Meet and Fuck: Starlet Mission
Chuck wakes up in a cryo pod and the first thing he does is decide it's time for a sexual revolution. I respect that. The whole setup is stupid in the best way, all men are property of some galactic federation and get shipped around to repopulate planets. You're basically a walking sperm bank with delusions of grandeur and honestly the game knows it.
The unlock path here is weird. You click through dialogue, pick options, and sometimes the girls just sort of fall into your lap. Other times you have to poke around the spaceship for a while and nothing happens. I spent ten minutes clicking the same console because I thought there was a hidden scene. There wasn't. I don't know why I expected one. The harem aspect is there but it feels more like collecting stamps than building relationships. One minute you're talking about engine maintenance, the next she's bent over a control panel. No buildup, no tension. Which is fine if you're just here to see tits, but I kept waiting for at least one character to have a personality beyond horny scientist or horny pilot.
The art is deliberately rough around the edges, like someone drew it on a napkin and then colored it in with whatever was nearby. It works for the sci-fi setting though, everything looks a little grimy and lived in. The sex scenes are explicit enough, nothing hidden behind clever camera angles. You get what you came for. But there's this one background character who shows up in three scenes and never gets a name. Why put her there if she's not going to be part of the harem? That's just cruel.
The dating sim mechanics are thin. You can't really fail, you just pick the obviously flirty option and move on. No risk, no reward. I don't know why I keep playing these things when I know the formula by heart. Maybe that's the point. Maybe I'm the one in a cryo pod, waiting for something to wake me up.
The unlock path here is weird. You click through dialogue, pick options, and sometimes the girls just sort of fall into your lap. Other times you have to poke around the spaceship for a while and nothing happens. I spent ten minutes clicking the same console because I thought there was a hidden scene. There wasn't. I don't know why I expected one. The harem aspect is there but it feels more like collecting stamps than building relationships. One minute you're talking about engine maintenance, the next she's bent over a control panel. No buildup, no tension. Which is fine if you're just here to see tits, but I kept waiting for at least one character to have a personality beyond horny scientist or horny pilot.
The art is deliberately rough around the edges, like someone drew it on a napkin and then colored it in with whatever was nearby. It works for the sci-fi setting though, everything looks a little grimy and lived in. The sex scenes are explicit enough, nothing hidden behind clever camera angles. You get what you came for. But there's this one background character who shows up in three scenes and never gets a name. Why put her there if she's not going to be part of the harem? That's just cruel.
The dating sim mechanics are thin. You can't really fail, you just pick the obviously flirty option and move on. No risk, no reward. I don't know why I keep playing these things when I know the formula by heart. Maybe that's the point. Maybe I'm the one in a cryo pod, waiting for something to wake me up.
⏰
👁 152.1K
💬 6
★★★☆☆
Slave Lords Of The Galaxy 1.0.1
The first time the galaxy map opens up I just sat there staring at the star systems. Not because it's pretty, it's actually kind of janky looking, but because I realized I could just... go. No hand holding. I picked a random planet and immediately got my ass handed to me by some slaver gang I wasn't leveled for. Had to reload. That's the whole vibe of this thing honestly, it's been cooking since 2017 and you can feel those years in how the systems pile up on each other. The quest log has this flashing yellow button that I completely missed for like twenty minutes of clicking around the talk menu like an idiot. I kept trying to click on the slavegirl's portrait thinking that would trigger something but nope, just the big obvious QUEST button I was blind to.
The management side is where my brain gets stuck in optimization loops. You're training these girls, breaking them in, assigning tasks, and the numbers go up. Dopamine hits. But then you take them into combat scenarios and suddenly all that training matters in ways the tutorial never explains. I had this one slave who was maxed out in obedience but her combat stats were garbage so she just kept getting stunned every fight. Useless in a scrap but great for the brothel income. The sex scenes are written with this weird mix of clinical detail and genuine heat, like someone describing a medical procedure they're really into. There's a scene early on with the first slave where the power dynamic shifts and the game doesn't make a big deal about it but I noticed.
The vengeance plot is whatever, standard revenge stuff, but I keep forgetting about it because I'm too busy trying to figure out the economy. Credits are tight early on and I spent way too long grinding the same dungeon just to afford upgrades. The galaxy feels big but empty in spots, like there's supposed to be more there. Some planets just have nothing on them yet. Been playing this on and off and I still haven't touched half the content because I keep restarting to try different training approaches. The Patreon stuff pops up but it's not aggressive about it.
The management side is where my brain gets stuck in optimization loops. You're training these girls, breaking them in, assigning tasks, and the numbers go up. Dopamine hits. But then you take them into combat scenarios and suddenly all that training matters in ways the tutorial never explains. I had this one slave who was maxed out in obedience but her combat stats were garbage so she just kept getting stunned every fight. Useless in a scrap but great for the brothel income. The sex scenes are written with this weird mix of clinical detail and genuine heat, like someone describing a medical procedure they're really into. There's a scene early on with the first slave where the power dynamic shifts and the game doesn't make a big deal about it but I noticed.
The vengeance plot is whatever, standard revenge stuff, but I keep forgetting about it because I'm too busy trying to figure out the economy. Credits are tight early on and I spent way too long grinding the same dungeon just to afford upgrades. The galaxy feels big but empty in spots, like there's supposed to be more there. Some planets just have nothing on them yet. Been playing this on and off and I still haven't touched half the content because I keep restarting to try different training approaches. The Patreon stuff pops up but it's not aggressive about it.
⏰
👁 78.9K
💬 3
★★★☆☆
Occupational Hazards Episode 2 V0.4.0
The music bug is still there. You have to go into the sound menu and manually switch tracks to get anything playing, which is such a weirdly specific thing to have broken for this long. But that's the whole vibe of Occupational Hazards Episode 2, isn't it? It's a mess held together with tape and horny energy, and somehow that's exactly why I keep clicking through it.
The new planet has a chastity gear factory. A whole factory. You can get locked into things there, and the game actually tracks it properly now, which is either a threat or a promise depending on what you're into. The dating system got tweaked too, and the dev's note about it made me laugh. Just keep calling them, they'll ask you out eventually. That's not a bug, that's just how furries date apparently. There's also a brothel now, and some cartel jobs that are more fleshed out than they have any right to be for an alpha build. The writing during those missions has this deadpan delivery that makes the absurdity land better. You're doing crime for a fox in a trenchcoat while wearing a collar you got from a factory, and nobody acts like this is strange.
The machine masturbation scenes back on the ship are... a choice. One of them is hidden, which means you'll probably find it by accident while trying to figure out why your inventory won't let you right-click anymore. They fixed that, by the way. Right-click is for using items now, stop trying to drag things. The emergency clothing system is a nice touch for when you realize you're stranded naked in space and need to craft something out of desperation and bad decisions. The starmap exists now, which makes navigation less of a guessing game, but the military blockade scenes will still funnel you toward the content whether you like it or not. The game knows what it wants you to see.
The new planet has a chastity gear factory. A whole factory. You can get locked into things there, and the game actually tracks it properly now, which is either a threat or a promise depending on what you're into. The dating system got tweaked too, and the dev's note about it made me laugh. Just keep calling them, they'll ask you out eventually. That's not a bug, that's just how furries date apparently. There's also a brothel now, and some cartel jobs that are more fleshed out than they have any right to be for an alpha build. The writing during those missions has this deadpan delivery that makes the absurdity land better. You're doing crime for a fox in a trenchcoat while wearing a collar you got from a factory, and nobody acts like this is strange.
The machine masturbation scenes back on the ship are... a choice. One of them is hidden, which means you'll probably find it by accident while trying to figure out why your inventory won't let you right-click anymore. They fixed that, by the way. Right-click is for using items now, stop trying to drag things. The emergency clothing system is a nice touch for when you realize you're stranded naked in space and need to craft something out of desperation and bad decisions. The starmap exists now, which makes navigation less of a guessing game, but the military blockade scenes will still funnel you toward the content whether you like it or not. The game knows what it wants you to see.
⏰
👁 57.9K
💬 4
★★★★☆
Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide variety, going from MILFs to insatiable college girls to offer, Heavy Metal Babes is sure to satisfy all of your most kinky desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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👁 8.5K
★★★★★
Vega Hunters [v 10.5]
Mildred got that look, the one where she knows you could space her and nobody would file the paperwork. I keep coming back to her intro scene, not for the tits though those are fine, but because the voice line about the docking fee being "negotiable" lives in my skull rent free. This whole thing is a Dranock bounty hunt for some chick called Bloody Otter, but honestly the plot is just a clothesline to hang fuck scenes on. You fly around, talk to rebel girls, and every single one of them is horny in a way that makes zero tactical sense. I love it.
The alien tag is doing heavy lifting. You got the weird skin, the claws, the whole "I am a dangerous predator" energy, but then the dialogue options are like "ask about her day" or "grab her by the throat." The seduce mechanic is basically a minigame where you pick the least unhinged thing to say and she acts like you just recited poetry. I once picked the option that said "I smell your heat" and she laughed. Laughed. Then we fucked in a cargo hold next to a crate labeled "biohazard." The humor is accidental half the time, which makes it better.
Combat is just clicking through text, no real challenge. I wish there was more actual bounty hunting, like tracking someone across three systems instead of just landing and getting your dick wet. But then again the scene with the twin hunters near the asteroid bar, the one where you can choose which sister goes first, that made me forget the missing gameplay loop entirely. The art is rough, no polish, but the faces are expressive in a way that sticks. I still don't know what a Dranock is supposed to be biologically and at this point I'm afraid to ask.
The alien tag is doing heavy lifting. You got the weird skin, the claws, the whole "I am a dangerous predator" energy, but then the dialogue options are like "ask about her day" or "grab her by the throat." The seduce mechanic is basically a minigame where you pick the least unhinged thing to say and she acts like you just recited poetry. I once picked the option that said "I smell your heat" and she laughed. Laughed. Then we fucked in a cargo hold next to a crate labeled "biohazard." The humor is accidental half the time, which makes it better.
Combat is just clicking through text, no real challenge. I wish there was more actual bounty hunting, like tracking someone across three systems instead of just landing and getting your dick wet. But then again the scene with the twin hunters near the asteroid bar, the one where you can choose which sister goes first, that made me forget the missing gameplay loop entirely. The art is rough, no polish, but the faces are expressive in a way that sticks. I still don't know what a Dranock is supposed to be biologically and at this point I'm afraid to ask.
⏰
👁 28.6K
★★★★☆
CREATE YOUR AI BITCH
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👁 8.1K
★★★★★
Space Paws [v 0.56.2]
The loading bar sits there like a joke you've heard before. This thing is massive, a whole space adventure with stat grinding for strength, charisma, knowledge. I respect the ambition but my patience was already thin from a browser tab eating RAM like it's a buffet. You don't get tits right away. You get menus. You get dialogue trees. You get a preview that ends before the real alien fucking starts.
And that's the rub, isn't it. The tags promise big boobs, hard sex, alien babes. What you actually get is a slow burn RPG where you train your character like it's a goddamn gym membership. I spent most of my time clicking through text and watching numbers go up. There's a moment where you finally meet an alien woman with a chest that defies physics, and the game teases you with a flash of skin, then slams the door shut. Blue balls in space. The dev literally says it's unfinished and not for people who want a fast fuck. Fair warning, but still.
I keep thinking about the wasted potential. The art style has this gritty, almost retro sci-fi vibe that could carry a proper porn game. Instead it's a stat check simulator with occasional nudity. Like ordering a pizza and getting the box with a photo of pizza inside. Maybe the full version will deliver. Maybe I'll be dead by then. The loading screen alone could outlive my interest.
One thing I wish was different: the preview should at least end with a proper sex scene. Not a fade to black. Not a "to be continued". Just one good alien fuck to make the grind worth it. But it won't be. That's the deal with these early builds. You're beta testing someone's erection.
And that's the rub, isn't it. The tags promise big boobs, hard sex, alien babes. What you actually get is a slow burn RPG where you train your character like it's a goddamn gym membership. I spent most of my time clicking through text and watching numbers go up. There's a moment where you finally meet an alien woman with a chest that defies physics, and the game teases you with a flash of skin, then slams the door shut. Blue balls in space. The dev literally says it's unfinished and not for people who want a fast fuck. Fair warning, but still.
I keep thinking about the wasted potential. The art style has this gritty, almost retro sci-fi vibe that could carry a proper porn game. Instead it's a stat check simulator with occasional nudity. Like ordering a pizza and getting the box with a photo of pizza inside. Maybe the full version will deliver. Maybe I'll be dead by then. The loading screen alone could outlive my interest.
One thing I wish was different: the preview should at least end with a proper sex scene. Not a fade to black. Not a "to be continued". Just one good alien fuck to make the grind worth it. But it won't be. That's the deal with these early builds. You're beta testing someone's erection.
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👁 17.1K
💬 1
★★★☆☆
Space Brothel [v 1.4f]
You know what the worst part of running a space brothel is? The accounting. I'm not even joking. I spent like twenty minutes trying to figure out why my profit margins were garbage only to realize I'd been paying three different alien girls to just... stand there. In the hallway. Not working. Just vibing. Classic management simulator brain rot.
The game throws you into this neon soaked futuristic city where you're basically a pimp with a spreadsheet. You recruit these alien girls, each with their own... specialties, and then match them to clients who have very specific tastes. Some want tentacle stuff, some want the classic humanoid experience, whatever. The humor is actually decent, like the writing doesn't take itself seriously at all. There's this one client who's just a floating gas cloud and I still don't understand the logistics of that encounter but the game just rolls with it. You test the girls yourself too, which is where the hentai scenes come in. The art is deliberately rough around the edges, like someone drew it during a fever dream, but honestly that adds to the charm. Or maybe I'm just coping.
The economic side gets weirdly addictive. You're upgrading rooms, managing stamina, dealing with alien STDs I think? There's a mechanic where girls can get burned out and you have to rotate them but the UI for that is buried in like three menus. Why. Also the translation has some moments where you can tell it wasn't done by a native speaker, which I actually find endearing. Reminds me of old flash games on Newgrounds where you'd get gems like "you are win" after completing a level. The whole thing runs in browser so no downloads, just click and suddenly you're exploiting intergalactic labor laws. Wait I forgot to mention the robot girl. She's my favorite. Her dialogue is just binary code sometimes and I respect that commitment to the bit.
The game throws you into this neon soaked futuristic city where you're basically a pimp with a spreadsheet. You recruit these alien girls, each with their own... specialties, and then match them to clients who have very specific tastes. Some want tentacle stuff, some want the classic humanoid experience, whatever. The humor is actually decent, like the writing doesn't take itself seriously at all. There's this one client who's just a floating gas cloud and I still don't understand the logistics of that encounter but the game just rolls with it. You test the girls yourself too, which is where the hentai scenes come in. The art is deliberately rough around the edges, like someone drew it during a fever dream, but honestly that adds to the charm. Or maybe I'm just coping.
The economic side gets weirdly addictive. You're upgrading rooms, managing stamina, dealing with alien STDs I think? There's a mechanic where girls can get burned out and you have to rotate them but the UI for that is buried in like three menus. Why. Also the translation has some moments where you can tell it wasn't done by a native speaker, which I actually find endearing. Reminds me of old flash games on Newgrounds where you'd get gems like "you are win" after completing a level. The whole thing runs in browser so no downloads, just click and suddenly you're exploiting intergalactic labor laws. Wait I forgot to mention the robot girl. She's my favorite. Her dialogue is just binary code sometimes and I respect that commitment to the bit.
⏰
👁 14.7K
★★★★☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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👁 7.3K
★★★★★
Spacegirlz Returns
Blonde with tits bigger than her helmet and a blaster that vaporizes two xenobits per shot. The whole ship's flooded with fuck-pheromones so she's already dripping under that pink armor, but she's still got enough brain cells firing to aim. I spent my first three attempts just watching her patrol pattern, which is basically a loop with one weird pause near the airlock where she checks her comms. That pause is everything.
The xenobits move like they're wading through syrup. You click to send them skittering across bulkheads and the delay between command and action made me curse at my screen more than once. One run I had two of them flanking perfectly, the third was supposed to distract, but the pathfinding shit itself and he just humped a cargo crate while she turned around and deleted my whole squad. The CG when you finally grab her is... look, the art's rough. Like someone discovered digital painting last week rough. But there's this one frame where her eyes roll back and the blaster clatters and honestly? I've seen worse from studios with actual budgets.
The pheromone mechanic is basically a timer disguised as a horny meter. She gets more erratic, shots go wide, but also she starts touching herself through the armor gaps which is both hot and strategically useful. Contradiction being the whole point I guess. The alarm sequence triggers if you take too long and then it's just game over, no payoff, just a siren and her sisters rushing in fully armed. Not even a tease of what those sisters look like. That's just lazy.
Sound design is three stock effects in a trenchcoat. The wet squelch when a xenobit connects though? Chef's kiss. Dare to play it alone, or invite company?
The xenobits move like they're wading through syrup. You click to send them skittering across bulkheads and the delay between command and action made me curse at my screen more than once. One run I had two of them flanking perfectly, the third was supposed to distract, but the pathfinding shit itself and he just humped a cargo crate while she turned around and deleted my whole squad. The CG when you finally grab her is... look, the art's rough. Like someone discovered digital painting last week rough. But there's this one frame where her eyes roll back and the blaster clatters and honestly? I've seen worse from studios with actual budgets.
The pheromone mechanic is basically a timer disguised as a horny meter. She gets more erratic, shots go wide, but also she starts touching herself through the armor gaps which is both hot and strategically useful. Contradiction being the whole point I guess. The alarm sequence triggers if you take too long and then it's just game over, no payoff, just a siren and her sisters rushing in fully armed. Not even a tease of what those sisters look like. That's just lazy.
Sound design is three stock effects in a trenchcoat. The wet squelch when a xenobit connects though? Chef's kiss. Dare to play it alone, or invite company?
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👁 12.4K
★★★★☆
The Phantom Trunk Part 1
Three words: goofy space tits.
Not the polished kind either. This thing feels like someone spilled cheap lube on a keyboard and the resulting mess compiled into a browser game. And I mean that almost lovingly. The whole plot is a Star Wars parody so thin you can see Master Bill Bates' purple helmet through it. Purple Helmut. They actually call him that. Rebel spies stole plans to something called the Breast Star, which is exactly what you think it is, and now there's a blonde Charlie running around getting into hentai situations.
The humor is the only thing holding it together. Not because the jokes are clever, but because they're so stupid you can't help but snort. One scene had a droid doing something with a lightsaber attachment that I won't spoil, but let's just say the Empire's sexual repression policy gets violated repeatedly. The art is rough. Like, really rough. Lines wobble, proportions shift between panels, and one character's face looked different three times in the same conversation. But then a genuinely funny expression lands and you forget the jank.
There's no real gameplay to speak of. Click through dialogue, occasionally pick a response that leads to another nude scene. Standard parody VN fare. The writing swings between trying too hard and accidentally hilarious. A lot of the jokes reference old internet memes that were stale when Flash was still alive.
I keep thinking about that one minor detail where the text box glitched and showed two lines overlapping. Never fixed it. Didn't matter. The whole thing runs in your browser, no install, just click and cringe and occasionally laugh. Don't expect depth. Expect a blonde getting railed in a spaceship while someone makes a Bill Gates joke.
Not the polished kind either. This thing feels like someone spilled cheap lube on a keyboard and the resulting mess compiled into a browser game. And I mean that almost lovingly. The whole plot is a Star Wars parody so thin you can see Master Bill Bates' purple helmet through it. Purple Helmut. They actually call him that. Rebel spies stole plans to something called the Breast Star, which is exactly what you think it is, and now there's a blonde Charlie running around getting into hentai situations.
The humor is the only thing holding it together. Not because the jokes are clever, but because they're so stupid you can't help but snort. One scene had a droid doing something with a lightsaber attachment that I won't spoil, but let's just say the Empire's sexual repression policy gets violated repeatedly. The art is rough. Like, really rough. Lines wobble, proportions shift between panels, and one character's face looked different three times in the same conversation. But then a genuinely funny expression lands and you forget the jank.
There's no real gameplay to speak of. Click through dialogue, occasionally pick a response that leads to another nude scene. Standard parody VN fare. The writing swings between trying too hard and accidentally hilarious. A lot of the jokes reference old internet memes that were stale when Flash was still alive.
I keep thinking about that one minor detail where the text box glitched and showed two lines overlapping. Never fixed it. Didn't matter. The whole thing runs in your browser, no install, just click and cringe and occasionally laugh. Don't expect depth. Expect a blonde getting railed in a spaceship while someone makes a Bill Gates joke.
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👁 11.8K
★★★★☆
Rogue Courier Vignette 2
The inventory screen is a mess. I spent maybe twenty minutes just dragging a weird glowing dildo back and forth across the grid, trying to make it fit next to three health potions and what I think is a jar of space lube. The tutorial popup kept flashing "ROTATE ITEM" but the button was hidden behind the character portrait. Kouia just stood there in her half torn suit, blinking slowly, like she was judging my organizational skills. Classic turn based strategy problem, right? Not the tactics, the fucking UI.
Battles start when you warp into a random sector and some tentacle beast or horny space pirate decides today's the day. The combat is this strange mix of rock paper scissors and, uh, penetration. You pick a stance, they pick a stance, and if you win the round, Kouia gets railed in a new position. Lose, and she gets railed anyway but takes damage. It's hard sex as a damage type. There's a shop on the hub station that sells "battle stims" which are basically just different flavored aphrodisiacs. I bought one called "Nebula Nectar" and the description just said "makes losing feel better." Didn't change the animations though, which was a letdown. Same three looped scenes per enemy type. The space pirate captain has this one move where he just keeps slapping her ass while a critical hit sound plays over and over. Ding. Slap. Ding. Slap. I muted it after the fourth fight.
Exploration is where the game actually gets weirdly compelling. You fly this clunky ship between planets and sometimes you just find a distress beacon. One time I answered and it was a sentient cloud that wanted to have a philosophical debate about orgasms before dissolving into a puddle on the cockpit floor. No fight, no reward, just a puddle. Kouia mopped it up with a rag from the inventory. I still have the rag. It's taking up a slot next to the dildo. I can't sell it. The shopkeeper on Rigel VII only buys weapons and "fluids" and apparently philosophical cloud residue doesn't count. Wish the game let me just toss junk into space but the discard button is greyed out. Forever. That rag is my curse now.
Battles start when you warp into a random sector and some tentacle beast or horny space pirate decides today's the day. The combat is this strange mix of rock paper scissors and, uh, penetration. You pick a stance, they pick a stance, and if you win the round, Kouia gets railed in a new position. Lose, and she gets railed anyway but takes damage. It's hard sex as a damage type. There's a shop on the hub station that sells "battle stims" which are basically just different flavored aphrodisiacs. I bought one called "Nebula Nectar" and the description just said "makes losing feel better." Didn't change the animations though, which was a letdown. Same three looped scenes per enemy type. The space pirate captain has this one move where he just keeps slapping her ass while a critical hit sound plays over and over. Ding. Slap. Ding. Slap. I muted it after the fourth fight.
Exploration is where the game actually gets weirdly compelling. You fly this clunky ship between planets and sometimes you just find a distress beacon. One time I answered and it was a sentient cloud that wanted to have a philosophical debate about orgasms before dissolving into a puddle on the cockpit floor. No fight, no reward, just a puddle. Kouia mopped it up with a rag from the inventory. I still have the rag. It's taking up a slot next to the dildo. I can't sell it. The shopkeeper on Rigel VII only buys weapons and "fluids" and apparently philosophical cloud residue doesn't count. Wish the game let me just toss junk into space but the discard button is greyed out. Forever. That rag is my curse now.
⏰
👁 9K
💬 1
★★★★☆