Summer Essence
This thing is like a summer barbecue where someone forgot to light the grill. You show up, the sun is blazing, there's tits everywhere, but then you're just standing around with a warm beer waiting for something to actually happen. You're this college guy, right? First year, horny as hell, surrounded by girls who apparently need fucking like they need oxygen. The setup is pure fantasy fuel, and I was ready to burn through it like cheap rolling papers.
The stats system. Love and lust. Two little bars you gotta pump up like you're inflating a pool float. Except the pool float has a slow leak you can't find. You click, you read, you make a choice that feels like it should lead straight to some messy backseat action, but instead you get another paragraph about someone's summer plans. I wanted to scream. The real model tag is doing some heavy lifting here because the images are decent, actual women with curves that make sense, big boobs that don't defy physics entirely. That part kept me poking at it. But the pacing, my god. It's like edging but unintentional, and not the fun kind where you know the payoff is coming. More like your wifi cutting out during the crucial scene of a movie you've already seen three times.
I wish the management side had more teeth. You're supposedly juggling relationships but it feels like filling out a spreadsheet where all the cells just say "maybe later." There's this one character, a milf type, who shows up and the text gets almost good, almost hot, and then the scene just fizzles. I tabbed over to check Twitter halfway through. Not a great sign. The RPG elements are there in name only, like calling a hot dog a sausage platter. By the time I closed it, what stuck with me wasn't the tits, it was the weirdly specific detail about a dorm room desk lamp. I don't know why that's the thing I remember. Maybe because nothing else left a mark.
The stats system. Love and lust. Two little bars you gotta pump up like you're inflating a pool float. Except the pool float has a slow leak you can't find. You click, you read, you make a choice that feels like it should lead straight to some messy backseat action, but instead you get another paragraph about someone's summer plans. I wanted to scream. The real model tag is doing some heavy lifting here because the images are decent, actual women with curves that make sense, big boobs that don't defy physics entirely. That part kept me poking at it. But the pacing, my god. It's like edging but unintentional, and not the fun kind where you know the payoff is coming. More like your wifi cutting out during the crucial scene of a movie you've already seen three times.
I wish the management side had more teeth. You're supposedly juggling relationships but it feels like filling out a spreadsheet where all the cells just say "maybe later." There's this one character, a milf type, who shows up and the text gets almost good, almost hot, and then the scene just fizzles. I tabbed over to check Twitter halfway through. Not a great sign. The RPG elements are there in name only, like calling a hot dog a sausage platter. By the time I closed it, what stuck with me wasn't the tits, it was the weirdly specific detail about a dorm room desk lamp. I don't know why that's the thing I remember. Maybe because nothing else left a mark.
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π 5.2K
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And with "switches", we suggest "that they become supah uncovering, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even, you knowthat anything is holding your focus.
Play with the #1 finest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 finest sex game on earth. Exactly why wait around? It really is free-for-all!
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π 14.1K
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A New Town
Fired it up and immediately got stuck on a lamppost texture. Not because it was beautiful, mind you. It was ugly as sin, some low poly mess with stretched pixels, but the way the afternoon light hit it, I took about six screenshots just of that damn post. The gif collection has weirder things, sometimes the accidental frames are the ones that stick. There's this girl, right, 21, absolute smoke show, and she moves into this town with the grace of a newborn deer in a physics simulator. The hair doesn't quite sit right, lips clip through her own chin once during a conversation about rent, and I loved every broken second of it.
The whole thing hangs on you not being able to pay bills. Not your bills, hers. This naive little thing with a body that makes the janky 3d engine work overtime, and you're clicking through dialogue trees trying to figure out if flirting with the creepy landlord is worse than selling her old bracelet. Wrong choices and the numbers go red, then it's game over. No, wait, there is no real game over screen, she just stands in her empty apartment. Haunting. I spent way too long in the clothing menu, not because the options were good but because stripping her down to the default bra and watching the slightly-off shadow under her left breast while the management spreadsheet glared at me from the corner of the screen was a whole mood.
At one point she's talking to this guy at a bar, some quest about finding work, and her entire hand phases through his chest. He keeps talking. She blinks, and for a second her eyelid stretches like taffy. I couldn't look away. The sex stuff... look, it's there. Awkward grinding that has all the realistic fluidity of two action figures being smashed together, but somehow the vacant, dead-eyed stare she gives the camera during it is the single hottest thing I've captured in a week. It's pure, uncanny, accidental perfection. A town of glitched out perverts and a girl who just wants to pay her electricity bill without using her mouth.
Replay value? I've already started three new saves trying to make her a total shut-in who fails everything, just to see the expressions. The best use of indirect boob jiggle during an intense text based argument about a grocery budget. Award earned. Now if you'll excuse me, I need to sort 47 gifs of a broken lamppost and a floating scarf.
The whole thing hangs on you not being able to pay bills. Not your bills, hers. This naive little thing with a body that makes the janky 3d engine work overtime, and you're clicking through dialogue trees trying to figure out if flirting with the creepy landlord is worse than selling her old bracelet. Wrong choices and the numbers go red, then it's game over. No, wait, there is no real game over screen, she just stands in her empty apartment. Haunting. I spent way too long in the clothing menu, not because the options were good but because stripping her down to the default bra and watching the slightly-off shadow under her left breast while the management spreadsheet glared at me from the corner of the screen was a whole mood.
At one point she's talking to this guy at a bar, some quest about finding work, and her entire hand phases through his chest. He keeps talking. She blinks, and for a second her eyelid stretches like taffy. I couldn't look away. The sex stuff... look, it's there. Awkward grinding that has all the realistic fluidity of two action figures being smashed together, but somehow the vacant, dead-eyed stare she gives the camera during it is the single hottest thing I've captured in a week. It's pure, uncanny, accidental perfection. A town of glitched out perverts and a girl who just wants to pay her electricity bill without using her mouth.
Replay value? I've already started three new saves trying to make her a total shut-in who fails everything, just to see the expressions. The best use of indirect boob jiggle during an intense text based argument about a grocery budget. Award earned. Now if you'll excuse me, I need to sort 47 gifs of a broken lamppost and a floating scarf.
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π 5.5K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 13.7K
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Space Brothel
A patch from some rando called AndiJN. 2017. That tells you everything about this beautiful mess right there. Space Brothel isn't a game, it's a digital artifact, a glitchy time capsule from when Flash was dying and nobody cared about polish. You run a whorehouse in Future City, servicing tired space farers with a stable of alien and hentai girls. The economic management is supposed to be the core, but honestly the real gameplay is wrestling with the bugs. The tutorial would freeze if you breathed wrong. Starting a new game let you buy upgrades before the game even explained what a dock was. It's like the code itself is drunk.
The erotic content is there, crude and functional. Click a girl, assign her to a customer, watch a static image wiggle. No animation to speak of, just a jpeg and some text. And yet. There's a specific kind of horny desperation in these old management sims. You're staring at a spreadsheet of alien pussy, trying to figure out if a Zorblaxian gives better returns than a catgirl from Neo Tokyo, all while a timer ticks down. The stamina glitches meant your best earner could suddenly collapse from exhaustion for no reason. A customer would walk in right at closing time and the whole game would shit itself. BizarroJoe found that one. A hero.
Spent way too long trying to minmax the starting cash. Version 01f bumped it to 20,000 units, which feels generous until you realize Dock 2 has an 80% whore appearance chance and you're bleeding money on empty rooms. The dev's patch notes are more entertaining than the actual sex scenes, full of typos and that specific tone of someone learning to code in real time. "Lots to be learned from making mistakes and emerge better than before!" he writes, after bricking everyone's save file. Respect. Don't expect to get off unless spreadsheets and broken triggers are your kink. The alien visitors not clearing cash bug was never fully fixed. Some say they're still there, in Dock 3, holding their units, waiting. The game's free. You get what you pay for, and also less.
The erotic content is there, crude and functional. Click a girl, assign her to a customer, watch a static image wiggle. No animation to speak of, just a jpeg and some text. And yet. There's a specific kind of horny desperation in these old management sims. You're staring at a spreadsheet of alien pussy, trying to figure out if a Zorblaxian gives better returns than a catgirl from Neo Tokyo, all while a timer ticks down. The stamina glitches meant your best earner could suddenly collapse from exhaustion for no reason. A customer would walk in right at closing time and the whole game would shit itself. BizarroJoe found that one. A hero.
Spent way too long trying to minmax the starting cash. Version 01f bumped it to 20,000 units, which feels generous until you realize Dock 2 has an 80% whore appearance chance and you're bleeding money on empty rooms. The dev's patch notes are more entertaining than the actual sex scenes, full of typos and that specific tone of someone learning to code in real time. "Lots to be learned from making mistakes and emerge better than before!" he writes, after bricking everyone's save file. Respect. Don't expect to get off unless spreadsheets and broken triggers are your kink. The alien visitors not clearing cash bug was never fully fixed. Some say they're still there, in Dock 3, holding their units, waiting. The game's free. You get what you pay for, and also less.
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π 8.5K
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Gallon Gals
The whole thing hinges on that first upgrade where you realize the milk counter isn't just a number, it's a leash. I dropped like forty bucks on the gacha for the busty redhead with the cow print bikini, not because she was meta but because her idle animation has this little bounce that syncs with the pump sound. Then I found out her production caps at 200ml per cycle unless you manually tap the udder icon during the minigame. Who designed that? The minigame is just a rhythm thing, left right left right, but if you miss a beat the milk sprays everywhere and you lose the bonus. I hate it. I've done it four hundred times.
The management layer is weirdly deep for a clicker. You assign girls to different stalls, upgrade the suction strength, balance their stress meter against output. One girl, the blonde with the absurd tits, she gets a debuff if you overmilk her, her nipples get chapped and she stops producing for a full minute. Realistic? Maybe. Annoying? Absolutely. But then you unlock the lactation serum and suddenly she's gushing liters and the screen shakes. I don't know why I keep playing. The art is inconsistent, some CGs look like they were traced from a doujin I read in 2016, others are genuinely hot. The sound design is just wet squelches on loop. I turned it off after day one.
Still, I check it every morning. The idle gains overnight feel like free money, even though I paid for the privilege. There's a new event with a milking competition and the top prize is a limited girl with a glass tank. I'm already budgeting for the next banner. Don't ask me if it's worth it. It's not. But the milk number goes up.
The management layer is weirdly deep for a clicker. You assign girls to different stalls, upgrade the suction strength, balance their stress meter against output. One girl, the blonde with the absurd tits, she gets a debuff if you overmilk her, her nipples get chapped and she stops producing for a full minute. Realistic? Maybe. Annoying? Absolutely. But then you unlock the lactation serum and suddenly she's gushing liters and the screen shakes. I don't know why I keep playing. The art is inconsistent, some CGs look like they were traced from a doujin I read in 2016, others are genuinely hot. The sound design is just wet squelches on loop. I turned it off after day one.
Still, I check it every morning. The idle gains overnight feel like free money, even though I paid for the privilege. There's a new event with a milking competition and the top prize is a limited girl with a glass tank. I'm already budgeting for the next banner. Don't ask me if it's worth it. It's not. But the milk number goes up.
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π 42.2K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 12.7K
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Erotic Magazine
I can't remember the last time a porn game actually made me optimize a spreadsheet. But here we are, me hunched over my phone at 2 PM on a Tuesday, calculating whether I should blow my entire budget on a new lens or finally upgrade that shitty backdrop that's been pissing off my models. The backdrop won. I regretted it immediately.
This thing is basically a management sim where you're some photographer trying to save a dying magazine by starting your own studio. The writing is whatever, standard "we believe in you" corporate pep talk garbage, but the gameplay loop got its hooks in me. You schedule photoshoots, pick outfits, direct poses, and then the CG scenes unlock. And here's where it gets weird. The sex scenes are hot, genuinely hot, but I found myself skipping through them faster because I needed to check if my next issue would hit the sales targets. What is wrong with me.
The UI looks like it was designed by someone who just discovered Windows 98 and decided that was peak aesthetics. Buttons are slightly misaligned. The font choices are crimes. And yet. I spent an embarrassing amount of time in the equipment shop comparing stats like I was playing some AAA RPG. The camera upgrades actually matter, which I didn't expect. A better lens means sharper shots, which means higher magazine ratings, which means more money, which means you can finally afford that studio expansion and hire the model with the ridiculous proportions who's been rejecting your offers.
There's this one choice early on where you can either play it safe with a conservative spread or take a risk on something more explicit. I went safe and my sales tanked. The game basically called me a coward through its mechanics. Respect. The quest structure is basic fetch stuff, go here talk to this person, but the CGs are what you're here for and they deliver. Mostly. Some of the earlier scenes look rushed, anatomy doing things bodies shouldn't do, but the later ones get surprisingly polished. The magazine covers you create actually show up in the game, which is a nice touch even if my first attempt looked like a cursed Photoshop job from 2004.
I wish the dialogue choices mattered more outside of just determining which scene you unlock. But whatever, I'm three hours deep and my virtual bank account is healthier than my real one.
This thing is basically a management sim where you're some photographer trying to save a dying magazine by starting your own studio. The writing is whatever, standard "we believe in you" corporate pep talk garbage, but the gameplay loop got its hooks in me. You schedule photoshoots, pick outfits, direct poses, and then the CG scenes unlock. And here's where it gets weird. The sex scenes are hot, genuinely hot, but I found myself skipping through them faster because I needed to check if my next issue would hit the sales targets. What is wrong with me.
The UI looks like it was designed by someone who just discovered Windows 98 and decided that was peak aesthetics. Buttons are slightly misaligned. The font choices are crimes. And yet. I spent an embarrassing amount of time in the equipment shop comparing stats like I was playing some AAA RPG. The camera upgrades actually matter, which I didn't expect. A better lens means sharper shots, which means higher magazine ratings, which means more money, which means you can finally afford that studio expansion and hire the model with the ridiculous proportions who's been rejecting your offers.
There's this one choice early on where you can either play it safe with a conservative spread or take a risk on something more explicit. I went safe and my sales tanked. The game basically called me a coward through its mechanics. Respect. The quest structure is basic fetch stuff, go here talk to this person, but the CGs are what you're here for and they deliver. Mostly. Some of the earlier scenes look rushed, anatomy doing things bodies shouldn't do, but the later ones get surprisingly polished. The magazine covers you create actually show up in the game, which is a nice touch even if my first attempt looked like a cursed Photoshop job from 2004.
I wish the dialogue choices mattered more outside of just determining which scene you unlock. But whatever, I'm three hours deep and my virtual bank account is healthier than my real one.
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π 7.2K
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Project Reeducation
I keep thinking about the photo sessions. Not the management part, that's whatever, but the actual shooting. There's this one scene with the step brother character where you're both supposed to be doing this innocent pose for the rehabilitation program's newsletter or something, and the game lets you slowly shift the framing. First it's just shoulder to shoulder, then the camera drifts lower, and suddenly you're directing him to unbutton his shirt while the counselor is literally in the next room. The tension there, knowing you could get caught but the shutter keeps clicking, that's the good stuff. The real model tag isn't lying, the girl's expressions during these moments have this dead eyed innocence that makes the whole corruption angle work better than it should.
The RPG elements are weirdly implemented. You get these choice trees that supposedly affect your corruption meter but half the time I couldn't tell what moved the needle. There's this adventure sequence where you're planning the escape and you have to manage resources, but then it just kind of abandons that whole mechanic after one scene. Like the developer forgot they were making an RPG and just wanted to get back to the erotic photography bits. Can't blame them honestly. The step brother's dialogue is hilariously wooden, sounds like he learned English from a terms of service agreement, but somehow that makes the whole thing funnier when you're trying to seduce him into stealing the counselor's keys.
The photo management interface is where I spent way too long. You can arrange the shots you've taken into different albums and the game reacts to which ones you prioritize. Put all the tame ones up front and the staff treats you differently than if you lead with the shots where his hand is creeping up your thigh. Small detail but it got me thinking about how I'd choreograph a routine around that concept, the slow reveal, the audience not knowing what version of the story they're getting until the clothes start coming off. Anyway the game crashes sometimes when you try to save mid photo session which is annoying but also kind of adds to the whole unpolished charm, like finding a dirty magazine with pages stuck together.
The RPG elements are weirdly implemented. You get these choice trees that supposedly affect your corruption meter but half the time I couldn't tell what moved the needle. There's this adventure sequence where you're planning the escape and you have to manage resources, but then it just kind of abandons that whole mechanic after one scene. Like the developer forgot they were making an RPG and just wanted to get back to the erotic photography bits. Can't blame them honestly. The step brother's dialogue is hilariously wooden, sounds like he learned English from a terms of service agreement, but somehow that makes the whole thing funnier when you're trying to seduce him into stealing the counselor's keys.
The photo management interface is where I spent way too long. You can arrange the shots you've taken into different albums and the game reacts to which ones you prioritize. Put all the tame ones up front and the staff treats you differently than if you lead with the shots where his hand is creeping up your thigh. Small detail but it got me thinking about how I'd choreograph a routine around that concept, the slow reveal, the audience not knowing what version of the story they're getting until the clothes start coming off. Anyway the game crashes sometimes when you try to save mid photo session which is annoying but also kind of adds to the whole unpolished charm, like finding a dirty magazine with pages stuck together.
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π 8.2K
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Horny Biz Sex Idler
I remember downloading this on a total whim after losing a bet in a Discord server about whether Fairy Tail or MHA had more rule34 potential. The bet was stupid. The game is somehow stupider. And I cannot stop checking my phone for battle notifications.
The core loop is basically a management sim where you collect anime girls like they're limited edition gacha pulls and then pimp them out in fights. Each win gets you mail with prizes and items, which sounds normal until you realize the items make their outfits progressively dissolve. Like, start with a standard costume, end with basically body paint and a dream. The evolution system is tied directly to how long you keep them fighting, and their "corporal appearance switches" is the most clinical way I've ever seen someone describe tits getting bigger and clothes getting smaller.
There's a car mode. I don't know why it's called car mode. It auto-plays the top moves so you can focus on... other things. The game knows exactly what it's doing and doesn't pretend otherwise.
The crossover aspect is pure chaos. Watching Uraraka and Erza stand next to each other in increasingly ridiculous states of undress while you manage some half-baked harem economy feels like someone fed a horny AI ten seasons of shonen and said "make a spreadsheet." The humor lands accidentally most of the time. The stats don't matter. The strategy is fake. You're just clicking through to see what the next outfit tier looks like and honestly that's fine.
I keep coming back because the mail system triggers that exact same dopamine hit as checking if your eBay offer got accepted. You forget what you were grinding for, then suddenly there's a notification and you're looking at Momo Yaoyorozu in something that defies physics. The replayability is zero if you have self-control. I do not.
The core loop is basically a management sim where you collect anime girls like they're limited edition gacha pulls and then pimp them out in fights. Each win gets you mail with prizes and items, which sounds normal until you realize the items make their outfits progressively dissolve. Like, start with a standard costume, end with basically body paint and a dream. The evolution system is tied directly to how long you keep them fighting, and their "corporal appearance switches" is the most clinical way I've ever seen someone describe tits getting bigger and clothes getting smaller.
There's a car mode. I don't know why it's called car mode. It auto-plays the top moves so you can focus on... other things. The game knows exactly what it's doing and doesn't pretend otherwise.
The crossover aspect is pure chaos. Watching Uraraka and Erza stand next to each other in increasingly ridiculous states of undress while you manage some half-baked harem economy feels like someone fed a horny AI ten seasons of shonen and said "make a spreadsheet." The humor lands accidentally most of the time. The stats don't matter. The strategy is fake. You're just clicking through to see what the next outfit tier looks like and honestly that's fine.
I keep coming back because the mail system triggers that exact same dopamine hit as checking if your eBay offer got accepted. You forget what you were grinding for, then suddenly there's a notification and you're looking at Momo Yaoyorozu in something that defies physics. The replayability is zero if you have self-control. I do not.
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π 121.9K
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Strumpets: The Adult Brothel Game [v 2.64]
You know what cracks me up about these brothel sims. Everyone always chasing the perfect stats, grinding gold like little worker bees, hitting those number thresholds to unlock the next badly translated sex scene. Me, I spent twenty minutes figuring out if the hair color slider actually changes anything in the clientβs preference or if that whole βcustomizeβ tag is just a sticker on the box. Itβs a sticker. Nothing you pick matters except the numerical training level, just pump those numbers up and the same pixel dude will pay extra for a girl with neon green skin as he would for the default one.
Got stuck for a real minute on the upgrade path for the basic room, needed some kind of stain remover item that wasnβt in the shop and the tooltip was just garbled text left over from a different RPG maker asset pack. Someone on the TFGames forum patched a fix for it with a script edit though, the real mvp there. Without it you just hit a wall where youβre selling low tier girls forever and the whole management loop falls apart because you canβt unlock the better training minigames which are just clicking rapidly on a target. The βadventureβ tag is straight up lying, the only adventure is navigating the broken inventory system.
Pure romance seeking is basically an explicit route skip here, which is fine by me. Not interested in the wishy washy dates and gift giving in other sims. Here you cut straight to training a girl in specific acts, renting her out to a faceless client, and the screen shakes and a generic moan plays. The TPG bit is basically you just building a stable of workers, maxing their efficiency in a few different kinks you assign them to through a menu. Want someone specialized in the oiled up βroyal treatmentβ for higher tips? Got a button for that. The hentai art is surprisingly decent for a project this buggy, thick lines and proper anatomy that doesnβt look like it was drawn by an alienβs idea of a human, but the number of repeating loops during the actual animated parts is a crime. And you canβt rotate the preview in the dress up screen, just stuck looking at the same profile, which is a minor complaint that I will now hold against the creator forever.
Got stuck for a real minute on the upgrade path for the basic room, needed some kind of stain remover item that wasnβt in the shop and the tooltip was just garbled text left over from a different RPG maker asset pack. Someone on the TFGames forum patched a fix for it with a script edit though, the real mvp there. Without it you just hit a wall where youβre selling low tier girls forever and the whole management loop falls apart because you canβt unlock the better training minigames which are just clicking rapidly on a target. The βadventureβ tag is straight up lying, the only adventure is navigating the broken inventory system.
Pure romance seeking is basically an explicit route skip here, which is fine by me. Not interested in the wishy washy dates and gift giving in other sims. Here you cut straight to training a girl in specific acts, renting her out to a faceless client, and the screen shakes and a generic moan plays. The TPG bit is basically you just building a stable of workers, maxing their efficiency in a few different kinks you assign them to through a menu. Want someone specialized in the oiled up βroyal treatmentβ for higher tips? Got a button for that. The hentai art is surprisingly decent for a project this buggy, thick lines and proper anatomy that doesnβt look like it was drawn by an alienβs idea of a human, but the number of repeating loops during the actual animated parts is a crime. And you canβt rotate the preview in the dress up screen, just stuck looking at the same profile, which is a minor complaint that I will now hold against the creator forever.
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π 171.7K
π¬ 4
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Space Brothel [v 1.4f]
You know what the worst part of running a space brothel is? The accounting. I'm not even joking. I spent like twenty minutes trying to figure out why my profit margins were garbage only to realize I'd been paying three different alien girls to just... stand there. In the hallway. Not working. Just vibing. Classic management simulator brain rot.
The game throws you into this neon soaked futuristic city where you're basically a pimp with a spreadsheet. You recruit these alien girls, each with their own... specialties, and then match them to clients who have very specific tastes. Some want tentacle stuff, some want the classic humanoid experience, whatever. The humor is actually decent, like the writing doesn't take itself seriously at all. There's this one client who's just a floating gas cloud and I still don't understand the logistics of that encounter but the game just rolls with it. You test the girls yourself too, which is where the hentai scenes come in. The art is deliberately rough around the edges, like someone drew it during a fever dream, but honestly that adds to the charm. Or maybe I'm just coping.
The economic side gets weirdly addictive. You're upgrading rooms, managing stamina, dealing with alien STDs I think? There's a mechanic where girls can get burned out and you have to rotate them but the UI for that is buried in like three menus. Why. Also the translation has some moments where you can tell it wasn't done by a native speaker, which I actually find endearing. Reminds me of old flash games on Newgrounds where you'd get gems like "you are win" after completing a level. The whole thing runs in browser so no downloads, just click and suddenly you're exploiting intergalactic labor laws. Wait I forgot to mention the robot girl. She's my favorite. Her dialogue is just binary code sometimes and I respect that commitment to the bit.
The game throws you into this neon soaked futuristic city where you're basically a pimp with a spreadsheet. You recruit these alien girls, each with their own... specialties, and then match them to clients who have very specific tastes. Some want tentacle stuff, some want the classic humanoid experience, whatever. The humor is actually decent, like the writing doesn't take itself seriously at all. There's this one client who's just a floating gas cloud and I still don't understand the logistics of that encounter but the game just rolls with it. You test the girls yourself too, which is where the hentai scenes come in. The art is deliberately rough around the edges, like someone drew it during a fever dream, but honestly that adds to the charm. Or maybe I'm just coping.
The economic side gets weirdly addictive. You're upgrading rooms, managing stamina, dealing with alien STDs I think? There's a mechanic where girls can get burned out and you have to rotate them but the UI for that is buried in like three menus. Why. Also the translation has some moments where you can tell it wasn't done by a native speaker, which I actually find endearing. Reminds me of old flash games on Newgrounds where you'd get gems like "you are win" after completing a level. The whole thing runs in browser so no downloads, just click and suddenly you're exploiting intergalactic labor laws. Wait I forgot to mention the robot girl. She's my favorite. Her dialogue is just binary code sometimes and I respect that commitment to the bit.
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π 14.7K
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