Amore caliente
Oh thank god, another Charlie game. Was worried they'd stopped making these.
This one’s set in Mexico. Not that the location matters much, it’s just a backdrop for Charlie to get herself into yet another mess. This time she’s wandering into some slick dude’s office, and I guess his wife is around too because why not. That’s the whole setup. A love triangle in a telenovela wrapper, except nobody’s crying dramatically or slapping each other. Well, not the face anyway. You get to push Charlie toward either the guy, his wife, or both if you play it right, and the choices actually matter which is wild for something this deliberately janky. The text is full of typos. The art has that rough sketch quality where sometimes a hand looks like a bunch of bananas. I genuinely couldn't tell if Charlie’s hair was blonde or just badly colored for the first five minutes.
But here’s the thing - the humor actually lands. There’s a moment early on where the husband says something so corny about “Mexican spice” and Charlie’s internal monologue just tears it apart. I laughed out loud. Then you get to a blowjob scene that’s framed like a soap opera closeup, complete with dramatic zooms described in text. Who does that? It’s so stupid but I was invested. The cumshot stuff is there too, obviously, and it’s handled with the same weird mix of hot and ridiculous. Sometimes literally just white pixels splattered across the screen like they ran out of budget for fluids. Which they probably did. That one minor detail about the wife’s expression during the threesome choice path, she has this blank stare that’s supposed to be desire but looks more like she’s reading a tax form. I fixated on it way too long. Could not get past it. The choice system is simple but it branches enough that you can replay for different pairings, though honestly once you’ve seen Charlie fumble through bilingual flirting with the wife you’ve pretty much experienced peak chaos. I spent maybe half an hour total. Some scenes drag while others cut off abruptly like the writer got bored and wanted to move on. I respect that energy actually.
This one’s set in Mexico. Not that the location matters much, it’s just a backdrop for Charlie to get herself into yet another mess. This time she’s wandering into some slick dude’s office, and I guess his wife is around too because why not. That’s the whole setup. A love triangle in a telenovela wrapper, except nobody’s crying dramatically or slapping each other. Well, not the face anyway. You get to push Charlie toward either the guy, his wife, or both if you play it right, and the choices actually matter which is wild for something this deliberately janky. The text is full of typos. The art has that rough sketch quality where sometimes a hand looks like a bunch of bananas. I genuinely couldn't tell if Charlie’s hair was blonde or just badly colored for the first five minutes.
But here’s the thing - the humor actually lands. There’s a moment early on where the husband says something so corny about “Mexican spice” and Charlie’s internal monologue just tears it apart. I laughed out loud. Then you get to a blowjob scene that’s framed like a soap opera closeup, complete with dramatic zooms described in text. Who does that? It’s so stupid but I was invested. The cumshot stuff is there too, obviously, and it’s handled with the same weird mix of hot and ridiculous. Sometimes literally just white pixels splattered across the screen like they ran out of budget for fluids. Which they probably did. That one minor detail about the wife’s expression during the threesome choice path, she has this blank stare that’s supposed to be desire but looks more like she’s reading a tax form. I fixated on it way too long. Could not get past it. The choice system is simple but it branches enough that you can replay for different pairings, though honestly once you’ve seen Charlie fumble through bilingual flirting with the wife you’ve pretty much experienced peak chaos. I spent maybe half an hour total. Some scenes drag while others cut off abruptly like the writer got bored and wanted to move on. I respect that energy actually.
⏰
👁 2.7K
★★★☆☆
Survival
Charlie’s tits are the first thing you notice, even before the survival premise kicks in. Big, blonde, bouncing under a torn shirt while the other four idiots argue about coconuts. This is a parody, sure, but it’s the kind that knows exactly why you clicked. The island setting is just an excuse to get five horny people sweaty and desperate. You don’t really play it so much as you scroll through scenes, picking who gets a handjob behind a palm tree or who bends over a driftwood log. The choice system is thin, but who cares when Charlie’s on screen.
The humor lands somewhere between a bad sitcom and a porno script that forgot its own plot. One minute they’re rationing water, the next she’s jerking off the nerdy guy because he found a crab. It’s stupid, and I mean that as a compliment. The cumshot animations are surprisingly generous, not just a lazy white flash but actual arcs that make you rewind. I wish the beach setting had more variety though. After the fifth scene on the same stretch of sand, you start noticing the repeating background waves. They won’t fix that, obviously.
Sound design is almost nonexistent. No moans, no squelch, just the occasional seagull loop that cuts off mid-cry. It’s jarring but somehow fits the whole “we didn’t try too hard” vibe. Like reading a trashy novel where the author forgot to describe the room but nailed the breast physics. Charlie’s survival strategy is basically using her chest as currency, and honestly, that’s more coherent than most island castaway stories. You’ll finish in ten minutes, then forget it until next week when you’re bored and horny again.
The humor lands somewhere between a bad sitcom and a porno script that forgot its own plot. One minute they’re rationing water, the next she’s jerking off the nerdy guy because he found a crab. It’s stupid, and I mean that as a compliment. The cumshot animations are surprisingly generous, not just a lazy white flash but actual arcs that make you rewind. I wish the beach setting had more variety though. After the fifth scene on the same stretch of sand, you start noticing the repeating background waves. They won’t fix that, obviously.
Sound design is almost nonexistent. No moans, no squelch, just the occasional seagull loop that cuts off mid-cry. It’s jarring but somehow fits the whole “we didn’t try too hard” vibe. Like reading a trashy novel where the author forgot to describe the room but nailed the breast physics. Charlie’s survival strategy is basically using her chest as currency, and honestly, that’s more coherent than most island castaway stories. You’ll finish in ten minutes, then forget it until next week when you’re bored and horny again.
⏰
👁 3.2K
★★★☆☆
Aeon’s Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And with "switches", we suggest "that they become supah exposing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
⏰
👁 29K
★★★★★
Pussymon 23
I got stuck on a bush for like fifteen minutes. Not a sexy bush, just a regular pixel shrub in Fluffy Kingdom that apparently has the hitbox of a brick wall. This is Pussymon Episode 23, and I'm a rules lawyer by nature so when a game blocks my path with invisible geometry I take it personally. The collision detection in the new coastal area is genuinely baffling, like someone placed barriers while drunk and never double checked. But then DASH showed up and did that thing with her tongue and I forgot why I was annoyed.
The side quest structure this time around is weirdly ambitious for what's basically a monster collector with fucking. Three missions that actually have revelations, which is a strong word for what amounts to "the catgirls are hornier than previously established." But I respect the hustle. Nine new Pussymon, two new girls I can't remember the names of because I was too busy watching the 30 new animations loop. The one with Bridget and the tentacle variant of whatever that pink thing is called, you know the one, it has a move that's basically just a pelvic exam gone feral. I spent way too long trying to trigger all the animation variations instead of progressing the actual story.
The cheat manager is locked behind the Special Edition which feels like a personal attack. I wanted to see the legendary Pussymon bonus scene without grinding through 250 dialogs, half of which are just Valentina repeating variations of "harder" in different fonts. The Fluffy Land coast map has this one spot where the background art glitches if you approach from the left, revealing a gray void that honestly adds to the experience. Nine new areas and I still can't figure out why the inventory system sorts items alphabetically except when it doesn't. There's a logic here I'm not privy to. The whole thing runs like a fever dream where Pokemon got replaced by anatomically improbable creatures and nobody bothered to explain the type matchups.
The side quest structure this time around is weirdly ambitious for what's basically a monster collector with fucking. Three missions that actually have revelations, which is a strong word for what amounts to "the catgirls are hornier than previously established." But I respect the hustle. Nine new Pussymon, two new girls I can't remember the names of because I was too busy watching the 30 new animations loop. The one with Bridget and the tentacle variant of whatever that pink thing is called, you know the one, it has a move that's basically just a pelvic exam gone feral. I spent way too long trying to trigger all the animation variations instead of progressing the actual story.
The cheat manager is locked behind the Special Edition which feels like a personal attack. I wanted to see the legendary Pussymon bonus scene without grinding through 250 dialogs, half of which are just Valentina repeating variations of "harder" in different fonts. The Fluffy Land coast map has this one spot where the background art glitches if you approach from the left, revealing a gray void that honestly adds to the experience. Nine new areas and I still can't figure out why the inventory system sorts items alphabetically except when it doesn't. There's a logic here I'm not privy to. The whole thing runs like a fever dream where Pokemon got replaced by anatomically improbable creatures and nobody bothered to explain the type matchups.
⏰
👁 6.6K
★★★☆☆
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
⏰
👁 28.5K
★★★★★
Candy Shop - Honey Pop
The click of the candy shop menu is way too loud. It's this sharp little snap that cuts through whatever lo-fi beat I've got playing on my phone, and it makes me flinch every single time. The whole thing feels like that, honestly. A bit rough, a bit unpolished, like a piece of hard candy with a sharp edge you didn't see. You're in this weird lab, and the scientist guy, his face is just... off. It's funny, but I'm not sure it's trying to be. The premise is pure nonsense, something about honey and immune systems and a girl made of the stuff, and you just go with it because what else are you going to do on a Tuesday night while the laundry finishes its spin cycle.
Her skin has this sticky, glossy look. I kept thinking about how it would feel to touch it. Would my fingers leave prints? Would it be warm, like real honey left in the sun? The game doesn't tell you, of course, but that's where your brain goes. The blowjob scene is the main event, and the sound is... wet. Overly so. Like stirring a thick syrup with too much enthusiasm. It's a very specific, almost gross sound that somehow loops perfectly with her bobbing head. The physics on her chest are ridiculous, bouncing with a weight that feels both completely wrong and exactly right for a girl supposedly made of sugary goo. I wish there was a way to make her look at you, though. Her eyes are always just a little off-center, staring at a point on the wall behind your left shoulder. It's a small thing, but it sticks with you.
The cumshot is predictably over the top, a sticky mess that just sort of appears. No real transition, just... splat. It's like the game got tired and decided to just show you the end result without the messy middle. And then you're back at the menu, that loud click waiting for you again. I don't know what I expected. A deeper look into the honey girl's soul? The whole thing is a fever dream you have after eating too many edibles and scrolling through weird ads. It's a sticky, strange, and ultimately hollow little experience that leaves you feeling like you need to wash your hands, even though you never touched anything but your phone screen.
Her skin has this sticky, glossy look. I kept thinking about how it would feel to touch it. Would my fingers leave prints? Would it be warm, like real honey left in the sun? The game doesn't tell you, of course, but that's where your brain goes. The blowjob scene is the main event, and the sound is... wet. Overly so. Like stirring a thick syrup with too much enthusiasm. It's a very specific, almost gross sound that somehow loops perfectly with her bobbing head. The physics on her chest are ridiculous, bouncing with a weight that feels both completely wrong and exactly right for a girl supposedly made of sugary goo. I wish there was a way to make her look at you, though. Her eyes are always just a little off-center, staring at a point on the wall behind your left shoulder. It's a small thing, but it sticks with you.
The cumshot is predictably over the top, a sticky mess that just sort of appears. No real transition, just... splat. It's like the game got tired and decided to just show you the end result without the messy middle. And then you're back at the menu, that loud click waiting for you again. I don't know what I expected. A deeper look into the honey girl's soul? The whole thing is a fever dream you have after eating too many edibles and scrolling through weird ads. It's a sticky, strange, and ultimately hollow little experience that leaves you feeling like you need to wash your hands, even though you never touched anything but your phone screen.
⏰
👁 3.2K
★★★★☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 28.3K
★★★★★
Candy Shop - Jawbreaker
Blowing a load onto a lollipop is one thing, but this factory setup is something else. The whole premise is that you're a quality control guy at a candy shop, and today's product is a jawbreaker. Not the tiny ones you remember from middle school that cut your tongue, but a massive, hard sphere that this hentai chick has to... test. The humor hits immediately because the game treats this like a legit industrial process. There's a clipboard, a checklist, and three sex positions to evaluate before the final test. I spent way too long on the first position just watching her struggle with the size. The cumshot mechanic is tied to a meter that fills up, and when it pops, the candy gets absolutely glazed. It's stupid funny but also, you know, effective.
The art style is deliberately rough, like a sketch that got colored in by someone who was way too excited to finish. The girl's expressions cycle between "this is my job" deadpan and sudden wide-eyed surprise when the jawbreaker goes where it shouldn't. There's a moment in the second position where she drops the candy and the game just... waits. No reset button, no prompt. You have to figure out that clicking on her makes her pick it up with her mouth. That kind of unpolished interaction is either lazy or genius, I can't decide. Probably both. The sound design is nonexistent except for a wet pop effect that plays at the end of each stage, which made me laugh the first time and then got weirdly Pavlovian by the third.
I wish there was more variety in the candy types. The description mentions this is just one product test, but you never see the others. What about gummy worms? Rock candy? Missed opportunity. The final test is just a repeat of the first position but faster, which feels like the developer ran out of ideas or budget. Still, for a browser game that loads in seconds and doesn't pretend to be anything more than a sticky, ridiculous time-waster, it delivers exactly what the tags promise. The jawbreaker itself is weirdly detailed, like someone really studied how light hits a glossy candy sphere. Why put that effort there and nowhere else? I don't know. It works.
The art style is deliberately rough, like a sketch that got colored in by someone who was way too excited to finish. The girl's expressions cycle between "this is my job" deadpan and sudden wide-eyed surprise when the jawbreaker goes where it shouldn't. There's a moment in the second position where she drops the candy and the game just... waits. No reset button, no prompt. You have to figure out that clicking on her makes her pick it up with her mouth. That kind of unpolished interaction is either lazy or genius, I can't decide. Probably both. The sound design is nonexistent except for a wet pop effect that plays at the end of each stage, which made me laugh the first time and then got weirdly Pavlovian by the third.
I wish there was more variety in the candy types. The description mentions this is just one product test, but you never see the others. What about gummy worms? Rock candy? Missed opportunity. The final test is just a repeat of the first position but faster, which feels like the developer ran out of ideas or budget. Still, for a browser game that loads in seconds and doesn't pretend to be anything more than a sticky, ridiculous time-waster, it delivers exactly what the tags promise. The jawbreaker itself is weirdly detailed, like someone really studied how light hits a glossy candy sphere. Why put that effort there and nowhere else? I don't know. It works.
⏰
👁 2.8K
★★★☆☆
Katies diaries Ep. 2
The whole thing feels like someone animated a diary entry they found under a mattress, then forgot to add the polish. Not in a bad way. More like finding a crumpled note with a lipstick kiss on it. The animation loops are short, almost like a flipbook made by a horny teenager who just discovered what bodies can do. Katie’s diary pages pop up between scenes, and the handwriting is so messy I had to squint, which honestly made it feel more private, like I shouldn’t be reading it.
The sound design. God. There’s this one wet squelch during the couch scene that repeats every three seconds, and it’s mixed way too loud. Sounds less like sex and more like someone stirring mac and cheese aggressively. I couldn’t stop laughing, then got weirdly into it. The voice acting, if you can call it that, is mostly breathy gasps that cut off mid moan. At one point Katie says “oh yes” and it’s so flat I thought my headphones broke. But then the dog, Chewy, bites the guy’s butt. The yelp he lets out. I rewound that part four times. It’s the most genuine sound in the whole thing.
The blond guy’s face barely changes expression, even when the condom breaks. His dead eyed stare while Katie’s bouncing on top of him is unintentionally hilarious. Her tits move like water balloons with a mind of their own, physics be damned. The whole thing is a mess. A sticky, awkward, strangely compelling mess. I kept clicking through the diary pages, not for the story, but because Katie’s bad decisions reminded me of my own twenties. There’s a part where she writes “he was cute but his apartment smelled like old socks” and I felt that in my soul. The game doesn’t judge her. Neither did I.
The sound design. God. There’s this one wet squelch during the couch scene that repeats every three seconds, and it’s mixed way too loud. Sounds less like sex and more like someone stirring mac and cheese aggressively. I couldn’t stop laughing, then got weirdly into it. The voice acting, if you can call it that, is mostly breathy gasps that cut off mid moan. At one point Katie says “oh yes” and it’s so flat I thought my headphones broke. But then the dog, Chewy, bites the guy’s butt. The yelp he lets out. I rewound that part four times. It’s the most genuine sound in the whole thing.
The blond guy’s face barely changes expression, even when the condom breaks. His dead eyed stare while Katie’s bouncing on top of him is unintentionally hilarious. Her tits move like water balloons with a mind of their own, physics be damned. The whole thing is a mess. A sticky, awkward, strangely compelling mess. I kept clicking through the diary pages, not for the story, but because Katie’s bad decisions reminded me of my own twenties. There’s a part where she writes “he was cute but his apartment smelled like old socks” and I felt that in my soul. The game doesn’t judge her. Neither did I.
⏰
👁 2.8K
★★★★☆
Sex Kitten: Prison Break
Prison Escape Sex Kitten. That name. It's like someone fed a hentai plot generator nothing but horny and a bad translation. The pixel art is deliberately crusty, that MS Paint charm where a character's tits are just two massive circles with a single pixel for a nipple. I live for this shit. The cellmate, this pink-haired mcslut, immediately starts grinding on the bars. Her idle animation is just a loop of her asscheeks clapping. No preamble, no lore, just pixelated clapping. I spent a good minute just watching that before I even touched the arrow keys.
The quest is a prison break, sure, but the logic is pure fever dream. You click on a guard and instead of a fight, you get a dialogue box that says "Suck?" with a yes/no prompt. Obviously you click yes. The animation that follows is three frames. Three. And the sound effect is a stock slurp noise that cuts off mid-way, every single time. It's so bad it wraps back around to being the hottest thing in the game. The humor is completely unintentional, which is the best kind. You find a key item, a "slutty shank," and the description just reads "For stabbing and stuff." The stuff is never elaborated on. You just have it now. The escape route involves distracting a warden by making your cellmate do a lewd dance on a table. The table is just a brown rectangle. Her dance is a two-frame hip sway. I failed the escape three times on purpose just to see that stupid, jerky hip sway again.
There's a point where you get a "sex kitten" power-up that turns your character's hair pink and makes your tits bigger, which is the entire gameplay loop. It doesn't change any mechanics. It just makes the pixels bigger. I'm still not sure if that was a bug or a feature. The final escape is a non-interactive cutscene where you just walk out the front door while everyone is busy in a massive, low-res orgy you triggered. The screen is just a mess of tangled, blocky limbs and the same slurp sound effect playing over itself a dozen times. My laptop fan kicked into high gear. It was beautiful. A masterpiece of trash.
The quest is a prison break, sure, but the logic is pure fever dream. You click on a guard and instead of a fight, you get a dialogue box that says "Suck?" with a yes/no prompt. Obviously you click yes. The animation that follows is three frames. Three. And the sound effect is a stock slurp noise that cuts off mid-way, every single time. It's so bad it wraps back around to being the hottest thing in the game. The humor is completely unintentional, which is the best kind. You find a key item, a "slutty shank," and the description just reads "For stabbing and stuff." The stuff is never elaborated on. You just have it now. The escape route involves distracting a warden by making your cellmate do a lewd dance on a table. The table is just a brown rectangle. Her dance is a two-frame hip sway. I failed the escape three times on purpose just to see that stupid, jerky hip sway again.
There's a point where you get a "sex kitten" power-up that turns your character's hair pink and makes your tits bigger, which is the entire gameplay loop. It doesn't change any mechanics. It just makes the pixels bigger. I'm still not sure if that was a bug or a feature. The final escape is a non-interactive cutscene where you just walk out the front door while everyone is busy in a massive, low-res orgy you triggered. The screen is just a mess of tangled, blocky limbs and the same slurp sound effect playing over itself a dozen times. My laptop fan kicked into high gear. It was beautiful. A masterpiece of trash.
⏰
👁 6K
★★☆☆☆
SuperWoman on a Mission
This one’s got a minigame where you help Superwoman change out of her costume. You click the zipper. That’s it. Just the zipper. I restarted this part four times because I thought I was missing something. Nope. Just a zipper pulling down sound that cuts off weird and her saying “oh my” in a voice that sounds like she’s reading a grocery list. The art for her is... she’s got muscles? Maybe. Her shoulder looks like a boiled egg but the thighs are drawn with serious attention. Artist had a priority.
The whole setup is she’s coaching this limp noodle of a guy who can’t talk to women. His face is literally just two dots and a line. Superwoman decides the best therapy is taking him to bed which is batman level logic honestly. The dialogue choices are pickup lines you select from a wheel. One option was “Your eyes are like my apartment, I get lost in them” and she reacted with a heart meter ding. The game calls this “rizz building” in the tutorial text. I laughed but not for the reason the dev wanted. The humor tag earning its keep right there.
I got stuck on a screen where her dialogue box just repeated the word “confidence” and nothing else. The game didn’t crash or anything. She just... kept saying it. Had to refresh. Lost my progress. There’s no save feature by the way. You just click through the whole visual novel again while the music loops this one generic superhero theme that’s just trumpets suffering.
For a hentai game the scenes are surprisingly shy. A lot of panning to her face or the curtain blowing. When it finally gets explicit it’s like two action figures rubbing together then a fade to black. The brunette tag is barely relevant, there’s another character introduced in act three who’s apparently his neighbor and she just appears in the hallway during one transition and is never seen again. Abandoned subplot or narrative efficiency? Who knows. The whole thing feels like a sketch that someone colored in halfway then uploaded anyway. I didn’t hate it. My brain just never fully accepted it was happening.
The whole setup is she’s coaching this limp noodle of a guy who can’t talk to women. His face is literally just two dots and a line. Superwoman decides the best therapy is taking him to bed which is batman level logic honestly. The dialogue choices are pickup lines you select from a wheel. One option was “Your eyes are like my apartment, I get lost in them” and she reacted with a heart meter ding. The game calls this “rizz building” in the tutorial text. I laughed but not for the reason the dev wanted. The humor tag earning its keep right there.
I got stuck on a screen where her dialogue box just repeated the word “confidence” and nothing else. The game didn’t crash or anything. She just... kept saying it. Had to refresh. Lost my progress. There’s no save feature by the way. You just click through the whole visual novel again while the music loops this one generic superhero theme that’s just trumpets suffering.
For a hentai game the scenes are surprisingly shy. A lot of panning to her face or the curtain blowing. When it finally gets explicit it’s like two action figures rubbing together then a fade to black. The brunette tag is barely relevant, there’s another character introduced in act three who’s apparently his neighbor and she just appears in the hallway during one transition and is never seen again. Abandoned subplot or narrative efficiency? Who knows. The whole thing feels like a sketch that someone colored in halfway then uploaded anyway. I didn’t hate it. My brain just never fully accepted it was happening.
⏰
👁 13.3K
★★★★☆
Intensity Girl: Pity Sex, Melon Sex
That moment when her glasses come off and the blonde hair spills out. You know the one. Every superhero identity reveal scene ever, but this time it's Power Girl and she's not just thanking some random citizen, she's... well. The whole setup is ridiculous in the best way. Some stringbean in a sweater vest, knees literally knocking together like a cartoon skeleton, tries to stop a mugging. Fails miserably, obviously. But she saw the attempt and now she's at his apartment and her tits are basically their own character in this thing.
The art style has this rough, almost sketchy quality that I normally hate but here it works. It's like someone drew it while horny and didn't go back to clean up the lines. Power Girl's proportions are absolutely absurd, which is canon accurate I guess, but the artist really leaned into it. Her boobs have their own gravitational pull. The geeky guy looks like he's never seen sunlight or a woman before, which makes the whole scenario feel like a very specific fantasy someone had after reading too many comics and not enough... anything else.
The dialogue is where it gets genuinely funny. He's stammering about comic book lore while she's trying to reward him and he keeps missing the point entirely. There's this bit where he starts explaining her own powers to her and she just. Stares. I've been that guy at parties, not gonna lie. The sex scene itself is fine, nothing groundbreaking, but the buildup is what makes it. Wish there was more interaction with the whole secret identity thing, like her switching between personas or something, but that's probably asking too much from what's essentially a wank comic with dialogue boxes. The criminal from the mugging just vanishes from the plot entirely, which feels like a missed opportunity for some weird threeway scenario but whatever.
The art style has this rough, almost sketchy quality that I normally hate but here it works. It's like someone drew it while horny and didn't go back to clean up the lines. Power Girl's proportions are absolutely absurd, which is canon accurate I guess, but the artist really leaned into it. Her boobs have their own gravitational pull. The geeky guy looks like he's never seen sunlight or a woman before, which makes the whole scenario feel like a very specific fantasy someone had after reading too many comics and not enough... anything else.
The dialogue is where it gets genuinely funny. He's stammering about comic book lore while she's trying to reward him and he keeps missing the point entirely. There's this bit where he starts explaining her own powers to her and she just. Stares. I've been that guy at parties, not gonna lie. The sex scene itself is fine, nothing groundbreaking, but the buildup is what makes it. Wish there was more interaction with the whole secret identity thing, like her switching between personas or something, but that's probably asking too much from what's essentially a wank comic with dialogue boxes. The criminal from the mugging just vanishes from the plot entirely, which feels like a missed opportunity for some weird threeway scenario but whatever.
⏰
👁 29.1K
★★★★☆