Succubus Trick: Grown Up Problem v0.9.5
Rating: (tentacle for the monster girls, two melons for obvious reasons)
The game opens with Eric moving back home and immediately, like within the first ten clicks, this dude gets hit with a supernatural thirst curse. Classic. Itβs a sandbox so your map just unlocks bit by bit and you wander around this town that honestly feels half dead until you trigger a scene. Got stuck for a bit because I kept clicking on the school at the wrong time of day. The clock is a lie, nothing happens on weekends.
So many tits. The monster girl designs are where the 3dcg actually tries, especially the succubus who has this whole milf energy even though sheβs... you know, a demon. The animation loops are stiff. But her intro scene, helping her out and then she just decides Ericβs virgin soul is a fun project, the voice work in my head was better than any sound they actually included. There is no sound. Forgot that. The harem doesnβt build, it just accumulates. Women keep hearing about his, uh, problem and lining up like itβs a neighborhood watch meeting. The incest route starts so casually I blinked and missed the trigger. Itβs just there, in the family home, between dinner conversations.
Some scenes drag out the creampie finish with a weirdly long slide. Others jump cut. Make up your mind. Got a handjob in the library that made me laugh out loud, not from the dialog but from the characterβs arm clipping through a bookshelf for the entire loop. Thatβs the fantasy for you. Deep romance one minute, then youβre grinding affection points by clicking a location five times. The big ass on the slime girl defies physics and I respect it. Actually most anatomy here is a suggestion, not a rule. But the sheer volume of content keeps you poking around, wondering which pair of giant tits will flop into frame next. Just... donβt expect the town to make geographical sense.
The game opens with Eric moving back home and immediately, like within the first ten clicks, this dude gets hit with a supernatural thirst curse. Classic. Itβs a sandbox so your map just unlocks bit by bit and you wander around this town that honestly feels half dead until you trigger a scene. Got stuck for a bit because I kept clicking on the school at the wrong time of day. The clock is a lie, nothing happens on weekends.
So many tits. The monster girl designs are where the 3dcg actually tries, especially the succubus who has this whole milf energy even though sheβs... you know, a demon. The animation loops are stiff. But her intro scene, helping her out and then she just decides Ericβs virgin soul is a fun project, the voice work in my head was better than any sound they actually included. There is no sound. Forgot that. The harem doesnβt build, it just accumulates. Women keep hearing about his, uh, problem and lining up like itβs a neighborhood watch meeting. The incest route starts so casually I blinked and missed the trigger. Itβs just there, in the family home, between dinner conversations.
Some scenes drag out the creampie finish with a weirdly long slide. Others jump cut. Make up your mind. Got a handjob in the library that made me laugh out loud, not from the dialog but from the characterβs arm clipping through a bookshelf for the entire loop. Thatβs the fantasy for you. Deep romance one minute, then youβre grinding affection points by clicking a location five times. The big ass on the slime girl defies physics and I respect it. Actually most anatomy here is a suggestion, not a rule. But the sheer volume of content keeps you poking around, wondering which pair of giant tits will flop into frame next. Just... donβt expect the town to make geographical sense.
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π 1.8K
π¬ 3
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And by "switches", we suggest "that they become supah unveiling, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
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π 6.8K
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Puzzle Date v1.0 [Final]
So Tora Productions, right? The people who do those really long, slow-burn visual novels with actual character arcs. This ain't that. This is what happens when the writer gets bored while the artist is busy. It's a match-3 game. Like, Bejeweled. You're swapping gems to make lines of three while a date happens around you.
The gimmick, and I use that word lovingly, is that the puzzle board is supposed to be a metaphor for the date itself. When you're doing well, clearing the board, the conversation flows and clothes start coming off. When you get stuck, the date gets awkward. It's a cute idea that kinda falls apart the moment you actually need to focus on not failing the puzzle while a perfectly looped animation of a girl with absolutely massive tits is getting her ass fingered on the side of the screen. You have a male path and a lesbian path, which is nice, but the lesbian one feels like someone just swapped the pronouns and called it a day. The 3DCG models are... look, they're from that era, you know the one. Slightly plastic skin, hair that doesn't quite move right, but the animators knew what they were doing with the jiggle physics. I'll give them that.
The anal scene in the swinging couple's route caught me off guard, not gonna lie. You're trying to line up four blue gems and suddenly there's a close-up of a tongue going somewhere that made me drop my phone. The multiple protagonist thing is weird because you switch perspectives and it's like, wait, who am I supposed to be horny for now? The teasing parts work better than the actual sex sometimes, that little dance of the puzzle getting harder as the clothes come off. Wish there was more group stuff that wasn't locked behind perfect scores. The oral animations loop too fast, it's like watching a dog lap water. But that one match-3 power-up that clears the whole board while the character on screen has a very vocal reaction? That's good game design, I don't care what anyone says.
The gimmick, and I use that word lovingly, is that the puzzle board is supposed to be a metaphor for the date itself. When you're doing well, clearing the board, the conversation flows and clothes start coming off. When you get stuck, the date gets awkward. It's a cute idea that kinda falls apart the moment you actually need to focus on not failing the puzzle while a perfectly looped animation of a girl with absolutely massive tits is getting her ass fingered on the side of the screen. You have a male path and a lesbian path, which is nice, but the lesbian one feels like someone just swapped the pronouns and called it a day. The 3DCG models are... look, they're from that era, you know the one. Slightly plastic skin, hair that doesn't quite move right, but the animators knew what they were doing with the jiggle physics. I'll give them that.
The anal scene in the swinging couple's route caught me off guard, not gonna lie. You're trying to line up four blue gems and suddenly there's a close-up of a tongue going somewhere that made me drop my phone. The multiple protagonist thing is weird because you switch perspectives and it's like, wait, who am I supposed to be horny for now? The teasing parts work better than the actual sex sometimes, that little dance of the puzzle getting harder as the clothes come off. Wish there was more group stuff that wasn't locked behind perfect scores. The oral animations loop too fast, it's like watching a dog lap water. But that one match-3 power-up that clears the whole board while the character on screen has a very vocal reaction? That's good game design, I don't care what anyone says.
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π 361
π¬ 1
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CREATE YOUR AI BITCH
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π 5.9K
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Project: Home! [Demo]
ok so i was digging through the itch.io adult section, the part where you gotta scroll past seventeen abandoned RPG Maker demos, and found this thing called Cabo Lagoon. the premise is basically the furry equivalent of every Hallmark movie where the big city failure goes back to fix up a house. you're a dude, you get fired, you inherit a wrecked coastal house. classic. but instead of a generic love interest, you get two childhood friends, Mira and Lola, who are now a renovation team. and they're both, uh, very much available.
the art is 2D, deliberately a bit rough around the edges, which honestly works for the whole slice of life vibe. it's not trying to be a hyper polished 3D renderfest. the sprites have these frame by frame animations that are a little janky but in a charming way, like a flipbook. the ahegao faces during the explicit scenes are genuinely hilarious and hot, they really commit to the eye rolls and tongue lolling. there's this one titfuck scene with Lola, the sweet one, where her expression just completely melts, and it's seared into my brain. the game lets you pick a romance route with either of them or go full poly, and the group sex scene is where the animation budget clearly went. it's not just a static image, there's actual motion, and the teasing dialogue beforehand is better written than it has any right to be. Mira's the flirty tech obsessed one, always making innuendos about "hardware," and Lola's the cozy one who blushes at everything.
the renovation "gameplay" is basically a dialogue choice that changes a background element, don't expect The Sims. but the real mechanic is navigating the conversations. i got stuck for a weirdly long time on a choice about paint color, because it felt like it locked me out of a scene with Mira, and i'm still not sure if it did. the soundtrack is this lo fi beats thing that loops a bit too often, but it fits the coastal town setting. the whole thing feels like a furry visual novel made by someone who really, really cares about the specific dynamic of rebuilding a life and also getting a double pawjob. it's messy, it's horny, and it's got more heart than a lot of the soulless patreon bait out there.
the art is 2D, deliberately a bit rough around the edges, which honestly works for the whole slice of life vibe. it's not trying to be a hyper polished 3D renderfest. the sprites have these frame by frame animations that are a little janky but in a charming way, like a flipbook. the ahegao faces during the explicit scenes are genuinely hilarious and hot, they really commit to the eye rolls and tongue lolling. there's this one titfuck scene with Lola, the sweet one, where her expression just completely melts, and it's seared into my brain. the game lets you pick a romance route with either of them or go full poly, and the group sex scene is where the animation budget clearly went. it's not just a static image, there's actual motion, and the teasing dialogue beforehand is better written than it has any right to be. Mira's the flirty tech obsessed one, always making innuendos about "hardware," and Lola's the cozy one who blushes at everything.
the renovation "gameplay" is basically a dialogue choice that changes a background element, don't expect The Sims. but the real mechanic is navigating the conversations. i got stuck for a weirdly long time on a choice about paint color, because it felt like it locked me out of a scene with Mira, and i'm still not sure if it did. the soundtrack is this lo fi beats thing that loops a bit too often, but it fits the coastal town setting. the whole thing feels like a furry visual novel made by someone who really, really cares about the specific dynamic of rebuilding a life and also getting a double pawjob. it's messy, it's horny, and it's got more heart than a lot of the soulless patreon bait out there.
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π 2.4K
π¬ 1
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The Last Order v0.1
The first thing that hits you is how deliberately rough around the edges this whole thing feels. Not in a broken way, more like someone took a sledgehammer to the usual polish and said fuck it, let the jank breathe. Michael Gambino, that's you, some mafia ghost hiding in a college dorm full of women with chests that defy physics in the most glorious way possible. Monica's got this thing she does with her eyes during the corruption scenes where the 3DCG models clip through her own shoulder and honestly it adds something. Like watching a car crash in slow motion but everyone's naked.
The groping mechanics are where things get properly unhinged. You're supposed to be rebuilding a criminal empire but instead you're playing grab ass during lectures, the pov shifting just enough to make you forget there's supposed to be a plot about betrayal and revenge. There's this one scene with Emily in the library where the teasing goes on for so long I forgot what I was even clicking for. The milf character shows up later and the exhibitionism stuff kicks in hard, public spaces becoming this playground for whatever the hell you want. Futa content is there if you chase it down specific dialogue trees but the game doesn't shove it at you, which is refreshing considering how most of these things operate.
The harem management is basically nonexistent. You just sort of stumble from one pair of tits to the next while the adventure tag sits in the corner collecting dust. Romance is there technically but it's the kind where someone says three sentences and suddenly they're riding you in a supply closet. The big ass appreciation is consistent though, I'll give them that. Every female character looks like they could suffocate a small animal with those things. The corruption path with Ava gets genuinely nasty in ways that made me put my phone down for a second, then pick it right back up because apparently I have no shame. The male protagonist is about as deep as a puddle but that's not why anyone's here. Power is the ultimate aphrodisiac, the description says, and the game believes it so hard it forgets to be anything else.
The groping mechanics are where things get properly unhinged. You're supposed to be rebuilding a criminal empire but instead you're playing grab ass during lectures, the pov shifting just enough to make you forget there's supposed to be a plot about betrayal and revenge. There's this one scene with Emily in the library where the teasing goes on for so long I forgot what I was even clicking for. The milf character shows up later and the exhibitionism stuff kicks in hard, public spaces becoming this playground for whatever the hell you want. Futa content is there if you chase it down specific dialogue trees but the game doesn't shove it at you, which is refreshing considering how most of these things operate.
The harem management is basically nonexistent. You just sort of stumble from one pair of tits to the next while the adventure tag sits in the corner collecting dust. Romance is there technically but it's the kind where someone says three sentences and suddenly they're riding you in a supply closet. The big ass appreciation is consistent though, I'll give them that. Every female character looks like they could suffocate a small animal with those things. The corruption path with Ava gets genuinely nasty in ways that made me put my phone down for a second, then pick it right back up because apparently I have no shame. The male protagonist is about as deep as a puddle but that's not why anyone's here. Power is the ultimate aphrodisiac, the description says, and the game believes it so hard it forgets to be anything else.
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π 3.1K
π¬ 1
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High College Romance
Fucking around with the lesson of passion series is always a trip because you know exactly what youβre getting, a slideshow where you click and sometimes a titty pops out. Mark is this basketball captain, right, and the whole school setup is so aggressively 2007 newgrounds that my phone almost overheated from the cringe nostalgia. You got the blonde, the uniform, the weirdly shiny 3d models that look like they were rendered on a potato. I spent way too long just staring at the way his neck connects to his shoulders, itβs like a geometry problem gone wrong.
The main thing is Samantha, the girl with the slut rep, and the game doesnβt even pretend thereβs a romance. Itβs just a sequence of him being a horndog and her eventually giving in during some lesson. Thereβs a scene in a classroom where the dialogue is so flat it loops back around to being hilarious, like βoh mark your muscles are so bigβ and then the clothes just vanish. No animation really, just a model swap to a nude state. I wish the backgrounds werenβt so empty, feels like they forgot to put desks in half the rooms, but thatβs never getting fixed.
Honestly the replayability for a roguelike sicko like me is zero, but thatβs not the point. The point is you click through this power fantasy where being the captain means you can just bone whoever. The explicit parts are functional, you see the polygons clip together and itβs so unpolished itβs almost avant garde. Like, the dev knew we werenβt here for a coherent plot. I keep thinking about how the basketball court is just a texture on a flat plane, no hoops, nothing. Thatβs the real lesson of passion i guess. The game just ends and youβre like, okay, back to my spreadsheet.
The main thing is Samantha, the girl with the slut rep, and the game doesnβt even pretend thereβs a romance. Itβs just a sequence of him being a horndog and her eventually giving in during some lesson. Thereβs a scene in a classroom where the dialogue is so flat it loops back around to being hilarious, like βoh mark your muscles are so bigβ and then the clothes just vanish. No animation really, just a model swap to a nude state. I wish the backgrounds werenβt so empty, feels like they forgot to put desks in half the rooms, but thatβs never getting fixed.
Honestly the replayability for a roguelike sicko like me is zero, but thatβs not the point. The point is you click through this power fantasy where being the captain means you can just bone whoever. The explicit parts are functional, you see the polygons clip together and itβs so unpolished itβs almost avant garde. Like, the dev knew we werenβt here for a coherent plot. I keep thinking about how the basketball court is just a texture on a flat plane, no hoops, nothing. Thatβs the real lesson of passion i guess. The game just ends and youβre like, okay, back to my spreadsheet.
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π 5.8K
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Laura's Temptations
The voice acting in this one, or lack of it, is what got me. Laura's moans are these weird little gasps that sound like she's trying to remember if she left the oven on. Then suddenly she'll hit a note that makes my headphones crackle. It's not good. It's also kind of perfect for the whole unpolished vibe.
You're just a guy meeting his girlfriend after some time apart, and she's blonde, stacked, and ready to go. The game doesn't waste time on setup. You pick dialogue options that feel like they were translated through three languages, and each choice pushes you toward one of five endings. I got the one where she rides you on the couch first try. The animation is stiff, her tits bounce like water balloons with a mind of their own, and the sound effects are straight from a 2005 flash game. But there's something honest about it.
The pickup mechanic is basically just choosing between being sweet or being a horny idiot. I picked the horny idiot route once and she actually laughed at my character. That stung more than it should have. The dating aspect is thin, but the passion is there if you squint. Laura's big tits are the main event, obviously, and the game knows it. Every position is designed to show them off.
One thing I can't get over is how the background music just stops mid-scene sometimes. No fade, no warning. Just silence while she's moaning. It's jarring. But then again, so is the whole experience. The lesson here, if there is one, is that sometimes you don't need polish to get off. You just need a blonde with unrealistic proportions and a guy who's been waiting too long. The romance is fake, the sex is fake, but the awkwardness is real. And that's worth something.
You're just a guy meeting his girlfriend after some time apart, and she's blonde, stacked, and ready to go. The game doesn't waste time on setup. You pick dialogue options that feel like they were translated through three languages, and each choice pushes you toward one of five endings. I got the one where she rides you on the couch first try. The animation is stiff, her tits bounce like water balloons with a mind of their own, and the sound effects are straight from a 2005 flash game. But there's something honest about it.
The pickup mechanic is basically just choosing between being sweet or being a horny idiot. I picked the horny idiot route once and she actually laughed at my character. That stung more than it should have. The dating aspect is thin, but the passion is there if you squint. Laura's big tits are the main event, obviously, and the game knows it. Every position is designed to show them off.
One thing I can't get over is how the background music just stops mid-scene sometimes. No fade, no warning. Just silence while she's moaning. It's jarring. But then again, so is the whole experience. The lesson here, if there is one, is that sometimes you don't need polish to get off. You just need a blonde with unrealistic proportions and a guy who's been waiting too long. The romance is fake, the sex is fake, but the awkwardness is real. And that's worth something.
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π 5.5K
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College Romance
Mike's got this rich kid problem where his parents finally cut the cord, right? Thirty days to pass exams or no dream vacation. Classic setup. But the whole thing feels like it was coded in a basement during a power outage. The blonde college girl, I think her name is Sarah or something, her sprite has this weird eye tracking thing where she's looking at your soul but also at the ceiling fan. It's hypnotic in the worst way.
The pickup system is basically throwing dialogue options at her like darts. One choice is "Hey, you look nice today" and the next is some creepy line about her uniform that made me actually snort my drink. The romance path is so broken. I spent like twenty minutes just clicking through the same loop of her saying "I need to study" and Mike's internal monologue going "She wants me." No she doesn't, Mike. Read the room. But then there's this one scene in the library where if you pick the right sequence of choices, she suddenly opens up about her family and it's actually... kind of sweet? For about five seconds before the game remembers it's supposed to be horny and cuts to a weirdly detailed description of her leaning over a textbook.
The lesson of passion tag is doing a lot of heavy lifting here. There's no real lessons. Just Mike being a spoiled brat who can't fail because daddy's money is on the line. The uniform fetish stuff is front and center though, every other scene mentions her skirt or her blouse in ways that feel like the writer was typing one-handed. I forgot to mention the vacation angle completely disappears after the first five minutes. You never see a beach or a plane ticket. It's just a timer counting down while you try to get this girl to notice you exist. The choice mechanics are so basic, it's almost a visual novel without the novel part. More like a horny PowerPoint presentation.
The pickup system is basically throwing dialogue options at her like darts. One choice is "Hey, you look nice today" and the next is some creepy line about her uniform that made me actually snort my drink. The romance path is so broken. I spent like twenty minutes just clicking through the same loop of her saying "I need to study" and Mike's internal monologue going "She wants me." No she doesn't, Mike. Read the room. But then there's this one scene in the library where if you pick the right sequence of choices, she suddenly opens up about her family and it's actually... kind of sweet? For about five seconds before the game remembers it's supposed to be horny and cuts to a weirdly detailed description of her leaning over a textbook.
The lesson of passion tag is doing a lot of heavy lifting here. There's no real lessons. Just Mike being a spoiled brat who can't fail because daddy's money is on the line. The uniform fetish stuff is front and center though, every other scene mentions her skirt or her blouse in ways that feel like the writer was typing one-handed. I forgot to mention the vacation angle completely disappears after the first five minutes. You never see a beach or a plane ticket. It's just a timer counting down while you try to get this girl to notice you exist. The choice mechanics are so basic, it's almost a visual novel without the novel part. More like a horny PowerPoint presentation.
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π 12.4K
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Free AI Clothes Remover
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π 5.5K
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Divided Heart
The wifeβs sprite has this weird thing where her left eye drifts slightly when sheβs supposed to be looking at her husband. Itβs been bugging me for like twenty minutes now. Not in a game breaking way, just... itβs there. You know? Anyway.
This is one of those Lesson of Passion joints, so you already know the drill if youβve messed with their stuff before. Static scenes, that slightly stiff art style theyβve had forever, and a whole lot of choices that mostly just shuffle which hole gets attention first. The setup is pure suburban meltdown. Husband and wife, both grinding at work, both so starved for a
This is one of those Lesson of Passion joints, so you already know the drill if youβve messed with their stuff before. Static scenes, that slightly stiff art style theyβve had forever, and a whole lot of choices that mostly just shuffle which hole gets attention first. The setup is pure suburban meltdown. Husband and wife, both grinding at work, both so starved for a
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π 6.3K
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Living with Sasha
The sprite work in this thing, man. Terry's shoulders do this weird little twitch when Sasha talks to the buff guy at the gym, like the animator watched one too many episodes of a soap opera and just gave up on subtlety. Body language is my whole thing, right, and this game is a goldmine of accidental tells. Sasha's idle animation has her shifting weight every few seconds, which reads as nervous energy, but her dialogue says she's confident. That mismatch is either brilliant character writing or just janky rigging. Probably the second one.
You get 30 in-game days to fix the relationship meter, which starts at like 40 or something. The tutorial tells you to focus on self-improvement, not money, but then the first thing I did was grind the work minigame for three days straight because the ratio wasn't moving. Classic trap. The sex scenes unlock after you hit 100 on the ratio, and let me tell you, the wait is not worth it. The animations are stiff, the camera angles are weird, and Sasha's face during the blowjob scene looks like she's trying to remember if she left the oven on. But the build-up, the little text messages she sends when you ignore her for a day, those are weirdly compelling. One said "Terry, I saw you at the cafe. You looked sad." and I felt genuinely called out.
The dating sim mechanics are barebones. Click a location, pick a dialogue option, watch the meter tick up or down. There's a jealousy system that punishes you for checking her phone, which I did immediately because I'm nosy. The game scolded me with a red minus ten and I still don't know if that was the right call. The whole thing feels like a rough draft, but there's a moment around day 12 where Sasha laughs at one of Terry's dumb jokes and the animation actually syncs up for half a second. I rewound it three times. That half second is doing more work than the entire rest of the game.
You get 30 in-game days to fix the relationship meter, which starts at like 40 or something. The tutorial tells you to focus on self-improvement, not money, but then the first thing I did was grind the work minigame for three days straight because the ratio wasn't moving. Classic trap. The sex scenes unlock after you hit 100 on the ratio, and let me tell you, the wait is not worth it. The animations are stiff, the camera angles are weird, and Sasha's face during the blowjob scene looks like she's trying to remember if she left the oven on. But the build-up, the little text messages she sends when you ignore her for a day, those are weirdly compelling. One said "Terry, I saw you at the cafe. You looked sad." and I felt genuinely called out.
The dating sim mechanics are barebones. Click a location, pick a dialogue option, watch the meter tick up or down. There's a jealousy system that punishes you for checking her phone, which I did immediately because I'm nosy. The game scolded me with a red minus ten and I still don't know if that was the right call. The whole thing feels like a rough draft, but there's a moment around day 12 where Sasha laughs at one of Terry's dumb jokes and the animation actually syncs up for half a second. I rewound it three times. That half second is doing more work than the entire rest of the game.
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π 7.4K
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