Dragon Ball F v1.3
It’s strange how this DBZ parody feels both trashy and affectionate, kind of like when you find an old guilty‑pleasure track in your Spotify history and realize you still know every beat. The game throws Goten right into a web of temptation that probably shouldn't exist, but here it does, shimmering with that thin layer of nostalgia everyone secretly loves to roll around in. The art flirts between rough sketches and slick shading - like it can’t decide whether to be edgy or sentimental - and somehow that fits. Android 18 looks too good for words, moves even better, and then 21 shows up and basically warps every mood you had in the last minute. It’s fan service but with a heartbeat, or maybe with several, depending on whose scene you trigger.
I found myself weirdly caught by how the dialogue sounds half improvised, sometimes awkwardly human; sometimes like a dirty daydream that just spilled onto the screen. Bulma’s little gestures - like how her eyes flick away for a second before she says something you’re not ready for - hit more real than they should. The interactive bits don’t even bother hiding what they’re about, and it’s that transparency that makes them honestly hot. One time, the scene drifted into something so slow, so drawn out, I forgot to click until the moaning blended into background music from another tab. It fits though - this clumsy pacing, this idea that seduction in a parody title could have its own lazy rhythm. I could complain about the transitions lagging, but then again, that stutter kind of matched Goten’s fumbling, and now I can’t tell if it’s a glitch or a choice.
For anyone trying to rush it, you’ll ruin the best part: letting the conversations drag, catching the facial changes, not skipping with spacebar. Take it like a good track - feel every drop, every wrong beat, until you stop pretending it’s about nostalgia and admit it’s pure hunger worked into code. Don’t skip, just... let it breathe.
I found myself weirdly caught by how the dialogue sounds half improvised, sometimes awkwardly human; sometimes like a dirty daydream that just spilled onto the screen. Bulma’s little gestures - like how her eyes flick away for a second before she says something you’re not ready for - hit more real than they should. The interactive bits don’t even bother hiding what they’re about, and it’s that transparency that makes them honestly hot. One time, the scene drifted into something so slow, so drawn out, I forgot to click until the moaning blended into background music from another tab. It fits though - this clumsy pacing, this idea that seduction in a parody title could have its own lazy rhythm. I could complain about the transitions lagging, but then again, that stutter kind of matched Goten’s fumbling, and now I can’t tell if it’s a glitch or a choice.
For anyone trying to rush it, you’ll ruin the best part: letting the conversations drag, catching the facial changes, not skipping with spacebar. Take it like a good track - feel every drop, every wrong beat, until you stop pretending it’s about nostalgia and admit it’s pure hunger worked into code. Don’t skip, just... let it breathe.
⏰
👁 4.8K
★★★★☆
My Hero Story v1.01
I didn’t expect this parody to feel so weirdly personal. It’s supposed to be just another lewd sandbox thing with the My Hero Academia crew, right? But something about how the girls talk - especially Toga - feels like the dev actually gets what makes her tick. She’s not just a crazy fangirl; she’s got that teasing, dangerous tone that makes you hesitate before clicking the next dialogue option. I swear, when she leaned in during that scene in the alley, I actually froze. It’s not even about the graphics (they’re fine, not mind-blowing), it’s how the pacing lures you in. You think you’re just grinding reputation points or unlocking scenes with Mina, and suddenly you’re knee-deep in some morally questionable choice that makes you feel like a total degenerate. And then you keep playing anyway.
There’s this weird tension between being a hero student and doing all this filthy stuff. Like, Midnight showing up outta nowhere to “discipline” you - it’s half hilarious, half... yeah. I wish the audio cues didn’t loop so obviously though. It kinda kills the moment when you’re trying to focus on what’s happening and the same moan repeats like a ringtone. Still, when Momo starts acting shy and then flips - god, that part hit harder than it should’ve. I even caught myself grinning like an idiot. Then again, maybe I’m just too deep into this kind of thing. It’s not perfect; some dialogue feels like it was translated twice through Google, but maybe that’s part of the charm. Makes it feel raw, unfiltered, like a fan made it out of obsession instead of profit.
I saw someone on Reddit compare it to those old Flash-era parody games, but this one’s got more bite. Kyoka’s route especially - her attitude’s all sarcasm until you push her buttons right. Then she melts. It’s messy, inconsistent, and I honestly love that. Feels more real than the polished junk clogging Nutaku these days. I kinda wish there was a proper ending, but then again, I don’t. Some fantasies shouldn’t end clean.
There’s this weird tension between being a hero student and doing all this filthy stuff. Like, Midnight showing up outta nowhere to “discipline” you - it’s half hilarious, half... yeah. I wish the audio cues didn’t loop so obviously though. It kinda kills the moment when you’re trying to focus on what’s happening and the same moan repeats like a ringtone. Still, when Momo starts acting shy and then flips - god, that part hit harder than it should’ve. I even caught myself grinning like an idiot. Then again, maybe I’m just too deep into this kind of thing. It’s not perfect; some dialogue feels like it was translated twice through Google, but maybe that’s part of the charm. Makes it feel raw, unfiltered, like a fan made it out of obsession instead of profit.
I saw someone on Reddit compare it to those old Flash-era parody games, but this one’s got more bite. Kyoka’s route especially - her attitude’s all sarcasm until you push her buttons right. Then she melts. It’s messy, inconsistent, and I honestly love that. Feels more real than the polished junk clogging Nutaku these days. I kinda wish there was a proper ending, but then again, I don’t. Some fantasies shouldn’t end clean.
⏰
👁 20.4K
💬 6
★★★★☆
Reluctant Heroes v0.2
You’re this freshly graduated hero kid at U.A., but it doesn’t feel like shiny heroic future at all. It feels like hanging backstage in a strip club dressing room, still in costume, still sweating glitter, but the show’s over and now all the real shit happens. Principal gives you this “secret mission” and smiles like a manager who knows damn well you’re going to break every rule he just pretended to explain. Your quirk is stupid strong, perfect for fighting villains… or for peeking, teasing, touching where you really, absolutely, totally shouldn’t.
The whole thing plays like a messy dating sim and a sandbox had a baby with a horny fanfic. One moment you’re walking around the school corridors, same old U.A. uniforms and doors and boring hero talk. Next thing, you’re alone on a training field with Ochaco, she’s stretching, her shirt riding up, and the camera just loves her tits and that ass. She’s talking about becoming a pro hero, and in my head I’m already planning a burlesque routine: pink lights, zero gravity pasties, her floating slowly out of her clothes while the crowd loses its mind. The game lets you be polite and romantic, or you just… lean in, test the waters, “accidentally” brush against her curves and see how far your quirk and a bit of groping can go before she blushes or snaps.
Then there’s Jiro, and I swear I misremembered her name twice while playing, I kept calling her “Kyomi” in my notes. She’s this cool, low-key girl, headphones, attitude, but the way the scenes are drawn, you can’t miss how soft she looks under the punk vibe. I had this idea in my head of a slow striptease to bass-heavy rock, her jack plugs trailing down like suspenders, but the game goes instead for something more intimate. Tiny room, lights low, her teasing you with that deadpan sarcasm while your hands travel way too far under her clothes. It’s not subtle. Nothing here is subtle. And still, sometimes the pacing drags, like when you’re trying to find the right place to click in the sandbox and you just want to skip straight to Midnight bending over a desk in that skin-tight latex, giving “teacher-student conference” a whole different meaning. I swear I spent longer looking for one dialogue trigger than I ever spent rehearsing a fan dance.
Mirko is a whole different beast. Literally. I see her and my brain goes “this is not a hero, this is a headliner in a rabbit-themed cabaret.” Those muscles, those thighs, those ears, that attitude. In my routine version she’d stomp on stage, grab a chair, sit on it backwards and grind on it like it owed her rent. In the game, when you finally get a private moment with her, the vibe is wild and physical. She teases you, calls you out, gets in your face. You try to keep it romantic and the script almost lets you… then the art just zooms straight into her big tits and tight ass and suddenly romance is wrestling. I loved it and still kinda hated how fast things escalated, but anyway. Rumi doesn’t do half-measures.
The voyeurism angle sneaks up on you. First it’s “oops, you walked past the changing room at the wrong time”, then later you’re lingering on windows, peeping at shower steam and silhouettes, heartbeat racing like you’re doing something very illegal. And you are, to be honest. Some scenes feel like you’re the pervy stagehand watching from behind the curtains while the girls change costumes, not knowing you’re there. As a dancer, I got this weird guilty thrill, because it really captures that feeling of eyes on skin, of power in being looked at… even if here the player is the one stealing the look. There is romance, cute moments, walking through the school talking about futures and dreams, and somehow five minutes later your hands are full of big tits or you’re pressing some flustered, wide-eyed girl against the wall and whispering what you want to do to her.
The art is pure 2D fan-fantasy, not “professional anime studio” level but dirty enough to feel fun. Sometimes a pose looks a little off and I laughed, then two clicks later I’m staring at Mirko’s sweaty abs like I never saw abs before. The game lets you flirt, grope, push your luck, and your quirk becomes this excuse for every bad thought you ever had while watching the show. Is it refined? No. Parts feel awkward, some dialogues made me roll my eyes, and I still don’t know why one scene with Kendo broke on me and sent me back to the hallway like I’d been kicked out of the club for touching the dancer. But then I see Midnight leaning over, breasts about to spill, playful smile promising trouble, and suddenly I forgive a lot. Not everything. But a lot.
The whole thing plays like a messy dating sim and a sandbox had a baby with a horny fanfic. One moment you’re walking around the school corridors, same old U.A. uniforms and doors and boring hero talk. Next thing, you’re alone on a training field with Ochaco, she’s stretching, her shirt riding up, and the camera just loves her tits and that ass. She’s talking about becoming a pro hero, and in my head I’m already planning a burlesque routine: pink lights, zero gravity pasties, her floating slowly out of her clothes while the crowd loses its mind. The game lets you be polite and romantic, or you just… lean in, test the waters, “accidentally” brush against her curves and see how far your quirk and a bit of groping can go before she blushes or snaps.
Then there’s Jiro, and I swear I misremembered her name twice while playing, I kept calling her “Kyomi” in my notes. She’s this cool, low-key girl, headphones, attitude, but the way the scenes are drawn, you can’t miss how soft she looks under the punk vibe. I had this idea in my head of a slow striptease to bass-heavy rock, her jack plugs trailing down like suspenders, but the game goes instead for something more intimate. Tiny room, lights low, her teasing you with that deadpan sarcasm while your hands travel way too far under her clothes. It’s not subtle. Nothing here is subtle. And still, sometimes the pacing drags, like when you’re trying to find the right place to click in the sandbox and you just want to skip straight to Midnight bending over a desk in that skin-tight latex, giving “teacher-student conference” a whole different meaning. I swear I spent longer looking for one dialogue trigger than I ever spent rehearsing a fan dance.
Mirko is a whole different beast. Literally. I see her and my brain goes “this is not a hero, this is a headliner in a rabbit-themed cabaret.” Those muscles, those thighs, those ears, that attitude. In my routine version she’d stomp on stage, grab a chair, sit on it backwards and grind on it like it owed her rent. In the game, when you finally get a private moment with her, the vibe is wild and physical. She teases you, calls you out, gets in your face. You try to keep it romantic and the script almost lets you… then the art just zooms straight into her big tits and tight ass and suddenly romance is wrestling. I loved it and still kinda hated how fast things escalated, but anyway. Rumi doesn’t do half-measures.
The voyeurism angle sneaks up on you. First it’s “oops, you walked past the changing room at the wrong time”, then later you’re lingering on windows, peeping at shower steam and silhouettes, heartbeat racing like you’re doing something very illegal. And you are, to be honest. Some scenes feel like you’re the pervy stagehand watching from behind the curtains while the girls change costumes, not knowing you’re there. As a dancer, I got this weird guilty thrill, because it really captures that feeling of eyes on skin, of power in being looked at… even if here the player is the one stealing the look. There is romance, cute moments, walking through the school talking about futures and dreams, and somehow five minutes later your hands are full of big tits or you’re pressing some flustered, wide-eyed girl against the wall and whispering what you want to do to her.
The art is pure 2D fan-fantasy, not “professional anime studio” level but dirty enough to feel fun. Sometimes a pose looks a little off and I laughed, then two clicks later I’m staring at Mirko’s sweaty abs like I never saw abs before. The game lets you flirt, grope, push your luck, and your quirk becomes this excuse for every bad thought you ever had while watching the show. Is it refined? No. Parts feel awkward, some dialogues made me roll my eyes, and I still don’t know why one scene with Kendo broke on me and sent me back to the hallway like I’d been kicked out of the club for touching the dancer. But then I see Midnight leaning over, breasts about to spill, playful smile promising trouble, and suddenly I forgive a lot. Not everything. But a lot.
⏰
👁 9.5K
💬 5
★★★★☆
Aeon’s Echo
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide variety, going from MILFs to insane schoolgirls to offer, Heavy Metal Babes is sure to satisfy all of your kinkiest desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
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👁 40.8K
★★★★★
Four Elements Trainer v1.1.3f
This thing hits different than most trainer games, honestly. The Avatar universe stuff works way better for corruption content than I expected - there's something about taking these pure-hearted characters and watching them fall that just... yeah. The *** scenes with Korra are brutal in the best way, especially when she starts breaking down and accepting what's happening to her. Mind control elements feel organic too, not like some cheap excuse to skip character development.
Combat system's turn-based but it's not the focus here. You're mostly grinding to unlock new scenes and storylines. Toph's pregnancy arc caught me off guard - didn't think they'd go that deep with consequences but here we are. The lesbian content between characters like Asami and Korra feels genuine, not just thrown in for variety. Though honestly, the male domination routes hit harder when you've seen how strong these women are supposed to be. Watching Lin Beifong submit after all that tough cop energy? Chef's kiss. The humiliation scenes with Jinora are questionable as fuck but... they're there if that's your thing. Spanking mechanics work well with the trainer format - you actually feel like you're breaking these characters down step by step.
What really gets me is how they handle the corruption differently for each character. Azula's already twisted so her scenes go in completely different directions than someone pure like Pema. The milf content with older characters hits different too - there's actual story weight behind why they're in these situations. Tentacle stuff with spirits from the Avatar world makes more sense than random hentai tentacles. Even the bestiality elements tie into the show's animal companions in ways that are fucked up but... thematically consistent? The whole thing's massive and unfinished but what's there already has more content than most completed games. Just don't expect quick faps - this one's a time investment.
Combat system's turn-based but it's not the focus here. You're mostly grinding to unlock new scenes and storylines. Toph's pregnancy arc caught me off guard - didn't think they'd go that deep with consequences but here we are. The lesbian content between characters like Asami and Korra feels genuine, not just thrown in for variety. Though honestly, the male domination routes hit harder when you've seen how strong these women are supposed to be. Watching Lin Beifong submit after all that tough cop energy? Chef's kiss. The humiliation scenes with Jinora are questionable as fuck but... they're there if that's your thing. Spanking mechanics work well with the trainer format - you actually feel like you're breaking these characters down step by step.
What really gets me is how they handle the corruption differently for each character. Azula's already twisted so her scenes go in completely different directions than someone pure like Pema. The milf content with older characters hits different too - there's actual story weight behind why they're in these situations. Tentacle stuff with spirits from the Avatar world makes more sense than random hentai tentacles. Even the bestiality elements tie into the show's animal companions in ways that are fucked up but... thematically consistent? The whole thing's massive and unfinished but what's there already has more content than most completed games. Just don't expect quick faps - this one's a time investment.
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Male Protagonist Hentai Games
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Milf Porngames
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⏰
👁 41.4K
💬 5
★★★★☆
Meet your private AI girlfriend: chat now (18+)
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Join millions of users, explore 200+ AI models and 350+ AI girls, and turn casual flirting into a lifelike, private romance - try free and upgrade for unlimited photos, videos and premium features.
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👁 40.4K
★★★★★