Pussymon 2
I don't know what I expected from something called Pussymon but here we are, scrolling through animated sexcards of creatures that are definitely not Pokemon, nope, no copyright lawyers here. The whole thing is a furry fever dream wrapped in an RPG shell that barely holds together. You explore, you collect these things, you do the obvious. It's unpolished as hell, menus look like they were designed by someone who just discovered Photoshop yesterday, and the English is so broken it wraps around to being charming. Like reading a menu at a back alley restaurant where you just point at pictures and hope for the best.
The new update adds eight animated sexcards and honestly the animations are janky but in a way that works. Looping gifs that feel like they were made with love and zero budget. One easter egg I stumbled on by accident, some hidden scene that made me laugh out loud. The game knows exactly what it is. No pretensions. You're not here for deep storytelling or balanced combat, you're here to see what happens when you catch them all in the most degenerate way possible. The furry tag is doing heavy lifting, some designs are genuinely creative, others look like someone's first DeviantArt upload from 2007. That inconsistency is almost the point.
Wish the exploration had more meat to it. Right now it's just clicking through screens until something happens, no real sense of discovery beyond what new creature pops up next. But then again I spent way too long just looking at the animations so maybe that's the whole point and I'm overthinking it. The patreon stuff is there if you want cheats or whatever, I didn't bother. The game runs in browser which is convenient, no downloads, no fuss, just open and descend into horny chaos. Some of the sound effects are weirdly loud compared to everything else. Made me jump once. Not in a good way. Anyway the pussymon designs keep getting weirder and I respect that commitment to the bit.
The new update adds eight animated sexcards and honestly the animations are janky but in a way that works. Looping gifs that feel like they were made with love and zero budget. One easter egg I stumbled on by accident, some hidden scene that made me laugh out loud. The game knows exactly what it is. No pretensions. You're not here for deep storytelling or balanced combat, you're here to see what happens when you catch them all in the most degenerate way possible. The furry tag is doing heavy lifting, some designs are genuinely creative, others look like someone's first DeviantArt upload from 2007. That inconsistency is almost the point.
Wish the exploration had more meat to it. Right now it's just clicking through screens until something happens, no real sense of discovery beyond what new creature pops up next. But then again I spent way too long just looking at the animations so maybe that's the whole point and I'm overthinking it. The patreon stuff is there if you want cheats or whatever, I didn't bother. The game runs in browser which is convenient, no downloads, no fuss, just open and descend into horny chaos. Some of the sound effects are weirdly loud compared to everything else. Made me jump once. Not in a good way. Anyway the pussymon designs keep getting weirder and I respect that commitment to the bit.
⏰
👁 11.2K
★★★★☆
Pussymon 31
You ever mod a sprite and realize the original artist left a weird seam? That's this whole game's energy. Not a bug, a feature. Pussymon episode 31, right? So I'm poking through the assets, trying to fix the walk cycle for Lizardish, and the tail rigging is a nightmare. Someone just parented it to the spine with zero weight painting. Looks like a wet noodle during the new animations. And there's 27 of those, by the way.
But that's what I'm here for, isn't it? The Easter eggs in area 06, after the boss, they're tied to a time of day check. Sloppy conditional in the script, you can just set your system clock instead of waiting. Typical. One of them involves Valentina and a very specific use of her tongue that made me forget about the janky tail physics entirely. The dev said it's a "very enjoyable gift" and I mean, anatomically questionable but the tweening is smooth. Can't argue with 27 new loops. The reworked unfinished Pussymon, three of them, they finally have scenes. Not just placeholder grunts. Actual, you know, encounters. Lepllanny's new scene has this weird fog effect I had to disable in the code because it was tanking the framerate.
The boss joins your team later. That's a choice. 350 lines of text and I skimmed most of it, something about revelations. The real story is the modding potential. The folder structure is a disaster, texture atlases named "asdf2.png". So many unoptimized PNGs. But the core loop, catching and then watching, it's there. Just don't expect the dialogue to win any awards. Unless the award is for most creative use of the word "moist", which I think I saw. The cheat manager in the Special Edition is a joke, a simple bool toggle. I could've written that in my sleep.
But that's what I'm here for, isn't it? The Easter eggs in area 06, after the boss, they're tied to a time of day check. Sloppy conditional in the script, you can just set your system clock instead of waiting. Typical. One of them involves Valentina and a very specific use of her tongue that made me forget about the janky tail physics entirely. The dev said it's a "very enjoyable gift" and I mean, anatomically questionable but the tweening is smooth. Can't argue with 27 new loops. The reworked unfinished Pussymon, three of them, they finally have scenes. Not just placeholder grunts. Actual, you know, encounters. Lepllanny's new scene has this weird fog effect I had to disable in the code because it was tanking the framerate.
The boss joins your team later. That's a choice. 350 lines of text and I skimmed most of it, something about revelations. The real story is the modding potential. The folder structure is a disaster, texture atlases named "asdf2.png". So many unoptimized PNGs. But the core loop, catching and then watching, it's there. Just don't expect the dialogue to win any awards. Unless the award is for most creative use of the word "moist", which I think I saw. The cheat manager in the Special Edition is a joke, a simple bool toggle. I could've written that in my sleep.
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👁 8K
★★★☆☆
Pussymon 3
God, my back hurts. The laundry's been beeping for twenty minutes and I'm hiding in the bathroom with my phone. Pussymon. Yeah, that Pussymon. The one that makes you wonder if Nintendo would sue or just have a collective stroke.
The new sexcards actually move now. Not like, Pixar animation, more like a flipbook drawn by a horny teenager who just discovered anatomy. But it works. There's this one with the fire-type Pussymon, the redhead with the ridiculous proportions, and the way her hips... look, I had to put my phone face-down for a second. The "care" system is still there, you know, clicking and rubbing and whatever, but now battling gives you three level points instead of one. Three. So you can actually grind these creatures into sexual maturity through violence, which feels like a statement about something. Not sure what. My kid's tablet game about magical ponies doesn't have this feature, I checked.
Found a bug where a card looped infinitely. Just kept thrusting. Honestly, I didn't report it. Some bugs are features.
The easter egg this month, I won't spoil it, but it involves a tentacle and a surprised expression that made me laugh out loud in a very inappropriate way. My spouse knocked on the door asking if I was okay. I said I was dealing with "digestive issues." The cheats from the Patreon, which I absolutely did not subscribe to because that would show up on our joint bank statement, apparently unlock some truly degenerate stuff. I wouldn't know. A friend told me. The developer says next update has more Pussymons. More. Like I need more reasons to develop carpal tunnel.
The parody is so on-the-nose it wraps back around to being clever. The "Pussymon Professor" looks like he hasn't slept since 1998 and his lab coat is definitely not hiding anything. I wish the battle system had more strategy than just tapping, but honestly, I'm not here for the gameplay. I'm here because sometimes a parent needs to see something utterly ridiculous and obscene to feel alive again. Just clear your browser history. Seriously. Incognito mode exists for a reason.
The new sexcards actually move now. Not like, Pixar animation, more like a flipbook drawn by a horny teenager who just discovered anatomy. But it works. There's this one with the fire-type Pussymon, the redhead with the ridiculous proportions, and the way her hips... look, I had to put my phone face-down for a second. The "care" system is still there, you know, clicking and rubbing and whatever, but now battling gives you three level points instead of one. Three. So you can actually grind these creatures into sexual maturity through violence, which feels like a statement about something. Not sure what. My kid's tablet game about magical ponies doesn't have this feature, I checked.
Found a bug where a card looped infinitely. Just kept thrusting. Honestly, I didn't report it. Some bugs are features.
The easter egg this month, I won't spoil it, but it involves a tentacle and a surprised expression that made me laugh out loud in a very inappropriate way. My spouse knocked on the door asking if I was okay. I said I was dealing with "digestive issues." The cheats from the Patreon, which I absolutely did not subscribe to because that would show up on our joint bank statement, apparently unlock some truly degenerate stuff. I wouldn't know. A friend told me. The developer says next update has more Pussymons. More. Like I need more reasons to develop carpal tunnel.
The parody is so on-the-nose it wraps back around to being clever. The "Pussymon Professor" looks like he hasn't slept since 1998 and his lab coat is definitely not hiding anything. I wish the battle system had more strategy than just tapping, but honestly, I'm not here for the gameplay. I'm here because sometimes a parent needs to see something utterly ridiculous and obscene to feel alive again. Just clear your browser history. Seriously. Incognito mode exists for a reason.
⏰
👁 7.7K
💬 1
★★★☆☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
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👁 2.1K
★★★★★
Pussymon 15
I still remember the exact moment Lizardish hit level 10 and that new animation unlocked. Not because it was particularly polished, but because the whole thing felt like finding a dirty magazine in the woods. That specific kind of janky, handmade filth that somehow works better than anything slick ever could.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
⏰
👁 4.7K
★★★☆☆
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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👁 1.2K
★★★★★
Pussymon 16
The sleep instead of faint mechanic is doing a lot of heavy lifting here, and I respect that. Episode 16 drops you into eight new areas with eight new Pussymon, and the side quest only triggers if you actually rest, which is such a weirdly specific gate that I almost missed it entirely. Almost. The quest log is cleaner now, and there are ten new animations, six skills, and some interface changes that make the whole thing feel less like a fever dream and more like a game with actual bones.
But the pacing. God. It's like someone threw a party and forgot to invite the guests until hour three. You wander, you grind, you sleep, you wake up, and suddenly there's a side quest with tips that read like a cryptic text from a friend who's bad at directions. The new interactions are fine, the new items are fine, but the story beats arrive like a bus that only stops if you faint in battle. Which is a choice. A deliberate, unpolished choice that I both hate and secretly admire.
The new Pussymon designs are hit or miss. One of them looks like a rejected mascot from a cereal commercial, and another one made me genuinely uncomfortable in a way I can't explain. The animations are smoother than before, but some of them cut off at the worst possible moment, like a sneeze that never comes. If you're here for the explicit stuff, it's there, it's messy, and it's occasionally interrupted by a menu redesign that makes no sense.
Pro tip: don't skip sleeping. Ever. Even if you think you're fine. The game punishes impatience in ways that feel personal. And when you finally get to the new areas, take your time. The best moments are hidden behind the dumbest choices.
But the pacing. God. It's like someone threw a party and forgot to invite the guests until hour three. You wander, you grind, you sleep, you wake up, and suddenly there's a side quest with tips that read like a cryptic text from a friend who's bad at directions. The new interactions are fine, the new items are fine, but the story beats arrive like a bus that only stops if you faint in battle. Which is a choice. A deliberate, unpolished choice that I both hate and secretly admire.
The new Pussymon designs are hit or miss. One of them looks like a rejected mascot from a cereal commercial, and another one made me genuinely uncomfortable in a way I can't explain. The animations are smoother than before, but some of them cut off at the worst possible moment, like a sneeze that never comes. If you're here for the explicit stuff, it's there, it's messy, and it's occasionally interrupted by a menu redesign that makes no sense.
Pro tip: don't skip sleeping. Ever. Even if you think you're fine. The game punishes impatience in ways that feel personal. And when you finally get to the new areas, take your time. The best moments are hidden behind the dumbest choices.
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👁 3.7K
★★★★☆
Pussymon 27
The prison map alone is worth the download. Not because it's polished, it's not, but because the whole vibe shifts when you're sneaking around cells looking for a specific Pussymon while some guard animation loops in the corner. Episode 27 of this parody thing brings back Greenwood Farm, now reworked, and honestly the farm looks worse in some spots but better in others. The grass texture near the barn has this weird shimmer. I don't know why I noticed that.
The new content is massive though. 28 animations, 14 main quests, 5 side quests. Lara is back, which I forgot about until she showed up and now I remember why I liked her design. The writing has fewer grammar errors than before, you can tell the dev is taking English classes, but some lines still read like they were translated through a horny filter. That's not a complaint. The Fireep, Firoat, and Moomow interactions got new scenes and Moomow's one caught me off guard with how explicit it gets. Full penetration, fluids, the works. No fade to black bullshit.
One thing that bugged me, the easter egg hint says to look around Greenwood Farm before returning to the Hunter Society, but if you move too fast you miss it entirely. I had to reload twice. The cheat manager is locked behind the Special Edition which is annoying but whatever, Patreon gotta eat.
Top 3 moments you'll want to screenshot. One, the first time you enter the prison and see the guard Pussymon. Two, Lara's reworked side quest ending, trust me. Three, any of the new legendary Pussymon bonus scene if you have the Special Edition. The furry stuff is heavy here, so if that's not your thing, skip. If it is, this episode delivers more than most full games.
The new content is massive though. 28 animations, 14 main quests, 5 side quests. Lara is back, which I forgot about until she showed up and now I remember why I liked her design. The writing has fewer grammar errors than before, you can tell the dev is taking English classes, but some lines still read like they were translated through a horny filter. That's not a complaint. The Fireep, Firoat, and Moomow interactions got new scenes and Moomow's one caught me off guard with how explicit it gets. Full penetration, fluids, the works. No fade to black bullshit.
One thing that bugged me, the easter egg hint says to look around Greenwood Farm before returning to the Hunter Society, but if you move too fast you miss it entirely. I had to reload twice. The cheat manager is locked behind the Special Edition which is annoying but whatever, Patreon gotta eat.
Top 3 moments you'll want to screenshot. One, the first time you enter the prison and see the guard Pussymon. Two, Lara's reworked side quest ending, trust me. Three, any of the new legendary Pussymon bonus scene if you have the Special Edition. The furry stuff is heavy here, so if that's not your thing, skip. If it is, this episode delivers more than most full games.
⏰
👁 3.3K
★★☆☆☆
Pussymon 12
The consent conversation gets weird when you're catching creatures with your dick. That's the first thing that hit me with this update, not the new water types or the party member, but how the whole pussymon catching loop has this uncomfortable edge if you think about it too long. Which you won't, because the new areas pull you forward fast. Seven new maps, each one just dense enough with hidden corners that I kept poking around past the quest markers. The save anywhere mechanic is a small thing but it changed how I played, letting me grind affection or whatever it's called mid map without losing progress.
One water pussymon has this animation where the tail does something I've never seen in a browser game before. I rewound it three times. Then the story cutscene after the third new area made me laugh out loud, which surprised me because the writing is mostly functional, but that one party character has this deadpan energy. The easter eggs though. One of them took me an hour to unlock and honestly it's just two loops. Good loops, but still. The side quest that unlocks the second one is so cryptic I only found it because I got lost.
Also the UI changes are fine except the inventory sort button is too small and I kept hitting the map instead. Nobody talks about this. The monthly update format means the plot moves slower than the sex scenes, and some pussymon designs feel like recolors with new hats. But then you stumble into a hidden beach cove at low tide and a tentacle thing does a multi stage animation that made me forget about the sorting button entirely. It's free, it's weird, and the dev clearly has a specific vision that doesn't care about my ethics hang ups. Play it on mute though. Trust me.
One water pussymon has this animation where the tail does something I've never seen in a browser game before. I rewound it three times. Then the story cutscene after the third new area made me laugh out loud, which surprised me because the writing is mostly functional, but that one party character has this deadpan energy. The easter eggs though. One of them took me an hour to unlock and honestly it's just two loops. Good loops, but still. The side quest that unlocks the second one is so cryptic I only found it because I got lost.
Also the UI changes are fine except the inventory sort button is too small and I kept hitting the map instead. Nobody talks about this. The monthly update format means the plot moves slower than the sex scenes, and some pussymon designs feel like recolors with new hats. But then you stumble into a hidden beach cove at low tide and a tentacle thing does a multi stage animation that made me forget about the sorting button entirely. It's free, it's weird, and the dev clearly has a specific vision that doesn't care about my ethics hang ups. Play it on mute though. Trust me.
⏰
👁 3.1K
★★★★☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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👁 252
★★★★★
Pussymon: Episode 36
Fucking Liunahelm. The snow nation. You trudge through it and suddenly there's a new Pussymon that looks like it crawled out of a fever dream after watching too much Animal Planet. The sprite jiggles. Everything jiggles. That's the whole deal, right? 34 new animations and half of them involve Bridget doing things that would get you banned from a Discord server run by puritans. I skipped three battles just to see if KEY's side quest would finally let me... you know. It did. Sort of. The writing is over 1000 lines now, which is insane for what's basically a porn game with RPG elements bolted on like a spoiler on a Honda Civic.
The new character Laro has this whole thing with Lanigav that I won't spoil but let's just say the animators were not shy about fluids. At all. There's a boss Pussymon that's basically a walking HR violation and I spent twenty minutes trying to catch it because the capture mechanic is still that weird timing minigame nobody asked for. Why is it still like that? Nobody knows. The dev won't change it. Moving on.
Tayzakana is the other new area and it's got this desert vibe that reminds me of that one level in Golden Sun except everyone's horny and there's a legendary Pussymon locked behind the Patreon paywall. Classic. The cheat manager exists for people with more money than patience. I respect the hustle. Valentina's scenes are... look, if you're into the whole dommy mommy energy with fur and claws, episode 36 delivers. DASH gets some love too, finally. The story revelations are actually interesting if you've been following since episode 1, which I haven't, so I just nodded along while clicking through dialogue to get to the next animated loop of Lily doing unspeakable things. Four side quests. Nine main quests. The math doesn't add up but neither does my life so whatever.
The new character Laro has this whole thing with Lanigav that I won't spoil but let's just say the animators were not shy about fluids. At all. There's a boss Pussymon that's basically a walking HR violation and I spent twenty minutes trying to catch it because the capture mechanic is still that weird timing minigame nobody asked for. Why is it still like that? Nobody knows. The dev won't change it. Moving on.
Tayzakana is the other new area and it's got this desert vibe that reminds me of that one level in Golden Sun except everyone's horny and there's a legendary Pussymon locked behind the Patreon paywall. Classic. The cheat manager exists for people with more money than patience. I respect the hustle. Valentina's scenes are... look, if you're into the whole dommy mommy energy with fur and claws, episode 36 delivers. DASH gets some love too, finally. The story revelations are actually interesting if you've been following since episode 1, which I haven't, so I just nodded along while clicking through dialogue to get to the next animated loop of Lily doing unspeakable things. Four side quests. Nine main quests. The math doesn't add up but neither does my life so whatever.
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👁 2.8K
★★★☆☆
Pussymon: Scene 32
That new fox girl companion, the one with the nine tails and the smirk that says she knows exactly what you're thinking. Her intro scene alone has more personality than half the pussymon I've caught so far. The way the animation loops when she first challenges you, tail flicking, hips doing that little sway. I rewound it like five times before even reading the dialogue. And the dialogue, man. Over 250 lines they say, but it's the branching that got me. Picked the snarky answer during her recruitment quest and got a completely different reaction than when I played it again being nice. Actually unlocked a bonus scene I didn't see coming, something involving a hot spring and a very confused Squirtle variant watching from the bushes. Don't ask.
The tamer battle mechanic is janky as hell right now. You can tell it's a first pass, the UI elements overlap and the enemy AI sometimes just spams the same move. But beating that one trainer on Route 3, the guy with the sunglasses and the overleveled fire type, and then getting the option to either humiliate him or... well, the other thing. The scene that follows if you pick right is worth the frustration. Claire's new scenes are scattered through the main quests too, and her animations got a serious upgrade. There's this one where she's examining a "rare specimen" in the lab and the facial expressions cycle through like four stages of increasingly obvious arousal. I'm a sucker for that slow burn stuff.
Eight new pussymon this update. The grass type with the vines is whatever, but the ghost type that phases through walls and apparently through clothing too, that one's staying in my party forever. The side quest is replayable which is smart because I definitely missed content the first time. Still trying to figure out if the legendary in the special edition is worth the Patreon sub. Probably is. The cheat manager sounds handy but I'm rawdogging it for now. Some text lines have typos, like "recieve" instead of "receive", which honestly adds to the charm. Feels like finding a weird unpolished gem on an old flash site, except it keeps getting bigger every month.
The tamer battle mechanic is janky as hell right now. You can tell it's a first pass, the UI elements overlap and the enemy AI sometimes just spams the same move. But beating that one trainer on Route 3, the guy with the sunglasses and the overleveled fire type, and then getting the option to either humiliate him or... well, the other thing. The scene that follows if you pick right is worth the frustration. Claire's new scenes are scattered through the main quests too, and her animations got a serious upgrade. There's this one where she's examining a "rare specimen" in the lab and the facial expressions cycle through like four stages of increasingly obvious arousal. I'm a sucker for that slow burn stuff.
Eight new pussymon this update. The grass type with the vines is whatever, but the ghost type that phases through walls and apparently through clothing too, that one's staying in my party forever. The side quest is replayable which is smart because I definitely missed content the first time. Still trying to figure out if the legendary in the special edition is worth the Patreon sub. Probably is. The cheat manager sounds handy but I'm rawdogging it for now. Some text lines have typos, like "recieve" instead of "receive", which honestly adds to the charm. Feels like finding a weird unpolished gem on an old flash site, except it keeps getting bigger every month.
⏰
👁 2.7K
★★★★★