. The adventure elements peek through in text boxes between scenes but you never actually do anything except choose which girl to visit next. The male protagonist is faceless in the pov shots which works for immersion I guess, though his disembodied hands look like they belong to a mannequin. Still caught myself replaying that one creampie scene with the girl who has the short blue hair. Something about how she bites her lip right before the internal shot lands. The game doesn't explain what the incidents are or why any of this matters and honestly I stopped caring around the fourth or fifth load.
The harem setup unfolds without much resistance. One minute you're wandering Shibuya-ish streets, next you're balls deep in a classmate while some fantasy element hovers in the background completely ignored. There's this one scene with the mysterious girl where she rides you reverse cowgirl and her wings, or whatever those energy things are, flicker in and out of existence. Nobody mentions it after. The vaginal sex animations loop a bit too cleanly, like watching a gif that resets every eight seconds, but the sound design carries a lot of the weight. Wet noises are actually wet, not that dry slapping you get in cheaper games.
I wish the romance tag meant something more than "she likes you now because you clicked her three times." The Tokyo setting feels wasted too. Could be any city. The adventure elements peek through in text boxes between scenes but you never actually do anything except choose which girl to visit next. The male protagonist is faceless in the pov shots which works for immersion I guess, though his disembodied hands look like they belong to a mannequin. Still caught myself replaying that one creampie scene with the girl who has the short blue hair. Something about how she bites her lip right before the internal shot lands. The game doesn't explain what the incidents are or why any of this matters and honestly I stopped caring around the fourth or fifth load.
⏰
👁 446
★★★★★
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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👁 226
★★★★★
Canticle v0.3.1.2
Father Orson’s letter is the first thing you read and already something feels off. Ten silver coins, a fancy title, a promise of brotherhood. Sounds nice. But the priory on Starfall Isle has shadows that don’t come from candlelight. This visual novel drops you into robes of a new scribe, all eager to craft some big magical tome with arcanists who smile too much. The mystery here isn’t loud. It’s in the way a senior monk’s hand lingers on your shoulder during a lesson, or how the Cantor’s eyes follow you across the scriptorium. I got distracted by the bara beefcakes immediately, not gonna lie. Thick arms, broad chests under loose habits, the kind of men who make vows of chastity feel like a personal attack.
The writing has this deliberate roughness, like a manuscript with ink smudges. Typos here and there, some dialogue that clunks. But somehow that makes the horny bits hit harder? There’s a scene where Brother Aldric helps you with a difficult incantation diagram, leaning over your desk, his breath warm on your neck, and the text just sort of stumbles into describing exactly how his robe tightens across his thighs. No smooth transitions. No warning. One moment you’re learning magical theory, next you’re wondering if the priory’s library has a locked section for very specific sins. The game never apologizes for this. Respect.
Wish the mystery paid off better though. Plot threads about the Incantation’s true purpose get mentioned, then abandoned like a half-finished prayer. And the romance paths, while steamy, sometimes feel like the characters forget they’re supposed to be keeping secrets. Still, watching two burly monks wrestle with forbidden desire and actual wrestling, that’s the good stuff. The art isn’t polished but it knows what it’s doing. Every illustration zeroes in on what matters: the curve of a jaw, the sweat on a tonsured scalp, the way candlelight makes roughspun fabric look almost sinful. It’s a messy game. It knows you’re here for the messy parts.
The writing has this deliberate roughness, like a manuscript with ink smudges. Typos here and there, some dialogue that clunks. But somehow that makes the horny bits hit harder? There’s a scene where Brother Aldric helps you with a difficult incantation diagram, leaning over your desk, his breath warm on your neck, and the text just sort of stumbles into describing exactly how his robe tightens across his thighs. No smooth transitions. No warning. One moment you’re learning magical theory, next you’re wondering if the priory’s library has a locked section for very specific sins. The game never apologizes for this. Respect.
Wish the mystery paid off better though. Plot threads about the Incantation’s true purpose get mentioned, then abandoned like a half-finished prayer. And the romance paths, while steamy, sometimes feel like the characters forget they’re supposed to be keeping secrets. Still, watching two burly monks wrestle with forbidden desire and actual wrestling, that’s the good stuff. The art isn’t polished but it knows what it’s doing. Every illustration zeroes in on what matters: the curve of a jaw, the sweat on a tonsured scalp, the way candlelight makes roughspun fabric look almost sinful. It’s a messy game. It knows you’re here for the messy parts.
⏰
👁 580
★★★★★
My Neighbor Is a Goth with a Big Ass v1.0
I spent way too long staring at her apartment door. Not because the game makes you, but because the clickable area is weirdly small. Like, you have to hit exactly the doorknob. Not the door. Not the frame. The doorknob. I clicked around for a solid minute before figuring that out. The whole thing feels like someone's first Ren'Py project they abandoned halfway through, which honestly might be the case.
The goth girl next door has this massive rear that the game is very proud of. Every scene finds an excuse to show it off. She bends over to pick up mail. She stretches. She leans against the wall in a way that makes zero anatomical sense unless you're trying to frame a shot. The dialogue is whatever, typical "oh hey neighbor" stuff that reads like it was run through Google Translate twice. But you're not here for the writing. There's this one moment where she's on her balcony and the wind blows her skirt up, and the whole thing freezes for like five seconds while the game probably loads something. It's janky as hell but also kind of perfect timing.
The prototype tag is doing a lot of heavy lifting here. Menus are placeholder text. The music cuts out randomly. I clicked a dialogue option once and got sent back to the main menu for no reason. But the character sprite, specifically the way her fishnets dig into her thighs, that got attention. Someone spent time on that. The dating sim elements are barely there, just a few choices that loop back to the same outcomes. I wish there was more to actually do besides click and hope the next scene triggers. The visual novel part is more like a slideshow with occasional buttons. Don't expect branching paths or anything deep. Just a neighbor with a big ass and a game that barely holds together around her.
The goth girl next door has this massive rear that the game is very proud of. Every scene finds an excuse to show it off. She bends over to pick up mail. She stretches. She leans against the wall in a way that makes zero anatomical sense unless you're trying to frame a shot. The dialogue is whatever, typical "oh hey neighbor" stuff that reads like it was run through Google Translate twice. But you're not here for the writing. There's this one moment where she's on her balcony and the wind blows her skirt up, and the whole thing freezes for like five seconds while the game probably loads something. It's janky as hell but also kind of perfect timing.
The prototype tag is doing a lot of heavy lifting here. Menus are placeholder text. The music cuts out randomly. I clicked a dialogue option once and got sent back to the main menu for no reason. But the character sprite, specifically the way her fishnets dig into her thighs, that got attention. Someone spent time on that. The dating sim elements are barely there, just a few choices that loop back to the same outcomes. I wish there was more to actually do besides click and hope the next scene triggers. The visual novel part is more like a slideshow with occasional buttons. Don't expect branching paths or anything deep. Just a neighbor with a big ass and a game that barely holds together around her.
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👁 2.1K
💬 1
★★★☆☆