Controlling the main character, you need to engage with university students. You can sleep with all of them. Game mechanics are represented by the choice of dialogue lines during conversations. There are always multiple answers. Depending on the choice, the further course of the story changes. The decision making system is inspired by the original adventure. Each of the answer options can cause unexpected events.
In "School of Lust," the narrative unfolds through a captivating nonlinear plot that fundamentally shifts based on the decisions players make throughout their journey. Each choice not only shapes the character's personal narrative but also influences the overall environment and relationships within the game. Players are ushered into a lively world where not all quests are compulsory; instead, the path you take is created to reflect your choices, allowing for an uniquely tailored experience that can differ considerably from one playthrough to another.
You are playing as a teacher who is trying to start a new life on a new place. The thing is on your previous job you was involevd into an awful accident which made you to change the location. Will you be able to carry on no matter what? Or will you repeat the old mistake twice? One thing is certain - there will be a lot of temptations yet how to react on them is now entirely up to you!
Some troubles in the family makes you to come back from the university back to your parents house... which is a several store building in the fancy neighborhood! Ofcourse running such big hosue is hard and that is why your help is needed. Coming to the place you know that there are a lot of realtives and good friends live here which makes it even a lot more similar to the dorm you have left... and there are a lot of fun and crazy things happen at the dorm!