Avatar Korra came to the meeting of the mages but was revved over. Corra was put in a metallic coffin. Your mission is to help Korra run away from captivity. To do so, you need to perform deeds. However reminisce. You can do two deeds per day. So the very first day comes and the coffin is approached by the governor. Pick deeds. If you choose an unsuccessful act the game is finished. Be directed by the circumstance. On the very first day, also do some strength training and it is ideal to speak to the governor. The more times spent at the coffin, the longer you learn items. Korra can entice the governor with a deepthroat bj and break away. And the escapade starts.
This game requires players to teach girls to obey. The interactive elements let you play with the girls and dress the girls. There are seven girls. I went with the black lingerie-wearing beauty. Even though she's not the most knowledgeable, she is beautiful with her breasts and has the ability to behave. However, I think she's not far behind. You'll have to take part in five scenes with various girls. In order to get the best score you have to complete the five scenes. Each girl will have distinct features. Some girls may prefer to play the piano and another may prefer sitting in the corner. This can be found out through playing this game.
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