FT: Wish Maze
Wandering around this dream maze thing and honestly the first door I opened was just a giant pair of tits with a face. Not even kidding. They talk. The whole setup is this dude's fever dream where the walls shift and every corner has something new, usually with curves that don't make anatomical sense but who's checking. The collection aspect sneaks up on you, suddenly you're not just lost, you're hunting for the next scene like some kind of perverted stamp collector.
The pov framing works weirdly well because you never see the protagonist, just what he sees, which makes the whole thing feel like you're the one trapped in this horny labyrinth. Some of the quest triggers are finicky though. Clicked on a floating ass three times before it registered and by then the moment was kinda dead. The picture quality varies wildly too, one scene looks crisp and the next looks like it was compressed through a potato. But then you stumble into a room where the lighting hits just right and forget what you were complaining about. The big tits tag isn't lying, there's a lot of that, but the maze itself has these dead ends that serve no purpose except to waste your time. No hidden scene, no collectible, just a wall. Why.
The talking body parts have more personality than they should. One pair of boobs gave me directions with this sarcastic tone that made me laugh, then immediately showed me something that made me forget I was laughing. The adventure part is thin, mostly just navigation, but the maze design gets under your skin. Started recognizing patterns in the wallpaper and using them to navigate. Felt smart for a second before realizing I'm memorizing wallpaper in a porn game. The labirynth spelling in the tags is fitting because it's not a clean maze, it's messy and confusing and sometimes you circle back to the same talking ass three times and it remembers you. That's a nice touch. Or creepy. Both.
Dare to play it alone, or invite company?
The pov framing works weirdly well because you never see the protagonist, just what he sees, which makes the whole thing feel like you're the one trapped in this horny labyrinth. Some of the quest triggers are finicky though. Clicked on a floating ass three times before it registered and by then the moment was kinda dead. The picture quality varies wildly too, one scene looks crisp and the next looks like it was compressed through a potato. But then you stumble into a room where the lighting hits just right and forget what you were complaining about. The big tits tag isn't lying, there's a lot of that, but the maze itself has these dead ends that serve no purpose except to waste your time. No hidden scene, no collectible, just a wall. Why.
The talking body parts have more personality than they should. One pair of boobs gave me directions with this sarcastic tone that made me laugh, then immediately showed me something that made me forget I was laughing. The adventure part is thin, mostly just navigation, but the maze design gets under your skin. Started recognizing patterns in the wallpaper and using them to navigate. Felt smart for a second before realizing I'm memorizing wallpaper in a porn game. The labirynth spelling in the tags is fitting because it's not a clean maze, it's messy and confusing and sometimes you circle back to the same talking ass three times and it remembers you. That's a nice touch. Or creepy. Both.
Dare to play it alone, or invite company?
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π 31.5K
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Monster Ambassador: v0.1.2
The slime girl in the second zone has this little animation where she sort of wobbles before the turn based battle starts and I kept resetting just to see it again. Not because it's hot, though it is, but because the wobble has this weird charm like a dog that knows it's about to get a treat. Monster Ambassador is rough. The text skip with Z is a blessing because some dialogue drags like a minotaur with a pulled hamstring. But then you meet a tentacle creature in a cave and the whole screen gets this purple filter and suddenly the jank feels intentional, like a fever dream you don't want to wake from.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
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π 22.7K
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League of Pussy V.03 Meet Sona and Ahri
The Ahri splash art is spot on, that specific fox tail curve from the original skin, but then the top down pixel sprite just looks like a blonde smear. I spent way too long in the first room just tapping left click on a wall because the impact effects are new and honestly more satisfying than the combat for the first ten levels. The wall crack pattern is weirdly detailed.
The voice acting. I need to talk about it because nobody else will. During the first Sona encounter, her moans have this slight reverb that doesn't match the tiny dungeon room acoustics. But my brain filled in the rest because the bust art is so accurate to her League splash that I forgot I was playing something made in what feels like a fever dream version of RPG Maker. You hold left click to skip text but I didn't, because the backstory dump for the reworked champions is surprisingly coherent for a game where you can also just right click enemies with a weapon and dash with shift like it's Hades but horny.
The minion conquering option. Three new girls plus a super rare one. I found two. The super rare one never spawned and I circled the same dungeon floor for fifteen minutes wondering if the loot drops were tied to it. They're not. The shops are there, I bought a potion, pressed E, it healed me. Revolutionary. Achievements pop up for things you didn't know you did, like hitting a wall enough times probably. The game forgets it has a story sometimes and just becomes a loop of killing things and hoping the next champion bust appears with torn clothes because entering the next stage is manual now, so you can just stare at the aftermath. I did that. The music track loops aggressively but the sex scenes are detailed enough that you stop noticing.
The voice acting. I need to talk about it because nobody else will. During the first Sona encounter, her moans have this slight reverb that doesn't match the tiny dungeon room acoustics. But my brain filled in the rest because the bust art is so accurate to her League splash that I forgot I was playing something made in what feels like a fever dream version of RPG Maker. You hold left click to skip text but I didn't, because the backstory dump for the reworked champions is surprisingly coherent for a game where you can also just right click enemies with a weapon and dash with shift like it's Hades but horny.
The minion conquering option. Three new girls plus a super rare one. I found two. The super rare one never spawned and I circled the same dungeon floor for fifteen minutes wondering if the loot drops were tied to it. They're not. The shops are there, I bought a potion, pressed E, it healed me. Revolutionary. Achievements pop up for things you didn't know you did, like hitting a wall enough times probably. The game forgets it has a story sometimes and just becomes a loop of killing things and hoping the next champion bust appears with torn clothes because entering the next stage is manual now, so you can just stare at the aftermath. I did that. The music track loops aggressively but the sex scenes are detailed enough that you stop noticing.
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π 10.1K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to crazy schoolgirls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
Play the #1 best sex game in the world. Why wait? It's free!
Play the #1 best sex game in the world. Why wait? It's free!
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π 5.6K
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Sex Kitty Sim Appointment 5
Kitty McSlut. That's the name. That's what we're dealing with here. A parody quest thing where you're chasing after Kitty Katswell, except she's drawn with tits bigger than her head and the whole thing feels like it was cobbled together during a lunch break in 2010. The art style is that specific brand of early Flash furry anime, you know the one, where the lines are kinda shaky and the coloring looks like it was done with a mouse. There's a charm to it, honestly. A deliberate lack of polish that almost loops back around to being a style choice. Almost.
The gameplay, if you can call it that, is clicking through dialogue trees and hoping you pick the option that makes her clothes fall off. I spent way too long on one screen because the hitboxes for the choices felt off. Like, I'm clicking "compliment her tail" and nothing happens, but then I accidentally click a blank spot and suddenly we're in a dating sim segment. It's janky as hell. The humor lands sometimes, usually when it's not trying too hard, and then other times it's just... a picture of a cat with a speech bubble that says something about milk. You get what you pay for, and since this is free browser stuff from a bygone era, you're paying with your patience.
What if there was a DLC that just added a single, perfectly polished animation? Just one. The rest of the game could stay its messy self, but right in the middle, a ten second loop of Kitty that's so smooth it makes the rest look like cave paintings. That contrast would be the real art. Anyway, the whole thing is basically a time capsule from when hentai games were shared through cryptic links and you had to remove spaces from URLs. The adventure tag is generous, it's more of a straight line to the big tits. And the pictures, well, they exist. Some of them are even good, in a way that makes you squint and tilt your head. It's a parody that forgets it's a parody halfway through and just becomes the thing it's mocking. I'm not even mad.
The gameplay, if you can call it that, is clicking through dialogue trees and hoping you pick the option that makes her clothes fall off. I spent way too long on one screen because the hitboxes for the choices felt off. Like, I'm clicking "compliment her tail" and nothing happens, but then I accidentally click a blank spot and suddenly we're in a dating sim segment. It's janky as hell. The humor lands sometimes, usually when it's not trying too hard, and then other times it's just... a picture of a cat with a speech bubble that says something about milk. You get what you pay for, and since this is free browser stuff from a bygone era, you're paying with your patience.
What if there was a DLC that just added a single, perfectly polished animation? Just one. The rest of the game could stay its messy self, but right in the middle, a ten second loop of Kitty that's so smooth it makes the rest look like cave paintings. That contrast would be the real art. Anyway, the whole thing is basically a time capsule from when hentai games were shared through cryptic links and you had to remove spaces from URLs. The adventure tag is generous, it's more of a straight line to the big tits. And the pictures, well, they exist. Some of them are even good, in a way that makes you squint and tilt your head. It's a parody that forgets it's a parody halfway through and just becomes the thing it's mocking. I'm not even mad.
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π 9.4K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 5.2K
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MrPinku: Dungeons And Morons
The whole thing feels like someone took a fever dream about a D&D session gone wrong and just... coded it. You pick a weapon, you pick a girl, and then the game does a little math dance behind the scenes. It's not deep. It's barely a game. But I kept clicking.
The art is that specific MrPinku style where everyone looks like they're made of slightly melted wax but in a way that works for the horny parts. The goblin girl in the first dungeon has this expression that's half confused, half ready to go, and honestly same. The weapon combination thing is where it gets weirdly compelling. You'd think a sword works on everything because it's a sword, but no. Some monster girls need the staff. Some need the... I forget what the third one is. A whip? There's definitely a whip. I spent way too long trying to figure out the logic and there isn't any. It's just vibes.
The healing mechanic is the real villain here. You forget about it for two fights and suddenly you're dead and the game laughs at you with its janky little game over screen. Not a sexy laugh either. Just a regular one. The dungeon paths open up in this linear way that pretends to be an adventure but it's really just a corridor with tits. And I respect that. No filler. Just corridor. And tits.
The humor lands about half the time, which is better than most flash games from this era. There's a bit where a slime girl tries to sell you something and the dialogue is so broken it circles back around to being funny. I don't think it was intentional. The sex scenes are what you'd expect, quick loops, minimal animation, but the character designs carry it. That one elf with the absurdly long hair. You know the one. Why is her hair that long. It's impractical. I love it.
The art is that specific MrPinku style where everyone looks like they're made of slightly melted wax but in a way that works for the horny parts. The goblin girl in the first dungeon has this expression that's half confused, half ready to go, and honestly same. The weapon combination thing is where it gets weirdly compelling. You'd think a sword works on everything because it's a sword, but no. Some monster girls need the staff. Some need the... I forget what the third one is. A whip? There's definitely a whip. I spent way too long trying to figure out the logic and there isn't any. It's just vibes.
The healing mechanic is the real villain here. You forget about it for two fights and suddenly you're dead and the game laughs at you with its janky little game over screen. Not a sexy laugh either. Just a regular one. The dungeon paths open up in this linear way that pretends to be an adventure but it's really just a corridor with tits. And I respect that. No filler. Just corridor. And tits.
The humor lands about half the time, which is better than most flash games from this era. There's a bit where a slime girl tries to sell you something and the dialogue is so broken it circles back around to being funny. I don't think it was intentional. The sex scenes are what you'd expect, quick loops, minimal animation, but the character designs carry it. That one elf with the absurdly long hair. You know the one. Why is her hair that long. It's impractical. I love it.
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π 9K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 4.3K
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Furry Beach Club
What even IS this game. I spent twenty minutes just... walking on the beach, poking at crabs. Not a metaphor. Actual crabs. The pixel art is crunchy in a way that feels less "deliberately retro" and more "someone learned RPG Maker last Tuesday and had a vision." A weird, horny vision.
The dialogue reads like it was run through three different translators and then edited by a horny possum. You'll be talking to a wolf girl in a bikini and she'll drop a line so bizarrely poetic you forget you're supposed to be trying to get into her pixelated pants. "The waves carry the screams of forgotten coconuts," she says. What does that even mean. I failed her quest three times because I kept picking the joke answers. The sex scenes unlock with a suddenness that made me spill my drink. One minute you're collecting seashells for a sad fox lady, the next it's a full anatomical diagram rendered with the confidence of someone who has definitely seen a real body but maybe only once. The April 2021 update apparently added "plot options" which is generous. There's a plot in the same way there's a plot in a dream you have after eating bad gas station sushi. It holds together as long as you don't examine it too closely. And there's this one minigame where you mix drinks that's infuriating. The timing window is absurd. Why is the mixology the hardest part of the furry fucking simulator. I'm still thinking about the rabbit with the eyepatch. She never explained the eyepatch. Nobody asked about the eyepatch. That's the kind of narrative commitment I respect. File size is criminal for what it is. Runs smooth though.
The dialogue reads like it was run through three different translators and then edited by a horny possum. You'll be talking to a wolf girl in a bikini and she'll drop a line so bizarrely poetic you forget you're supposed to be trying to get into her pixelated pants. "The waves carry the screams of forgotten coconuts," she says. What does that even mean. I failed her quest three times because I kept picking the joke answers. The sex scenes unlock with a suddenness that made me spill my drink. One minute you're collecting seashells for a sad fox lady, the next it's a full anatomical diagram rendered with the confidence of someone who has definitely seen a real body but maybe only once. The April 2021 update apparently added "plot options" which is generous. There's a plot in the same way there's a plot in a dream you have after eating bad gas station sushi. It holds together as long as you don't examine it too closely. And there's this one minigame where you mix drinks that's infuriating. The timing window is absurd. Why is the mixology the hardest part of the furry fucking simulator. I'm still thinking about the rabbit with the eyepatch. She never explained the eyepatch. Nobody asked about the eyepatch. That's the kind of narrative commitment I respect. File size is criminal for what it is. Runs smooth though.
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π 8.6K
π¬ 3
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City Hunters - Haunt Files 2
Honestly, the menu screen alone tells you what youβre in for. This sci fi adventure visual novel throws a heroine with absolutely massive tits into a galactic fuck quest, and it doesnβt apologize for a second. Walking around the space ship feels clunky, like someone learned basic Unity from a fever dream. Click a door, walk into a corridor, bump into a creature with a cock that looks like it could be classified as a separate entity. The interface is raw. Deliberately unpolished. Text boxes appear with information about your next task, which is always some variation of "find the next thing to sit on."
The creature designs. They deserve their own stupid award, something like "Best Justification for Questionable Xeno Biology." Thereβs one scene early on, you walk into a cargo bay without much warning and a multi limbed thing is just there. Waiting. The anatomy doesnβt make sense, tentacles and ridges and that exaggerated cock. The build up is reading a block of surprisingly dry mission text and then bam, the visual hits and the scene plays out in a dozen different angles. You can click through poses like you're browsing a very specific, very wet database. My brain got stuck on one detail, the sound mixing is off by a lot. The background hum of the ship will suddenly cut dead when a sex scene starts, not fading, just stopping. Itβs jarring and nobody will ever fix it but I couldnβt ignore it.
The writing is strange because it serves two masters. One sentence is pure smut, describing the stretch of her huge tits around some alien girth with language that doesnβt hold back. Next sentence is a clipped, robotic direction to a new deck of the ship. The tasks are basically "get laid" written in codex entries. You read texts to figure out where to go, but reading is the last thing your dick cares about. The big tits are the main event, physics defying and always catching the ship's fluorescent light just so. Then youβre back in the empty hallway, clicking around the galaxy, and the sparseness of the ship makes a weird contrast with the explosion of creature cocks.
The creature designs. They deserve their own stupid award, something like "Best Justification for Questionable Xeno Biology." Thereβs one scene early on, you walk into a cargo bay without much warning and a multi limbed thing is just there. Waiting. The anatomy doesnβt make sense, tentacles and ridges and that exaggerated cock. The build up is reading a block of surprisingly dry mission text and then bam, the visual hits and the scene plays out in a dozen different angles. You can click through poses like you're browsing a very specific, very wet database. My brain got stuck on one detail, the sound mixing is off by a lot. The background hum of the ship will suddenly cut dead when a sex scene starts, not fading, just stopping. Itβs jarring and nobody will ever fix it but I couldnβt ignore it.
The writing is strange because it serves two masters. One sentence is pure smut, describing the stretch of her huge tits around some alien girth with language that doesnβt hold back. Next sentence is a clipped, robotic direction to a new deck of the ship. The tasks are basically "get laid" written in codex entries. You read texts to figure out where to go, but reading is the last thing your dick cares about. The big tits are the main event, physics defying and always catching the ship's fluorescent light just so. Then youβre back in the empty hallway, clicking around the galaxy, and the sparseness of the ship makes a weird contrast with the explosion of creature cocks.
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π 7.1K
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Galactic Monster Quest
Right so the whole thing is a mess, a beautiful, janky mess. The asset flips here are legendary. I swear I recognized a background from some old Skyrim mod I tried to fix back in 2017, the one with the broken navmesh. The alien girls have that default Daz3D look, you know the one, like theyβre all slightly surprised and made of the same plastic polymer. But then you get to the group sex scene on the Zargon-5 observation deck and suddenly one of the tentacle things clips straight through a Twiβlek knockoffβs skull and I just lost it. Not in the intended way. More like when you see a Bethesda glitch and it loops back around to being art. The whole game feels like someone learned Blender last Tuesday and just said βfuck it, we ball.β
The core loop, if you can call it that, is basically clicking through dialogue trees that read like they were translated by a particularly horny error code. You pick a planet, you pick an alien, and then things escalate. Thereβs this one character, a four armed navigator with a permanent scowl, and her entire sex appeal is based on how aggressively she can unhinge her jaw. I respect that. The hentai influence is strong, all the fluids are just recolored sphere objects that donβt quite stick to the models, floating slightly off the skin like a weird ectoplasm. I wish the sound design wasnβt just one wet slap looped into infinity. It sounds like someone dropping a raw chicken breast on a tile floor over and over. You canβt unhear it.
I spent a weird amount of time trying to figure out if the green ambassador character was supposed to be a plant or a mineral. Her dialogue during the zero-g lesbian scene kept referencing photosynthesis but she was clearly grinding against what looked like a chunk of obsidian with a wig. I think thatβs the point though. Thereβs no lore, just vibes. The adventure tag is a lie, you donβt explore, you just teleport between bedrooms with different starfields out the window. I forgot what I was complaining about. The dating sim mechanics are nonexistent, you just sort of appear and theyβre already down. Which is efficient, honestly. If you want a polished experience, this ainβt it. This is like finding a weird VHS tape in a wall, corrupted and sticky, and you watch the whole thing anyway.
The core loop, if you can call it that, is basically clicking through dialogue trees that read like they were translated by a particularly horny error code. You pick a planet, you pick an alien, and then things escalate. Thereβs this one character, a four armed navigator with a permanent scowl, and her entire sex appeal is based on how aggressively she can unhinge her jaw. I respect that. The hentai influence is strong, all the fluids are just recolored sphere objects that donβt quite stick to the models, floating slightly off the skin like a weird ectoplasm. I wish the sound design wasnβt just one wet slap looped into infinity. It sounds like someone dropping a raw chicken breast on a tile floor over and over. You canβt unhear it.
I spent a weird amount of time trying to figure out if the green ambassador character was supposed to be a plant or a mineral. Her dialogue during the zero-g lesbian scene kept referencing photosynthesis but she was clearly grinding against what looked like a chunk of obsidian with a wig. I think thatβs the point though. Thereβs no lore, just vibes. The adventure tag is a lie, you donβt explore, you just teleport between bedrooms with different starfields out the window. I forgot what I was complaining about. The dating sim mechanics are nonexistent, you just sort of appear and theyβre already down. Which is efficient, honestly. If you want a polished experience, this ainβt it. This is like finding a weird VHS tape in a wall, corrupted and sticky, and you watch the whole thing anyway.
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π 6.1K
π¬ 2
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Thorn-E
The latex creaks. That's the first thing you notice in 2097, not the ruined skyline or the acid rain. Just the sound of synthetic clothing on synthetic furniture while a woman with half her face replaced by chrome tells you about her missing sister. And your dick twitches. Cause that's the kind of game this is.
Lesson of Passion doing a noir detective thing set after the apocalypse. You're a disgraced cop, family dead, morals optional. The missing girl case is just an excuse to rub against every woman you meet. First scene throws you into an interrogation that becomes a blowjob within three clicks. No buildup, no tension. Just "tell me about the syndicate" then suddenly her head's bobbing. The CG art has that weird airbrushed look where everyone's skin is too smooth, like mannequins fucking. But the latex outfits? Actually detailed. Shiny reflections on thigh high boots while she rides you in a ruined hospital. Someone on the art team has a thing.
Wish the choices mattered more. There's this moment early on where you can take a bribe or stay clean, and I picked clean thinking maybe the detective part would actually... detect something. Nope. Same sex scene either way, just different dialogue flavor. The apocalypse setting is basically wallpaper. Could be set in a mall, a spaceship, whatever. Only the latex designs remind you it's supposed to be the future. And the detective stuff. You click on clues that are literally glowing, then a woman shows up and you fuck her. That's the loop.
One scene stuck with me though. The club owner with the transparent raincoat thing, standing under a flickering neon sign. The animation's janky, three frames maybe, but the way the coat catches light while she fingers herself? That's the good shit. Rest of the game is just clicking through text boxes hoping for another moment like that. You never find the missing girl by the way. Or maybe you do in a different route. I dunno, I got distracted.
Lesson of Passion doing a noir detective thing set after the apocalypse. You're a disgraced cop, family dead, morals optional. The missing girl case is just an excuse to rub against every woman you meet. First scene throws you into an interrogation that becomes a blowjob within three clicks. No buildup, no tension. Just "tell me about the syndicate" then suddenly her head's bobbing. The CG art has that weird airbrushed look where everyone's skin is too smooth, like mannequins fucking. But the latex outfits? Actually detailed. Shiny reflections on thigh high boots while she rides you in a ruined hospital. Someone on the art team has a thing.
Wish the choices mattered more. There's this moment early on where you can take a bribe or stay clean, and I picked clean thinking maybe the detective part would actually... detect something. Nope. Same sex scene either way, just different dialogue flavor. The apocalypse setting is basically wallpaper. Could be set in a mall, a spaceship, whatever. Only the latex designs remind you it's supposed to be the future. And the detective stuff. You click on clues that are literally glowing, then a woman shows up and you fuck her. That's the loop.
One scene stuck with me though. The club owner with the transparent raincoat thing, standing under a flickering neon sign. The animation's janky, three frames maybe, but the way the coat catches light while she fingers herself? That's the good shit. Rest of the game is just clicking through text boxes hoping for another moment like that. You never find the missing girl by the way. Or maybe you do in a different route. I dunno, I got distracted.
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π 5.8K
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