La Carrera [Demo]
So I'm playing this thing, right, and my apartment is also a disaster zone, same 60 square meters of regret and a fan that just pushes the sweat around. Manuel, this guy, he's me. Or I'm him. Whatever. His niece Sofia shows up, fresh from the village, 18 and way too much energy for a place where you can hear a mouse fart through the wall. The game is called something like Summer Heat, and it's got that AI generated look, you know the one, where the skin is a little too smooth and the eyes follow you like a painting in a haunted house. But the jank is the point. It's like a telenovela filmed on a broken phone, and I'm here for it.
The walls are thin. That's the whole game mechanic, basically. You're just this dude, Manuel, trying not to be a complete degenerate while your niece is in the next room, and the game is all about voyeurism. You hear the shower running. You see a sliver of light under her door. The game doesn't hold your hand, it just puts you in this hot, cramped space and lets your own brain do the work. I spent a solid five minutes just staring at a pixelated crack in the door, my own heart beating like I was the one doing something wrong. The Spanish summer setting is perfect, it's not just a backdrop, it's a third character. The heat makes everything feel sticky and desperate. You can almost smell the cheap cologne and the dust from the street below.
The "romance" is... look, it's an incest game, we all know the score. The dialogue is clunky as hell, translated by someone who learned English from old movies. Sofia says things like "Uncle, the city is so big!" and you just nod, trying not to look at her sundress. There's no big branching story, just this slow, creeping tension. I kept waiting for a payoff, a moment where the game would just go for it, but it teases you. It's all stolen glances and accidental touches. Honestly, the most erotic part was just the sound design, the muffled noises from the other room. It's a game that knows anticipation is hotter than the act itself. I think. I don't know, I need a cold shower and maybe to call my therapist. The AI art makes everyone look like they're made of wax, but somehow that adds to the whole uncomfortable, dreamlike vibe. It's a mess. A hot, sweaty, morally questionable mess.
The walls are thin. That's the whole game mechanic, basically. You're just this dude, Manuel, trying not to be a complete degenerate while your niece is in the next room, and the game is all about voyeurism. You hear the shower running. You see a sliver of light under her door. The game doesn't hold your hand, it just puts you in this hot, cramped space and lets your own brain do the work. I spent a solid five minutes just staring at a pixelated crack in the door, my own heart beating like I was the one doing something wrong. The Spanish summer setting is perfect, it's not just a backdrop, it's a third character. The heat makes everything feel sticky and desperate. You can almost smell the cheap cologne and the dust from the street below.
The "romance" is... look, it's an incest game, we all know the score. The dialogue is clunky as hell, translated by someone who learned English from old movies. Sofia says things like "Uncle, the city is so big!" and you just nod, trying not to look at her sundress. There's no big branching story, just this slow, creeping tension. I kept waiting for a payoff, a moment where the game would just go for it, but it teases you. It's all stolen glances and accidental touches. Honestly, the most erotic part was just the sound design, the muffled noises from the other room. It's a game that knows anticipation is hotter than the act itself. I think. I don't know, I need a cold shower and maybe to call my therapist. The AI art makes everyone look like they're made of wax, but somehow that adds to the whole uncomfortable, dreamlike vibe. It's a mess. A hot, sweaty, morally questionable mess.
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π 4.6K
π¬ 2
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Pussymon 28
The furry bait is strong with this one, and Iβm not even mad. Pussymon episode 28 just drops you into these new outskirts areas without much ceremony, and suddenly thereβs a side quest involving what I can only describe as a dommy mommy rabbit with a strap. My brain short circuited. The rougelike elements are there if you squint, you wander, you hunt, you fail a capture because the RNG gods hate you, but honestly the failure states are sometimes better than winning. The animations have variations now, which means that one fox type doesnβt just do the same loop, sheβll switch positions based on your choices in the quest chain. Messy, but in a good way.
Brimirny and the Red Rider get introduced like theyβre going to be a big deal later, and the Red Riderβs design is just chefβs kiss if youβre into that whole masked, mysterious, definitely gonna step on you vibe. The boss fight this episode is a slog though, not gonna lie. Too much grind to get the right item to weaken her, and the drop rate for the aphrodisiac herb is busted. I alt tabbed to scroll Twitter while my character auto walked into walls for ten minutes. The cheat manager in the special edition probably fixes this, but Iβm raw dogging the base version.
The humor lands weird sometimes, like a joke about a Pussymon thatβs literally just a pair of floating lips with legs, and then a surprisingly tender moment where a catgirl talks about her past. The tonal whiplash gave me vertigo. But then you get a scene with the new legendary, and itβs so over the top with the fluids and the sound design that I forgot about the broken herb drop entirely. The side quest with the slime girl in the cave is peak degenerate material, and the screenshot folder on my desktop is now a biohazard. Just wish the map wasnβt so confusing, I got lost three times trying to find the exit.
Brimirny and the Red Rider get introduced like theyβre going to be a big deal later, and the Red Riderβs design is just chefβs kiss if youβre into that whole masked, mysterious, definitely gonna step on you vibe. The boss fight this episode is a slog though, not gonna lie. Too much grind to get the right item to weaken her, and the drop rate for the aphrodisiac herb is busted. I alt tabbed to scroll Twitter while my character auto walked into walls for ten minutes. The cheat manager in the special edition probably fixes this, but Iβm raw dogging the base version.
The humor lands weird sometimes, like a joke about a Pussymon thatβs literally just a pair of floating lips with legs, and then a surprisingly tender moment where a catgirl talks about her past. The tonal whiplash gave me vertigo. But then you get a scene with the new legendary, and itβs so over the top with the fluids and the sound design that I forgot about the broken herb drop entirely. The side quest with the slime girl in the cave is peak degenerate material, and the screenshot folder on my desktop is now a biohazard. Just wish the map wasnβt so confusing, I got lost three times trying to find the exit.
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π 36.8K
π¬ 1
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Pussymon 26
The whole thingβs a mess of tits and pixelated fur and Iβm not even mad about it. Episode 26 drops you back into that weird pocket dimension where every creature has a pussy and a personality disorder. Lizardish keeps giving me these looks now, like weβre supposed to have a moment or something. The new interactions with her and Lepllanny feel half-baked though, like someone sketched out a confession scene and then got distracted by the next pair of bouncing tits. Which, fair enough.
Eight new Pussymon. Twenty-six animations. I counted. Some of them loop so awkwardly youβd think the engineβs having a seizure, but then Claire does this little shimmy thing in the Lost Village and suddenly I donβt care about frame transitions anymore. The main quest tries to be epic, all Hydragodonβs second cave and fate-of-the-world whispers, but honestly I spent most of my time on a side quest involving a sentient mushroom with lactation issues. Donβt ask. The dialog count is over 250 lines apparently, and you feel every single one when Emily starts monologuing about ancient pussymon lore while her tits clip through her own character model.
The cheat manager is locked behind the Special Edition which is some patron-tier bullshit, but the bonus legendary scene almost justifies it. Almost. Thereβs a new map that looks like it was textured in MS Paint and I kind of respect that. No polish, no shame. Just raw, horny RPG logic where every battle ends with something lewd and every NPC wants to fuck. The game knows what it is. I just wish the writing didnβt swing between surprisingly clever and βI typed this one-handed at 4am.β Actually thatβs probably exactly how it happened.
Eight new Pussymon. Twenty-six animations. I counted. Some of them loop so awkwardly youβd think the engineβs having a seizure, but then Claire does this little shimmy thing in the Lost Village and suddenly I donβt care about frame transitions anymore. The main quest tries to be epic, all Hydragodonβs second cave and fate-of-the-world whispers, but honestly I spent most of my time on a side quest involving a sentient mushroom with lactation issues. Donβt ask. The dialog count is over 250 lines apparently, and you feel every single one when Emily starts monologuing about ancient pussymon lore while her tits clip through her own character model.
The cheat manager is locked behind the Special Edition which is some patron-tier bullshit, but the bonus legendary scene almost justifies it. Almost. Thereβs a new map that looks like it was textured in MS Paint and I kind of respect that. No polish, no shame. Just raw, horny RPG logic where every battle ends with something lewd and every NPC wants to fuck. The game knows what it is. I just wish the writing didnβt swing between surprisingly clever and βI typed this one-handed at 4am.β Actually thatβs probably exactly how it happened.
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π 26.6K
π¬ 1
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to insane college girls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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π 12.3K
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Cassie's Journey
The first thing that hits you is the restart screen. Not a game over, not a continue option, just a blank forest and Cassie's confused face again. I died to a centaur with a cock the size of my forearm because I picked the wrong dialogue option. That's the whole pitch here. You guide this blonde through mythic woods, every choice matters, and the monsters don't just want to kill her. They want to fuck her first, then maybe kill her. Or sometimes the other way around.
The centaur scene stuck with me. Not because it was hot, though it was, but because the game let me think I could outsmart it. I chose to hide behind a tree instead of running. The thing sniffed the air, trotted over, and the next ten minutes were Cassie getting mounted while the text described every inch of that horse cock stretching her. Then it snapped her neck. Restart. No warning, no mercy. I respect that. Most adult games treat death like a minor inconvenience, a quick reload and you're back to grinding affection points. Here, death is the content. You learn the forest's rules by dying to its inhabitants.
The writing is rough around the edges, like someone translated it from a language that doesn't have a word for "lubrication." But that roughness works. Cassie's amnesia isn't just a plot device, it's an excuse for the game to explain nothing. You figure out which monsters are safe to approach, which ones will trade a blowjob for safe passage, and which ones just want to fill her up and leave her for the crows. The fantasy setting means the creature designs get weird. There's a monster with too many arms that I still don't understand the anatomy of, but the scene where it held her down and took her from behind while she screamed into the moss was effective enough.
I forgot to mention the choice system. It's not complex. Two or three options per encounter, no stats, no inventory. Just your gut and whatever you remember from your last death. That's the game. You die, you learn, you die again. The blonde's tits bounce the same way every time, which is a small comfort when a wolfman is tearing into her throat.
The centaur scene stuck with me. Not because it was hot, though it was, but because the game let me think I could outsmart it. I chose to hide behind a tree instead of running. The thing sniffed the air, trotted over, and the next ten minutes were Cassie getting mounted while the text described every inch of that horse cock stretching her. Then it snapped her neck. Restart. No warning, no mercy. I respect that. Most adult games treat death like a minor inconvenience, a quick reload and you're back to grinding affection points. Here, death is the content. You learn the forest's rules by dying to its inhabitants.
The writing is rough around the edges, like someone translated it from a language that doesn't have a word for "lubrication." But that roughness works. Cassie's amnesia isn't just a plot device, it's an excuse for the game to explain nothing. You figure out which monsters are safe to approach, which ones will trade a blowjob for safe passage, and which ones just want to fill her up and leave her for the crows. The fantasy setting means the creature designs get weird. There's a monster with too many arms that I still don't understand the anatomy of, but the scene where it held her down and took her from behind while she screamed into the moss was effective enough.
I forgot to mention the choice system. It's not complex. Two or three options per encounter, no stats, no inventory. Just your gut and whatever you remember from your last death. That's the game. You die, you learn, you die again. The blonde's tits bounce the same way every time, which is a small comfort when a wolfman is tearing into her throat.
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π 10.8K
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Space Paws [v 0.56.2]
The loading bar sits there like a joke you've heard before. This thing is massive, a whole space adventure with stat grinding for strength, charisma, knowledge. I respect the ambition but my patience was already thin from a browser tab eating RAM like it's a buffet. You don't get tits right away. You get menus. You get dialogue trees. You get a preview that ends before the real alien fucking starts.
And that's the rub, isn't it. The tags promise big boobs, hard sex, alien babes. What you actually get is a slow burn RPG where you train your character like it's a goddamn gym membership. I spent most of my time clicking through text and watching numbers go up. There's a moment where you finally meet an alien woman with a chest that defies physics, and the game teases you with a flash of skin, then slams the door shut. Blue balls in space. The dev literally says it's unfinished and not for people who want a fast fuck. Fair warning, but still.
I keep thinking about the wasted potential. The art style has this gritty, almost retro sci-fi vibe that could carry a proper porn game. Instead it's a stat check simulator with occasional nudity. Like ordering a pizza and getting the box with a photo of pizza inside. Maybe the full version will deliver. Maybe I'll be dead by then. The loading screen alone could outlive my interest.
One thing I wish was different: the preview should at least end with a proper sex scene. Not a fade to black. Not a "to be continued". Just one good alien fuck to make the grind worth it. But it won't be. That's the deal with these early builds. You're beta testing someone's erection.
And that's the rub, isn't it. The tags promise big boobs, hard sex, alien babes. What you actually get is a slow burn RPG where you train your character like it's a goddamn gym membership. I spent most of my time clicking through text and watching numbers go up. There's a moment where you finally meet an alien woman with a chest that defies physics, and the game teases you with a flash of skin, then slams the door shut. Blue balls in space. The dev literally says it's unfinished and not for people who want a fast fuck. Fair warning, but still.
I keep thinking about the wasted potential. The art style has this gritty, almost retro sci-fi vibe that could carry a proper porn game. Instead it's a stat check simulator with occasional nudity. Like ordering a pizza and getting the box with a photo of pizza inside. Maybe the full version will deliver. Maybe I'll be dead by then. The loading screen alone could outlive my interest.
One thing I wish was different: the preview should at least end with a proper sex scene. Not a fade to black. Not a "to be continued". Just one good alien fuck to make the grind worth it. But it won't be. That's the deal with these early builds. You're beta testing someone's erection.
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π 17.1K
π¬ 1
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 12K
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The Legend of Krystal
The whole thing runs in a browser tab, which feels appropriate for something this disposable. You pick between three characters, though calling them "characters" is generous. It's more like three different JPEGs with the same set of holes. Princess Peach is there, Link is there for some reason, and Krystal from Star Fox because why not. The furry tag makes sense now. Nobody talks about how weird it is that Krystal keeps showing up in these things twenty years later. Some corners of the internet just decided she's eternal.
The actual interaction is clicking blue hexagons. That's it. Click the hexagon, the scene advances. Click another, something else happens. There's no game here, not really. It's a slideshow with extra steps. But I kept clicking anyway, which says something about either the design or my brain chemistry. Probably both. The parody aspect is doing heavy lifting because without recognizing these characters from actual games, you're just watching generic cartoon people do increasingly explicit things. The hentai tag applies loosely. It's more like someone's first Flash project from 2006 that somehow survived into the modern era.
The adventure tag is a lie. There's no adventure. There's barely progression. Just hexagons and holes. I spent way too long on the third scene with Peach because the positioning made no anatomical sense and I couldn't stop staring at it. Not in a hot way. More like watching a car crash where everyone's naked. The sad endings enjoyer in me wishes there was some kind of narrative collapse or emotional devastation, but no. It just ends when the hexagons run out. Which is its own kind of sad, I guess.
The actual interaction is clicking blue hexagons. That's it. Click the hexagon, the scene advances. Click another, something else happens. There's no game here, not really. It's a slideshow with extra steps. But I kept clicking anyway, which says something about either the design or my brain chemistry. Probably both. The parody aspect is doing heavy lifting because without recognizing these characters from actual games, you're just watching generic cartoon people do increasingly explicit things. The hentai tag applies loosely. It's more like someone's first Flash project from 2006 that somehow survived into the modern era.
The adventure tag is a lie. There's no adventure. There's barely progression. Just hexagons and holes. I spent way too long on the third scene with Peach because the positioning made no anatomical sense and I couldn't stop staring at it. Not in a hot way. More like watching a car crash where everyone's naked. The sad endings enjoyer in me wishes there was some kind of narrative collapse or emotional devastation, but no. It just ends when the hexagons run out. Which is its own kind of sad, I guess.
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π 50.7K
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SPY: Agent 69
I remember this one scene where you're supposed to get intel from Megan and the game is like okay seduce her. But the dialog options are so weirdly translated, something like "you have nice... body structure" and I laughed so hard I almost closed the tab. But I didn't. Because honestly the redhead's tits are ridiculous. Like physics don't apply to them at all, they just sort of float there, defying god and gravity, and somehow that's exactly what kept me clicking. The whole spy premise is just an excuse obviously. Agent S needs to stop some chemical attack, sure, whatever, but the gadgets you get are just... a lipstick? I think there was a pen that did something? I clicked it and nothing happened. Maybe I missed a step. The quest structure is basically talk to person, then talk to other person, then the seduction minigame which is just picking the right body part to compliment. I failed it twice because apparently Megan doesn't like when you mention her eyes, she wants you to notice her chest. Which, fair enough, that's the whole point of the game I guess.
The art is unpolished in that specific way early Flash games were, where the proportions are all wrong but it loops back around to being charming. Agent S has this vacant expression the entire time, even during the sex scenes, which are animated with like three frames total. There's a moment where she's supposed to look determined but she just looks mildly constipated. I don't know why I'm still thinking about it. The terrorist guy, Ahmed, shows up once and his dialogue is so generic I forgot his name until I read the description again just now. You never actually fight anyone, which I wish the game had. Just one punch. But no, it's all seduction and clicking through text boxes that sometimes don't make sense.
I left the game running while I went to make coffee and when I came back Agent S was just standing there, staring at me, and I felt weirdly judged. Like she knew I wasn't taking her mission seriously. The sound effects are stock library noises, a door creak that I've heard in six other games, and the moaning is just... someone recorded it in their bathroom probably. Still. I finished it. I don't know why.
The art is unpolished in that specific way early Flash games were, where the proportions are all wrong but it loops back around to being charming. Agent S has this vacant expression the entire time, even during the sex scenes, which are animated with like three frames total. There's a moment where she's supposed to look determined but she just looks mildly constipated. I don't know why I'm still thinking about it. The terrorist guy, Ahmed, shows up once and his dialogue is so generic I forgot his name until I read the description again just now. You never actually fight anyone, which I wish the game had. Just one punch. But no, it's all seduction and clicking through text boxes that sometimes don't make sense.
I left the game running while I went to make coffee and when I came back Agent S was just standing there, staring at me, and I felt weirdly judged. Like she knew I wasn't taking her mission seriously. The sound effects are stock library noises, a door creak that I've heard in six other games, and the moaning is just... someone recorded it in their bathroom probably. Still. I finished it. I don't know why.
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π 10.1K
π¬ 1
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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π 11.9K
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Pussymon 3
God, my back hurts. The laundry's been beeping for twenty minutes and I'm hiding in the bathroom with my phone. Pussymon. Yeah, that Pussymon. The one that makes you wonder if Nintendo would sue or just have a collective stroke.
The new sexcards actually move now. Not like, Pixar animation, more like a flipbook drawn by a horny teenager who just discovered anatomy. But it works. There's this one with the fire-type Pussymon, the redhead with the ridiculous proportions, and the way her hips... look, I had to put my phone face-down for a second. The "care" system is still there, you know, clicking and rubbing and whatever, but now battling gives you three level points instead of one. Three. So you can actually grind these creatures into sexual maturity through violence, which feels like a statement about something. Not sure what. My kid's tablet game about magical ponies doesn't have this feature, I checked.
Found a bug where a card looped infinitely. Just kept thrusting. Honestly, I didn't report it. Some bugs are features.
The easter egg this month, I won't spoil it, but it involves a tentacle and a surprised expression that made me laugh out loud in a very inappropriate way. My spouse knocked on the door asking if I was okay. I said I was dealing with "digestive issues." The cheats from the Patreon, which I absolutely did not subscribe to because that would show up on our joint bank statement, apparently unlock some truly degenerate stuff. I wouldn't know. A friend told me. The developer says next update has more Pussymons. More. Like I need more reasons to develop carpal tunnel.
The parody is so on-the-nose it wraps back around to being clever. The "Pussymon Professor" looks like he hasn't slept since 1998 and his lab coat is definitely not hiding anything. I wish the battle system had more strategy than just tapping, but honestly, I'm not here for the gameplay. I'm here because sometimes a parent needs to see something utterly ridiculous and obscene to feel alive again. Just clear your browser history. Seriously. Incognito mode exists for a reason.
The new sexcards actually move now. Not like, Pixar animation, more like a flipbook drawn by a horny teenager who just discovered anatomy. But it works. There's this one with the fire-type Pussymon, the redhead with the ridiculous proportions, and the way her hips... look, I had to put my phone face-down for a second. The "care" system is still there, you know, clicking and rubbing and whatever, but now battling gives you three level points instead of one. Three. So you can actually grind these creatures into sexual maturity through violence, which feels like a statement about something. Not sure what. My kid's tablet game about magical ponies doesn't have this feature, I checked.
Found a bug where a card looped infinitely. Just kept thrusting. Honestly, I didn't report it. Some bugs are features.
The easter egg this month, I won't spoil it, but it involves a tentacle and a surprised expression that made me laugh out loud in a very inappropriate way. My spouse knocked on the door asking if I was okay. I said I was dealing with "digestive issues." The cheats from the Patreon, which I absolutely did not subscribe to because that would show up on our joint bank statement, apparently unlock some truly degenerate stuff. I wouldn't know. A friend told me. The developer says next update has more Pussymons. More. Like I need more reasons to develop carpal tunnel.
The parody is so on-the-nose it wraps back around to being clever. The "Pussymon Professor" looks like he hasn't slept since 1998 and his lab coat is definitely not hiding anything. I wish the battle system had more strategy than just tapping, but honestly, I'm not here for the gameplay. I'm here because sometimes a parent needs to see something utterly ridiculous and obscene to feel alive again. Just clear your browser history. Seriously. Incognito mode exists for a reason.
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π 7.7K
π¬ 1
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A Schoolboy Punch
Right, so this is the third one. Third School Adventure or whatever. And you can tell. It's got that vibe of something made in a bedroom at 2am with a dream and not much else. Graphics are... well, they're there. Characters look like they were assembled from spare parts, but honestly? That's part of the charm. You're this student, right, and you just wander around the school. That's it. That's the pitch. Walk around, bump into teachers, other students, and things get naked. The nudity tag isn't lying. Clothes just... pop off. Sometimes for a reason, sometimes because you pressed space near a locker. I don't know.
The fight scenes though. Jesus. So you can't actually punch back when some bully or teacher attacks you. You just have to dodge. W, A, S, D. And you need to understand the sequence. That's what the description says. Understand the sequence. I dodged left, left, up, right, got hit in the face six times, and then suddenly the enemy's shirt vanished. I still don't know the sequence. I don't think there is one. Maybe it's random. Maybe the game just feels sorry for you after a while and something may happen. That's the exact wording. Something may happen. And it does. A teacher's skirt disappeared mid-fight and I just stood there, not dodging, because what's the point.
There's this one scene in the library. You press space on a bookshelf and a girl student just... appears. No clothes. She says something about detention and then walks through a wall. I wish there was more of that. More weird, broken, accidental surrealism. But the game mostly just has you walking. Empty hallways. The same three lockers. A classroom that's just a jpeg of a blackboard. I spent ten minutes trying to open a door that wasn't a door, just a darker part of the wall texture. That's the real adventure. Figuring out what's actually interactable and what's just... there. The teacher character model is used for like four different NPCs. Lazy, but efficient. I respect it.
The fight scenes though. Jesus. So you can't actually punch back when some bully or teacher attacks you. You just have to dodge. W, A, S, D. And you need to understand the sequence. That's what the description says. Understand the sequence. I dodged left, left, up, right, got hit in the face six times, and then suddenly the enemy's shirt vanished. I still don't know the sequence. I don't think there is one. Maybe it's random. Maybe the game just feels sorry for you after a while and something may happen. That's the exact wording. Something may happen. And it does. A teacher's skirt disappeared mid-fight and I just stood there, not dodging, because what's the point.
There's this one scene in the library. You press space on a bookshelf and a girl student just... appears. No clothes. She says something about detention and then walks through a wall. I wish there was more of that. More weird, broken, accidental surrealism. But the game mostly just has you walking. Empty hallways. The same three lockers. A classroom that's just a jpeg of a blackboard. I spent ten minutes trying to open a door that wasn't a door, just a darker part of the wall texture. That's the real adventure. Figuring out what's actually interactable and what's just... there. The teacher character model is used for like four different NPCs. Lazy, but efficient. I respect it.
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π 12.5K
π¬ 1
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