Castellum Res Venereae 2
This thing throws you into a horny death maze again, same redhead bait, same cursed castle vibe, just dirtier and somehow cheaper and better at the same time. You spawn as this stacked redhead chick in a tiny outfit that looks like it’s begging to fall off, in a castle full of slime, spikes and way too many tentacle holes in the walls. The game pretends to be some old arcade run and jump, you use arrow keys, simple as hell, but the whole time you’re not thinking “platformer”, you’re thinking “ok, which corner will fuck me next”. Every step feels like a trap, and the game is laughing at you. You get a little corridor, feels safe, and then boom, floor eats you and suddenly she’s hanging upside down with tentacles spreading her legs open like it’s nothing. Animation kicks in, you get a full scene, and yeah, it’s pretty damn explicit. No shy camera angles, you see everything: slime, cum, jiggling, her face going from scared to actually kind of liking it, that usual hentai “oh no, but yes” thing.
What’s funny is, half the time I forgot I’m supposed to escape this dungeon nightmare and I just started walking into traps on purpose to see what else is hidden there. There are reused scenes from the previous game, you can totally tell, same positions, same monster patterns, same wet sounds, but they sprinkled new ones in between and it plays with your head. One moment a tentacle is just wrapping her arms and teasing, next scene in another room you get a whole gangbang pile of slimy limbs stuffing every hole she has and one she probably didn’t. There’s this one part in the castle basement where you jump over saw blades, and if you screw the timing a tiny bit, the floor panel collapses and she ends up pinned to the wall with vines, legs spread, vines acting like ropes and toys at the same time. Honestly that was my favorite and also the most annoying, because it’s locked behind this tiny stupid jump that feels just a hair too floaty. I kept dying there and yeah, “dying” basically means getting railed again. Not the worst punishment.
The controls are fine until they aren’t. Sometimes she skids like she’s on ice, sometimes she stops like she hit glue. Hitboxes are janky, you think you cleared a blade by a pixel, nope, your tits grazed it and now the floor opens and tentacles grab her ankles. I kind of hate it, but also the surprise is what makes the scenes actually hot, since you never know which trap triggers which animation. Some rooms give you fake safety: long quiet corridor, little torch flicker, nothing happening. Then last two tiles before the exit door? Hidden pressure plate, and she’s getting dragged into a wall gap with this wet slurp and suddenly you’re watching her being used like a toy by some unseen monster hiding in the darkness. You see tentacles sliding out of the black, wrapping her neck, slipping between her cheeks, pushing into her while she squirms. And the worst part is that after the scene ends you get reset back like nothing happened, and yeah, you immediately try to trigger it again like a degenerate.
The castle itself is just corridor after corridor of “ok, which horny death is here”. Dungeon cells with chained-up positions, ceiling slimes that drop on her head and then you’re stuck watching them pound her into the floor, weird fleshy pods that open when you step near them and suck her inside for a close-up breeding loop. Sometimes you’re super close to the exit door, you can literally see it, and there is this single tiny spike trap placed in the stupidest possible spot. You misjudge, you trip, and bam, the floor transforms into this living tentacle pit that yanks her under. I complained out loud at my screen and then sat through the whole scene anyway, so whatever, I’m part of the problem. The game is basically one long argument between “I want to win” and “I want to see her get grabbed again”. It’s rough, it’s horny, it’s unfair, it reuses old stuff, and I still kept pressing restart like some lab rat that learned the button gives porn instead of food.
What’s funny is, half the time I forgot I’m supposed to escape this dungeon nightmare and I just started walking into traps on purpose to see what else is hidden there. There are reused scenes from the previous game, you can totally tell, same positions, same monster patterns, same wet sounds, but they sprinkled new ones in between and it plays with your head. One moment a tentacle is just wrapping her arms and teasing, next scene in another room you get a whole gangbang pile of slimy limbs stuffing every hole she has and one she probably didn’t. There’s this one part in the castle basement where you jump over saw blades, and if you screw the timing a tiny bit, the floor panel collapses and she ends up pinned to the wall with vines, legs spread, vines acting like ropes and toys at the same time. Honestly that was my favorite and also the most annoying, because it’s locked behind this tiny stupid jump that feels just a hair too floaty. I kept dying there and yeah, “dying” basically means getting railed again. Not the worst punishment.
The controls are fine until they aren’t. Sometimes she skids like she’s on ice, sometimes she stops like she hit glue. Hitboxes are janky, you think you cleared a blade by a pixel, nope, your tits grazed it and now the floor opens and tentacles grab her ankles. I kind of hate it, but also the surprise is what makes the scenes actually hot, since you never know which trap triggers which animation. Some rooms give you fake safety: long quiet corridor, little torch flicker, nothing happening. Then last two tiles before the exit door? Hidden pressure plate, and she’s getting dragged into a wall gap with this wet slurp and suddenly you’re watching her being used like a toy by some unseen monster hiding in the darkness. You see tentacles sliding out of the black, wrapping her neck, slipping between her cheeks, pushing into her while she squirms. And the worst part is that after the scene ends you get reset back like nothing happened, and yeah, you immediately try to trigger it again like a degenerate.
The castle itself is just corridor after corridor of “ok, which horny death is here”. Dungeon cells with chained-up positions, ceiling slimes that drop on her head and then you’re stuck watching them pound her into the floor, weird fleshy pods that open when you step near them and suck her inside for a close-up breeding loop. Sometimes you’re super close to the exit door, you can literally see it, and there is this single tiny spike trap placed in the stupidest possible spot. You misjudge, you trip, and bam, the floor transforms into this living tentacle pit that yanks her under. I complained out loud at my screen and then sat through the whole scene anyway, so whatever, I’m part of the problem. The game is basically one long argument between “I want to win” and “I want to see her get grabbed again”. It’s rough, it’s horny, it’s unfair, it reuses old stuff, and I still kept pressing restart like some lab rat that learned the button gives porn instead of food.
⏰
👁 28.9K
★★★★☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And with "switches", we suggest "that they become supah exposing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
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👁 12.5K
★★★★★
Swimming Pool Monster: Utter Version
There is something very funny to me about this game. You open it expecting the usual horny snack, some poolside tits, you click a little, jerk a little, close the tab, done. And instead it feels kind of like a rhythm game designed by a pervert who spent too much time in old arcades and then got way too obsessed with boobs and tentacles. It looks simple when you first see the pool, the girls in their bikinis doing that fake “I’m just relaxing here” pose, but your brain starts going into hunter mode the moment the monster slides into the water. The whole screen is a trap for your eyes. Tits bouncing, asses half out of tiny swimsuits, and under the surface you, this horny underwater thing that honestly feels more relatable than I wish to admit.
I play a lot of games with sound off, Spotify in the background, but this one kind of bullied me into turning the in‑game audio up. The little wet slaps when your tentacles snap out, that low, almost silly bass line that makes everything feel like a porn parody of an old coin‑op cabinet, and then those breathy moans when you actually catch a girl off guard. They’re not “high quality production” or something like this, they sound a bit compressed and dirty, like someone recorded them on a cheap mic at home while neighbors were away. And that fits too well. There is this moment when you line up a grab perfectly, the beat hits, your tentacle pops out of the water and wraps around some sun‑oiled thigh, and her bikini bottom gets pulled aside with this tiny little rip of fabric sound. It’s goofy. It’s hot. It’s kind of trash. I love it. I also absolutely hate how sometimes the same two moans repeat three times in a row, feels like my phone notification stuck on a loop, but after a while your brain files it under “sex noise wallpaper” and you move on.
What surprised me is how “arcade” it actually plays. You are not just clicking girls to see tits, you’re basically juggling timing and reflex like some horny version of whack‑a‑mole. They move around the pool, they sit on the edge, they swing their legs, and you’re threading tentacles between floaties and limbs, trying not to waste your shots. Miss, and you get that wet splash and nothing else. Hit, and suddenly she’s pulled halfway into the water, tits spilling out of her top, hair all over her face, and the music does this tiny shift that almost sounds like it’s laughing at her. Or at you. Hard to tell. Sometimes I wished there was a bit more variation, maybe different types of girls, different reactions, whatever, but then I realized the game kind of wants to stay in this one scenario, like a single porn loop stretched and remixed again and again until it becomes its own genre. Personally I also got irrationally annoyed at how one of the bikinis has this ugly pattern I can’t unsee, but I kept going anyway, chasing that feeling when three girls line up at the pool edge and you snatch them one after another with perfect timing, the soundtrack turning into this horny little drum solo while your monster becomes the most efficient sex predator in chlorinated water history.
I play a lot of games with sound off, Spotify in the background, but this one kind of bullied me into turning the in‑game audio up. The little wet slaps when your tentacles snap out, that low, almost silly bass line that makes everything feel like a porn parody of an old coin‑op cabinet, and then those breathy moans when you actually catch a girl off guard. They’re not “high quality production” or something like this, they sound a bit compressed and dirty, like someone recorded them on a cheap mic at home while neighbors were away. And that fits too well. There is this moment when you line up a grab perfectly, the beat hits, your tentacle pops out of the water and wraps around some sun‑oiled thigh, and her bikini bottom gets pulled aside with this tiny little rip of fabric sound. It’s goofy. It’s hot. It’s kind of trash. I love it. I also absolutely hate how sometimes the same two moans repeat three times in a row, feels like my phone notification stuck on a loop, but after a while your brain files it under “sex noise wallpaper” and you move on.
What surprised me is how “arcade” it actually plays. You are not just clicking girls to see tits, you’re basically juggling timing and reflex like some horny version of whack‑a‑mole. They move around the pool, they sit on the edge, they swing their legs, and you’re threading tentacles between floaties and limbs, trying not to waste your shots. Miss, and you get that wet splash and nothing else. Hit, and suddenly she’s pulled halfway into the water, tits spilling out of her top, hair all over her face, and the music does this tiny shift that almost sounds like it’s laughing at her. Or at you. Hard to tell. Sometimes I wished there was a bit more variation, maybe different types of girls, different reactions, whatever, but then I realized the game kind of wants to stay in this one scenario, like a single porn loop stretched and remixed again and again until it becomes its own genre. Personally I also got irrationally annoyed at how one of the bikinis has this ugly pattern I can’t unsee, but I kept going anyway, chasing that feeling when three girls line up at the pool edge and you snatch them one after another with perfect timing, the soundtrack turning into this horny little drum solo while your monster becomes the most efficient sex predator in chlorinated water history.
⏰
👁 18.4K
★★★★☆
Meet your private AI girlfriend: chat now (18+)
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Join millions of users, explore 200+ AI models and 350+ AI girls, and turn casual flirting into a lifelike, private romance - try free and upgrade for unlimited photos, videos and premium features.
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👁 12.2K
★★★★★
Angel girl x
Angel Girl X feels like someone took a cheap mobile runner, poured a bucket of hentai filth over it, and then just said “yeah, good enough”. And somehow it works. You’ve got this cute blonde angel with huge tits, tiny little outfit, and a face that still looks way too innocent for the shit she goes through. She’s sprinting down this dark corridor while a crawling wall of tentacles chases her from behind. Not “kinda hot tentacles”. More like living punishment. If it catches her, she doesn’t just lose. She gets locked into this loop of never‑ending ***, tentacles stuffing every hole, cum dripping everywhere, like a bad ending that doesn’t stop. The fun part is that before you get to that eternal hell, the game teases you in small steps. You mess up once, some monster grabs her, rips her clothes, maybe squeezes her tits around a cock and splashes her face, and then tosses her back into the run like “go again, toy”. Mess up more, and she ends up naked, shaking, still forced to keep moving while you know the next mistake means hard fucking, not just stripping.
What I actually liked is how every collision isn’t just “you died”. The game wants you to suffer a bit with her. You hit a flying freak or some ground beast, screen cuts into this little *** scene. Sometimes it is almost playful, like a monster pinning her down, banging her from behind while her wings twitch, and you can see her legs shaking and cum leaking when it finishes in her pussy. Next run, there is still this feeling that she remembers it, even if it is just in your head. The dog enemies are the worst distraction. They look goofy at first, then they catch her, flip her into doggystyle, and start pounding like crazy, holding her hips so she can’t move. She gasps, then starts moaning louder when he goes in deeper, and when he finally dumps a thick creampie inside her, it actually shows that heavy drip between her thighs after. You’re thrown right back into the action with her walking funny for a second, which is such a stupid little detail but I kept noticing it. And yeah, the tentacle wall at the back is not a joke. When she finally slips and falls into it, it is like the game saying “ok, no more mercy”. Her wings get pinned, her arms are stretched, and tentacles just push into her mouth, pussy, ass, even wrapping around her tits, fucking all at once while she’s drooling cum, eyes rolled up, completely broken. It feels like a bad end route from some old nukige, just looped and looped. The whole thing is trashy as hell, horny, unfair, sometimes annoying when you clip a monster you barely see, and I still kept another tab with pornhub open “just in case” and didn’t touch it, because watching this poor angel go from pure and shy to dripping with creampie after creampie was already more than enough.
What I actually liked is how every collision isn’t just “you died”. The game wants you to suffer a bit with her. You hit a flying freak or some ground beast, screen cuts into this little *** scene. Sometimes it is almost playful, like a monster pinning her down, banging her from behind while her wings twitch, and you can see her legs shaking and cum leaking when it finishes in her pussy. Next run, there is still this feeling that she remembers it, even if it is just in your head. The dog enemies are the worst distraction. They look goofy at first, then they catch her, flip her into doggystyle, and start pounding like crazy, holding her hips so she can’t move. She gasps, then starts moaning louder when he goes in deeper, and when he finally dumps a thick creampie inside her, it actually shows that heavy drip between her thighs after. You’re thrown right back into the action with her walking funny for a second, which is such a stupid little detail but I kept noticing it. And yeah, the tentacle wall at the back is not a joke. When she finally slips and falls into it, it is like the game saying “ok, no more mercy”. Her wings get pinned, her arms are stretched, and tentacles just push into her mouth, pussy, ass, even wrapping around her tits, fucking all at once while she’s drooling cum, eyes rolled up, completely broken. It feels like a bad end route from some old nukige, just looped and looped. The whole thing is trashy as hell, horny, unfair, sometimes annoying when you clip a monster you barely see, and I still kept another tab with pornhub open “just in case” and didn’t touch it, because watching this poor angel go from pure and shy to dripping with creampie after creampie was already more than enough.
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👁 52.2K
★★★★☆
Breeding Season Alpha 4.2
Horny Pokemon farm. That’s literally the first vibe I got, and I’m not even mad about it. You start with this janky little plot of land and a couple of basic monsters that look like they were born from some hentai artist’s fever dream and a very bored farm sim dev. Catgirls with tits barely staying in their tops, smug elves who look like they think they’re too good for your barn, dickwolves that are exactly what your brain is picturing right now. The whole thing feels like Stardew Valley took one wrong turn on Pornhub and just kept walking. You’re not swinging a sword to slay monsters. You’re sizing them up like, “yeah, you two are gonna fuck for money.” And the game fully leans into that. You throw them in the breeding pen, hit the button, sit back, and watch your farm slowly turn into a freaky little genetics lab where the goal is “more orgasms, bigger stats, please and thank you.”
What I like is how fast it gets filthy without pretending to be classy. No fake romance, no long-ass dialogues where an elf explains her backstory and trauma. Naaah. It’s like: here’s a horny harpy with big thighs, here’s a menu, press confirm, boom, new hybrid baby with better numbers and probably some kinkier design. And yet, somehow, it still scratches that manager brain itch. You’re watching traits, juggling stamina, planning which monster goes in which pen, deciding who gets sold off like a used dildo on Craigslist and who you keep for “special projects.” I had this one catgirl with garbage stats, total clown, always tired, always useless in production, but her art was so hot I refused to get rid of her. Kept feeding her good items like she was my main DPS, even though she did absolutely nothing but look slutty in the corner of the farm menu. Zero regret. Also, why is the interface for changing some tiny setting like three clicks too long? I swear I spent more time nudging through those little sub-menus than actually collecting cash, and it annoyed the hell out of me, and then I immediately forgot about it the second a new monster hatched with huge tits and crazy numbers.
The real fun hits when you know what you’re doing and you start chain-breeding on purpose. “Ok, this dickwolf’s got strong stats, this elf has that nice trait I want, if I mash them together and then use the kid with that harpy over there…” and suddenly you’re three generations deep in some cursed genealogy chart that would get you banned on Twitter, grinning like a maniac while your farm balance climbs. It’s filthy, but it’s also… cozy? That weird comfort of checking in, milking your monsters for gold and cum value, then tweaking the next lineup like you’re a horny Excel nerd. Some scenes hit way harder than others, though. You’ll open one and think “holy fuck, that’s hot,” then the next one is like “ok, this pose again, cool, moving on.” And yeah, sometimes the game bugs out or just feels half-finished in certain spots, like someone got too distracted drawing boobs and forgot to polish that part. But if you want the good stuff, don’t just spam random pairings. Take your time, actually read the traits, stack the bonuses, and then set up one ridiculous all-star breeding session where every single monster is there for a reason. That’s when the game stops feeling like a dumb porn clicker and starts feeling like you’re running the horniest, most cursed agricultural empire on the internet.
What I like is how fast it gets filthy without pretending to be classy. No fake romance, no long-ass dialogues where an elf explains her backstory and trauma. Naaah. It’s like: here’s a horny harpy with big thighs, here’s a menu, press confirm, boom, new hybrid baby with better numbers and probably some kinkier design. And yet, somehow, it still scratches that manager brain itch. You’re watching traits, juggling stamina, planning which monster goes in which pen, deciding who gets sold off like a used dildo on Craigslist and who you keep for “special projects.” I had this one catgirl with garbage stats, total clown, always tired, always useless in production, but her art was so hot I refused to get rid of her. Kept feeding her good items like she was my main DPS, even though she did absolutely nothing but look slutty in the corner of the farm menu. Zero regret. Also, why is the interface for changing some tiny setting like three clicks too long? I swear I spent more time nudging through those little sub-menus than actually collecting cash, and it annoyed the hell out of me, and then I immediately forgot about it the second a new monster hatched with huge tits and crazy numbers.
The real fun hits when you know what you’re doing and you start chain-breeding on purpose. “Ok, this dickwolf’s got strong stats, this elf has that nice trait I want, if I mash them together and then use the kid with that harpy over there…” and suddenly you’re three generations deep in some cursed genealogy chart that would get you banned on Twitter, grinning like a maniac while your farm balance climbs. It’s filthy, but it’s also… cozy? That weird comfort of checking in, milking your monsters for gold and cum value, then tweaking the next lineup like you’re a horny Excel nerd. Some scenes hit way harder than others, though. You’ll open one and think “holy fuck, that’s hot,” then the next one is like “ok, this pose again, cool, moving on.” And yeah, sometimes the game bugs out or just feels half-finished in certain spots, like someone got too distracted drawing boobs and forgot to polish that part. But if you want the good stuff, don’t just spam random pairings. Take your time, actually read the traits, stack the bonuses, and then set up one ridiculous all-star breeding session where every single monster is there for a reason. That’s when the game stops feeling like a dumb porn clicker and starts feeling like you’re running the horniest, most cursed agricultural empire on the internet.
⏰
👁 13.5K
★★☆☆☆