Ciri Trainer
The alchemy system is a fucking mess, honestly. You grind herbs for hours and then Ciri chokes down some swamp water and gets a +2 to her sword arm or whatever. Who cares. I spent way too long in that crumbling keep trying to make a Swallow potion work while the actual point of the whole thing is right there in the stained leather pants. The devs knew what they were doing, hiding the corruption meter behind all that RPG busywork. You start off thinking you're some noble tutor, restoring Kaer Morhen stone by stone, and then you notice the dialogue options. The ones that aren't about witcher training.
That Ciri model is built for sin. The scar on her cheek is still there, the ashen hair, but her tits have that hentai gravity-defying perkiness that makes a mockery of physics. It's the kind of janky porn logic I respect. One moment you're teaching her a pirouette dodge against a wooden dummy, the next you're watching her "practice" on a monster tentacle in the basement. The game doesn't even pretend to have a smooth transition. It just slams from a combat mini-game into a full on breeding sequence with zero chill, like flipping a channel on an old TV. There's a real slapdash energy, a deliberate lack of polish that feels less like laziness and more like a middle finger to anyone expecting a coherent narrative.
The voice acting, if you can call it that, is some garbled moaning ripped from a dozen other flash games. At one point during a "magic lesson" her face clipped straight through her own shoulder. I laughed, then I kept clicking. Because the trainer mechanics are that specific brand of trashy, compulsive garbage. Push her toward being the legendary witcher of prophecy? Sure, if you're boring. But the whole interface is a slide toward the gutter. Every lewd interaction degrades her "focus" stat and unlocks filthier scenarios in the great hall. It's not subtle. It's a fucking carnival of debasement and the game knows its only real value is how quickly you can turn the Lion Cub of Cintra into a crossbow wielding cumdump.
That Ciri model is built for sin. The scar on her cheek is still there, the ashen hair, but her tits have that hentai gravity-defying perkiness that makes a mockery of physics. It's the kind of janky porn logic I respect. One moment you're teaching her a pirouette dodge against a wooden dummy, the next you're watching her "practice" on a monster tentacle in the basement. The game doesn't even pretend to have a smooth transition. It just slams from a combat mini-game into a full on breeding sequence with zero chill, like flipping a channel on an old TV. There's a real slapdash energy, a deliberate lack of polish that feels less like laziness and more like a middle finger to anyone expecting a coherent narrative.
The voice acting, if you can call it that, is some garbled moaning ripped from a dozen other flash games. At one point during a "magic lesson" her face clipped straight through her own shoulder. I laughed, then I kept clicking. Because the trainer mechanics are that specific brand of trashy, compulsive garbage. Push her toward being the legendary witcher of prophecy? Sure, if you're boring. But the whole interface is a slide toward the gutter. Every lewd interaction degrades her "focus" stat and unlocks filthier scenarios in the great hall. It's not subtle. It's a fucking carnival of debasement and the game knows its only real value is how quickly you can turn the Lion Cub of Cintra into a crossbow wielding cumdump.
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π 15.7K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And from "switches", we suggest "that they become supah unveiling, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even else, you knowthat anything is holding your focus.
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Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 5.8K
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Slave Lords Of The Galaxy [v 0.2.5]
The queenβs palace just sits there in the middle of this desert continent, all sand blasted walls and slaves everywhere. Not like chained up misery slaves, more like... servants? But the game calls them slaves so I guess thatβs what they are. You land there, no real intro, and suddenly youβre supposed to be her personal slave trainer. Which sounds way more organized than it actually is. The whole thing is barely held together, menus look like placeholder text, half the buttons have βName of Game Undecidedβ still written on them. And honestly thatβs kind of what got me. Itβs so rough it circles back to feeling deliberate.
The trainer part is just clicking through dialogue and picking what you want the slave to do. Positions, acts, that sort of thing. Thereβs no fancy animation, just static images that change based on your choices. The queen watches sometimes. She doesnβt do much yet. I spent way too long trying to figure out if I could interact with her directly or if she was just decoration. Still donβt know. The explore tag makes it sound like you can wander around but really itβs just a few rooms connected by arrows. One leads to a storage closet with nothing in it. Why include that? Maybe itβll be something later.
Soundtrack is this looping synth thing that I swear Iβve heard in a different adult game before. Itβs not bad, just... there. No voice acting, which is fine because the dialogue is so direct it would probably sound ridiculous spoken out loud. βTrain her mouth nextβ just appears on screen and you click it and the image shifts. Thatβs the whole loop. Quest system is basically just the queen telling you what to do next and you doing it. I wish there was more resistance, like the slaves having personalities or refusing sometimes. But they just comply. Which is hot in a power fantasy way but gets repetitive fast.
The service tag makes sense because youβre serving the queen by training her property. Adventure is a stretch. Itβs more like a very horny slideshow with occasional decisions. I kept playing though. Between folding laundry and checking if the kids were asleep, Iβd tap through a few more scenes. Something about how unfinished it is makes it feel like finding someoneβs private project, like a dirty sketchbook left open. Not polished at all. Probably never will be. Thatβs fine.
The trainer part is just clicking through dialogue and picking what you want the slave to do. Positions, acts, that sort of thing. Thereβs no fancy animation, just static images that change based on your choices. The queen watches sometimes. She doesnβt do much yet. I spent way too long trying to figure out if I could interact with her directly or if she was just decoration. Still donβt know. The explore tag makes it sound like you can wander around but really itβs just a few rooms connected by arrows. One leads to a storage closet with nothing in it. Why include that? Maybe itβll be something later.
Soundtrack is this looping synth thing that I swear Iβve heard in a different adult game before. Itβs not bad, just... there. No voice acting, which is fine because the dialogue is so direct it would probably sound ridiculous spoken out loud. βTrain her mouth nextβ just appears on screen and you click it and the image shifts. Thatβs the whole loop. Quest system is basically just the queen telling you what to do next and you doing it. I wish there was more resistance, like the slaves having personalities or refusing sometimes. But they just comply. Which is hot in a power fantasy way but gets repetitive fast.
The service tag makes sense because youβre serving the queen by training her property. Adventure is a stretch. Itβs more like a very horny slideshow with occasional decisions. I kept playing though. Between folding laundry and checking if the kids were asleep, Iβd tap through a few more scenes. Something about how unfinished it is makes it feel like finding someoneβs private project, like a dirty sketchbook left open. Not polished at all. Probably never will be. Thatβs fine.
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π 44.5K
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Slaveholder
my cosplay sewing machine is literally covered in dust right now because i found this thing. slave duel master. the art is rough, like concept sketch rough, but somehow that makes it hotter? the girls have these exaggerated poses that would never work in real fabric, impossible boob physics, but i keep screenshotting for reference anyway.
you click the clock to speed up time which i discovered by accident after ten minutes of wondering why nothing was happening. typical. the training mechanics are bare bones, just clicking through options to break these slavegirls, but there's this one moment where you're using the whip and the expression changes just slightly. that tiny pixel shift did more for me than some fully animated games on nutaku. the duel master part is weird though, like you're competing against another trainer but i still don't understand the rules. sometimes i win, sometimes i lose, the game doesn't explain shit.
the whole thing feels like someone's private sketchbook that escaped onto patreon. neshmorgan is the artist and you can tell they're still figuring out what works. the slavegirl designs are inconsistent, one looks like she came from a completely different game, but the trainer character has this smug energy that makes me want to cosplay him. which is problematic probably. there's no sound, no polish, the ui is held together with hope, and i've clicked through the same training sequence maybe forty times now. the time speed mechanic is genuinely clever though, watching the day cycle rush past while you're in the middle of something cruel. it creates this weird urgency. anyway my sewing machine is still dusty and i have no regrets.
you click the clock to speed up time which i discovered by accident after ten minutes of wondering why nothing was happening. typical. the training mechanics are bare bones, just clicking through options to break these slavegirls, but there's this one moment where you're using the whip and the expression changes just slightly. that tiny pixel shift did more for me than some fully animated games on nutaku. the duel master part is weird though, like you're competing against another trainer but i still don't understand the rules. sometimes i win, sometimes i lose, the game doesn't explain shit.
the whole thing feels like someone's private sketchbook that escaped onto patreon. neshmorgan is the artist and you can tell they're still figuring out what works. the slavegirl designs are inconsistent, one looks like she came from a completely different game, but the trainer character has this smug energy that makes me want to cosplay him. which is problematic probably. there's no sound, no polish, the ui is held together with hope, and i've clicked through the same training sequence maybe forty times now. the time speed mechanic is genuinely clever though, watching the day cycle rush past while you're in the middle of something cruel. it creates this weird urgency. anyway my sewing machine is still dusty and i have no regrets.
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π 2.3M
π¬ 99
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Losing a Pokemon Battle
You know what actually gets me about this thing. The pixel on Dawn's face right before the whole thing kicks off. It's not even a good pixel, it's just this smudge of eyebrow that somehow reads as pure defeat. Not sad defeat. More like the universe just reminded her she left the stove on, but also the stove is her dignity. I stared at that pixel for way too long. The rest of the scene is happening, you know, the forest background with those flat trees that look like someone discovered the circle tool in MS Paint and never looked back, and I'm still stuck on that one pixel.
The trainer mechanic is there I guess. You lose a pokemon battle and suddenly it's not about the pokemon at all, which honestly feels like the most honest thing any of these games have ever done. Who cares about the creatures when there's a creampie to animate. The clothed sex thing is weirdly specific too. Her top stays on. The panties come off but the skirt just kind of exists in this quantum state of being both there and not there depending on which frame you pause on. I spent five minutes pausing. The dawn lighting is actually doing something though, this orange wash over everything that makes it feel like you're watching something you shouldn't be watching, which I guess is the point. The cumshot lands and the physics are just. Wrong. In a way that loops back around to fascinating. It doesn't drip so much as teleport to her thigh.
There's this one frame where her expression resets mid animation. Just for a split second she looks completely neutral, like she's reading a grocery list, and then the next frame she's back to the whole overwhelmed thing. Nobody fixed this. Nobody will ever fix this. And somehow that's the most endearing part of the entire experience. The outdoor setting with those weird flat trees and the grass that's just a green smear. It's not trying to be anything other than what it is, which is a delivery mechanism for watching a cartoon girl get railed against a tree because she lost a bet with a yellow rat. I wish the sound design existed. There is none. Just silence and your own breathing and that one pixel.
The trainer mechanic is there I guess. You lose a pokemon battle and suddenly it's not about the pokemon at all, which honestly feels like the most honest thing any of these games have ever done. Who cares about the creatures when there's a creampie to animate. The clothed sex thing is weirdly specific too. Her top stays on. The panties come off but the skirt just kind of exists in this quantum state of being both there and not there depending on which frame you pause on. I spent five minutes pausing. The dawn lighting is actually doing something though, this orange wash over everything that makes it feel like you're watching something you shouldn't be watching, which I guess is the point. The cumshot lands and the physics are just. Wrong. In a way that loops back around to fascinating. It doesn't drip so much as teleport to her thigh.
There's this one frame where her expression resets mid animation. Just for a split second she looks completely neutral, like she's reading a grocery list, and then the next frame she's back to the whole overwhelmed thing. Nobody fixed this. Nobody will ever fix this. And somehow that's the most endearing part of the entire experience. The outdoor setting with those weird flat trees and the grass that's just a green smear. It's not trying to be anything other than what it is, which is a delivery mechanism for watching a cartoon girl get railed against a tree because she lost a bet with a yellow rat. I wish the sound design existed. There is none. Just silence and your own breathing and that one pixel.
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π 76.2K
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CREATE YOUR AI BITCH
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π 4.9K
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Fuck Town Personal Trainings
The measurement mini-game is broken. I donβt mean glitchy, itβs fundamentally the wrong kind of invasive. Youβre this elite coach, right, international rep, and the first thing with the new school girl student isnβt a complex gymnastics drill, itβs a cursor dragging up her thigh and across the chest with cold, text-book numbers flashing. It feels like a terribly translated medical sim from 2004. I spent way too long trying to get the hip ratio reading to tick into the green, only to realize the whole segment is just a stiff gate before the actual undress bits.
Which is almost funny because the game then abandons any pretense of a training arc. The coach character, the one youβre puppeting for this, drops the stretching facade after two dialogue boxes. My brain completely checked out from the plot the second he said his methods require a practical demonstration of doggystyle on the gym mat. The art for the student is your standard high-pitch hentai fare, big eyes, a leotard that exists only to be peeled off in the next scene, the blush slider seemingly jammed to maximum. The animation for the switch from the straddle split to the actual sex sequence is three frames if Iβm being generous but my gripe isnβt even the frame count itβs that the cumshot lands with the visual weight of a glitched texture splash in a mobile app.
I used an app called SiftySort to organize my convention panel notes and the interface for that app has more visual feedback than the entire climax scene here. The creampie finish just fades the screen to white and resets you to a menu with no record of what happened. I mean, the seduce loop is the entire game. Trainer stance, ask for a stretch, convince, bang, button click, repeat. The gym background stays the same, that same horse vault thing just sits there, sad and unused. The dating tag is a lie, there's no bar to fill, the student is just ready to do everything from second one. No personality at all, which given the teen and trainer tags, feels like a hollow setup even for a quick H-scene. The pussy physics are locked to one spread state and that's your lot from Fuck Town. At least the Japanese voice actress gave a convincing little gasp.
Which is almost funny because the game then abandons any pretense of a training arc. The coach character, the one youβre puppeting for this, drops the stretching facade after two dialogue boxes. My brain completely checked out from the plot the second he said his methods require a practical demonstration of doggystyle on the gym mat. The art for the student is your standard high-pitch hentai fare, big eyes, a leotard that exists only to be peeled off in the next scene, the blush slider seemingly jammed to maximum. The animation for the switch from the straddle split to the actual sex sequence is three frames if Iβm being generous but my gripe isnβt even the frame count itβs that the cumshot lands with the visual weight of a glitched texture splash in a mobile app.
I used an app called SiftySort to organize my convention panel notes and the interface for that app has more visual feedback than the entire climax scene here. The creampie finish just fades the screen to white and resets you to a menu with no record of what happened. I mean, the seduce loop is the entire game. Trainer stance, ask for a stretch, convince, bang, button click, repeat. The gym background stays the same, that same horse vault thing just sits there, sad and unused. The dating tag is a lie, there's no bar to fill, the student is just ready to do everything from second one. No personality at all, which given the teen and trainer tags, feels like a hollow setup even for a quick H-scene. The pussy physics are locked to one spread state and that's your lot from Fuck Town. At least the Japanese voice actress gave a convincing little gasp.
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π 70K
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Lisa Gym Test
Mr. Shoehorn. That name alone. Sounds like a rejected cartoon villain but here he is, this angry little gym trainer with a clipboard and an attitude, staring at Lisa like she just broke his favorite treadmill. And Lisa, she's just standing there with those absolutely ridiculous proportions, the kind that make you wonder how she even walks through doors, let alone does a squat. The whole thing has this crusty old Flash energy, the kind where you click and something janky happens and the animation loops weirdly for a second before catching up. I spent way too long just clicking on her chest because the physics, if you can call them that, are so absurdly over the top it loops back around to being hypnotic.
The fit test is basically just Mr. Shoehorn being a complete degenerate while pretending it's professional. You click through these scenes and he's got her doing stretches that make zero anatomical sense, all while this big black cock just sort of appears in the narrative like it was always there, no big deal. The art is deliberately rough, like someone drew it during a boring meeting, but that's the charm I guess. There's this one frame where Lisa's expression is supposed to be surprised but it looks more like she just remembered she left the oven on. I wish there was more to actually do besides clicking next, but then again I don't think my brain could handle a complex skill tree in this universe.
The whole thing feels like finding a weird VHS tape in a dusty box. You know it's not high art, the audio is probably just a single looping grunt, but you keep watching because something about the jank is comforting. Like a warm blanket made of bad decisions. If they ever made a DLC where Mr. Shoehorn gets what's coming to him, maybe a rival trainer named Mr. Loafer shows up, that would be something. But they won't. These things just exist, frozen in time, waiting for someone to click through Lisa's questionable workout routine while pretending to do actual work.
The fit test is basically just Mr. Shoehorn being a complete degenerate while pretending it's professional. You click through these scenes and he's got her doing stretches that make zero anatomical sense, all while this big black cock just sort of appears in the narrative like it was always there, no big deal. The art is deliberately rough, like someone drew it during a boring meeting, but that's the charm I guess. There's this one frame where Lisa's expression is supposed to be surprised but it looks more like she just remembered she left the oven on. I wish there was more to actually do besides clicking next, but then again I don't think my brain could handle a complex skill tree in this universe.
The whole thing feels like finding a weird VHS tape in a dusty box. You know it's not high art, the audio is probably just a single looping grunt, but you keep watching because something about the jank is comforting. Like a warm blanket made of bad decisions. If they ever made a DLC where Mr. Shoehorn gets what's coming to him, maybe a rival trainer named Mr. Loafer shows up, that would be something. But they won't. These things just exist, frozen in time, waiting for someone to click through Lisa's questionable workout routine while pretending to do actual work.
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π 7.9K
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Sports Damsel
The stretching minigame is where it falls apart, honestly. You click and drag and she bends and the physics just sort of give up halfway through. But then her leotard rides up and the whole coach-student thing kicks in and suddenly you don't care about input lag. This is Fucktown logic applied to uneven bars and balance beams, and it works because the girl is drawn with that specific hentai energy where her thighs have more polygons than the entire gym background.
You're the coach. She's the teen gymnast spending eight plus hours training. The game knows exactly what it's doing with that setup. Every interaction starts innocent enough, spotting her on a handstand, adjusting her form on the pommel horse, and then your hands drift. The dialogue options are hilariously blunt. One button literally says "motivate her" and the next scene is her bent over a vault with her shorts around her ankles. No buildup, no pretense. Just gym equipment and questionable coaching ethics.
The art style is that specific kind of unpolished where faces look slightly off in one angle but perfect from another. Her tits bounce during floor routines even when she's wearing a sports bra, which is physically impossible but who's checking. The sound design is mostly wet slaps and generic moans that loop awkwardly. Wish there was more variety in the actual gymnastics stuff, the balance beam scene is basically a slideshow.
Replayability is weird. You'll finish it in one sitting, then come back a week later because that one scene with the stretching mat got stuck in your head. The trainer dynamic never gets old if you're into that power imbalance thing. And you are, otherwise you wouldn't be reading this.
You're the coach. She's the teen gymnast spending eight plus hours training. The game knows exactly what it's doing with that setup. Every interaction starts innocent enough, spotting her on a handstand, adjusting her form on the pommel horse, and then your hands drift. The dialogue options are hilariously blunt. One button literally says "motivate her" and the next scene is her bent over a vault with her shorts around her ankles. No buildup, no pretense. Just gym equipment and questionable coaching ethics.
The art style is that specific kind of unpolished where faces look slightly off in one angle but perfect from another. Her tits bounce during floor routines even when she's wearing a sports bra, which is physically impossible but who's checking. The sound design is mostly wet slaps and generic moans that loop awkwardly. Wish there was more variety in the actual gymnastics stuff, the balance beam scene is basically a slideshow.
Replayability is weird. You'll finish it in one sitting, then come back a week later because that one scene with the stretching mat got stuck in your head. The trainer dynamic never gets old if you're into that power imbalance thing. And you are, otherwise you wouldn't be reading this.
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π 6K
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Fuck Town: Personal Trainings
The whole thing runs on a loop that feels like it was coded by someone who just discovered variables. You're a coach, she's Jade, a gymnast with a body that doesn't make anatomical sense but who cares. The training minigames are basically clicking through poses. Flexibility exercises, stretching routines. Each session unlocks a new position, a little more skin, a little less of that leotard. The art is rough, deliberately unpolished like the tag says. Lines are shaky, proportions shift between scenes. It's got that early internet flash game energy where you can almost see the artist learning as they go.
The trainer dynamic is straightforward. You're the older authority figure, she's the young athlete. The power imbalance is the whole point. There's no pretense of romance or story. Just this slim, flexible body being put into increasingly compromising stretches under the guise of "special methods." The dialogue is broken English, sometimes unintentionally hilarious. "You will feel burn but is good for winning." Sure thing, coach. The sex scenes unlock gradually, starting with groping during spotting, moving to more explicit acts. The animation is minimal, mostly tweened slideshows, but the rawness of it works for the fantasy. It doesn't try to be slick.
What bugs me is the repetition. Same three backgrounds, same music loop that drills into your skull after ten minutes. The sound effects are stock library groans that don't match the action half the time. And there's this weird thing where clicking too fast breaks the progression, forcing a reload. The game doesn't remember your progress either, which is a pain. But then Jade does this backbend thing in the third session and you forget about the jank for a second. The explicit content is direct, no metaphors, just anatomical close-ups and cumshots. It's a fap game that knows it's a fap game. The young and old dynamic is front and center, no apologies. Not much else to say. It does what it says on the tin, rough edges and all.
The trainer dynamic is straightforward. You're the older authority figure, she's the young athlete. The power imbalance is the whole point. There's no pretense of romance or story. Just this slim, flexible body being put into increasingly compromising stretches under the guise of "special methods." The dialogue is broken English, sometimes unintentionally hilarious. "You will feel burn but is good for winning." Sure thing, coach. The sex scenes unlock gradually, starting with groping during spotting, moving to more explicit acts. The animation is minimal, mostly tweened slideshows, but the rawness of it works for the fantasy. It doesn't try to be slick.
What bugs me is the repetition. Same three backgrounds, same music loop that drills into your skull after ten minutes. The sound effects are stock library groans that don't match the action half the time. And there's this weird thing where clicking too fast breaks the progression, forcing a reload. The game doesn't remember your progress either, which is a pain. But then Jade does this backbend thing in the third session and you forget about the jank for a second. The explicit content is direct, no metaphors, just anatomical close-ups and cumshots. It's a fap game that knows it's a fap game. The young and old dynamic is front and center, no apologies. Not much else to say. It does what it says on the tin, rough edges and all.
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π 8.6K
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Iincho 3
The tennis minigame is broken. I don't mean buggy, I mean it's like someone played Pong once in 1987 and thought yeah, I can code that, but with tits. You're supposed to hit a ball past a pixelated girl who barely moves, and if you win, her clothes fall off. If you lose, same thing basically. It's not a challenge, it's a formality. The whole thing feels like a formality, honestly. Like the dev had to put a game in their game so they grabbed the first tutorial they found and slapped some hentai on it.
The trainer character has these glasses that are thicker than the plot, and he's supposed to be coaching two students. One's got the classic big tits Japanese student look, the other is... also there. They're all horny in that way where nobody even pretends to have normal thoughts. You're just clicking Next, Next, Next through dialogue that reads like it was translated by someone who learned English exclusively from porn subtitles. The tennis scenes interrupt the clicking every few minutes, and you play this weird ping-pong thing that controls like you're dragging your mouse through mud. Sometimes the ball just phases through the paddle. I wish the minigame was harder or at least more interesting, but it's not and it won't be.
I kept playing because I wanted to see if the sex scenes got weirder, and they do. There's one where the glasses stay on the whole time and it's framed like a training exercise, which is the most self-aware the game ever gets. The art is inconsistent, some CGs look almost good and others look like they were drawn during a bumpy bus ride. I don't know why I expected anything different. The whole thing is like a fever dream you'd have after falling asleep watching anime at 4 in the morning, except you're awake and you chose this. The Award for Most Unnecessary Tennis Integration goes to this game, no contest. I'd say I want my time back but I knew what I was clicking.
The trainer character has these glasses that are thicker than the plot, and he's supposed to be coaching two students. One's got the classic big tits Japanese student look, the other is... also there. They're all horny in that way where nobody even pretends to have normal thoughts. You're just clicking Next, Next, Next through dialogue that reads like it was translated by someone who learned English exclusively from porn subtitles. The tennis scenes interrupt the clicking every few minutes, and you play this weird ping-pong thing that controls like you're dragging your mouse through mud. Sometimes the ball just phases through the paddle. I wish the minigame was harder or at least more interesting, but it's not and it won't be.
I kept playing because I wanted to see if the sex scenes got weirder, and they do. There's one where the glasses stay on the whole time and it's framed like a training exercise, which is the most self-aware the game ever gets. The art is inconsistent, some CGs look almost good and others look like they were drawn during a bumpy bus ride. I don't know why I expected anything different. The whole thing is like a fever dream you'd have after falling asleep watching anime at 4 in the morning, except you're awake and you chose this. The Award for Most Unnecessary Tennis Integration goes to this game, no contest. I'd say I want my time back but I knew what I was clicking.
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π 6.4K
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Free AI Clothes Remover
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π 4.5K
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