Inflatawitch v1.0
Foggy forest, quiet as hell, and you’re lost with a hard-on you don’t want to admit you have. That’s pretty much the mood here. The trees feel wrong in that fairy-tale way, like they’re watching, but not in a horror movie thing, more like they’re just waiting for you to do something stupid and horny. Then this witch shows up, and she doesn’t look like the usual “I cast fireball” witch. She’s got that lazy smile that says she already knows what you’re going to click, and she smells like a toy store mixed with a bath bomb shop. Latex, sugar, soap, that weird clean-but-not-innocent vibe. The game doesn’t rush to shout what you’re in for, but yeah, if you’re into inflatables and transformation and that floaty, rubbery ownership of a body that stops being flesh and turns into a damn balloon, it hits that itch pretty directly.
The cool part is how low-key everything starts. It’s just you poking around her little forest corner, clicking stuff, poking at bottles, weird trinkets, that sort of thing. Half of it feels like background junk until you notice something reacts if you try again, or if you did another scene before. There was this moment where I accidentally triggered a change too early, and my character’s body started filling out, tight and squeaky, and I actually paused, staring at my screen like, “ok, I did not expect it to jump to that this fast.” The game is short, yeah, but it doesn’t waste your kinks. The inflation is not just “you get bigger.” It’s that slow, pressurised feeling in the text and art, the witch teasing you, almost casual about turning your body into her private float, testing how much air or magic you can hold. She treats the whole thing like a cozy craft project, while you’re the one struggling with how round you’re getting. It’s a weird mix of mystery and fetish, and I like that it doesn’t apologize for it even once. You’re not playing a hero, you’re playing a future decoration, and she knows it way before you do.
The forest itself is small, but it feels like one of those “hidden room” games where there’s always one last strange item you haven’t clicked in the right order. I spent way too long clicking the same damn stump because I was convinced it had a secret, and honestly I’m still annoyed it didn’t. But while I was being stubborn, I kept noticing little reactions: the witch’s comments changing, the way she hints at other “guests” she inflated before, maybe still around, maybe not in the shape you expect. There’s magic everywhere, but it’s that squishy, rubber-magic. You’re not slinging spells; you’re more like the spell result. A toy, a trophy, an experiment. The furry angle sneaks in too, with those hints that your body isn’t only filling with air, it’s shifting into something cutesy, animal-ish, then more object than creature. Ears, tail, then plastic sheen, then hollow. It’s honestly hot as hell if you’re into losing control and becoming a thing instead of a person. And the best part, or the worst, depending on your brain, is that the witch never seems cruel. She’s playful, almost seasonal, like some twisted holiday hostess inviting you to become part of the decorations, tucked between the trees, gleaming under moonlight, filled tight and waiting. You kind of know from the beginning this forest is not a place you walk out of on your own feet. You’re rolling, floating, squeaking your way out, if you leave at all.
The cool part is how low-key everything starts. It’s just you poking around her little forest corner, clicking stuff, poking at bottles, weird trinkets, that sort of thing. Half of it feels like background junk until you notice something reacts if you try again, or if you did another scene before. There was this moment where I accidentally triggered a change too early, and my character’s body started filling out, tight and squeaky, and I actually paused, staring at my screen like, “ok, I did not expect it to jump to that this fast.” The game is short, yeah, but it doesn’t waste your kinks. The inflation is not just “you get bigger.” It’s that slow, pressurised feeling in the text and art, the witch teasing you, almost casual about turning your body into her private float, testing how much air or magic you can hold. She treats the whole thing like a cozy craft project, while you’re the one struggling with how round you’re getting. It’s a weird mix of mystery and fetish, and I like that it doesn’t apologize for it even once. You’re not playing a hero, you’re playing a future decoration, and she knows it way before you do.
The forest itself is small, but it feels like one of those “hidden room” games where there’s always one last strange item you haven’t clicked in the right order. I spent way too long clicking the same damn stump because I was convinced it had a secret, and honestly I’m still annoyed it didn’t. But while I was being stubborn, I kept noticing little reactions: the witch’s comments changing, the way she hints at other “guests” she inflated before, maybe still around, maybe not in the shape you expect. There’s magic everywhere, but it’s that squishy, rubber-magic. You’re not slinging spells; you’re more like the spell result. A toy, a trophy, an experiment. The furry angle sneaks in too, with those hints that your body isn’t only filling with air, it’s shifting into something cutesy, animal-ish, then more object than creature. Ears, tail, then plastic sheen, then hollow. It’s honestly hot as hell if you’re into losing control and becoming a thing instead of a person. And the best part, or the worst, depending on your brain, is that the witch never seems cruel. She’s playful, almost seasonal, like some twisted holiday hostess inviting you to become part of the decorations, tucked between the trees, gleaming under moonlight, filled tight and waiting. You kind of know from the beginning this forest is not a place you walk out of on your own feet. You’re rolling, floating, squeaking your way out, if you leave at all.
⏰
👁 191
★★★★★
Scrooby-Goon v0.0.1
You wake up on this ugly rust bucket of a fishing ship, wearing an orange sweater that keeps trying to crawl up over your borrowed tits, and everyone is calling you Vilma like that is totally normal. You know that feeling when you're lying to every single person in the room and your dick is half hard at the same time? Yeah, that feeling is basically the whole game. The dev clearly loves Halloween junk and classic mystery cartoons, but everything is twisted just enough that it looks like the cheap porn parody DVD you find in the wrong section of the store. Scrooby keeps shivering, Saggy looks like he smells like wet dog and weed, and you are the “smart girl” with the big ass who is supposed to solve a murder in five minutes or get blown the fuck up by some letter bomb. And of course the real Vilma is naked and tied up in a storage room, annoyed, horny, and way too clever for her own good.
The fun part is how the timer hangs over your head while you are trying to decide if you should drag another clue out of Nymphne with actual logic or just bend her over a crate and fuck her until she starts talking. I wasted two full runs trying to see how much I could get away with before the bomb went off, just speedrunning bad decisions. Took me a bit to realize the “deduction table” is not just flavor text. You slap evidence on it like a crazy wall, except instead of red string you have your cock and some pretty mean dialog options. One run I focused only on interrogations, squeezed Ford until he spilled half the plot, solved the murder like some nerd god, and then realized I had barely touched Vilma in the hold. Next run I did the opposite: ignored half the questions, kept going back downstairs, playing good cop / very bad cop with her. Her reaction when you pretend to be her, while she is tied up and watching you strip off “her” sweater, is nasty in the best way. Also, the jiggle in some of the animated loops is honestly stupid good, then on the next scene a hand looks like it was drawn by someone using a mousepad in a bus. It made me laugh, then still made me horny, which is kind of impressive and also annoying.
What really sold me is how the voyeur stuff is baked into the whole structure. You’re pretending to be the smartest girl on the ship while the real one is naked furniture in the next room, and the game keeps tempting you to leave her there just a little longer so you can wander around and peek at everybody’s secrets. I kept pausing on the same detail: her glasses. When you put them on and walk into an interrogation, people suddenly trust you, but you know they actually belong to the girl who is currently gagged and getting her ass toyed with below deck. The contrast between playing the clever detective and then going downstairs to use her like a cum-dump clue dispenser is filthy in a way screenshots don’t show. Some of the humor hits hard too, like when Saggy tries to tell you he “respects women” while staring at your chest, or when Scrooby freaks out at the idea of anal like that is somehow worse than the murder. I had one run where I solved the case perfectly, unlocked a fancy sex scene with Nymphne, then realized I had missed a tiny conditional flag in the storage room so the Vilma finale variant didn’t trigger and I actually growled at my monitor. Still going back to clean up those last few CGs like a pervert completionist.
The fun part is how the timer hangs over your head while you are trying to decide if you should drag another clue out of Nymphne with actual logic or just bend her over a crate and fuck her until she starts talking. I wasted two full runs trying to see how much I could get away with before the bomb went off, just speedrunning bad decisions. Took me a bit to realize the “deduction table” is not just flavor text. You slap evidence on it like a crazy wall, except instead of red string you have your cock and some pretty mean dialog options. One run I focused only on interrogations, squeezed Ford until he spilled half the plot, solved the murder like some nerd god, and then realized I had barely touched Vilma in the hold. Next run I did the opposite: ignored half the questions, kept going back downstairs, playing good cop / very bad cop with her. Her reaction when you pretend to be her, while she is tied up and watching you strip off “her” sweater, is nasty in the best way. Also, the jiggle in some of the animated loops is honestly stupid good, then on the next scene a hand looks like it was drawn by someone using a mousepad in a bus. It made me laugh, then still made me horny, which is kind of impressive and also annoying.
What really sold me is how the voyeur stuff is baked into the whole structure. You’re pretending to be the smartest girl on the ship while the real one is naked furniture in the next room, and the game keeps tempting you to leave her there just a little longer so you can wander around and peek at everybody’s secrets. I kept pausing on the same detail: her glasses. When you put them on and walk into an interrogation, people suddenly trust you, but you know they actually belong to the girl who is currently gagged and getting her ass toyed with below deck. The contrast between playing the clever detective and then going downstairs to use her like a cum-dump clue dispenser is filthy in a way screenshots don’t show. Some of the humor hits hard too, like when Saggy tries to tell you he “respects women” while staring at your chest, or when Scrooby freaks out at the idea of anal like that is somehow worse than the murder. I had one run where I solved the case perfectly, unlocked a fancy sex scene with Nymphne, then realized I had missed a tiny conditional flag in the storage room so the Vilma finale variant didn’t trigger and I actually growled at my monitor. Still going back to clean up those last few CGs like a pervert completionist.
⏰
👁 865
💬 1
★★★★☆
Cross Worlds v0.36
Cross Worlds looks pretty harmless on the surface. You’re just some burned‑out city guy who lands in a “better” version of his own life, right? Yeah, no. Give it ten minutes and you’re already neck‑deep in weird magic bullshit, hot monster girls, and this creeping sense that your brain is not fully your own anymore. The game plays like a dating sim had a messy one‑night stand with a fantasy adventure VN and forgot to use protection. You talk, you flirt, you poke around the town, poke around the guild, poke around the girls, and the game slowly teaches you that your emotions are basically weapons. Or toys. Depends how much of a bastard you want to be. One moment you’re just trying to figure out where the fuck the inn is, the next moment you realize you can nudge what a girl is feeling, just slightly, and suddenly she “decides” it’s fine to show a little more skin in public than she ever would. It starts with blushes and small favors, then you’re pushing them into situations where they’re half naked in crowded streets, pretending it’s normal and they’re totally fine, while you know damn well you twisted their mind just enough to enjoy it.
The mind control here is not in-your-face hypnosis with spirals and cheesy phrases, it’s more like emotional corruption dressed as “self‑discovery”. There’s this one scene where a monster girl adventurer is acting all proud and heroic, and if you play it right you slowly chip at that armor, turning her protective instinct into something hungry and needy, until she’s on her knees in a back alley, drool on her chin, stuffing your cock in her mouth like it’s some divine quest reward. She keeps glancing over her shoulder because people might walk by, and the game actually leans into that, letting you decide if you push her to keep going or let her cling to a bit of dignity. Spoiler: I did not let her. And the game kind of rewards you for being a dick. You feel the MC’s “force” inside him growing every time you cross that line, every time you turn a normal situation into something filthy. That healer girl who just wanted to help you? Turn her “healing checkup” into a full inspection where she ends up naked on the clinic table, legs spread, insisting it’s just part of the exam while her tits are practically spilling out and your hand is on her throat holding her still. She doesn’t even understand why her body reacts so hard to your touch, and you definitely don’t explain it to her.
What I like is that the game doesn’t scream at you “you are evil now”. It just quietly keeps track while you go from awkward newbie to a guy who can rearrange a woman’s priorities till sucking you off in some temple corner feels more important than her actual god. There’s a weird “hero ranking” thing going on, where the same powers you use to charm and control girls also make you rise in status in the city, so half the time you’re talking about quests and monsters, and the other half you’re arranging “training sessions” that magically end with some big tit warrior pinned against a wall, armor half transformed into something more revealing, her moaning loud enough that people outside probably hear everything. It has those slow-burn corruption scenes where a shy mage starts off covering herself even in casual clothes, then a few chapters later she walks around in something so tiny that if she bends over, the whole street gets a show. And she blushes, yeah, but she doesn’t stop, because you already rewired her to crave the eyes on her body. The fun part is when you catch yourself using the emotion options almost automatically, like opening Instagram without thinking. You tell yourself “I’ll play the nice route this time” then the game politely hands you a chance to push a girl just a bit further than last time, a little more public, a little more rough, and your finger just clicks it like, of course.
The mind control here is not in-your-face hypnosis with spirals and cheesy phrases, it’s more like emotional corruption dressed as “self‑discovery”. There’s this one scene where a monster girl adventurer is acting all proud and heroic, and if you play it right you slowly chip at that armor, turning her protective instinct into something hungry and needy, until she’s on her knees in a back alley, drool on her chin, stuffing your cock in her mouth like it’s some divine quest reward. She keeps glancing over her shoulder because people might walk by, and the game actually leans into that, letting you decide if you push her to keep going or let her cling to a bit of dignity. Spoiler: I did not let her. And the game kind of rewards you for being a dick. You feel the MC’s “force” inside him growing every time you cross that line, every time you turn a normal situation into something filthy. That healer girl who just wanted to help you? Turn her “healing checkup” into a full inspection where she ends up naked on the clinic table, legs spread, insisting it’s just part of the exam while her tits are practically spilling out and your hand is on her throat holding her still. She doesn’t even understand why her body reacts so hard to your touch, and you definitely don’t explain it to her.
What I like is that the game doesn’t scream at you “you are evil now”. It just quietly keeps track while you go from awkward newbie to a guy who can rearrange a woman’s priorities till sucking you off in some temple corner feels more important than her actual god. There’s a weird “hero ranking” thing going on, where the same powers you use to charm and control girls also make you rise in status in the city, so half the time you’re talking about quests and monsters, and the other half you’re arranging “training sessions” that magically end with some big tit warrior pinned against a wall, armor half transformed into something more revealing, her moaning loud enough that people outside probably hear everything. It has those slow-burn corruption scenes where a shy mage starts off covering herself even in casual clothes, then a few chapters later she walks around in something so tiny that if she bends over, the whole street gets a show. And she blushes, yeah, but she doesn’t stop, because you already rewired her to crave the eyes on her body. The fun part is when you catch yourself using the emotion options almost automatically, like opening Instagram without thinking. You tell yourself “I’ll play the nice route this time” then the game politely hands you a chance to push a girl just a bit further than last time, a little more public, a little more rough, and your finger just clicks it like, of course.
⏰
👁 111
★★★★★
Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to super-naughty schoolgirls to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
Play the #1 best sex game in the world. Why wait? It's free!
Play the #1 best sex game in the world. Why wait? It's free!
⏰
👁 95K
★★★★★
After Death: Lust v1.0.1
Memory comes back to you like a drunk kiss in a dark alley: rough, confusing, kind of hot, kind of scary. You wake up in this ugly-beautiful world that smells of steel, sweat and wet soil, and the first thing you see is her. Big soft tits leaning over you, hair falling like a curtain, lips moving, voice low, asking your name while you’re still staring down her cleavage instead of answering. The game doesn’t rush, it just lets you sit there in that POV angle, eyes level with her neckline, while she talks about war and kingdoms and you’re thinking about everything except politics. It feels dirty in a slow way, like fingers sliding under a shirt when no one is in a hurry. Then suddenly you’re walking through a camp where men scream and banners burn, and the same woman acts like nothing happened, like she didn’t just wake you by practically smothering you with her chest. That little emotional whiplash is half of the charm here. Or half of the problem. Hard to say.
What surprised me is how often your dick has to wait while your brain does some work. You click around in this point and click wandering, poking at tents, broken carts, blood stains, talking to people who all want something. Then the game throws you into turn based combat out of nowhere, and for a moment you almost forget there is sex at all, until after you win and she thanks you with her mouth in a quiet corner, on her knees, your view locked right in POV as her lips stretch around you. There’s this scene where you finish a dungeon, half dead, armor cracked, and the other love interest, colder, sharper, with that perfect body that looks like it was made to be pressed against a stone wall, just grabs you by the collar and drags you into a ruined chapel. She talks about strategies and sides in the war while stroking you lazily with her hand, like it’s nothing, like you’re just another weapon she oils before a battle. I hated how sometimes the teasing goes on too long, how the game lets you wander three screens clicking empty barrels instead of pushing you back into her arms, but then that slow pace makes it hotter when it finally breaks and she drops to all fours, back arched, tits swinging while you pound her from behind as if the whole world outside is burning. Which it kind of is, with all that graphic violence splattered around, heads split, bodies on spikes, and then suddenly you’re in a tent with soft candlelight, her lips shiny with spit and your cum, talking about who you should support in this stupid war like it’s pillow talk.
I liked that the male protagonist is not some mute wall of muscles, he throws small comments, gets confused, sometimes sounds like a horny idiot who pretends he cares more about honor than about getting his dick sucked, and that feels very real. I had this one moment where I chose to help some poor bastard on the roadside, and it turned into a bloody mess, cut throats, dark magic, and afterward one of the girls looked at me like I was her personal hero, slid under my cloak and started slow oral right there behind a broken wagon, while the sky glowed red from burning villages. It aroused me and also annoyed me because the controls in that scene felt fiddly, like the cursor just refused to land where I wanted, and I kept thinking about that instead of focusing on the way her tongue moved. But then she looked up with cum on her lips and laughed, and I forgot my little complaints for a while. The world feels heavy, any step might drag you into another fight, another dungeon, another choice about who lives, who dies, who gets to ride your cock in a dirty cave with echoes of moans mixing with screams from somewhere far away. It all tastes like metal and sex, like sweat on bare skin under armor, like being torn between going home or staying just one more night in this cursed place because you want to see her on top again, tits bouncing in rhythm with the turn based beating of your enemies outside the tent. Dare to play it alone, or invite company?
What surprised me is how often your dick has to wait while your brain does some work. You click around in this point and click wandering, poking at tents, broken carts, blood stains, talking to people who all want something. Then the game throws you into turn based combat out of nowhere, and for a moment you almost forget there is sex at all, until after you win and she thanks you with her mouth in a quiet corner, on her knees, your view locked right in POV as her lips stretch around you. There’s this scene where you finish a dungeon, half dead, armor cracked, and the other love interest, colder, sharper, with that perfect body that looks like it was made to be pressed against a stone wall, just grabs you by the collar and drags you into a ruined chapel. She talks about strategies and sides in the war while stroking you lazily with her hand, like it’s nothing, like you’re just another weapon she oils before a battle. I hated how sometimes the teasing goes on too long, how the game lets you wander three screens clicking empty barrels instead of pushing you back into her arms, but then that slow pace makes it hotter when it finally breaks and she drops to all fours, back arched, tits swinging while you pound her from behind as if the whole world outside is burning. Which it kind of is, with all that graphic violence splattered around, heads split, bodies on spikes, and then suddenly you’re in a tent with soft candlelight, her lips shiny with spit and your cum, talking about who you should support in this stupid war like it’s pillow talk.
I liked that the male protagonist is not some mute wall of muscles, he throws small comments, gets confused, sometimes sounds like a horny idiot who pretends he cares more about honor than about getting his dick sucked, and that feels very real. I had this one moment where I chose to help some poor bastard on the roadside, and it turned into a bloody mess, cut throats, dark magic, and afterward one of the girls looked at me like I was her personal hero, slid under my cloak and started slow oral right there behind a broken wagon, while the sky glowed red from burning villages. It aroused me and also annoyed me because the controls in that scene felt fiddly, like the cursor just refused to land where I wanted, and I kept thinking about that instead of focusing on the way her tongue moved. But then she looked up with cum on her lips and laughed, and I forgot my little complaints for a while. The world feels heavy, any step might drag you into another fight, another dungeon, another choice about who lives, who dies, who gets to ride your cock in a dirty cave with echoes of moans mixing with screams from somewhere far away. It all tastes like metal and sex, like sweat on bare skin under armor, like being torn between going home or staying just one more night in this cursed place because you want to see her on top again, tits bouncing in rhythm with the turn based beating of your enemies outside the tent. Dare to play it alone, or invite company?
⏰
👁 37
★★★★★
Meet your private AI girlfriend: chat now (18+)
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Join millions, discover 200+ AI models and 350+ AI companions, and turn flirting into a lifelike private romance - start free, upgrade for unlimited photos, videos and premium perks.
Join millions, discover 200+ AI models and 350+ AI companions, and turn flirting into a lifelike private romance - start free, upgrade for unlimited photos, videos and premium perks.
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👁 94.6K
★★★★★