Ouroboros
I remember the exact moment the princess said she felt like we'd done this before. Right there in the cell, after I slaughtered my way through slimes and skeletons with the usual fireball spam. And my dick twitched a little, not gonna lie. Something about her confusion, the way her pixelated tits heaved under that torn dress, it hit different than the other RPG Maker knockoffs I grind through on a Tuesday. This Ouroboros thing, the original one without the fancy art, it gets under your skin.
The combat is bare bones, like, embarrassingly simple. You click attack, you win. The whole first dungeon I was thinking, this is it? This is the grand experiment? Just walking down corridors that feel copy pasted, hitting the same three goblin variations. But then you start noticing the weird shit. The dialogue loops. The NPC in town who forgets he already gave you the quest. My character kept leveling up but the stats screen flickered once, just for a frame, showing all zeroes. I actually thought my browser was shitting itself. Firefox ran it smooth though, Chrome was a laggy mess. Anyway.
The sex scenes. You gotta dig for them. It's not one of those games where a slime girl jumps you in the first five minutes. No, you're hours in, deep in this repetitive cycle, and suddenly there's a text wall describing the hero finally bending the princess over the throne. Pure filth, no pictures, just words about her begging and the feeling of breaking a cycle with a good hard fuck. Then the game pulls the rug out again. It's not about the nudity, not really. It's about how the nudity is just another loop, another distraction. I still don't know if I broke the curse or just nutted to a metaphor. The HP bars were missing in this port, which pissed me off until I realized maybe that was the point, you're not supposed to be watching those. You're supposed to be watching the cracks.
The combat is bare bones, like, embarrassingly simple. You click attack, you win. The whole first dungeon I was thinking, this is it? This is the grand experiment? Just walking down corridors that feel copy pasted, hitting the same three goblin variations. But then you start noticing the weird shit. The dialogue loops. The NPC in town who forgets he already gave you the quest. My character kept leveling up but the stats screen flickered once, just for a frame, showing all zeroes. I actually thought my browser was shitting itself. Firefox ran it smooth though, Chrome was a laggy mess. Anyway.
The sex scenes. You gotta dig for them. It's not one of those games where a slime girl jumps you in the first five minutes. No, you're hours in, deep in this repetitive cycle, and suddenly there's a text wall describing the hero finally bending the princess over the throne. Pure filth, no pictures, just words about her begging and the feeling of breaking a cycle with a good hard fuck. Then the game pulls the rug out again. It's not about the nudity, not really. It's about how the nudity is just another loop, another distraction. I still don't know if I broke the curse or just nutted to a metaphor. The HP bars were missing in this port, which pissed me off until I realized maybe that was the point, you're not supposed to be watching those. You're supposed to be watching the cracks.
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π 3.6K
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Dungeon Of Cataclysm V3
you ever just stare at a grid and think... yeah, i'd tap that? soryu is this rpg thing that feels like it was coded during a fever dream after one too many energy drinks. the art's got that crunchy early 2000s flash game vibe, lines all wobbly like the artist was drawing with their non-dominant hand. and honestly? that's the charm. it's not polished, it's not smooth, it's like finding an old hentai doujin in a forgotten corner of the internet. my brain immediately starts cooking up fanart where the characters are melting into the pixel grid, all glitched out and horny.
the new battle system got added apparently, and it's... a thing that exists. you click, numbers happen, clothes come off. standard stuff. but then the music kicks in and it's this weirdly hypnotic synth loop that made me forget what i was doing. i spent like ten minutes just adjusting the volume slider because who puts that in a porn game? a madman, that's who. there's a new scene too, and some lines of dialogue that are trying so hard to be edgy but end up reading like a google translate of a bad visual novel. i live for that shit. the menu's new as well, all blocky and functional, like someone discovered UI design yesterday and went "yes, rectangles."
the discord link is right there, begging for feedback, and i respect the hustle. patreon too. but let's talk about what's missing. the grid based stuff could be way more interactive, you know? like, let me trace the lines with my cursor and have the character react. or maybe that's too much work. i dunno. the whole thing feels like a sketch that accidentally got published, and i'm here for the messy energy. just wish there was more of it. more scenes, more weird dialogue, more of that strange music. also the volume slider is genuinely the best feature and i'm not joking. it's so rare to see basic functionality in these games that it becomes erotic in itself.
the new battle system got added apparently, and it's... a thing that exists. you click, numbers happen, clothes come off. standard stuff. but then the music kicks in and it's this weirdly hypnotic synth loop that made me forget what i was doing. i spent like ten minutes just adjusting the volume slider because who puts that in a porn game? a madman, that's who. there's a new scene too, and some lines of dialogue that are trying so hard to be edgy but end up reading like a google translate of a bad visual novel. i live for that shit. the menu's new as well, all blocky and functional, like someone discovered UI design yesterday and went "yes, rectangles."
the discord link is right there, begging for feedback, and i respect the hustle. patreon too. but let's talk about what's missing. the grid based stuff could be way more interactive, you know? like, let me trace the lines with my cursor and have the character react. or maybe that's too much work. i dunno. the whole thing feels like a sketch that accidentally got published, and i'm here for the messy energy. just wish there was more of it. more scenes, more weird dialogue, more of that strange music. also the volume slider is genuinely the best feature and i'm not joking. it's so rare to see basic functionality in these games that it becomes erotic in itself.
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π 2.4K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to crazy college girls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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π 14.5K
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Pussymon 15
I still remember the exact moment Lizardish hit level 10 and that new animation unlocked. Not because it was particularly polished, but because the whole thing felt like finding a dirty magazine in the woods. That specific kind of janky, handmade filth that somehow works better than anything slick ever could.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
The Pussymon Hunter Society areas are weirdly empty. Like someone forgot to populate them properly. But then you stumble into a hunt zone and suddenly there's eight new creatures to catch, each with their own little animation loops that range from "huh, okay" to "wait, let me see that again." The sleep mechanic they added to the bag is honestly the most useful thing. You can recover energy anywhere now, which means less backtracking through those twelve areas just to grind encounters. Not that the backtracking was bad. It was terrible actually. But I kind of miss it? Something about the inconvenience made the discoveries feel earned.
That easter egg with Bridget though. Ten days of training alone and then you check on Lizardish and Lepllanny before bed. The tip says you can view it once per day after unlocking, but I spent way too long trying to trigger it again immediately. The two option thing is a nice touch. One path feels almost sweet, the other is just... yeah. You'll know when you see it.
The shops and workplaces are there I guess. Never really used them much. Got distracted by trying to figure out which of the ten catchable Pussymon had the most interesting animations. Some are clearly favorites, given more attention than others. The lizard one. God. Why do I keep coming back to the lizard one.
The whole thing runs like it's held together with tape and bad decisions. Sometimes a menu lags. Sometimes text overlaps. None of that matters when you're three hours deep trying to find every last hidden animation frame. Is it good? I don't know anymore. But I haven't closed the tab in two days.
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π 4.7K
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Pussymon 25
Bro i can't, the battle screen just melted my brain for a sec. There's a Pussymon called something like a bipedal lioness with flames for a mane and you initiate a catch sequence and it's just... the sprite turns around and bends over, pixel art glistening with a level of detail that's frankly way too much for a supposed monster capture rpg. I sat there clicking the same berry item five times just to see the animation loop. My phone almost slipped out of my hand from the grease. The dev says the story was rushed this update but honestly who is here for the dialogue about some weird prophecy on an island. That's not a real complaint.
The game is basically a fever dream stitched together in RPG Maker where you island hop, do quests for these flirty NPCs like Valentina or Bridget, and beat up wild creatures. The twist and we all know the twist is that after a fight instead of just fainting the Pussymon get very... compliant. 26 new animations added, I noticed especially with the slime types. The way the slime girl jiggles in the victory screen looks like a water balloon fighting for its life inside a ziplock bag. Physics are jank but dedicated. Dumped all my currency on accessories that don't even boost stats they just change the post-battle poses. That's a good investment.
Exploring the new Mysterious Island area I found a side quest where you deliver a letter and end up in a tent with three bunny-type Pussymon and no, it's not a team stacking bonus. The UI is clunky as hell, I fat fingered the flee button and missed out on a hidden variant that glows purple. I yelled. The furry tag is strong here, if you don't like snouts and tails maybe stick to the human NPC scenes. I need a cigarette and I don't even smoke. The cheat manager is locked behind the special edition which is a dick move but I get it, art takes funding.
The game is basically a fever dream stitched together in RPG Maker where you island hop, do quests for these flirty NPCs like Valentina or Bridget, and beat up wild creatures. The twist and we all know the twist is that after a fight instead of just fainting the Pussymon get very... compliant. 26 new animations added, I noticed especially with the slime types. The way the slime girl jiggles in the victory screen looks like a water balloon fighting for its life inside a ziplock bag. Physics are jank but dedicated. Dumped all my currency on accessories that don't even boost stats they just change the post-battle poses. That's a good investment.
Exploring the new Mysterious Island area I found a side quest where you deliver a letter and end up in a tent with three bunny-type Pussymon and no, it's not a team stacking bonus. The UI is clunky as hell, I fat fingered the flee button and missed out on a hidden variant that glows purple. I yelled. The furry tag is strong here, if you don't like snouts and tails maybe stick to the human NPC scenes. I need a cigarette and I don't even smoke. The cheat manager is locked behind the special edition which is a dick move but I get it, art takes funding.
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π 4.8K
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Tower [v 0.36.1 Light]
The load bar sits there like a fat goblin refusing to move, and I almost closed the tab. Then the Dark Lord universe finally pops and I'm staring at these towers, each one stuffed with monster girls who want to either kill me or drain my balls dry. Probably both. The quest structure is loose, you just wander, poke at locations, and hope the next floor doesn't have a lamia with a grabby tail.
Combat is basically a visual novel with extra steps. You pick a move, she counters with a titty flash or a hip grind, and suddenly your HP is gone but you're not even mad. There's this one succubus on floor three who does a whole "you're already inside me" bit before the fight even starts. I screenshotted that. Twice. The RPG elements are thin, leveling feels like an afterthought, but the monster girl designs carry it. Some are genuinely creepy, others are just... aggressively horny. The contrast works.
I wish the tower floors had more variety. After the fourth one you start recognizing the same room layouts, just with different colored slime girls. And the quest log is useless, half the time I forgot what I was supposed to be doing and just clicked every glowing thing. But then a harpy sits on your face and you remember why you're here. It's not polished, it's not balanced, and the loading screen alone could make a man soft. Still pulled three more pulls after that. Gacha brain rot is real.
Combat is basically a visual novel with extra steps. You pick a move, she counters with a titty flash or a hip grind, and suddenly your HP is gone but you're not even mad. There's this one succubus on floor three who does a whole "you're already inside me" bit before the fight even starts. I screenshotted that. Twice. The RPG elements are thin, leveling feels like an afterthought, but the monster girl designs carry it. Some are genuinely creepy, others are just... aggressively horny. The contrast works.
I wish the tower floors had more variety. After the fourth one you start recognizing the same room layouts, just with different colored slime girls. And the quest log is useless, half the time I forgot what I was supposed to be doing and just clicked every glowing thing. But then a harpy sits on your face and you remember why you're here. It's not polished, it's not balanced, and the loading screen alone could make a man soft. Still pulled three more pulls after that. Gacha brain rot is real.
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π 11.1K
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CREATE YOUR AI BITCH
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π 14K
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Elana, Champ of Lust Chapter 2 [Alpha 1.3.3]
I keep thinking about that one hentai OVA where the heroines power is literally tied to how much she fucks. Elana's Kingdom runs on that exact logic and it's somehow both the dumbest and most honest RPG setup I've seen in months. The pixel art is deliberately rough, like someone took RPG Maker and said "nah, the jank is the point." Animations stutter. Menus look like they were designed during a power outage. And yet.
The core loop grabs you. Elana starts weak, can barely handle a slime let alone anything with actual intentions. You grind her levels by fighting monsters, but the real progression unlocks when her stats get high enough to start working through the village population. There's this one blacksmith who initially dismisses her completely. Come back at level 5 with upgraded magic and suddenly he's bent over his own anvil while she demonstrates exactly how much her power has grown. The dialogue during these scenes reads like someone fed a thousand hentai scripts into a blender and hit puree. "Your body betrays you" type stuff. Glorious nonsense.
Wish the quest structure had more variety though. It's mostly "go here, fuck this person, unlock the next person." After the third villager you start seeing the template and that initial spark dims a little. The fantasy kingdom setting feels undercooked too. Like there's supposed to be political intrigue or something about restoring Elana's throne but honestly I stopped reading the text boxes after the fifth "milord" typo.
The constant updates thing is real. Last patch added two new islanders and a scene involving a fishing net that I won't describe but definitely bookmarked. It's the kind of game where you alt-tab instinctively when someone walks in, not because of shame exactly, but because explaining "no see she gains levels through sexual conquest" sounds unhinged out loud. The browser version runs smooth at least. No downloads, no weird launchers, just instant access to Elana's increasingly ambitious village tour.
The core loop grabs you. Elana starts weak, can barely handle a slime let alone anything with actual intentions. You grind her levels by fighting monsters, but the real progression unlocks when her stats get high enough to start working through the village population. There's this one blacksmith who initially dismisses her completely. Come back at level 5 with upgraded magic and suddenly he's bent over his own anvil while she demonstrates exactly how much her power has grown. The dialogue during these scenes reads like someone fed a thousand hentai scripts into a blender and hit puree. "Your body betrays you" type stuff. Glorious nonsense.
Wish the quest structure had more variety though. It's mostly "go here, fuck this person, unlock the next person." After the third villager you start seeing the template and that initial spark dims a little. The fantasy kingdom setting feels undercooked too. Like there's supposed to be political intrigue or something about restoring Elana's throne but honestly I stopped reading the text boxes after the fifth "milord" typo.
The constant updates thing is real. Last patch added two new islanders and a scene involving a fishing net that I won't describe but definitely bookmarked. It's the kind of game where you alt-tab instinctively when someone walks in, not because of shame exactly, but because explaining "no see she gains levels through sexual conquest" sounds unhinged out loud. The browser version runs smooth at least. No downloads, no weird launchers, just instant access to Elana's increasingly ambitious village tour.
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π 19K
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Pussymon: Episode 35
Pussymon episode 35 feels like someone forgot to clean their room but left the weird stuff on display anyway. You got this whole RPG adventure thing going, quests and catching monsters, except the monsters are basically furry pussy creatures and everyone just walks around with their tits out. Like, not even a pretense. Bridget shows up in a bikini that would get you arrested at a public pool. The new side quest drops a scene where some tentacle wolf thing goes to town on a cat girl and the sound design is just wet slaps layered over a stock jungle loop.
The writing is actually more than 200 lines of dialogue now and it tries to introduce a mysterious foe. I say tries because I skipped half of it to get to the sixteen new animations. There are five new Pussymon, one legendary apparently, and I think you can catch one later but who the fuck knows because the patch notes say episode 36 will fix some of that. The game runs in browser so no install bullshit, but my browser kept freezing on the third quest because the sprite for a new fox lady has like forty layers of jiggle physics. That part drove me nuts. You got a cheat manager in the special edition but I'm too broke for Patreon tiers.
Honestly it's horny as hell and lazy in equal measure. Some scenes use three different animation loops with slight color swaps and call it variation. But then there's this one moment where your main character gets pinned by a shadow creature and the expression changes every two seconds like a slideshow of bad decisions. I laughed, then I kept playing. The game doesn't care if you're there for the plot or the pussy monsters. It just throws both at you and goes get a snack.
The writing is actually more than 200 lines of dialogue now and it tries to introduce a mysterious foe. I say tries because I skipped half of it to get to the sixteen new animations. There are five new Pussymon, one legendary apparently, and I think you can catch one later but who the fuck knows because the patch notes say episode 36 will fix some of that. The game runs in browser so no install bullshit, but my browser kept freezing on the third quest because the sprite for a new fox lady has like forty layers of jiggle physics. That part drove me nuts. You got a cheat manager in the special edition but I'm too broke for Patreon tiers.
Honestly it's horny as hell and lazy in equal measure. Some scenes use three different animation loops with slight color swaps and call it variation. But then there's this one moment where your main character gets pinned by a shadow creature and the expression changes every two seconds like a slideshow of bad decisions. I laughed, then I kept playing. The game doesn't care if you're there for the plot or the pussy monsters. It just throws both at you and goes get a snack.
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π 6.1K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 13.3K
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Vanilla is absolutely losing her shit over some stolen cash and honestly, the whole thing feels like a fever dream I had after eating too much cheese. One minute you're on this actually kinda sweet date with Ivy, the next you're chasing a Meowth cosplayer through what I can only describe as a horny convention center. The new second floor area doesn't even show up on the map, which is either a bug or the most immersive "you are lost in a sea of cleavage" feature ever coded.
The dialogue system got this whole revamp where character portraits now have emotions and slide around during conversations. Sometimes they slide in at the wrong time though and you'll just be staring at an empty textbox while someone's moaning off-screen. It's like the game itself is edging you. The text speed is cranked to one character per frame now which means if you're trying to read the plot, good luck, but also who's here for the plot when there's a Flygon cosplayer to rescue and an animated reward with four stages waiting at the end of the Meowth quest line. Four stages. I won't spoil what happens but let's just say the cosplayer compendium is filling up nicely with Mia and Nia added and my sticker book is becoming a problem.
I wish the status screen wasn't so outdated. It's like looking at a relic from a previous civilization while everything else got this glossy coat of "we learned how to code better." The code optimization supposedly improved performance but my brain still lags every time Vanilla threatens to have someone killed over pocket change. The maid cafe poster works now after saving the Flygon cosplayer, which is great, except I spent twenty minutes clicking on it before the patch like an idiot. The fan guide exists somewhere out there on a Google Doc, probably written by people who've mapped every pixel of this chaos. I haven't looked at it. Some mysteries should stay mysterious, like why the boss music by EternalSushi goes that hard during what's essentially a PokΓ©mon parody where everyone forgot to wear pants.
The dialogue system got this whole revamp where character portraits now have emotions and slide around during conversations. Sometimes they slide in at the wrong time though and you'll just be staring at an empty textbox while someone's moaning off-screen. It's like the game itself is edging you. The text speed is cranked to one character per frame now which means if you're trying to read the plot, good luck, but also who's here for the plot when there's a Flygon cosplayer to rescue and an animated reward with four stages waiting at the end of the Meowth quest line. Four stages. I won't spoil what happens but let's just say the cosplayer compendium is filling up nicely with Mia and Nia added and my sticker book is becoming a problem.
I wish the status screen wasn't so outdated. It's like looking at a relic from a previous civilization while everything else got this glossy coat of "we learned how to code better." The code optimization supposedly improved performance but my brain still lags every time Vanilla threatens to have someone killed over pocket change. The maid cafe poster works now after saving the Flygon cosplayer, which is great, except I spent twenty minutes clicking on it before the patch like an idiot. The fan guide exists somewhere out there on a Google Doc, probably written by people who've mapped every pixel of this chaos. I haven't looked at it. Some mysteries should stay mysterious, like why the boss music by EternalSushi goes that hard during what's essentially a PokΓ©mon parody where everyone forgot to wear pants.
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π 74K
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that camera zoom thing when clothes rip. who thought of that. it's like someone finally understood what we're actually here for. Con-Quest, right, this pokemon parody where everyone's in cosplay and the battle system is turn based but honestly who cares about strategy when the umbreon cosplayer exists. ultra rare my ass, i've been grinding that new beach area for three hours and nothing. the drop rates are criminal.
the writing is surprisingly funny though. like actually funny, not just "haha sex" funny. some of those random shop cutscenes had me wheezing. there's this one where... actually nevermind, spoilers. but the dialogue choices matter more than they should for a porn game. i picked the wrong response once and missed a whole scene. had to reload. which brings me to my complaint, why can't you run from boss fights anymore? i get it, stakes or whatever, but sometimes you just want to see the loss scene without committing to a full battle. the cuebone cosplayer boss wrecked me three times before i figured out the lightning spell scaling with max MP. which is another thing, the spell system is weirdly complex for what this is. fire damage scales with MP but also gets nerfed if you're shocked? grass spells do more damage under healing scissors debuff but less when on fire. i don't know who balanced this but they were definitely thinking with something other than their brain.
speaking of brains, the topless portraits. look, i'm not a patreon subscriber, i'm broke, but i typed "friendzonedagain" into the code input just to see what happens and it reverts everything back to clothed. cruel joke. absolutely cruel. the eevee animation having two parts now is nice though, the second part caught me off guard. and that new rival theme remix slaps harder than it has any right to. i've left the game open just to listen to it while doing other stuff. the stickers by grossgirl are a nice touch too, little details that make the whole thing feel less like a cheap parody and more like someone actually cared about making this weird horny pokemon adventure.
anyway the witch is still out there i guess. i'll get to her eventually. right after i find that damn umbreon cosplayer.
the writing is surprisingly funny though. like actually funny, not just "haha sex" funny. some of those random shop cutscenes had me wheezing. there's this one where... actually nevermind, spoilers. but the dialogue choices matter more than they should for a porn game. i picked the wrong response once and missed a whole scene. had to reload. which brings me to my complaint, why can't you run from boss fights anymore? i get it, stakes or whatever, but sometimes you just want to see the loss scene without committing to a full battle. the cuebone cosplayer boss wrecked me three times before i figured out the lightning spell scaling with max MP. which is another thing, the spell system is weirdly complex for what this is. fire damage scales with MP but also gets nerfed if you're shocked? grass spells do more damage under healing scissors debuff but less when on fire. i don't know who balanced this but they were definitely thinking with something other than their brain.
speaking of brains, the topless portraits. look, i'm not a patreon subscriber, i'm broke, but i typed "friendzonedagain" into the code input just to see what happens and it reverts everything back to clothed. cruel joke. absolutely cruel. the eevee animation having two parts now is nice though, the second part caught me off guard. and that new rival theme remix slaps harder than it has any right to. i've left the game open just to listen to it while doing other stuff. the stickers by grossgirl are a nice touch too, little details that make the whole thing feel less like a cheap parody and more like someone actually cared about making this weird horny pokemon adventure.
anyway the witch is still out there i guess. i'll get to her eventually. right after i find that damn umbreon cosplayer.
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π 15.2K
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