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🤑 Passive Income
Nier:Dominata:: Humungous update 11/02/2019
⏰   👁 53.2K ★★★☆☆
3.9 5.0 121
NeaR: Automat-Uh
⏰   👁 29.6K ★★★☆☆
3.9 5.0 60
Lust Goddess
⏰  👁 37.2K ★★★★★
Whoreizon: 2B
⏰   👁 12.7K 💬 1 ★☆☆☆☆
1.0 5.0 5
NieR: Sextomata
⏰   👁 37.7K ★★★☆☆
3.8 5.0 80
Meet your private AI girlfriend: chat now (18+)
⏰  👁 36.8K ★★★★★
That's all we got for now, suggesting related items:
The whole deal with 2B started as this weird thing where everyone pretended they cared about existential philosophy and android consciousness, but really we all know what happened. That ass became more famous than half the actual gameplay mechanics, and honestly the developers knew exactly what they were doing with those camera angles. Now you've got this entire corner of the internet dedicated to nier automata porn that's basically inevitable at this point. The games here take all those "for the glory of mankind" moments and turn them into something way more direct about what glory actually means when you're dealing with combat androids who look like that.
Some of these are actually pretty elaborate attempts at capturing that same post-apocalyptic vibe, throwing 2B into situations that definitely weren't in Yoko Taro's script. You get everything from quick animation loops to more complex stuff where someone actually tried to build in some story elements, though let's be real, most people aren't clicking through dialogue boxes about machine lifeforms when 9S is finally getting what the fans always wanted to see. The quality jumps around more than the actual game's timeline, some creators really went hard on recreating that specific aesthetic with the ruins and overgrown cities, others just slapped the character models on a blank background and called it done. There's this one thing I saw that tried to incorporate the whole blindfold gimmick into the mechanics and I still can't figure out if that was clever or just overthinking things.
What's weird is how much the commander and A2 show up considering they had way less screen time than 2B. Pascal hasn't made it into many of these thankfully because that would've been... yeah. The Hentai Games range from simple visual novel style choices to actual gameplay attempts, though calling some of them "games" is generous when it's basically just clicking to progress animations. Browser based stuff means the complexity tops out pretty quick, but there's enough variety that you're not just seeing the same three poses recycled forever. Some artists really nailed that Platinum Games combat flow aesthetic even in totally different contexts, which probably took more effort than necessary but whatever. The sex games don't pretend to be anything except what they are, which honestly makes them more straightforward than the source material's plot timeline.
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